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Youtube supporting 60fps uploads starting today (chrome only for now)

Could be good for viewing fighting games. Other than that, I don't think it's anything that special. If I'm not playing the game, I don't really need to view footage in 60FPS.
 
Shadowplay's videos don't seem to be 60 FPS on YouTube. Tried with two videos now and both are 30 FPS.

It took some time before 60 was available on my video.

But I know premiere had problems with shadowplay recordings, so it might have something to do with how they are saved.
 
Finally! This is something I honestly think could help sell people on improved framerates.



Yes it is.

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Is this an extension? Mind sharing the name or a link?
 
I tried this on a Chromecast and it worked OK for a few seconds but then started slowing down a bit like it's playing in slow motion. Anyone with the same experience?

It works great on the Xbox One!
 
It took some time before 60 was available on my video.

But I know premiere had problems with shadowplay recordings, so it might have something to do with how they are saved.

Okay just refreshed the video and now it's 60 FPS. Noticed it immediately and there's not much going on in the video at all.
One of the videos is still 30 FPS lol. The encoding quality is also extremely low even at 1080p.
 
Just uploaded two Bayonetta 2 videos. First one took a few minutes to transition from 30 to 60 frames-per-second. But once it finished, it looked glorious.
 
YouTube app already does it on iOS, when the first videos were shown earlier this year in 60 FPS they worked but you need to hit the Quality button to choose HD 720p for it to work.



Any recommendation on bit-rate to use for the 60 at 1080p?

The higher the bit-rate, the better it will look ... it really depends on the specific type of content you're capturing, though. I'd recommend trying out a few different bitrates on your content to see if you can see a difference before you upload to YT.
 
Let's see if people can still argue they can't tell the difference now. Still looks blurry and ugly like all YouTube videos though.
 
As one of GAF's only IE 11 users, I can confirm these actually also work great in IE 11. Nice to see Youtube add this.
 
Anyone that has had success getting their videos done are you encoding with a framerate of 59.94 or 60? I've uploaded 2 videos now with 59.94 and they are sticking in 30.
 
Anyone that has had success getting their videos done are you encoding with a framerate of 59.94 or 60? I've uploaded 2 videos now with 59.94 and they are sticking in 30.

I use 60.

But wait a bit, it takes some time before 60 is available.
 
The thing I like about this is it makes 60fps games that bit easier to sell. before stuck with it looking like 30fps but with half the rendering spec in game (so a pretty 30fps game looked better than a 60-turn-30fps game on youtube).
 
Sucks they refuse to do firefox. Oh well, I'll live.

This is huge. Maybe more gamers will start to appreciate 60fps when all their Youtubers upload videos of it.

And as a side note, people still use Firefox?

Chrome has awful stutter and I like smoothscrolling. Firefox is the only browser that keeps smoothscrolling semi close to 60fps.
 
not sure yet but this might be working on the vita browser. At least it looks quite a bit smoother than any video of the game ive see before.
 
This won't work on the PS4 app, will it?

The thing I like about this is it makes 60fps games that bit easier to sell. before stuck with it looking like 30fps but with half the rendering spec in game (so a pretty 30fps game looked better than a 60-turn-30fps game on youtube).
Yep. This is the most exciting aspect of this update. It'll be much easier to market 60fps.
 
I'm at work and not in a position to be able to test this... is this years old upload of mine [link removed] showing up in 60fps as a result of this or does it have to be reuploaded? Would like to know if this applies to all uploads retroactively, or just new uploads from this point on.

EDIT: Oh, I see, the resolution selector explicitly declares 720p60 and above, so no, my old upload didn't get retroactively updated even though I uploaded a 60fps video all those years ago. Oh well.
 
anyone else getting weird stutter and stops with 60? It runs fine for like 30+ seconds then starts to go nuts. Might just need to restart chrome, its been open all day.
 
I can confirm that I am getting 60FPS action via the Wii U's YouTube app.

Doesn't exactly work on the Wii U's Internet Browser as yet (tried setting the user agent to Chrome).
 
anyone else getting weird stutter and stops with 60? It runs fine for like 30+ seconds then starts to go nuts. Might just need to restart chrome, its been open all day.

Not stops, but it seems to go to 30fps for a few seconds every 10 seconds or so on my end.
 
anyone else getting weird stutter and stops with 60? It runs fine for like 30+ seconds then starts to go nuts. Might just need to restart chrome, its been open all day.

People are saying this is inherent to Chrome, meanwhile IE and Safari don't have that stutter provided your computer is good enough.
 
They've now added a '60 FPS' tag when a video is available in 60 FPS under the quality settings. So it'll now read '720p 60FPS' and '1080p 60FPS'.
 
It's time for the EU to hit Google with some lawsuits.

Using your dominant position in video distribution to artificially push your browser is at least as bad as bundling it with your dominant OS.
 
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