AceBandage
Banned
darkwings said:isnt this expected to release in the US?
It's been on every NA release list since it was revealed last year, so there's a good chance.
darkwings said:isnt this expected to release in the US?
ah cmon even arc rise fantasia gets released.. tales of graces will probably get picked up by one of the smaller localization companies like many other bandai namco games (we got fragile dreams recently right?)Lafiel said:I probably have more faith in xenoblade releasing in the US then tales of grace.:lol
farnham said:ah cmon even arc rise fantasia gets released.. tales of graces will probably get picked up by one of the smaller localization companies like many other bandai namco games (we got fragile dreams recently right?)
yeah up until now. but we dont know how it will pan out. and maybe namco bandai does it themselvesAceBandage said:That's, sadly, not how it works with Tales games.
=/
duckroll said:Note: duckroll is still not participating in this thread, this is a remote message meant to be a public service announcement.
duckroll is a fucking idiot
You heard it hear first. duckroll is a fucking idiot. The director of Xenoblade is not Keiichi Ono. It's Koh Kojima. How did duckroll the fucking idiot make such a mistake? Drugs, lots and lots of drugs. Good thing he's not in this thread anymore, or he might see this message and be sad.
duckroll said:duckroll is a fucking idiot
duckroll said:Note: duckroll is still not participating in this thread, this is a remote message meant to be a public service announcement.
duckroll is a fucking idiot
You heard it here first. duckroll is a fucking idiot. The director of Xenoblade is not Keiichi Ono. It's Koh Kojima. How did duckroll the fucking idiot make such a mistake? Drugs, lots and lots of drugs. Good thing he's not in this thread anymore, or he might see this message and be sad.
Cep said:Bookmarked/Screenshotted for future reference.
duckroll said:Dossier unlocked: duckroll
wrowa said:Is it the first time Koh Kojima acts as a director? I only remember his work as BKO's story writer.
Darthdevidem01 said:Will this sell a million like xenosaga & xenogears did?
Darthdevidem01 said:Will this sell a million like xenosaga & xenogears did?
duckroll said:Neither games sold a million though.
Darthdevidem01 said:Will this sell a million like xenosaga & xenogears did?
ILikeFeet said:nope. I would bet about 500k lifetime in JP.
ILikeFeet said:nope. I would bet about 500k lifetime in JP.
Darthdevidem01 said:Oh I thought both sold a million worldwide (obviously xenosaga 2/3 didn't)
I can't help but feel this game hasn't been marketed properly in Japan.
As a reference for how Wii games sell in Japan: http://garaph.info/gamesearch.php?t...meid=&orderby=SalesLTD+DESC&res1=&res2=&opt=1ILikeFeet said:nope. I would bet about 500k lifetime in JP.
Xenoblade was announced at E3 (stealth-announced, but announced) and was on every NoA release list since then. Currently, the odds that it's coming to America are higher than the odds that it won't. Even if GAF likes being pessimistic and hating on NoA (which for the most part is justified).Parley said:Xenoblade was shown at E3 last year. While this doesn't make it immune to disappearing in the NA, it is a good sign that it is going to come out in NA. As far as I know Tales of Graces was never shown at E3.
duckroll said:Ooooooh! I want to take you up on that bet. How much do you want to wager?
Nirolak said:As a reference for how Wii games sell in Japan: http://garaph.info/gamesearch.php?ti...1=&res2=&opt=1
When making this prediction, you won't want to use anything that sells 3-4 million copies on another platform (Monster Hunter, Dragon Quest, Pokemon) to help aid your guess
ILikeFeet said:wow, I could have sworn ToG sold higher. a revised guess: 250k
duckroll said:Wanna bet your right testicle too this time? :lol
wrowa said:Xenoblade was announced at E3 (stealth-announced, but announced) and was on every NoA release list since then.
Mockingbird said:Ummmm... http://www.youtube.com/watch?v=dAzN9cnbJGs 1:50 in.
DarkPanda said:Wait, Famitsu reviewed this already? I can't believe we're that close to the Japanese release date and we still barely know anything about the game! Damn Nintendo and their preview-phobic policy. We had better get some real info at E3, specifically a NA release date.
Bel Marduk said:Huh, Koh Kojima is directing? That's interesting. Koh Kojima FTW.
