SabinFigaro
Member
BRANDISH
The real reason to play Brandish, though, is for the absolutely PERFECT dungeon designs and the extremely intelligent trap and puzzle designs. This game may very well be the most heavily polished dungeon-crawler I've ever played, managing to be balls-to-the-wall hard without ever being unfair about it. If you die in Brandish, it's pretty much always your fault, not the game's -- you rushed in somewhere without taking the necessary precautions, or went into battle swinging without an actual strategy in mind. It's absolutely a thinking person's game, and does an incredible job of keeping you on edge without ever actually frustrating you.
Really surprised to see so many sites calling Brandish a remake of a SNES game -- I realize the SNES game is all a lot of English-speakers know, but the SNES game was a Koei port of the original PC-88 title, which was also ported to a gajillion other Japanese computers before the SNES saw its (somewhat middling) debut.
Why is Brandish ... you know... like that?
Sadly, I agree, the trailer is terrible.
I really like this trailer:
https://www.youtube.com/watch?v=2P7ZXuTlqvI
That Brandish trailer is terrible. The gameplay footage has a weird filter over it, and the song isn't exciting at all.
Check out Falcom's trailer, it's so much more hype-inducing! https://www.youtube.com/watch?v=32TC07hsWgY
For the record, Brandish 2 did receive a fan translation.
It's the original GrisGris version, ported to C+ for your convenience. That means original graphics, amateur voice actors and some things fiddled with compared to the PSP remake, most notably a fifth chapter that was added after release for PC and appeared in Book of Shadows.So how many Corpse Party games are there and how many will be included with the PC release?
Actually, the first Brandish was originally released in 1991 for the PC-98, not PC-88 (I think it was also Falcom's 10th Anniversary game). The only Japanese computer it ever got ported to was the FM Towns, handled in-house by Falcom like the Dinosaur and the first The Legend of Heroes ports for the very same computer.
A bit surprised to read this, as I know you own a copy of Brandish Renewal (i.e. 1995 re-release of the first game for the PC-98 with OPNA soundtrack, as well as the ability to install on the hard drive).
Totally agree with all you said. Why would you even use that track for a trailer? It's like the weakest track in the whole game.
So how many Corpse Party games are there and how many will be included with the PC release?
There's supposed to be a PC release on Steam of the first game this year and a PC/PSP digital release of the second game this year as well.What's Trails in the Sky? Didn't that game come out 3 years ago on PSP? Why would we hear something new at E3?
The absence of localized Kiseki keeps me up at night.
There's supposed to be a PC release on Steam of the first game this year and a PC/PSP digital release of the second game this year as well.
Oh, yeah! Forgot to comment on this.
Don't worry, we haven't forgotten about you guys. The Steam version of Trails 1 is coming along nicely and should be ready to go soon-ish.
Oh, yeah! Forgot to comment on this.
Don't worry, we haven't forgotten about you guys. The Steam version of Trails 1 is coming along nicely and should be ready to go soon-ish. And Trails 2 is... still a ways out, but it's also coming along quite well.
We'd be more specific if we could be, but this is one of those series that you just kind of have to work through at its own pace. You can't rush Trails or it's just... going to be a disaster. We kinda sorta rushed Trails on PSP, and as a result, the translation suffered in parts -- which is something we're endeavoring to fix for the PC release.
So have faith! We may not be saying much, but we are hard at work on it. And not just "hard at outsourced work," either, but hard at work in-house as well -- Hatsuu has been devoting practically all her free time to QAing the game and building a more comprehensive "terminology bible" for us to cross-reference with Trails 2 and compare against later Japanese installments of the series as well, to ensure not only that our localizations of Trails 1 and 2 are accurate and consistent with one another despite being translated by different people, but also that our localizations are "future-proofed" in case we ever work on Zero, Ao, Sen, etc.
We're gettin' SUPER-SERIAL about the Kiseki games now, and are making sure that when you finally get a chance to play them on PC, you have the best possible experience doing so.
So hopefully, the wait will be worth it! But I am sorry it's taking so long, either way.
-Tom
Oh, yeah! Forgot to comment on this.
Don't worry, we haven't forgotten about you guys.
Oh, yeah! Forgot to comment on this.
Don't worry, we haven't forgotten about you guys. The Steam version of Trails 1 is coming along nicely and should be ready to go soon-ish. And Trails 2 is... still a ways out, but it's also coming along quite well.
Well, you are the authority on Brandish for a reason. My apologies for the misstatements. I assumed my copy of Brandish Renewal was titled as such because it was an updated version of a previous PC-88 game, as so many PC-98 games are.
Opinions, and all that! I like that track, and once again, we thought it fit the dark, creepy atmosphere of the game really well, and had a very good natural cut-off point at around the 1:10 mark.
Synchronicity said:I'm cautiously optimistic on Brandish PSP making it here one of these days, but it'll be interesting to see what names they use. Of course whoever works on it will probably opt for the original Japanese names (Ares, Dela). Nah, what I'd like to know is if some publisher will play through our Brandish 2 patch to see how we've adapted the story. Some minor changes we made that reference Brandish 1 include BTOWL -> Bytohl and Gadobistlle-> God (King) Bistall. The US release had those as Berimya and Berberus respectively.
