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Ubisoft: Watch_Dogs will run at 900p on PS4 and 792p on XB1, both at 30fps

I'm sure before this genration kicked off a lot of people on here agreed that dev's would use 30fps/720p-900p enabling better effects/envoirments etc vs 1080p 60fps with less spectaclulur graphics. To be honest I'm surprised we've had as many 1080p games on PS4 as we've had thus far, personaly I'd love to see what's the best you could get out the PS4 @ 30fps 720p, I think over time that inclination will be more common.

I agree.
 

Interfectum

Member
Rationally this is true, so in a rational discourse your argument is clearly superior.

Emotionally, there's some truth to the other side. Back when I was in university (this was around '02 mind) the cracking scene blew up and you could get any new PC game for free on Kazaa and the like. Being poor, having no morals and liking internet and games, I started hoarding large amounts of games. You can't compete with free right. Interestingly, while my game collection was now larger than ever, and I also had more time than ever, my actual gaming interest reached all time lows. I downloaded all these AAA games, and couldn't play them for more than half an hour before losing interest. The games effectively lost their value when I got them online and for free. Not like before when I would save up for weeks, go to the store, caress the case and read the instruction manual from front to back, before inserting that expensive game into my PC/console.

It's the same reason why Nintendo was so vocal against lowering the price of their hardware and games, even though that would lead to more sales. In the longterm, it lowers the intrinsic (and not just monetary) value of the brand and games in the public's mind.

Offtopic but yeah.

I sort of have the same thing with Steam sales now. I love buying all the games. I never play them.

I think it's less to do with value or more to do with the fact that a lot of people get paralyzed by choice. If you had only one game to play the choice is easy. But if you are looking at ten games to play your indecision leads you to play nothing or default to a safe choice (ie something you are already playing).
 

thatJohann

Member
It must be so stressful being part of the Watch_Dogs team right now. I'm sure they tried.

Not happy with 900p but I'm sure it wasn't on purpose guys.
 

Holykael1

Banned
For the people who are like "900p ew pre-order cancelled"
If you care that much about resolutions, why don't you get a fucking gaming PC?...
You are getting a closed platform with limited power, if the graphical settings matter that much get a fucking PC.. Goddamn I don't know but it seems so ironic and hypocritical..

And no im not trying to be "PC master race" elitist or whatever, that shit is stupid, the problem is that if having the highest resolutions and framerates possible is so important to you, why wouldnt you own the machine that alllows you to do that...
 

Famassu

Member
Lazy devs.
That's always a lame argument. Lazy devs? Yeeeeeah, no. The amount of work that goes into releasing a huge open world multiplatform game like Watch_Dogs is insane. Perhaps a bit incompetent or stretched too thin to have the manpower/time to really get all the juice out of every platform, but lazy they are not.
 

OneUh8

Member
For the people who are like "900p ew pre-order cancelled"
If you care that much about resolutions, why don't you get a fucking gaming PC?...
You are getting a closed platform with limited power, if the graphical settings matter that much get a fucking PC.. Goddamn I don't know but it seems so ironic and hypocritical..

And no im not trying to be "PC master race" elitist or whatever, that shit is stupid, the problem is that if having the highest resolutions and framerates possible is so important to you, why wouldnt you own the machine that alllows you to do that...

I agree. I can't believe I have seen people make statements that they don't buy games unless it is in 1080p. That is just crazy, unless they are trolling. I wonder if these same people would bypass a GOTY game just because it was not in 1080p despite it being a fantastic GAME.
 
Was earlier PS4 footage 1080p?

I'm curious about that myself. There was a trailer released last month (or maybe longer than that) that was compromised of PS4 footage and that came after all the stories about the visuals being downgraded since its E3 unveiling. I'm trying to recall if anyone like Digital Foundry did a tech analysis of it and mentioned the rendering resolution.
 
