Except "always online" and "anti-used" ARE NOT MUTALLY EXCLUSIVE AND THE PATENT NEVER EVEN ENTAILED AN ONLINE CONNECTION. I need to repeat myself, the patent was specifically for a NFC sort of DRM, where a disc gets authorized for a system and is crippled in functionality on other systems, even if you could buy full access online or whatever that still doesn't mean the internet needs to be there at all for the system and new games to work.
Except "always online" and "anti-used" ARE NOT MUTALLY EXCLUSIVE AND THE PATENT NEVER EVEN ENTAILED AN ONLINE CONNECTION. I need to repeat myself, the patent was specifically for a NFC sort of DRM, where a disc gets authorized for a system and is crippled in functionality on other systems, even if you could buy full access online or whatever that still doesn't mean the internet needs to be there at all for the system and new games to work.
That rumor is very specifically saying that the 3 minute delay is for the consumer unit.The Durango dev kits ARE rumored to be Internet required with a 3 minute delay to avoid leaks.
That rumor is very specifically saying that the 3 minute delay is for the consumer unit.
Mainly by correlating dev kits with consumer models and not making it clear they only had dev kit knowledge (IF I'm remembering right.) Durango certainly came closer to actual practice, and it didn't help that Windows 8 came off as a bad idea that Microsoft just ran with full steam anyway implying they might do the same with any such bad decisions for Xbox.So now let's put 2 and 2 together...
The Sony patent only correlates to blocking used games via a offline device.
The Durango dev kits ARE rumored to be Internet required with a 3 minute delay to avoid leaks.
The Xbox 360 was listed as always online, always connected.
How did anyone ever get to the conclusion that one of these consoles would be Internet only?
Ah, I didn't know you had actual insider knowledge, sorry about that then!I wasn't speaking so much about the patent as i was about conversations with friends inside sony over the last year. Always online and no used games were put on the table and both were decided against. Honestly who would make a console these days without taking atleast a cursory glance at how they would accomplish it and what it would mean for sales. Sony took a look and didn't like the results and ditched them both. It seems Microsoft is doing the same thing.
Vita is region free...Sony is still firing on all cylinders. Now I want to know if they stick with all games being region free.
Can we please agree that a stated policy and tech implementation to allow publishers to require online (even in the case of single-player titles) moving forward on all PS4 software is proof the language that they "never considered it" is rubbish?
I see some confusion about the anti-used game patent and some rhetorical disagreement, but I'd hope that much is clear.
Not perfect though. It's missing an account system which would allow it to be like the PS3 which is what I consider true region.Vita is region free...
No. But you can keep drumming that drum.
There isn't. If publishers want to make their game always online they need to do it themselves. Just like on PS3. There is no policy. Sony can't forbid publishers to make their game connect to their servers.R...right, except considering there's a patent owned by Sony to disallow used games even without internet oversight, and a policy and tech implementation to allow publishers to require online even for single-player titles moving forward, the claim that they never considered it is demonstrably a lie.
Well, I don't believe there was any rumors for always online for the PS4.I just don't see how if policies were the same how Durango got stuck with the always online rumor and not the ps4. It had to be on the table for ms at some point unless the theory is there is a conspiracy to spread false Durango rumors or devs have poor mental capacity and reading comprehension and can't figure out Dev kits needing to be online is different than consumer Durangos needing to be online.
I'm wondering if that was the same guy who had info on an Insomniac Sony fallout.Considering (a) it makes sense, and (b) we have insider information corroborating it
("I wasn't speaking so much about the patent as i was about conversations with friends inside sony over the last year. Always online and no used games were put on the table and both were decided against. Honestly who would make a console these days without taking atleast a cursory glance at how they would accomplish it and what it would mean for sales. Sony took a look and didn't like the results and ditched them both. It seems Microsoft is doing the same thing.")
I think it's more a case of you not wanting something to be true than it not being true. You're not willing to accept the idea that they considered it. Think about that.
Well, I don't believe there was any rumors for always online for the PS4.