Otherwise there's very little relation between Brandish 1 and Brandish 2... at least until the PSP version. They added an extra sidequest that was briefly but directly referenced in Brandish 2... 15 years ago. Maybe it was part of the PC98 version and ripped in the SFC port, I couldn't tell you, or maybe it was in the Brandish novel but scrapped in the game.
This pleases me.So have faith! We may not be saying much, but we are hard at work on it. And not just "hard at outsourced work," either, but hard at work in-house as well -- Hatsuu has been devoting practically all her free time to QAing the game and building a more comprehensive "terminology bible" for us to cross-reference with Trails 2 and compare against later Japanese installments of the series as well, to ensure not only that our localizations of Trails 1 and 2 are accurate and consistent with one another despite being translated by different people, but also that our localizations are "future-proofed" in case we ever work on Zero, Ao, Sen, etc.
We're gettin' SUPER-SERIAL about the Kiseki games now, and are making sure that when you finally get a chance to play them on PC, you have the best possible experience doing so.
So hopefully, the wait will be worth it! But I am sorry it's taking so long, either way.
-Tom
Also, I've just read an old comment by Synchronicity (won't link due to ToS terms) regarding Dela's Mode in Brandish PSP. Here's her post:
...
I can't read Japanese, so I have no idea of what happened in that mode. Any idea if this is true? Or maybe you are already aware of this?
I remember Hatsuu mentioning some kind of blog she wanted to open up to log the development process of the PC version. Is this still something you guys are hoping to work on? If possible, I'd personally love to see this kind of thing.
I know you can't/won't comment on this question either way, but I'm still going to ask it: Is there any chance Trails 2 will still be released in 2014 or is it really unlikely that we're getting our hands on it this year?
Just wanted to say thanks for this post, can't wait for the Steam release.Oh, yeah! Forgot to comment on this.
Don't worry, we haven't forgotten about you guys. The Steam version of Trails 1 is coming along nicely and should be ready to go soon-ish. And Trails 2 is... still a ways out, but it's also coming along quite well.
We'd be more specific if we could be, but this is one of those series that you just kind of have to work through at its own pace. You can't rush Trails or it's just... going to be a disaster. We kinda sorta rushed Trails on PSP, and as a result, the translation suffered in parts -- which is something we're endeavoring to fix for the PC release.
So have faith! We may not be saying much, but we are hard at work on it. And not just "hard at outsourced work," either, but hard at work in-house as well -- Hatsuu has been devoting practically all her free time to QAing the game and building a more comprehensive "terminology bible" for us to cross-reference with Trails 2 and compare against later Japanese installments of the series as well, to ensure not only that our localizations of Trails 1 and 2 are accurate and consistent with one another despite being translated by different people, but also that our localizations are "future-proofed" in case we ever work on Zero, Ao, Sen, etc.
We're gettin' SUPER-SERIAL about the Kiseki games now, and are making sure that when you finally get a chance to play them on PC, you have the best possible experience doing so.
So hopefully, the wait will be worth it! But I am sorry it's taking so long, either way.
-Tom
I LOVE YOU XSEED, but hiding the guy from English Detective Mysteria for Dela Delon from Brandish was a dick move.
Is Brandish getting a retail release or is it download only?
Is Brandish getting a retail release or is it download only?
While I'm not going to complain about getting a translated Trails 2, doesn't that set you guys up to be consistently annoyed by people asking about Trails 3?
That ship already sailed around the world sixty times when we released Trails 1 on PSP. Unless we somehow catch up with Falcom (read: THIS PHYSICALLY CANNOT HAPPEN), we will never again NOT have people bugging us to release the next Kiseki title in English.
We've pretty much just resolved ourselves to that fate.
-Tom
No, officially, it's still slated for this year, and it's still possible that we'll make it.
...I wouldn't necessarily count on that, though, because it's also possible we won't! (But we are trying. Oh, how we are trying!)
-Tom
Akiba's Trip.............I don't know about this one, that trailer didn't help with explaining the plot/story at all for me.
SK Shinobi Versus.........eh, this plays somewhat similar to Dynasty Warriors right? i'll wait with this one.
I still don't think Dynasty Warriors is that great of a comparison, honestly. It plays like Senran Kagura Burst, just with fully 3D environments and a much wider variety of moves. It's less massive open-world kill-a-thon, and more traditional brawler/beat-em-up.
-Tom
I don't know if it's been said already, but I don't quite get this game. Are there just "story" missions, or is there mode variety (a la Dynasty Warriors)? Is the multiplayer just co-op of the single player missions, PvP or something totally different?
Snip
-Tom
I still don't think Dynasty Warriors is that great of a comparison, honestly. It plays like Senran Kagura Burst, just with fully 3D environments and a much wider variety of moves. It's less massive open-world kill-a-thon, and more traditional brawler/beat-em-up.
-Tom
How's the performance in Shinovi Versus? I'm playing Burst right now and enjoying it, but it can get pretty choppy at times which is a real bummer. I'll buy the game either way, but it'd be nice to know if the experience is smoother.
How's the performance in Shinovi Versus? I'm playing Burst right now and enjoying it, but it can get pretty choppy at times which is a real bummer. I'll buy the game either way, but it'd be nice to know if the experience is smoother.
Should be. It got an update in Japan back in Nov. in order to make it work on Vita TV/PS TV. I'd assume it'd carry over to the US version.Is Shinovi Versus compatible with the PS TV?
Is Shinovi Versus compatible with the PS TV?