No, Reginleiv was never mentioned by NoA. The trailer reel you remember was shown at Nintendo's autumn conference 2008 in Japan.Bear said:Eh, that's never been much of a reason to believe NoA will actually end up localizing it. Disaster was also revealed in their E3 2006 montage, if I'm not mistaken. I'm not sure about Zangeki no Reginleiv but I think it was also revealed in one of their trailers as Dynamic Slash, wasn't it? I have some hope for the localization of Xenoblade but none of it comes from how NoA has revealed the title so far. Their approach seems to be to toss everything they know of in a big montage then decide later whether or not they will localize it.
In Xenoblade's case we got 5 trailers, a several minutes long documentation and a bunch of magazine previews with character information and such during the last several weeeks. There aren't many things in the dark that have to be talked about and Nintendo revealed much more about Xenoblade than about the other small-tier Wii games they published in the last years.DarkPanda said:Wait, Famitsu reviewed this already? I can't believe we're that close to the Japanese release date and we still barely know anything about the game! Damn Nintendo and their preview-phobic policy. We had better get some real info at E3, specifically a NA release date.
Nintendo hasn't had a "big montage" since 2006. I think they noticed that they fucked up by hyping Disaster and Project H.A.M.M.E.R. as the mature titles and then killing them off.Bear said:Eh, that's never been much of a reason to believe NoA will actually end up localizing it. Disaster was also revealed in their E3 2006 montage, if I'm not mistaken. I'm not sure about Zangeki no Reginleiv but I think it was also revealed in one of their trailers as Dynamic Slash, wasn't it? I have some hope for the localization of Xenoblade but none of it comes from how NoA has revealed the title so far. Their approach seems to be to toss everything they know of in a big montage then decide later whether or not they will localize it.
ILikeFeet said:has this been posted? the site updated with 2 new NPCs. Anoop has translated them
http://www.andriasang.com/e/blog/2010/06/03/xenoblade_site_update/
AceBandage said:Another sniper, interesting.
Another goal was depth. The world enormous. Colony 9, which is where Shulk picked up the legendary Monado, could have been the setting for an entire game in and of itself. Not only was it large, it was filled with content as well. No matter where you went, there was always something waiting - a story event, a quest, or simply strong, boss-like monsters. Sometimes, according to Takahashi, there were even spots where you would (ideally) just stop and gaze around and go, Wow. Places like this exist too?
dili said:Summary of Takahashi and Takeda interview
http://www.siliconera.com/2010/06/03/monolith-soft-discusses-developing-xenoblades-protagonist/
wrowa said:In Xenoblade's case we got 5 trailers, a several minutes long documentation and a bunch of magazine previews with character information and such during the last several weeeks. There aren't many things in the dark that have to be talked about and Nintendo revealed much more about Xenoblade than about the other small-tier Wii games they published in the last years.
We got a battle trailer, it was part of the introduction movie and I believe we also got Famitsu info on that.DarkPanda said:What I mean is, even with all that, we don't have much information as to how the game actually plays. Maybe I've missed something, but so far the only thing I've heard about the battle system is "like FF XII, sorta-kinda-maybe".
wrowa said:No, Reginleiv was never mentioned by NoA. The trailer reel you remember was shown at Nintendo's autumn conference 2008 in Japan.
Disaster's case in another one alltogether. It was shown during a trailer montage at E3 2006, but that was less about the reveal of Disaster than about showing some of the Wii's first generation games - it was the first public presentation of Wii games after all. After that we didn't hear anything about the game for, like, two years and it wasn't listed on NoA's release lists anymore either, as far as I remember.
In Xenoblade's case it was (kind of) announced at E3 and it remained on NoA's release lists ever since. That doesn't guarantee that NoA will release it in the US, but at this moment the odds are in favor of a release in the US.
wrowa said:We got a battle trailer, it was part of the introduction movie and I believe we also got Famitsu info on that.
In fact, some game events were designed around this idea of stopping to smell the roses. The development staff was especially astonished to receive the instructions for one quest: Collect 400 of this item.
BKO's lead story writer is directing?!?!?!?! OMGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!duckroll said:Note: duckroll is still not participating in this thread, this is a remote message meant to be a public service announcement.
duckroll is a fucking idiot
You heard it here first. duckroll is a fucking idiot. The director of Xenoblade is not Keiichi Ono. It's Koh Kojima. How did duckroll the fucking idiot make such a mistake? Drugs, lots and lots of drugs. Good thing he's not in this thread anymore, or he might see this message and be sad.
I think you can transport or save at any time now, except during an actual battle of course. So there's no need for waypoints, just go to the menu.thetrin said:I'm curious about how they're doing side quests. In some of the videos, it seems there's a very strictly defined side quest log and interface, but are there waypoints for active quests?
Bear said:The biggest factor is whether or not NoA feels it is going to be profitable to localize the game.