It's going to be very interesting to see how the PC version looks with all of the settings cranked up compared to the PS4/XB1 versions. Something tells me that since they had to scale back on the resolution and cut the frame rate down to 30, they also had to make some sacrifices in regards to some of the more demanding effects.
 

Interfectum

Member
For the people who are like "900p ew pre-order cancelled"
If you care that much about resolutions, why don't you get a fucking gaming PC?...
You are getting a closed platform with limited power, if the graphical settings matter that much get a fucking PC.. Goddamn I don't know but it seems so ironic and hypocritical..

And no im not trying to be "PC master race" elitist or whatever, that shit is stupid, the problem is that if having the highest resolutions and framerates possible is so important to you, why wouldnt you own the machine that alllows you to do that...

A lot of people just invested $4-500 in brand new gaming machines. It's not too crazy to think there will be disappointed/angry consumers when they see games already getting compromised.

And I don't believe we ever had this console vs. PC dynamic so close to a new system launch. Usually the newest consoles have their day in the sun before PC graphically eclipses them again. This is no longer the case.

But yeah, overall I agree with what you are saying. If you want the best version of most 3rd party games, get a PC.
 
http://www.eurogamer.net/articles/digitalfoundry-watch-dogs-on-ps4-tech-analysis

This link is from a Digital Foundry article posted in July 2013, so it's old now, but it does mention this in one of the screenshots:

"1/17 While overall image quality isn't quite on a par with last year's PC-based demo, Watch Dogs appears to render natively in 1080p on the PS4 using post-process anti-aliasing that has less of a softening effect on the overall image."

Unless Digital Foundry's assumptions were wrong and that footage was actually 900p then it looks like the resolution was bumped down for some reason. Perhaps the number of NPCs needed to recreate a living breathing city is that reason? inFamous: Second Son, glorious as the game is visually, doesn't do the living, breathing city thing anywhere near as well as Watch_Dog's appears to from the trailers I've seen.
 

blastprocessor

The Amiga Brotherhood
You know i'm surprised about the resolution only because of the visuals i've seen so far have left me luke warm.

But if devs decided it was time to drop to 720p 30fps to really push the visuals further forward then it would not be a problem for me personally, i'd still buy pretty much any first party title and buy 3rd party on PC. I think this will happen sooner rather than later given the console GPU isn't top end to begin with.
 
Sony's website started this mess:

ZdkIoQf.png


And the thread that came out of it.

I wonder if that's what triggered the "60 FPS or death" tweet
 

Leb

Member
Unless Digital Foundry's assumptions were wrong and that footage was actually 900p then it looks like the resolution was bumped down for some reason. Perhaps the number of NPCs needed to recreate a living breathing city is that reason? inFamous: Second Son, glorious as the game is visually, doesn't do the living, breathing city thing anywhere near as well as Watch_Dog's appears to from the trailers I've seen.

Actually, it's probably instructive to note that DF leads with the disclaimer that, "... it's hard to confirm solid details with regards to the framebuffer from our high-bandwidth 1080i transmission stream..."
 

KingSnake

The Birthday Skeleton
I think the main issue here is that we are just 6 months into the life of new consoles sold mostly on hype based on great expectations for graphical performance of the games and already they seem rather a drag for the (PC) games than a driving force. Yes, there are 1st party games that push and will push the hardware more to the limit and will be gorgeous, but those are maybe too few and far between.
 
http://www.eurogamer.net/articles/digitalfoundry-watch-dogs-on-ps4-tech-analysis

This link is from a Digital Foundry article posted in July 2013, so it's old now, but it does mention this in one of the screenshots:

"1/17 While overall image quality isn't quite on a par with last year's PC-based demo, Watch Dogs appears to render natively in 1080p on the PS4 using post-process anti-aliasing that has less of a softening effect on the overall image."

Unless Digital Foundry's assumptions were wrong and that footage was actually 900p then it looks like the resolution was bumped down for some reason. Perhaps the number of NPCs needed to recreate a living breathing city is that reason? inFamous: Second Son, glorious as the game is visually, doesn't do the living, breathing city thing anywhere near as well as Watch_Dog's appears to from the trailers I've seen.

game optimization is always done last.

