kuncol02
Banned
Where that info originated from? That's first time I heard that.No disc-drive
Where that info originated from? That's first time I heard that.No disc-drive
Please share your source, because as far as I know, we don't know the numbers of these separate systems.The Pro is now more expensive than the X1X, an objectively better system, and it is still outselling it.
Price isn't the only thing people consider when buying a console.
The PS4 and Switch are currently outselling the cheaper X1S and SAD.
The Pro is now more expensive than the X1X, an objectively better system, and it is still outselling it.
The best current example is the Switch Lite.
The Lite is a quite cheaper system, missing just one major feature, and clearly aimed at a known audience that played portable-mostly. It was still outsold by the more expensive original model.
Please share your source, because as far as I know, we don't know the numbers of these separate systems.
Neither does Sony, right? Sony doesn't provide a breakdown between different SKU's. At least that's what I thought. Nonetheless I'm pretty sure the Pro is outselling the One X though.Because MS doesn't share data, we just have to look at the market. And if the market prices X1X at a lower price than the PS4 pro, that means demand isn't there. Honestly it's a bit glaring to see the X1X launch at 499$ and now being priced lower than the PS4 pro.
Nope, It just means, that Microsoft is "clearing the stocks" since they already stopped XOne production. And maybe they are doing that because they have replacement for both consoles (Lockhart??)Because MS doesn't share data, we just have to look at the market. And if the market prices X1X at a lower price than the PS4 pro, that means demand isn't there. Honestly it's a bit glaring to see the X1X launch at 499$ and now being priced lower than the PS4 pro.
Price isn't the only thing people consider when buying a console.
The PS4 and Switch are currently outselling the cheaper X1S and SAD.
The Pro is now more expensive than the X1X, an objectively better system, and it is still outselling it.
Nonetheless I'm pretty sure the Pro is outselling the One X though.
I assume you mean I was comparing Pro to X1X, but I actually provided more examples, both within and without the XBox family.I mean. I don't even need to address all your bullshit, because if you are willing to compare sales of PS5 vs XOneX when we are talking about sales cheaper vs. more expensive consoles of same brand, i don't know what to say to you anymore.
So i will try again. Why is PS4 selling more then PS4 Pro and why is Xbox One selling more then Xbox One X?
And when you answer that question, maybe you will find, how much price matter.
I don't even know why are you here. You are clearly Sony fan, talking about console you don't care about and you are not willing to understand simple facts like "price matters"
To make a game run on VR, you often have to sacrifice a lot, as the system as to output a binocular image, effectively halving available computational power. This leads to VR games looking worse than regular games on the same hardware.Wtf are you talking about? Lockhart will play same games as XsX with lower resolution/details. How it is even comparable to situation when you are making VR exclusive title that you can't play without VR?
*worse CPU and RAM as per Windows CentralPlease stop before you will embarrass yourself even more. Because if a console with same CPU, same SSD, and same GDDR6 ram isn't in some wonderland next-gen, just because it's target is 1080p resolution, than don't even try to argue anymore.
That's Mr. Matt Booty "Head of XBox Games Studios" to you. Show some respectMr. "Microsoft won't have any exclusives"
Out of two consoles with near identical functionality, the more expensive is leading in sales.Yes, PlayStation and Nintendo are more popular. But you are comparing different Xbox SKUs. Xbox One S greatly outsells the One X, as does the base base PS4 over the Pro.
I don't know the base Switch vs Lite sales, but that is different anyway. It isn't power that differiantes them, it is functionality.
Neither does Sony, right? Sony doesn't provide a breakdown between different SKU's. At least that's what I thought. Nonetheless I'm pretty sure the Pro is outselling the One X though.
Nope, It just means, that Microsoft is "clearing the stocks" since they already stopped XOne production. And maybe they are doing that because they have replacement for both consoles (Lockhart??)
I'm not claiming that this is 100% a reason. Could be "clearing stocks" or it could be "X1X isn't selling well" or combination of both.I think there somebody who posted NPD stuff who said the PS4 was outselling the PRO, as of last year. I don't have a link.
They have been clearing stocks for awhile... Come on man. Products fall in price all the time when demand isn't there.
These are some examples of systems with higher prices selling better than lower priced devices, because indeed "desirability" is more complex than just the price.The only thing that means is that Playstation 4 and Switch are more desirable than a X1/X1X.
The Ps4/Slim sells more than the Pro.
Yep, 1.85M vs 2.85M at launch.Is this true? The Switch Lite seems to be selling really well. But it is lacking in features compared to the original, namely the feature for which the system is named after...
Not quite, as those two phones have identical GPU, CPU and RAM allocation.Lockhart and XSX are more like Iphone XR and Iphone XS MAX. They are basically the same, but one is higher resolution.
Where that info originated from? That's first time I heard that.
Idiots. Idiots everywhere.Sources: Microsoft Is Still Planning A Cheaper, Disc-Less Next-Gen Xbox
In June, Microsoft announced Project Scarlett, a new iteration of the Xbox that the company said would “set a new bar for console power, speed and performance.” What Microsoft didn’t say is that it is also working on a lower-cost, disc-less version of Scarlett, code-named Lockhart, according to...kotaku.com
Here's the most recent report, and seemingly Tom Warren said as much in a podcast.
It's been reported as disc-less since April last year afaik.
Out of two consoles with near identical functionality, the more expensive is leading in sales.
Hypothetically - what difference would that make, if the Lockhart is for all intents and purposes just a 1080p version of the 4K XSX?
Still think if priced at $250 for christmas this could be a monster. Faster, leaner, meaner than anything current gen, yet still affordable. Post covid this may be more important than ever before.
