Portugeezer
Member
Tongue in cheek doesn't come over well in text
You have to rephrase it a bit, like: "Guys, guys, I think this is fake."
Happy next gen indeed.
Tongue in cheek doesn't come over well in text
Sony has too much Ammo in 2014. Still haven't seen ALOT of Infamous. Still haven't seen alot of Driveclub. Everybody's gone to rapture, Galak-Z, Rime, The Witness is still a mystery, etc. Still don't know the release date to War Thunder US, Planetside 2, Final Fantasy XIV, DriveClub, or pretty much any other game in 2014 sans a couple.
Rime is looking incredible though. Great pic there. Wallpaper worthy.
I really didn't care much for Deadlight.
But this looks awesome.
Deadlight makes me very weary of this game. Because it too was a puzzle platformer with a nice art style, but the puzzles ended up being dumb as hell and it's story was as subtle as a brick to the forehead. It was failed potential.
Woah Nelly. Sorry for the necro, I was reading the thread, got engrossed and I didn't notice the last post date before the reply.
Woah Nelly. Sorry for the necro, I was reading the thread, got engrossed and I didn't notice the last post date before the reply.
A visual narrative that provokes profound emotion is never an easy challenge in game development. We approached this by forcing a minimalist style: if you take away language, NPC characters, UI and cinematic, you push away traditional storytelling methods and game mechanics to allow space for the player to feel what the story is about, and to experience a full and personal immersion.
They posted the slides from their GDC talk explaining the game's visual narrative.
http://www.gdcvault.com/play/1020239/Rime-A-Symphony-of
Their description explaining the game's minimal use of UI and traditional storytelling methods:
Some random piece of art from the slides:
I can't find any video of the actual presentation but here's IGN's writeup on the presentation.
Probably deserves It's own thread.....I just want a date, maybe a new trailer at this point.
Pls be full fledged 40/60 dollar disc release!
How sad is it that this will release before The Last Guardian?
Really hope we get some new info soon...
Really hope we get some new info soon...
A visual narrative that provokes profound emotion is never an easy challenge in game development. We approached this by forcing a minimalist style: if you take away language, NPC characters, UI and cinematic, you push away traditional storytelling methods and game mechanics to allow space for the player to feel what the story is about, and to experience a full and personal immersion.
God dammit.Really hope we get some new info soon...
Looks like style over substance (like Child of Light) then.
Looks like style over substance (like Child of Light) then.
I wonder what percentage of Juniors do this? How can you be so cruel? There's a Playstation Mega-Thread RIGHT THERE. But, I knew there wouldn't be any news, we'll probably get an update at E3 maybe.Really hope we get some new info soon...
Really hope we get some new info soon...
Looks like style over substance (like Child of Light) then.