That accusatory tone backfired a bit.
That accusatory tone backfired a bit.
With the Durango we had numerous leaks about anti-used and always online, whereas with the PS4 we have one patent in a line of patents that Sony claims but never actually use, one of those involving mind control. It was always infinitely more solid with Durango as far as rumors go, even though it's looking like (hopefully) that's not going to be anti-used, nevermind always online never actually came up with the PS4.Well that's how bullshit rumors start.
Funny that we have no documentation anywhere of either PS4 or Durango requiring the Internet to even function.
And to be fair, he's not even saying that. He's saying you don't need to be always online because some don't have robust internet, not because some don't have internet. Still waiting for a confirmation that you don't need internet AT ALL.It's really sad that something like this has to be said by a company spokesperson in 2013
"Yes, you can play your offline games without a internet connection"
With the Durango we had numerous leaks about anti-used and always online, whereas with the PS4 we have one patent in a line of patents that Sony claims but never actually use, one of those involving mind control. It was always infinitely more solid with Durango as far as rumors go, even though it's looking like (hopefully) that's not going to be anti-used, nevermind always online never actually came up with the PS4.
Sony is still firing on all cylinders. Now I want to know if they stick with all games being region free.
Well that's how bullshit rumors start.
Funny that we have no documentation anywhere of either PS4 or Durango requiring the Internet to even function.
It was never considered... But a patent does exist.
That, at least, is not true. There are enough official documents mentioning always online from MS. They have rowed back on it now, but as recently as January documents from Redmond and Cambridge were all talking about an "always connected experience".
There are also patents for time machines.
what?So now they're gonna brag that they didn't even consider it ? Who gives a shit seriously.
dude was asked a direct question, dimwit.
And to be fair, he's not even saying that. He's saying you don't need to be always online because some don't have robust internet, not because some don't have internet. Still waiting for a confirmation that you don't need internet AT ALL.
With the Durango we had numerous leaks about anti-used and always online, whereas with the PS4 we have one patent in a line of patents that Sony claims but never actually use, one of those involving mind control. It was always infinitely more solid with Durango as far as rumors go, even though it's looking like (hopefully) that's not going to be anti-used, nevermind always online never actually came up with the PS4.
The difference is that Sony patent could actually work in real life.
I don't remember any rumors like that for Sony, can't find much on Google either.Are you sure about that? I thought it was about both of them. The original rumors were that anti-used games initiatives would lead to both consoles being always online, then Trenton cleared it up the night of the reveal, I think. Hell I don't know.
Why so little faith in time machines?
I don't remember any rumors like that for Sony, can't find much on Google either.
Are you sure about that? I thought it was about both of them. The original rumors were that anti-used games initiatives would lead to both consoles being always online, then Trenton cleared it up the night of the reveal, I think. Hell I don't know.
Yea that's where a lot of people were wrong about. There were no rumors about Sony ever blocking used games, but people thought the patents meant otherwise.Okay then I guess not. That must've been the used games thing.
I don't know about Sony and required always-online. It originally started about non-used games and Sony filed that patent that allowed them to do that offline.
Many responded to either of these rumors and news threads that either both companies do it or none will do it.
Yea that's where a lot of people were wrong about. There were no rumors about Sony ever blocking used games, but people thought the patents meant otherwise.
Both MS and Sony probably considered it but thought better.
Maybe next,next gen
I won't lie, it'll be very interesting if they can get real world applications for their brain control patent.The difference is that Sony patent could actually work in real life.
Like others said what they patented was a way to do it offline. It's just many were thinking always online through what I suspect is a combination of misinformation, and the fact requiring a system to be always online or at least require the internet actually makes far, far more sense then blowing the money on putting anything more on the disc itself. Way cheaper just to print a sheet of paper, especially with them removing/banning manuals.Are you sure about that? I thought it was about both of them. The original rumors were that anti-used games initiatives would lead to both consoles being always online, then Trenton cleared it up the night of the reveal, I think. Hell I don't know.
It was never considered... But a patent does exist.
So where did these rumors come from? Was it the game industry's version of a conspiracy theory?.. Or were plans in the works, but scrapped?
