HadesGigas said:
In this situation the posters usually fight to the deathSAB CA said:LoL, now I see. You posted in the same minute as I! (O.O) Does that make it... a tie?
toythatkills said:In this situation the posters usually fight to the death
A lot of devs feel like their work is being undervalued at $1. Like what else can you buy for one dollar? A taco or a single mp3? I suppose you could go to a casino and play penny slots for ten minutes. If I had a game that potentially provided several hours of entertainment, I think it would be worth more than the 80 point price tag.PepsimanVsJoe said:Considering what has been releasing lately for $3+ on XBLIG a game like Twin Blades deserves at least a bit of respect.
Hopefully somebody comes in here and comments as to why more devs are avoiding the $1 tag. I'd really like to know because I can't make sense of it myself.
the_dannobot said:A lot of devs feel like their work is being undervalued at $1. Like what else can you buy for one dollar? A taco or a single mp3? I suppose you could go to a casino and play penny slots for ten minutes. If I had a game that potentially provided several hours of entertainment, I think it would be worth more than the 80 point price tag.
Maybe, but on the other hand there are some awesome games that are only $1 that I would gladly pay more for. That japanese armored-core game Foot Steel is only 80 points, and I've been playing it everyday for a week. That's a weeks worth of entertainment for only one dollar. SCOREHadesGigas said:But have you looked at the junk on the new release list right now for $3? A Wikipedia app is among them...
HadesGigas said:
the_dannobot said:Maybe, but on the other hand there are some awesome games that are only $1 that I would gladly pay more for. That japanese armored-core game Foot Steel is only 80 points, and I've been playing it everyday for a week. That's a weeks worth of entertainment for only one dollar. SCORE
My point is, that for every "overpriced junk app" in the 240p list, there are prolly like 10 underpriced gems in the 80p list.
HadesGigas said:
Gaspode_T said:They Bleed Pixels is hitting Japan websites too - I think these masochistic games have a fine line to walk between frustration and fun...I really wish that Aban Hawkins & The 1000 Spikes would get more attention because I think it's perfectly balanced (if you die there's usually something obvious to fix and move forward)
That DOES look great.HadesGigas said:
qupe1975 said:That was before they added the new modes though. I think it's a nice game to dip in and out of, the nature of these games generally is repetition.
I so wish something could be done about the speed my games menu loads after I have played a game, it's quicker to turn my machine off and on.
natedog4000 said:I just started checking out Indie games, curse of the crescent isle is pretty awesome. Are there any games that are like mega man or have a similar feel?
HadesGigas said:
Kafel said:A trailer for the candidates by the way :
http://www.youtube.com/watch?v=dYPCl2AYqUI&feature=player_embedded
.
bede-x said:Complete with music stolen from Zelda...
j00ce said:Trust me, it gets a lot more annoying when you're working through a few dozen games so you can put some reviews together!
For some reason, Microsoft feels the need to revalidate your entire game collection after you quit out of a game, which means you have to wait while your game details make the round trip from your machine to Microsoft and back.
There's three ways to short-circuit this: reboot the Xbox, sign out of XBL (which then cancels the validation) or simply yank the network cable from the back of the machine
Deleting games also helps (thereby reducing the number of titles needing validation) and while it may be purely psychological, deleting the left-over save files also seemed to help...
I play Tiny Tower on the iPhone while I'm waiting for this process to go on. I've not found deleting games or saves to help, but I do it anyway.j00ce said:Trust me, it gets a lot more annoying when you're working through a few dozen games so you can put some reviews together!
For some reason, Microsoft feels the need to revalidate your entire game collection after you quit out of a game, which means you have to wait while your game details make the round trip from your machine to Microsoft and back.
There's three ways to short-circuit this: reboot the Xbox, sign out of XBL (which then cancels the validation) or simply yank the network cable from the back of the machine
Deleting games also helps (thereby reducing the number of titles needing validation) and while it may be purely psychological, deleting the left-over save files also seemed to help...
By playtesters, do you just mean people voting for the 25?the_dannobot said:Playtesters aren't allowed to talk about individual titles without permission its killing me, I've been playing so many good games and cant say anything
HadesGigas said:
I'm pretty sure it's somewhere in the TOS or something that playtesters aren't supposed to talk about other people's games they are playtesting without permission. As I recall, it had something to do with people talking about bugs outside the apphub forums, or features changing. I could be wrong though, I can't find any mention in any of the FAQs on apphub, or maybe it was just informal rule. I only want to talk about how GOOD the games are but idunno, I don't want to step on any toes...toythatkills said:By playtesters, do you just mean people voting for the 25?
natedog4000 said:I just started checking out Indie games, curse of the crescent isle is pretty awesome. Are there any games that are like mega man or have a similar feel?
the_dannobot said:...but have you seen the trailer for for Train Frontier Express?
http://www.youtube.com/watch?v=Y3TyF5oyZ6w
wow based on that trailer looks like could be XBLIG killer app
natedog4000 said:I just started checking out Indie games, curse of the crescent isle is pretty awesome. Are there any games that are like mega man or have a similar feel?
the_dannobot said:...but have you seen the trailer for for Train Frontier Express?
http://www.youtube.com/watch?v=Y3TyF5oyZ6w
wow based on that trailer looks like could be XBLIG killer app
Deleting games definitely makes a difference - but there's a law of diminishing returns in effect: going from 200 - 50 makes an obvious difference, whereas going from 200-190 doesn't.toythatkills said:I play Tiny Tower on the iPhone while I'm waiting for this process to go on. I've not found deleting games or saves to help, but I do it anyway.
It's incredibly annoying when devs call their saves things like "SAVE FILE" and the icon is just the default XNA one.
Gaspode_T said:Tempura of the Dead and Aban Hawkins are made by a single Japanese dude and they are both freaking awesome:
Aban Hawkins and the 1000 Spikes: http://8bits.nukimi.com/1000s/
Tempura of the Dead (more Ninja Gaiden-ish??): http://8bits.nukimi.com/tod/
Not exactly like Mega Man but they are both 8-bit style, pretty much must buys if you like NES style games.
PepsimanVsJoe said:Anyone else give Grand Theft Froot a look?
It's pretty repetitive and a bunch of other things but at least it feels complete, so it looks to be IMO the best game so far this week.
besiktas1 said:While taking a dump I just thought of an idea, thought I'd get your opinion on it. Way to make Indie games more money? Make them free! No, no, hear me out. It's free but eevery time you load the game a 30second advert plays. Want to stop that? Buy it. Works in other marketplaces, silver light allows for ads and they are already on the dashboard. So why not?
An 80pt game = $1 right. I'm pretty sure if 1000 people trialled the game and didn't buy now have to watch the ad, I'm guessing you'd make more than a buck. People love free shit. Therefore you audience just blows up. They try the thing.... Ad revenue. They like it? They play it again. More moneys. For free. Win, Win.
Should this idea have stayed in the loo?
HadesGigas said: