http://www.capcom.co.jp/sf4/system.html
"Red Focus" mode turns out to be true. Acts like a focus, uses super meter to do absorb multiple hits, builds Ultra meter faster.
Also you can select an option to have both Ultras available during a match, but the damage of either will be reduced.
Also unblockables removed.
Video
https://www.youtube.com/watch?v=KrUcZyQUl6Y
"Red Focus" mode turns out to be true. Acts like a focus, uses super meter to do absorb multiple hits, builds Ultra meter faster.
Also you can select an option to have both Ultras available during a match, but the damage of either will be reduced.
Also unblockables removed.
Video
https://www.youtube.com/watch?v=KrUcZyQUl6Y
New System #1: Ultra Combo Double!
Before the match starts youre able to choose between your Ultra I and Ultra II combos. In Ultra weve added a third option, Ultra Combo Double. As the name suggests, once youve built up your revenge gauge youll be able to use either Ultra combo! The downside to this is that the Ultra will do less damage than it normally does.
Heres a screenshot of your Revenge Gauge when youve selected the Dual Ultra Combo option.(Why the W you may ask? Well, doesnt a W sound a lot like double? No? Well, were working on it!)
Having both Ultras available will give you new ways to press your opponent, limit their options, and expand your fighting strategies.
New System #2: Red Focus Attack
This is a feature that strengthens the Focus Attack system.
It uses up Super meter, but can absorb multiple attacks. Since it uses meter youll have to put some careful thought into how you use it. As the name implies you can distinguish it by its red glow. Just like the regular Focus Attack, the Red Focus Attack can also be dash canceled.
Our vision is that Dual Ultra Combos will give you more offensive options, while the Red Focus Attack will give you more defensive options.
Can you think of how these system changes will affect things for the current 39 characters? And thats not even taking into account the new characters! Things are about to get interesting!
Ill be releasing more details about the new systems on this blog and the official site so be sure to keep checking in.
But before I wrap things up for this weeks entry, Id like to show you the finished poster for the arcade version of Ultra SFIV.
Weve got the main character, Ryu, at the forefront and a mix of new and old characters behind him. The lightning strikes gives you the feeling that an Ultra fight is about to take place!
Well thats my Ultra SFIV news for this week. Hopefully I can bring you more new info in the near future!