So presumably when some publisher this generation tries to put single-player Catwoman behind an online paywall, Sony will reject the game and refuse to certify it for release. And if some PSN dev tries to pull a Bionic Commando Rearmed and not allow their single-player PSN game to be played when your PSN is down, they'll refuse to certify that too.
And they certainly wouldn't allow a publisher to put even MORE content than Catwoman on a retail disc game behind an online paywall.
Right?
RIGHT?
No. Publishers can do this on PS3 already.So presumably when some publisher this generation tries to put single-player Catwoman behind an online paywall, Sony will reject the game and refuse to certify it for release. And if some PSN dev tries to pull a Bionic Commando Rearmed and not allow their single-player PSN game to be played when your PSN is down, they'll refuse to certify that too.
And they certainly wouldn't allow a publisher to put even MORE content than Catwoman on a retail disc game behind an online paywall.
Right?
RIGHT?
So presumably when some publisher this generation tries to put single-player Catwoman behind an online paywall, Sony will reject the game and refuse to certify it for release. And if some PSN dev tries to pull a Bionic Commando Rearmed and not allow their single-player PSN game to be played when your PSN is down, they'll refuse to certify that too.
And they certainly wouldn't allow a publisher to put even MORE content than Catwoman on a retail disc game behind an online paywall.
Right?
RIGHT?
No. Sony are in no position to do that.
Which honestly makes a lot more sense to me than actually going for always online: you got stung by some asshole selling off dev kits, so you set it up that at least before release you don't get burned like that again. Then some idiots took the wrong message and made THAT into a PR nightmare, meaning they simply couldn't win.The prevailing theory is that MS patched in a lockout timer to their Developer Kits after SuperDAE tried to sell some on Ebay that mandated an internet connection, and would lock the unit after 3 minutes of not having one.
Some third-party developers took this to mean that this was a consumer unit feature and leaked it to certain publications. Those publications put it on the internet, and, so soon after the SimCity debacle, the internet ran with it.
It's worth remembering this came out when we had 5 system activation limits and couldn't disable online, I think they deterred more from doing this by enabling online activations but reducing the number of activated consoles to two.Do you honestly think that Capcom just chose to not make Bionic Commando Rearmed online-only on XBLA and to only do that on PSN? Really?
They did it where they were allowed.
Do you honestly think that Capcom just chose to not make Bionic Commando Rearmed online-only on XBLA and to only do that on PSN? Really?
They did it where they were allowed.
Well that's how bullshit rumors start.
Listen to this man. He's an expert on bullshit rumors.
That, at least, is not true. There are enough official documents mentioning always online from MS. They have rowed back on it now, but as recently as January documents from Redmond and Cambridge were all talking about an "always connected experience".
One that doesn't require the internet, otherwise he just made one up. The concept was that each disc would have an FM chip or something and get authorized to that console, and functionality would be limited on other consoles. Basically NFC enabled games, but I guess it's just a patent for now.
Nope. The patent was about a different thing. This is regular Blu-Ray redemption requiring an online connection and not the offline patent that people are referring to in this thread.Except that they've already deployed that tech for the Vita cross-buy versions of PS3 games. That's how, using only the disc and internet access, users can only access the extra data for one activation per disc. It's being used right now.
I don`t believe him, that they never considered it, but in the end they made the right decision and i`m very happy about that.
Considering Sony's already made the statement that they will allow developers/publishers to choose if a title requires an internet connection for the title to work, I think the claim that they "never considered it" is a thinly veiled deceit.
At least it's marketing speech to play up a good decision they did thankfully make.
Cerny gets so much praise as he should but we should start praising Yoshida.
Yep. I like yoshida but he is full of shit on this one.It was never considered... But a patent does exist.
Except "always online" and "anti-used" ARE NOT MUTALLY EXCLUSIVE AND THE PATENT NEVER EVEN ENTAILED AN ONLINE CONNECTION. I need to repeat myself, the patent was specifically for a NFC sort of DRM, where a disc gets authorized for a system and is crippled in functionality on other systems, even if you could buy full access online or whatever that still doesn't mean the internet needs to be there at all for the system and new games to work.Yep. I like yoshida but he is full of shit on this one.
A systemic policy is very different than giving the choice to the publisher in a case-by-case scenario. The last already existed on the PS3.