I actually like it when he does these sarcastic/joke comment. So if he's back in the game, that's more than welcome by me.
I don't see MS making a fuss here... Techland said about the optimisations of esram, not Microsoft.
Re: Ground Zeroes. It was 720p, but also 60fps with launch tools which we know were shitty. Looking at how things have improved: 10% Kinect reserve, further optimisations, better tools all round and every other game being 900p or 12(3)XX x 1080 (Halo 2A, FC4, CODAW) I'm not concerned about TPP
What about PES 2015?
That narrative.It seems that with continuous improvements to both consoles, the performance gap is indeed narrowing down.
900p is acceptable now?
Same engine (Fox Engine)
. It seems that with continuous improvements to both consoles, the performance gap is indeed narrowing down.
Wouldn't the end result be better performing games. Not that average people can notice the difference.
I'm sure the new sdk is lovely. And microsoft's engineers are probably very supportive of big third party efforts. I predict "the gap" between ps4's exclusive and multiplatform games will get wider as a result.
The SDK is also constantly being improved?
The biggest jump we'll see imo, like it was for PS3, will be when ND will incorporate their own tweaks in the WWS SDK and engines.
Guerilla is probably also helping quite a bit.
I knew MS would eventually bridge the gap. So much for PS4 having the advantage for the rest of this generation. Seems pretty clear that any attempts by Sony to pull away will be met with aggressive SDK updates from MS.
Sony doesn't have to do anything, actually. They still have the most powerful console by a long shot.
What?
I don't really see a huge gap here....
I mean sure the Order looks great, but it has to use black bars on top and bottom just to maintain a stable framerate, and yeah UC4 looks good, but ND has always led the industry in graphics since UC2 (in my opinion) so I don't really see a huge graphical gap here...
Batman Arkham Knight, The Division, and The Witcher 3 are some great examples of 3rd party games that look just as impressive (in my opinion) if not more so than anything exclusive on PS4.
honestly 900p is not a huge difference from 1080p
I would know because I played and compared the Destiny beta for X1 900p with the full game 1080p, and I didn't really notice a difference.
(actually, I saw destiny on the 360, and HOLY CRAP does it still look good for a 360 game)
So yeah, 1080p is what is ultimately desired, but I would prefer 900p with solid performance over 1080p with drops.
So, both consoles have SDK improvements, but gap is narrowing. WTF??
I sure hope so. Wasn't Ground zero also before the kinect was removed and the xbox got overall a little faster? 900p should be minimum.If this gets Phantom Pain up to 900p , then Phil Spencer has my sword, my axe, and my bow.
I knew MS would eventually bridge the gap. So much for PS4 having the advantage for the rest of this generation. Seems pretty clear that any attempts by Sony to pull away will be met with aggressive SDK updates from MS.
What about PES 2015?
I don't care what it can do, I can see what it's doing now. MGS V GZ is an ugly ass game. Snake's 120p dithered beard doesn't impress me.
I sure hope so. Wasn't Ground zero also before the kinect was removed and the xbox got overall a little faster? 900p should be minimum.
Well from dev statements the Xbox SDK was pretty shitty at launch.The gap could still narrow with one SDK having more effective improvements than the other. Not thinking that this is the case tho.
It seems that with continuous improvements to both consoles, the performance gap is indeed narrowing down.
I hope this regular SDK Update will mark some improvements on older titles if possible. Always good to see MS constantly updating the Dash stuff and the development software.
The same reason Xbox is brought up in Sony threads. The console wars are serious business and not for the light hearted.Why is it everytime there is a Xbox thread somebody brings Sony up and vice versa?
It's so annoying...
Maybe because the excerpt in the OP mentions both consoles?Why is it everytime there is a Xbox thread somebody brings Sony up and vice versa?
It's so annoying...
The narrative the source site is pushing is obvious, including the parity orientated ganes they choose as examples.That makes no sense.
What?
I don't really see a huge gap here....
I mean sure the Order looks great, but it has to use black bars on top and bottom just to maintain a stable framerate, and yeah UC4 looks good, but ND has always led the industry in graphics since UC2 (in my opinion) so I don't really see a huge graphical gap here...
Batman Arkham Knight, The Division, and The Witcher 3 are some great examples of 3rd party games that look just as impressive (in my opinion) if not more so than anything exclusive on PS4.
Meanwhile at Sony...
Wow, I don't know much about programming, but I didn't know that software updates can improve hardware performance. Kudos to all involved.
I knew MS would eventually bridge the gap. So much for PS4 having the advantage for the rest of this generation. Seems pretty clear that any attempts by Sony to pull away will be met with aggressive SDK updates from MS.
wrong.
wrong.
Nah it's pretty much true, as it's for artistic but also for performance as you render less pixels, so that power can be used elsewhere,, it's that simple.
Yeah GZ it's 720p because SDK was shit not because ESRAM can't fit deferred light, especially with 60 fps.Well from dev statements the Xbox SDK was pretty shitty at launch.
So if you imagine the ps4 started at 0 and X1 at -5 then the gap will be smaller once they both make it to 10 even though the hardware remains static.
Also Xbox was and still is reserving more power for things like kinect, snap, multitasking, and instant resume. As the reservations for those things are reduced that will also make the "gap" smaller
No. The reasoning is false.Nah it's pretty much true, as it's for artistic but also for performance as you render less pixels, so that power can be used elsewhere,, it's that simple.
Meanwhile Sony is working on their own SDK performance improvements and don't have to work towards reaching parity with competitors. Also, if I'm not mistaken, doesn't PS4 have more in terms of raw potential from future SDK updates?
What does it say?Yeah exactly. If anything the performance gap will increase over time.
No. The reasoning is false.
There aren't black bars because they have to (e.g. like lower resolution XB1 games); we have known from the beginning that they were making the game this way, this has been discussed to death and the developers stated that running the game 1920x1080 (no black bars) with no AA has less of a performance hit than black bars with the 4xMSAA (and some other form of AA mixed) they are using.
So essentially they told us they can have the game full 1080p with no black bars and with a lower AA solution, but that is not their vision.
Never said anything about GZ or esram. Was speaking on the overall perfomance of games.Yeah GZ it's 720p because SDK was shit not because ESRAM can't fit deferred light, especially with 60 fps.
"Performance gap is narrowing!"
*Gives example of GTA5 which has clear GPU superiority for PS4*
Resolution and framerate don't make things equal pals. There's no overcoming a GPU disparity of 50 percent.
Yeah I also read the PR,but never mind this thread is not about The Order.
I agree... 720 - 900 is noticeable but 900 - 1080 is damn near identical depending on shaders and AA!! Hell I own all 3 systems and Mario Kart 8 in motion with 60fps looks similar to a 1080p game...
I wasn't aware you read it as you seemed ignorant to the details.
If MS keeps going at this rate, we'll reach parity by 2020.