If the UE5 demo ran at 1440p on PS5, that same demo would need to run at 576p on Lockhart;
If Lockhart is $250 (or even $300), it would make the Xbox Series X the WORST value proposition in next-gen console release history! Lots of gamers will say, "oh so I should pay 66%-100% more money ($200-$250) just for 4K resolution of the same games? Why? For what?"
Why do people pay $1000+ for an iphone 11 when the SE does everything the Iphone 11 can? This is a really tired argument.
No, the tired argument is people constantly comparing the mobile phone market to the video game console market. It has been shown that these markets do not correlate, yet people keep using this argument.
No, the tired argument is people constantly comparing the mobile phone market to the video game console market. It has been shown that these markets do not correlate, yet people keep using this argument.
This isn't just a mobile phone thing. This is EVERY consumer product ever released. Multiple price points is not an unusual concept, some people want the best and will pay more for it, others do not.
No one has ever given a valid argument to how it doesn't. The video game market has shown just like the rest of the world market when it comes to consumer electronics that a cheaper more affordable option is what consumers prefer. The most popular TVs, computers, phones are never the high priced model. Even the Pro and One X don't outsell their less powerful siblings. The consumer has spoken. Most prefer a budget machine vs the high end. The high end will continue to exist for those who want it.
Yes, but the number of people buying the cheaper model will be the vast majority. Which sucks, because developers will focus mostly on that audience.
Never said that wouldn't be the case. You replied to comment that had nothing to do with the performance of a machine and who/what devs will target.I don't disagree. But publishers will spend their resources to make their biggest audience happy (the weaker hardware).
Yeah, I noticed that was wrong.Something targeting 1440p would be 720p on lockhart (1/4 pixels), I'm curious where this 576p math comes from. LOL
Because 4K looks better than 1080p, just like 1080p looks better than 720p...If Lockhart is $250 (or even $300), it would make the Xbox Series X the WORST value proposition in next-gen console release history! Lots of gamers will say, "oh so I should pay 66%-100% more money ($200-$250) just for 4K resolution of the same games? Why? For what?"
Exactly! Which is why I don't see a console with much reduced functionality, features and perfomance doing better just because it's cheaper.That don't have the same functionality when they play different games.
It would be the same price as Ps5, just being more powerful, faster and with more storage.If Lockhart is $250 (or even $300), it would make the Xbox Series X the WORST value proposition in next-gen console release history! Lots of gamers will say, "oh so I should pay 66%-100% more money ($200-$250) just for 4K resolution of the same games? Why? For what?"
Not quite 576p. I did similar maths and came to a different following conclusion:If the UE5 demo ran at 1440p on PS5, that same demo would need to run at 576p on Lockhart; say bye-bye to RT too, as that requires a way better GPU
Microsoft might be keeping thie higher end model to themselves since they are doing the upgrade thing?Just noticed that BestBuy is doing All Access now, good to see a brick & mortar option for that. Only $23/mo for the S model. No option for the One X.
The 1440p I mentioned was for PS5, but still.Not quite 576p. I did similar maths and came to a different following conclusion:
Series S Power = 1080p 60fps.
Series X Power = 2160p 60fps.
Series X game = 1440p
1440 / 2160 = 0.6666666667
1080 x 0.6666666667 = 720p on the Lockhart.
Therefore, a game running at 1440p on Series X may instead need to run at 720p on the Lockhart. I could be wrong though, and I would enjoy having someone else's opinion on it. Regardless, I guess we can both agree that it somewhat restricts first-party developers on how to develop games on the Series X if they're not allowed to go below 1080p on Lockhart.
In Australia I find the PS4 Pro almost always on par with the One X or more expensive. The One X sells here for $292 USD when on sale for example while the PS4 Pro is almost always 353 USD.Please share your source, because as far as I know, we don't know the numbers of these separate systems.
Microsoft might be keeping thie higher end model to themselves since they are doing the upgrade thing?
As someone that was seriously thinking of picking up a XB1S, if I could get one of these for basically the same price I may as well wait it out.
Because 4K looks better than 1080p, just like 1080p looks better than 720p...
You may want to ask yourself "WHY" would MS release a brand new product that they spent billions of dollars researching and developing, just to price it at the same price as a 5-year-old Xbox One S.
This is a really optimistic view, and it's more than likely to come in more expensive than that, running worse and lacking features.If Lockhart is $250 (or even $300), it would make the Xbox Series X the WORST value proposition in next-gen console release history! Lots of gamers will say, "oh so I should pay 66%-100% more money ($200-$250) just for 4K resolution of the same games? Why? For what?"
This is a really optimistic view, and it's more than likely to come in more expensive than that, running worse and lacking features.
Programming isn't as easy as moving a resolution slider, and even games running at 4K on the SeX will need extra work.
Very likely we'll see it at 350-400, with no RT, worse running games and varying optimization, especially at launch.
The weird thing is going to be how it compares to the X1X, as you may have games potentially running at a higher res there, which is a PR nightmare I imagine.
Because not everybody has a 4k television and needs that kind of horsepower.
Conflicted here, because I honestly don't think it can afford to be more than that, but even butchering all XSX functionality that's a really tough price to reach.I'll take an avatar bet series S won't be above $299.
Very true. But why would MS "choose" to sell the Lockhart console at the same price point that they are selling the Xbox One S now?
I'll take an avatar bet series S won't be above $299.
Conflicted here, because I honestly don't think it can afford to be more than that, but even butchering all XSX functionality that's a really tough price to reach.
That, and they refuse to even admit it's real less than six months from launch.
They were supposed to announce it this month, but delayed it to August. I imagine they didn't want to start damage controlling and prefer to reveal it with a price.