NullZ3r0
Banned
We keep having this discussion, but devs already do this on PC. At this moment, next gen games are being developed for PCs weaker than Series S.Getting back to this, and since I have now been informed of how wrong I was on how resolution scales, the issue isn't about what Series S will run. What Series S has is fine for the resolution it's aiming for. The issue comes from how developers are affected by it for Series X. NX Gamer pointed out the constraints that HFW has thanks to being built for PS4. One way or the other, Microsoft developers have to develop their games with a much weaker GPU and RAM solution in mind. NX pointed out areas where HFW would have been better if it were purely a PS5 title. This is something Microsoft's developers will have to deal with and try to get around the whole generation. If I'm wrong, fantastic. But we already have examples right now of how cross-gen affects these games. PS4 is clearly much weaker than PS5. So how will Series S not do the same to Series X?