Can you really determine anything from it being an HD7000 series? That's a fairly broad spectrum of power.
I don't know. I was hoping some of the Big Players who frequent the Wii U threads would be able to approximate. XD
Can you really determine anything from it being an HD7000 series? That's a fairly broad spectrum of power.
Ok, so over in the latest NextBox rumor thread there's actually some halfway believable intel that MS is going with an HD7000 series GPU.
Assuming that's true, how much more powerful is that over the hardware Nintendo is speculated to go with?
Ok, so over in the latest NextBox rumor thread there's actually some halfway believable intel that MS is going with an HD7000 series GPU.
Assuming that's true, how much more powerful is that over the hardware Nintendo is speculated to go with?
That would be nice.
I just want lots of RPGs period. Symphonia 3 would be lovely.
But at least we got the almighty Monolith Soft on our side underway with a Wii U game as we speak. One RPG to rule them all. Shgame that Xenoblade came SO late, to NA at he very least. At least the localization gives us hope for the Wii U game coming over.
Monolith haven't made many RPGs for consoles lately, but Nintendo did bring both of theirs (BKO and Xenoblade).
some screenshots of what
Right, that in itself tells us nothing. The whole premise is stupid, though, as all we know is that Wii U devkits use R700 GPUs - but all non-final devkits for every system in the past, including PS3 and 360, used off-the-shelf GPUs that were about 30 months old by the time the actual systems launched. What's used in an early devkit is usually never indicative of the final product.Can you really determine anything from it being an HD7000 series? That's a fairly broad spectrum of power.
What are we speculating price wise, GAF?
I'm anticipating nearer to £200 than £300 but not sure if im being stupid and/or naive..
I say $270 with a tablet controller and wii-mote thrown in.What are we speculating price wise, GAF?
I'm anticipating nearer to £200 than £300 but not sure if im being stupid and/or naive..
Not known, the ranges are wide. They can be equal in terms of FLOPs. But a Southern Islands will always be more efficient at tessellation than a Spartan. ..Assuming we have a Souther Islands and a Spartan to boot.Ok, so over in the latest NextBox rumor thread there's actually some halfway believable intel that MS is going with an HD7000 series GPU.
Assuming that's true, how much more powerful is that over the hardware Nintendo is speculated to go with?
Not known, the ranges are wide. They can be equal in terms of FLOPs. But a Southern Islands will always be more efficient at tessellation than a Spartan. ..Assuming we have a Souther Islands and a Spartan to boot.
Possibly, the 3DS will have demos by then.So at least the Wii U should have demos up day one, right? RIGHT?
Not entirely true either, as more recent GPUs traded off pure graphics efficiency for better GPGPU capabilities. Also, like I wrote, early devkits using a R700 GPU means little. Early Xbox360 devkits used Radeon 9800 GPUs. Not necessarily indicative.Pretty much. High end R700 and lowest end HD7000 are sort of kinda in the same ball park, with the latter still outperforming thanks to a smaller die and improvements on all front, especially doing more modern shit like tessellation.
You mean tomorrow.Possibly, the 3DS will have demos by then.
This doesn't reinforce anything. It says nothing about the performance.Pretty much. High end R700 and lowest end HD7000 are sort of kinda in the same ball park, with the latter still outperforming thanks to a smaller die and improvements on all front, especially doing more modern shit like tessellation.
Its hard to compare numbers because anything is possible, especially in a closed hardware environment, and that we don't know exactly what the Wii U's final GPU will be.
But this does reinforce my belief the gap will be still quite large. I don't expect the next Xbox to go with a low end HD7000. Higher end HD7000 is well and truly miles away from anything in the R700 line, as far as I'm aware. Leaps and bounds better on all fronts.
How can you all stand this neverending Wii U specualtion any longer? I've had my fair share for the last couple of month, but now I just can't take it anymore. There are questions that bug me, but I won't think or speculate about anything WII U related until the final, official facts are shown at this years E3, for the sake of my sanity.
This doesn't reinforce anything. It says nothing about the performance.
