Am I just crazy or was this not announced a while ago? I'm certain Gamestop is actually advertising the console version in one of their in-store commercials this month...
Could be that it's shown up early in a few places (I think maybe there was also an Australian classification,) but no, it has not yet been officially announced still. This is pretty well "confirmed" however, whereas before it was a lot of weird sourcing that could be legit but could also be retailer errors or private test-marketing.
Between this and AC:Liberation I guess it's time to stop buying handheld "exclusive" titles, since they always seem to show up on the big boys later.
The handheld games are rarely that much more money than the downloadable console game, and the issues with it are rarely so fully addressed that the home version is the better game. Plus, the portable version is portable.
I see this quite a bit, that people say they're not going to get a Vita because its games just get ported (or all it gets is ports,) but myself, I'm past demanding all exclusive games for my handhelds (unless they specifically take advantage of being handheld,) I just want good games and the option of where to play them. I don't want the hacked-down version of LEGO The Movie. I want the option of buying side-games like AC:L and B:AO BG on my portable first even if a console port comes along (especially since these side-games aren't always made unless there's a reason to do it... better to treat the portable market as the launching pad or the companion game for the major canon entry, get some press and feedback, then quickly remaster it for consoles next year; I'd be perfectly happy if that's how we eventually would get GTA: San Andreas Stories.) I want cross-buy when the HD version comes along in case I missed it the first time, and I want that to be a market advantage so that if I missed it the first time, my portable fanbase doesn't get punished for not supporting the game at launch. I want Sony to help maximize their Vita middleware and engines so that it makes it easier to make more ports and more accurate ports, because unless I already own it elsewhere, it doesn't matter to me. I want this damned powerful piece of hardware to get its due in games, and I don't care if they're also on PS3 or PS4 because I didn't buy a PS4 and my PS3 has been collecting dust since Christmas.
...Little rant there, but honestly, I could care less what they do with a game after I buy it as long as what I buy makes me happy. And what makes me happy these days, predominantly, is portable games.
A trend that ends here, since there aren't really any more third-party 3DS or Vita titles of that ilk to port. But yeah, I doubt anyone is surprised by this.
...Activision could get spiteful and port over COD Black Ops Declassified? But yeah, not much else after that.
And yeah, that's one of my frustrations with hating on the HD up-ports: with the disappointing markets that have developed around both of these systems (even 3DS, for all of its success, has not cultivated a desirable market to product games for outside of the AAA, long-tail titles, which Nintendo dominates and has only shared with Monster Hunter,) the only other option is turning out to be NO games at all.
Yeah, happened a lot with PSP ->PS2 as well.
Strangely, it was mostly Sony's own titles that did that. You didn't see Ridge Racer or Crisis Core on PS2, but the Syphon Filters and Wipeout Pulse and Ratchet: Size Matters were ported (also the two GTA games.) If Vita TV doesn't take off, I wonder how long it'll take PS3 game production to slow down for Killzone Mercenaries and Uncharted: Golden Abyss to get a console remastering?