Motorbreath
Member
Doesn't work for me on android or iOS YouTube app... even if I set manually to 720 or 1080p
Well, that's a straw man if I ever saw one... PS4 and Xbox One I meant, of course![]()
wow...
Mario Kart is gorgeous.
PS4 and XB1 are perfectly capable of displaying native res + 60FPS.
This video here has a 1080p option for me:
https://www.youtube.com/watch?v=ejw3lgfDxQk
And the music is awful.
Uh no, I meant 60 fps for lesser resolutions. Sorry for being non-descriptive. (e.g. 360p60fps)
I assume that by "native res" you mean "1920x1080". Otherwise the argument is moot. 1080p at 60 FPS without compromising image quality? For most cases, sorry, but we'll have to disagree on that one. Based on what most developers have proven so far, it's a constant battle between eye candy and performance. There will always be those few "AAA" games that are able to achieve those settings, but for the most part, it's either one or the other... and often even between resolution and framerate.
I like how 60fps worked on iOS in the BF:Hardline vids and shit and now it doesn't.
I recorded a 60 FPS video on my laptop with Shadowplay, but the amount of gigs is insane. 450 MB for a 1:40 minutes video. That's too big, so I try to encode it with Freemake, now its only 96 MB so I can finally upload it.
https://www.youtube.com/watch?v=MWzTO2vJ4AU
But it is 30 FPS. What do I do wrong?I encoded it with freemake at 60 fps, h264 and 1080p
Hahahaha you didn't need to mention this. It's a look that fighters all try to go for now. I mean look at GGXrd...
Working on my Nexus 5 just fine.
It stutters a lot eventually here, and the compression is terrible.
So pretty much useless XD
Do you have Windows 8? Watch it with Internet Explorer, it's so much smoother
Do you have Windows 8? Watch it with Internet Explorer, it's so much smoother
Ok, this sucks anusballs. I'm at chrome, watching YT at 720, 1080p and the encode is still at 30fps!! Is this a regional thing?
Now YouTube is so much better. The only thing is missing now: Fix these damn YouTube microstutters in Chrome!
Is Windows 8 mandatory for Internet Explorer 60fps support? On Windows 7 I'm getting an error since yesterday when using the html5 player.
![]()
Woot, I was able to upload a video at 60fps: https://www.youtube.com/watch?v=syUXa73mNig (a little NSFW due to sockpuppets and boobs)
The annoying thing is that this seems to only work with videos encoded with h.264. I had a bunch of 60fps videos prepared, but they're the wrong codec, so when I try to upload them, they become 30fps. So I guess I'll just have to re-encode the encoded videos and accept the loss of quality.
And the dogshit bitrate.Now YouTube is so much better. The only thing is missing now: Fix these damn YouTube microstutters in Chrome!
Pixel art requires upscaling on YouTube anyway. Sub 480p looks terrible even for pixel art, upscaling everything to 720p is generally the way to go anyway.He meant lower.
Which I agree is kinda silly on Youtube's part, considering how many retro games run at 60 and benefit so much from this. (Sonic 2 example I linked earlier in the thread)
Then again it's almost modus operandi at this point to just resize to 1080p before uploading to Youtube anyway. You obviously don't get more detail out of it, but it does force Youtube to encode at a higher bitrate. (~7Mbps at 1080p vs ~3Mbps at 720p vs a hilariously low bitrate at 480p and down)
This is awesome. Have some Shadows of Mordor at max settings:
https://www.youtube.com/watch?v=S4M8gv4I6KA
Sucks it doesn't work for Firefox or Chromium though![]()