Stallion Free said:Use Fraps. It's an incredibly useful screenshot/benchmarking/recording tool.
JoeBoy101 said:I will change accordingly. There really are some good action shots I'd like to get too from the marine side.
TheOctagon said:This should be interesting.
Awesome! Is that vanilla (in HD) or are you using a texture mod or something?TheOctagon said:This should be interesting.
TheOctagon said:This should be interesting.
CAW said:Awesome! Is that vanilla (in HD) or are you using a texture mod or something?
TheOctagon said:This should be interesting.
brain_stew said:Sorry, I couldn't resist.
brain_stew said:I find it kinda ironic how a lot of the textures in Alan Wake (even when presented in bullshot form) can't match up to a game Remedy created some some 7 years ago. :/
brain_stew said:I find it kinda ironic how a lot of the textures in Alan Wake (even when presented in bullshot form) can't match up to a game Remedy created some some 7 years ago. :/
Textures in 2003:
Textures in 2010:
:lol :lol
Sorry, I couldn't resist.
Stallion Free said:Sorry to ask this again Octagon, but have you found a way to fix the FoV in Max Payne 2? Or are you playing in 4:3 and cropping it?
TheOctagon said:It's not exactly simple, and as you probably know there is no satisfactory solution. I even asked the Remedy guys once (at Chelsea FC, of all places) and I've completely forgotten what they said. I still have the recording somewhere.
I'm really only using this FOV for screenshots. You can manually set the FOV in the game's command console (-developer) but obviously it zooms out from Max, meaning that it's not the aspect ratio fix people want. You can, though, play the game in the largest possible 4:3 mode and use another console command to force the cutscene letterbox on, then combine that with a high FOV, giving you this:
I'd just play it in 4:3, tbh.
IMACOMPUTA said:Hey Octagon.
So, you said that you take your screens at an insane resolution (what, like double 1080p?)
How do you do that? are you using a CRT monitor? Isn't it impossible to force a resolution higher than native res on an lcd monitor?
brain_stew said:I find it kinda ironic how a lot of the textures in Alan Wake (even when presented in bullshot form) can't match up to a game Remedy created some some 7 years ago. :/
Bandwidth Limit ExceededTheOctagon said:
Maybe...but low resolution textures is probably the one thing I hate the most in a lot of games today when it comes to visuals.Stallion Free said:I don't get why people are so surprised by the texture quality in Max Payne 2. It was one of the last games released before bump-mapping became incredibly prominent (it was released in 2003) and before bump-mapping, devs added more detail to games by making more detail textures. The geometry and post-processing in the games back then wasn't quite what it was today and so if you made poor textures, you couldn't hide it and your game was viewed as having bad graphics. Games today can hide poor texturing from the average viewer.
DennisK4 said:Maybe...but low resolution textures is probably the one thing I hate the most in a lot of games today when it comes to visuals.
I blame the consoles. A lot of developers don't bother including a high resolution texture option for the PC version of a game - we just get the shitty console textures.
Vinlaen said:Are you guys actually playing games with these resolutions and settings?
I have a fairly high-end system and most newer games I can play at 1920x1200, but I can't enable anti-aliasing or anything like that.
Here's my system:
C2D E8400 @ 4.0 GHz
8 GB RAM
GTX 285 1GB
Vinlaen said:Are you guys actually playing games with these resolutions and settings?
I have a fairly high-end system and most newer games I can play at 1920x1200, but I can't enable anti-aliasing or anything like that.
Here's my system:
C2D E8400 @ 4.0 GHz
8 GB RAM
GTX 285 1GB
Tokubetsu said:I don't know what some of you guys are smoking but SH is a great looking game, even without AA =| (I will probably put 2-4xMSAA back on though for the rest of the weekend...so expect a shit ton of screens).
Play with me this weekend:
http://steamcommunity.com/id/tokubetsu
Waikis said:You think tweaking the driver with nHancer or in this case ATITraytool, can magically add 30+ fps while using Edge Detect 24x?:lol
DIRT 2 : Full Detail ,8xMSAA. DX11.
brain_stew said:I find it kinda ironic how a lot of the textures in Alan Wake (even when presented in bullshot form) can't match up to a game Remedy created some some 7 years ago. :/
Textures in 2003:
http://dl.dropbox.com/u/435063/payne/2.jpg
Textures in 2010:
http://i45.tinypic.com/17pf7s.jpg
:lol :lol
Sorry, I couldn't resist.
luka said:There are people who think SH is ugly?
Man..
mileS said:Like Trine the screenshots don't do a good job of showing you how good it really looks like.