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Yoichi Wada Has A Plan For The Future Of Deus Ex

Riposte said:
To be fair though, he delayed it further after FFXIV... something he might have rushed.

If you're admitting he learned from a mistake and actually acted upon that learning, that puts him in a much better light than most videogame bigwigs.
 
I really just want them to iterate on what they've built. I loved the formula in HR, it needs to stick around for at least 1 more game.

Just add more powers, make a bigger world, improve the A.I. & graphics as much as possible and you've got my money.
 
I'm currently a little over halfway through Deus Ex and I am loving it. My one gripe is that the story CG cut scenes, at least on the 360, are horribly, horribly compressed.

How about Square Enix lending them some CG artists next time.
 
Wait Nirolak, I thought people on last NPD were saying that that even though HR topped the charts it was still a lowish number for such a high profile game. I guess that's just gaffers being just regular schmoes that don't know nothin'?
 
GillianSeed79 said:
I'm currently a little over halfway through Deus Ex and I am loving it. My one gripe is that the story CG cut scenes, at least on the 360, are horribly, horribly compressed.

How about Square Enix lending them some CG artists next time.
They wound up being excessively compressed on the PS3 and PC as well. It was disappointing that the CG in the game wasn't handled by the same people as the SE promos.
 
Tomodachi said:
It's really frightening to think that Wada has any power over the future of the series.

pretty much. He messed up Final Fantasy now he is going to do the same to Deus Ex.
 
Boney said:
Wait Nirolak, I thought people on last NPD were saying that that even though HR topped the charts it was still a lowish number for such a high profile game. I guess that's just gaffers being just regular schmoes that don't know nothin'?
It did have pretty low numbers, but relative to Square Enix's other recent efforts, it did pretty well.

Outside of FF, DQ, and KH (that last one is fading fast), Square Enix really has very little in the way of successful series, so continuing Deus Ex is a very attractive proposition for them.

I wouldn't actually be surprised if overall Deus Ex: Human Revolution doesn't make money, but I imagine their main goal was to establish the series for a more profitable, better selling sequel.
 
Nirolak said:
It did have pretty low numbers, but relative to Square Enix's other recent efforts, it did pretty well.

Outside of FF, DQ, and KH (that last one is fading fast), Square Enix really has very little in the way of successful series, so continuing Deus Ex is a very attractive proposition for them.

The last one is fading because for whatever reason they decided not to make a Wii or PS360 KH 3.
 
Man God said:
The last one is fading because for whatever reason they decided not to make a Wii or PS360 KH 3.
Oh for sure.

I would say that a lot (or perhaps even most) dead Square Enix franchises are the result of bad brand management and/or neglect.
 
Nirolak said:
It did have pretty low numbers, but relative to Square Enix's other recent efforts, it did pretty well.

Outside of FF, DQ, and KH (that last one is fading fast), Square Enix really has very little in the way of successful series, so continuing Deus Ex is a very attractive proposition for them.

I wouldn't actually be surprised if overall Deus Ex: Human Revolution doesn't make money, but I imagine their main goal was to establish the series for a more profitable, better selling sequel.
Coolio. This is total speculation on my part, but having Deus Ex as one of their premier portafolio titles along with TR and the usual SE titles, would probably mean they'd want to accomodate the constant 2 year cycle they have in mind for FF. Do you think DE as a brand has the power and versatibility to allow for this development cycles? Or do you think Wada has a different plan in mind?
 
Tomodachi said:
It's really frightening to think that Wada has any power over the future of the series.

Yeah, "keep these Final Fantasy fuckers away from Deus Ex" was my first thought.

And I actually kind of liked FFXIII (liked it enough to finish it, anyway).
 
subversus said:
I wouldn't mind Deus Ex JRPG. Or some crossover with Final Fantasy series.
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What are the odds of them remaking Deus Ex 1 with the Human Revolution engine? The original needs a serious facelift, and it would have a great cost-benefit ratio.

Just a thought.
 
Boney said:
Coolio. This is total speculation on my part, but having Deus Ex as one of their premier portafolio titles along with TR and the usual SE titles, would probably mean they'd want to accomodate the constant 2 year cycle they have in mind for FF. Do you think DE as a brand has the power and versatibility to allow for this development cycles? Or do you think Wada has a different plan in mind?
While we haven't had an update in a while, when Wada first shared his plans a few years ago, his goal was to raise the number of major brands Square Enix had from three to (at least) eight.

His definition of "major brand" was a series that could ship 2+ million units with a mainline/major entry.

The reason he wanted this was because it would allow Square Enix to release a 2+ million selling game each fiscal quarter on a two year basis.

By also implementing a two year development cycle for every team, this meant that they would have a continuous stream of 2+ million selling games for every quarter into the foreseeable future.

Deus Ex did actually manage to ship over 2 million units, but both the sell-through and average selling price are pretty low. However, since the critical reception is good, this speaks well to the series' likelihood of at least maintain its 2+ million shipment number while increasing the average selling price. Combining this with a two year shorter development cycle would cause profitability to go up significantly, and since the base of the game is already there, in theory it shouldn't have an impact on quality.