Considering (a) it makes sense, and (b) we have insider information corroborating it
("I wasn't speaking so much about the patent as i was about conversations with friends inside sony over the last year. Always online and no used games were put on the table and both were decided against. Honestly who would make a console these days without taking atleast a cursory glance at how they would accomplish it and what it would mean for sales. Sony took a look and didn't like the results and ditched them both. It seems Microsoft is doing the same thing.")
I think it's more a case of you not wanting something to be true than it not being true. You're not willing to accept the idea that they considered it. Think about that.
I blame that on the likes of Apple making it standard to not have multiple accounts on portable devices. And coming from phones it kinda makes sense as you don't really WANT to share that, but it's frustrating on tablets and handhelds.Not perfect though. It's missing an account system which would allow it to be like the PS3 which is what I consider true region.
This doesn't look like them doing an always online console, but considering then rejecting a download only console.
Bionic Commando Rearmed always online DRM uses PSN and not Capcom servers afaik.There isn't. If publishers want to make their game always online they need to do it themselves. Just like on PS3. There is no policy. Sony can't forbid publishers to make their game connect to their servers.
Well, I don't believe there was any rumors for always online for the PS4.I'm wondering if that was the same guy who had info on an Insomniac Sony fallout.
It's more like you are making some serious BS. Unless you can read mind, you can't be sure what they considered.
It depends on what you mean by considering it. Did someone bring it up at some preliminary meeting on the feasibility of "mandatory internet connection"?It's more like you are making some serious BS. Unless you can read mind, you can't be sure what they considered.
It depends on what you mean by considering it. Did someone bring it up at some preliminary meeting on the feasibility of "mandatory internet connection"?
If that is what considered means, then of course. Everything is being considered.
Was it considered in 2012? Was infrastructure being built for it? Yoshida's answer implies no.
So famousmortimer is lying? And the optional requirement for online that they've addressed is most certainly specific to the platform. It was compared to Bionic Commando Re-Armed.
Considering (a) it makes sense, and (b) we have insider information corroborating it
("I wasn't speaking so much about the patent as i was about conversations with friends inside sony over the last year. Always online and no used games were put on the table and both were decided against. Honestly who would make a console these days without taking atleast a cursory glance at how they would accomplish it and what it would mean for sales. Sony took a look and didn't like the results and ditched them both. It seems Microsoft is doing the same thing.")
I think it's more a case of you not wanting something to be true than it not being true. You're not willing to accept the idea that they considered it. Think about that.
I don't even know who that is.
That's...not the same thing as saying games can't be played offline. You realize that, right?
That's...not the same thing as saying games can't be played offline. You realize that, right?
There is a difference between talking about it and considering implementing it.
Well, I don't believe there was any rumors for always online for the PS4.I'm wondering if that was the same guy who had info on an Insomniac Sony fallout.
Well, always-online becomes Internet only because that's what it actually is. I think you're looking for a different matchup thereYeah. It's PSPGO the console.
BTW... Just reading the title of the article is a form of misinformation. Which is how always-online suddenly becomes Internet only.
But he didnt outright deny it earlier. DONT BELIEVE HIS LIES!
Atleast Microsoft is being honest and upfront about it.
Well, always-online becomes Internet only because that's what it actually is. I think you're looking for a different matchup there
I'm sure the always online rumor for Durango wouldn't have lingered as long as it did across various gaming communities who have been sifting through every morsel of info and been analyzing it 7 ways till Sunday, if it was just a simple matter of title bait.
those evil Microsoft bastards have had this planned since the 360 reveal
Oh the irony.Yoshida: we not stupid
those evil Microsoft bastards have had this planned since the 360 reveal
Can we please agree that a stated policy and tech implementation to allow publishers to require online (even in the case of single-player titles) moving forward on all PS4 software is proof the language that they "never considered it" is rubbish?
I see some confusion about the anti-used game patent and some rhetorical disagreement, but I'd hope that much is clear.
You're probably looking into it a little too much. Yoshida's words usually get taken out of context and then there's the whole translation element.