Sorry to say but this type of assumption gets under my skin just a tad. I personally grew up loving the genre and still enjoy Banjo and Kazooie, Conker, and other to this day, revisiting some from time to time. My disappointment with Yooka Laylee is its urge to keep all the problem issues some of these games had and just going with it instead of thinking how to maybe enhance the experience. Camera is only one element. Lack of enemy variety hurts it. Huge sparse levels on some worlds other worlds handle it better. Casino level and it's way overdone use of its coins/casino games for pages. Hub world confusion. Etc.
I rated the game a 7 out of 10 because it felt like such a great trip down memory lane but either retains issues these games always had or bring in some new ones. Still a fun time and they brought the genre back into today's market, which is a testament all in itself.
But these are not 'outdated' since even today's game lack enemy variety and have huge sparse levels. Breath of the Wild got flack for few enemy variety and sparse level is the number one complaint about today's open world games.
These are criticisms are fine, but they're not 'outdated' design if these problems still exist now.