Overall, I would say that it's very likely Square Enix considers this launch a success and thus intends to use Deus Ex as one of its primary eight brands going forward.

In terms of the near future, I would guess that Thief, Tomb Raider, Hitman, and Kane & Lynch are the other four series they hope to add to this major brand line-up, with their new major IPs (from both Eidos and Square Enix Japan) not showing up until next generation when the market is more favorable to them.

Since Kane & Lynch didn't go so well however, they might be hoping that True Crime can take its place until the brand gets well established. They don't really have to worry about having too many successful games however, so they have a lot more than eight potential candidates for major brands in case some fail.

These plans are in addition to their goals of establishing 2-3 large-scale MMOs (presumably FFXI, FFXIV, and DQX), and making a huge push into the social/mobile/browser space, especially in Japan and mainland Asia.
 
Derrick01 said:
You'll help me defend it when he does right?

lame joke is lame.

When I'm talking about Final Fantasy, I was talking about the series not Final Fantasy XIV only. I guess when you are a small minded person like yourself you get easily confused. Plus you seem to be stuck in the past and can never get over what happen a year ago.


Kagari said:
What's with all the Japan hate going on in here?



You have no idea what you're talking about. If anything, he's the only one doing any GOOD at S-E Japan lately.

come...oooonnn now. Look at Versus coming out in 2020 at the rate that its going, no Kingdom Hearts 3 and a remake of FFX. Lets not mention how a lot of people disliked FFXIII and we are getting FFXIII-2.

I think Wada had a hand in Dragon Quest X being online and with ugly graphics that are worse than the PS2 Dragon Quest... Plus he rushed FFXIV out the door.
 
awesome thanks a lot

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they should do a DE mmo instead

oh and in celebration of the new AD episodes, marry me!
 
Deus Ex XXVII? J/K!

Make the next one TPS with Jensen again please? Yeah, Fuck those who don't want Jensen. I want my cool protagonist again.
 
Nirolak said:
While we haven't had an update in a while, when Wada first shared his plans a few years ago, his goal was to raise the number of major brands Square Enix had from three to (at least) eight.

His definition of "major brand" was a series that could ship 2+ million units with a mainline/major entry.

The reason he wanted this was because it would allow Square Enix to release a 2+ million selling game each fiscal quarter on a two year basis.

By also implementing a two year development cycle for every team, this meant that they would have a continuous stream of 2+ million selling games for every quarter into the foreseeable future.

Deus Ex did actually manage to ship over 2 million units, but both the sell-through and average selling price are pretty low. However, since the critical reception is good, this speaks well to the series' likelihood of at least maintain its 2+ million shipment number while increasing the average selling price. Combining this with a two year shorter development cycle would cause profitability to go up significantly, and since the base of the game is already there, in theory it shouldn't have an impact on quality.

Overall, I would say that it's very likely Square Enix considers this launch a success and thus intends to use Deus Ex as one of its primary eight brands going forward.

In terms of the near future, I would guess that Thief, Tomb Raider, Hitman, and Kane & Lynch are the other four series they hope to add to this major brand line-up, with their new major IPs (from both Eidos and Square Enix Japan) not showing up until next generation when the market is more favorable to them.

Since Kane & Lynch didn't go so well however, they might be hoping that True Crime can take its place until the brand gets well established. They don't really have to worry about having too many successful games however, so they have a lot more than eight potential candidates for major brands in case some fail.

These plans are in addition to their goals of establishing 2-3 large-scale MMOs (presumably FFXI, FFXIV, and DQX), and making a huge push into the social/mobile/browser space, especially in Japan and mainland Asia.

Well, they also have other IPs that have near the same potential:

- Legacy of Kain (which could be split once again to further expand)
- Just Cause

and if they want to have a platformer they could always revive Gex

Londa said:
come...oooonnn now. Look at Versus coming out in 2020 at the rate that its going, no Kingdom Hearts 3 and a remake of FFX. Lets not mention how a lot of people disliked FFXIII and we are getting FFXIII-2.

Versus didnt hit full production for quite a while, so I blame it on whoever thought it was a good idea to announce it so far ahead.

Nomura's involvement in 13 and 13-2 only goes as far as character design, so I don't know why you are blaming him for those games.
 
Londa said:
come...oooonnn now. Look at Versus coming out in 2020 at the rate that its going, no Kingdom Hearts 3 and a remake of FFX. Lets not mention how a lot of people disliked FFXIII and we are getting FFXIII-2.

I think Wada had a hand in Dragon Quest X being online and with ugly graphics that are worse than the PS2 Dragon Quest... Plus he rushed FFXIV out the door.

I can't tell if you're being serious or not.

Wada sets the strategic direction of the company, and would certainly have a hand in setting the release schedule for titles, but it's not his job as CEO to micromanage each and every title SE makes.

When it comes to games like FFXIII or XIII Versus taking forever and a day to make, I put that squarely at the feet of the project managers and lead production staff responsible for those games. It's their job to make sure the individual projects run smoothly, in a timely manner, and within the allocated budget.