Pretty much. High end R700 and lowest end HD7000 are sort of kinda in the same ball park, with the latter still outperforming thanks to a smaller die and improvements on all front, especially doing more modern shit like tessellation.
Its hard to compare numbers because anything is possible, especially in a closed hardware environment, and that we don't know exactly what the Wii U's final GPU will be.
But this does reinforce my belief the gap will be still quite large. I don't expect the next Xbox to go with a low end HD7000. Higher end HD7000 is well and truly miles away from anything in the R700 line, as far as I'm aware. Leaps and bounds better on all fronts.
But this does reinforce my belief the gap will be still quite large. I don't expect the next Xbox to go with a low end HD7000. Higher end HD7000 is well and truly miles away from anything in the R700 line, as far as I'm aware. Leaps and bounds better on all fronts.
How can you all stand this neverending Wii U specualtion any longer? I've had my fair share for the last couple of month, but now I just can't take it anymore. There are questions that bug me, but I won't think or speculate about anything WII U related until the final, official facts are shown at this years E3, for the sake of my sanity.
I think the Wii-U will be roughly half the specs of the NextBox in every way. Perhaps a tad less.
... and your contribution to society is?
It's going to be more powerful than Wii U, which is how powerful I think it is going to be ;-)The NEXTBOX won't be as powerful as you think.
... and your contribution to society is?
Yeah, lots of RPGs, I can't wait to start bugging XSEED for localizations =P
Baten Kaitos 3.
That is all.
I think Nintendo/Monolith owns the IP.Someone correct meif I'm wrong, but didn't Namco sell the reainder of their shares to Nintendo? So I think Monolith has cut ties with Namco, so the odds of BK3 is very slim.
Wasn't that UFO shot we saw long ago by Konno? (that's his name right? The artist?) Not what I'd expect from a BK game.
Edit: DP.
In terms of power, the Wii U being the Dreamcast of this generation wouldn't be a bad thing.Thanks for answering, guys.
Ugh - this makes me anxious. It's always been obvious that the Wii U was going to be less powerful than Xbox 720/ PS4, but I hope Nintendo learned a lesson from this gen, thinks long-term with the Wii U, and strives to maintain some level of parity with the competition.
PS2 - Xbox 1 difference is perfectly acceptable. Any less than that and I'm afraid the system might get Dreamcasted. Or, at the very least, 3rd parties will be discouraged from fully exploiting the uPad screen in order to save precious processing to keep the game performing on par with the 720/PS4 versions.
I wouldn't mind putting down a little extra money to get a machine capable enough to sustain 3rd party relevance an entire generation. What I probably won't be doing is putting down budget dollars for a console that'll pretty much become Nintendo-only after the first year or so.
I think Nintendo/Monolith owns the IP.
As for your 2nd point, not sure what "UFO" shot you are talking about? There's been like 2 pieces of art from Honne released that is whatever game he is working on, are those what you are talking about?
Again, hints that its a real change upwards, or just a real change along the lines of "We're now using NVidia and not AMD" type of thing.
So how big would it be if Nintendo has actually upgraded the spec to be of predicted PS4/Xbox Next level?
Real change as in this hardware is an actual representation of the final hardware.
CPU
Tri-core (POWER7-based cores) @ 3+Ghz
3MB L2 cache (split 1.5MB:768KB:768KB; maybe they'll increase this before launch)
GPU
600-800Mhz
640-800 SPUs
(I really think Nintendo is trying for a 28nm GPU)
Memory
32MB of embedded 1T-SRAM-Q
1.5GB of GDDR5 memory
Misc
6x-10x slim optical drive
8-16GB Flash memory
~1 USB 3.0 port (for HDD, hopefully)
Honne, that's the one.
I'll dig the pic up, it was posted on GAF when it showed up. (edit: that was a different pic I was thinking)
Edit:
Perhaps they are one in the same, or maybe they are working on two games one WiiU one 3DS.
i.e. clock rate, RAM, etc. finalised?
@guek - Unless they made some changes (obviously), I'm sticking with it.