This thread is funny.
"Well the Sheikah are based on Jomon, Edo, and Meiji Japan!"
"There are lots of things about the Gerudo that aren't Middle Eastern!"
The fact that you can point to specific Japanese cultural touchstones in the Sheikah while the Gerudo are just vaguely garbed in a Disney-esque Middle East aesthetic is pretty much the issue at hand...
I'm Iranian which the article's author also happens to be. Read the whole article. Agree about the COD thing. That was a fuck up, but the overwatch, sonic, and zelda thing is srsly stretching.
These are fantasy settings. It shouldn't matter that they are a mish mash of different cultures. That makes it cooler. I would figure that's the whole point. It's good to have your work grounded in some sort of reality. If people have a hard time discerning between a fantasy culture and a real one then it's the idiots fault for not being able to make that distinction. As an Iranian I was actually disappointed at the removal of the star and crescent designs, and the allah akbar chants in the fire temple. I thought it was super dope to have my part of my culture represented in a fantasy world. It certainly added to the immersion factor. (A very important reason why designers draw upon reality)
Also, of course the gerudo were represented as thieves. Their king was the literal incarnation of evil. No matter how low key ganondorf tries to be about that evil stuff with the kingdom of hyrule, some of that bad joo joo is gonna show up and turn peeps off. lol. Also always loved how Gerudos are an all female middle eastern society. It's like turning the male centered middle eastern society upside down. Pretty funny if you ask me. Not progressive, not disrespectful, just cheeky and cool.
Also with regards to the Aladdin thing. For a good chunk of time China had a large Islamic population. The story of Aladdin is not out of place at all even though the character is Chinese.
I can point out even more things.
Din is arabic, which common refers to law of the land.
The Sheikah is derived from sheik whihc is commonly used to refer to nobles and stuff.
This kinda leads to my point. Even the author is making slight hiccups with these cultural details. You can't and shouldn't expect everyone to be aware of these things, and even if they are, that shouldn't stop you from creating new things. It's ok to take liberties to create a new world. That's why we have Disney's Aladdin. That's a great piece of media.
I have no issue with video games trying to send a positive message and be progressive.
However, in those other games that's not the point. The designers are just trying to ground their work in some form of reality in order to form a basis, and make something new. Things that lack some form of grounded basis generally end up being a turn off in entertainment. It's not the job of these forms of video games to adhere to some impractical strict cultural sensitivity code. If a game tries to send a message like "All middle eastern throw rocks, and blow everything up" Then yeah, that's a big fucking issue. Shit like that shouldn't get a pass.
I am curious as to where others on this forum draw the line.
For example, if a startup created a new microprocessor with an instruction set architecture called "ISIS"(incredibly simple instruction set), and advertised it as having "explosive performance", even that wouldn't bother me. In this situation however, I understand why this is an issue, and why such a product deserves to fail or why the designers should make an attempt to correct their mistake.
Idk tho. That's just me. TBH i'd be pretty upset if I heard the camel beast was removed/changed because people like rye got upset Nintendo didn't decide to fully and corectly represent middle eastern culture. Nintendo, Sega, and Blizzard didn't fail to represent anything. They succeeded in representing a fake fantasy culture.