Edit: Actually it turns out I misread your post. Still, my point stands!
 
Dues Ex : Wrath of the White Witch

I'm not sure it has enough sales potential at this juncture. I'm starting to worried about Square Enix naow :(

will it sell ?? after I never thought it would happen?! Maw haw D:

Someone pass the do si dos!
 
Vyse The Legend said:
What are the odds of them remaking Deus Ex 1 with the Human Revolution engine? The original needs a serious facelift, and it would have a great cost-benefit ratio.

Just a thought.
They've been asked about it before, but Eidos Montreal said they aren't interested in remaking DX1.
 
anyone is surprised here? i mean square enix is milking like no one else most of the ip they own and words on the internet even say that they have another kane and lynch in production which is the kind of game that shouldnt have a 2nd or a 3rd episode.
Square enix is the japan's Activision.
 
I give Wada shit more than anyone else here because it's under his leadership that Square-Enix has developed a lot of top-down structural and management problems that put them in the shape they're in today.

But he generally lets Eidos do what they do best and thus far hasn't shown any sort of propensity to do otherwise. What's with the outrage and mocking here? Wada's actions with Eidos are exactly what people should be encouraging. He let DEHR take the time it needed, he let Tomb Raider and Thief 4 see delays, he's listening when Eidos studios say they need more time on a game.

If his "plan" for Deus Ex includes letting Eidos Montreal expand to do things like, I don't know, boss fights in-house on Square-Enix's dime while letting them finish the game to their satisfaction, then what does anyone have to complain about?
 
ShockingAlberto said:
I give Wada shit more than anyone else here because it's under his leadership that Square-Enix has developed a lot of top-down structural and management problems that put them in the shape they're in today.

But he generally lets Eidos do what they do best and thus far hasn't shown any sort of propensity to do otherwise. What's with the outrage and mocking here? Wada's actions with Eidos are exactly what people should be encouraging. He let DEHR take the time it needed, he let Tomb Raider and Thief 4 see delays, he's listening when Eidos studios say they need more time on a game.

If his "plan" for Deus Ex includes letting Eidos Montreal expand to do things like, I don't know, boss fights in-house on Square-Enix's dime while letting them finish the game to their satisfaction, then what does anyone have to complain about?
The boss fight for the upcoming The Missing Link DLC was done in-house, with multiple approaches in DX tradition, for what it's worth.

The mocking and outrage mainly stems from concerns that his ideas would have any effect on what direction the series would take, especially when looking at SE's output for internally-developed HD games. I like the fact that he pretty much let Eidos do as they wished, so I wouldn't want to see that creative freedom revoked. If that doesn't wind up happening at all, then I wouldn't have any problem with admitting that I overreacted.
 
They wanted strong IPs, Deus Ex have achieved that. Seems very similar to what EA did earlier in the gen. Even though many titles weren't breakout hits, they valued having a strong portfolio over milking the few mega-successes(Ala Activision). It will probably be pushed to the 2-2.5 year plan now, since the foundations are already made.

Nirolak said:
In terms of the near future, I would guess that Thief, Tomb Raider, Hitman, and Kane & Lynch are the other four series they hope to add to this major brand line-up, with their new major IPs (from both Eidos and Square Enix Japan) not showing up until next generation when the market is more favorable to them.

Since Kane & Lynch didn't go so well however, they might be hoping that True Crime can take its place until the brand gets well established. They don't really have to worry about having too many successful games however, so they have a lot more than eight potential candidates for major brands in case some fail.
Kane and Lynch is definitely done for. One of the fastest bombas yet. Dungeon Siege went quietly into the dark.

I'm not entirely sure how it was structure, does seem more similar to EA Partners rather than a full ownership, but they did publish Dead Island. They may make a grab at it being one of their IPs.
 
I'm really honestly confused why anyone who's being serious about it would think this "plan" is anything other than "make the same team go back and make a sequel as soon as their post-ship vacation is all over."
 
charlequin said:
I'm really honestly confused why anyone who's being serious about it would think this "plan" is anything other than "make the same team go back and make a sequel as soon as their post-ship vacation is all over."
All DEx needs is more zippers and an identifiable male teen protagonist with a bared midriff.
 
charlequin said:
I'm really honestly confused why anyone who's being serious about it would think this "plan" is anything other than "make the same team go back and make a sequel as soon as their post-ship vacation is all over."
I think it's the psychological difference between "plan" and "plans".

"Yoichi Wada has a plan for the series" invokes thoughts of Wada in a room with Eidos Monteral, showing a powerpoint presentation that says "MORE HALLWAYS" on every bulletpoint for six pages.

"Yoichi Wada has plans for the series" is just, like, yo, make some more games.
 
charlequin said:
I'm really honestly confused why anyone who's being serious about it would think this "plan" is anything other than "make the same team go back and make a sequel as soon as their post-ship vacation is all over."
It is Square. They pull bad ideas out of thin air.
 
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