Which is why in interviews for games folks tend to say 'we are targeting X resolution/ x framerate'
 

FiggyCal

Banned
The tweet is much older than that



You have "standards" but at the same time don't have the higher standard platform.. What a joke.

I'm guessing you mean PC, which I have. I don't have a PS4. I was just saying there's nothing wrong in expecting more out of a "next gen" system.
 

Phil4000

Member
http://www.eurogamer.net/articles/digitalfoundry-watch-dogs-on-ps4-tech-analysis

This link is from a Digital Foundry article posted in July 2013, so it's old now, but it does mention this in one of the screenshots:

"1/17 While overall image quality isn't quite on a par with last year's PC-based demo, Watch Dogs appears to render natively in 1080p on the PS4 using post-process anti-aliasing that has less of a softening effect on the overall image."

Unless Digital Foundry's assumptions were wrong and that footage was actually 900p then it looks like the resolution was bumped down for some reason. Perhaps the number of NPCs needed to recreate a living breathing city is that reason? inFamous: Second Son, glorious as the game is visually, doesn't do the living, breathing city thing anywhere near as well as Watch_Dog's appears to from the trailers I've seen.

Compromises had to be made to maintain a smooth 30fps framerate, while maintaining decent visuals... My guess is that last years footage was running off a PC (with PS4 targeted specs) using a PS4 controller.
 

Holykael1

Banned
I'm guessing you mean PC, which I have. I don't have a PS4.

Yeah I was talking about the people who were complaining about the resolutions, seemingly because it's so important for them but then they don't own the platform that allow them to go above 1080p even.

It's really stupid to buy or cancel games based on resolutions.. Buy a 4k tv and watch some spectacular stills of flowers and landscapes there and have fun with the "experience".

Framerate atleast is more of a legit complaint as it directly impacts gameplay.
 

angrygnat

Member
This game wasn't ever a must get for me. Even when they were trying to dazzle us with the high end PC graphics. From what I've seen of it I think I'm going to pass.
 

FiggyCal

Banned
Yeah I was talking about the people who were complaining about the resolutions, seemingly because it's so important for them but then they don't own the platform that allow them to go above 1080p even.

Meh, I edited my comment. But I don't disagree completely.
 

boeso

Member
The positive spin is that when they delayed the game to improve the game play, they must have actually been telling the truth and doing just that, since its clear from this news that they obviously weren't optimizing performance.

So we can expect something better than typical open world game play with the usual stealth bits and a simple hacking mechanic that doesn't amount to much.

...maybe. Gonna wait and see with this one.

heh yeah I was thinking the same thing. Here's hoping.
 

Pyramidbread

Neo Member
This was bound to happen with Watch_Dogs being developed on every platform under the sun, I'd hazard a guess that the only reason that the PC version has extra work put into it will be down to their deal with Nvidia. This game never had a chance in hell of being optimised when its in development for six different platforms.
 
For the people who are like "900p ew pre-order cancelled"
If you care that much about resolutions, why don't you get a fucking gaming PC?...
You are getting a closed platform with limited power, if the graphical settings matter that much get a fucking PC.. Goddamn I don't know but it seems so ironic and hypocritical..

And no im not trying to be "PC master race" elitist or whatever, that shit is stupid, the problem is that if having the highest resolutions and framerates possible is so important to you, why wouldnt you own the machine that alllows you to do that...

I already have a gaming PC. I wanted to play Watch Dogs on PS4. If it's not going to be 1080p than I will just buy on PC. What's not to understand?
 

Interfectum

Member
I already have a gaming PC. I wanted to play Watch Dogs on PS4. If it's not going to be 1080p than I will just buy on PC. What's not to understand?

That's pretty much my exact situation. I was going to use Watch_Dogs as a trophy hunting game on PS4 but the compromise in graphics is not worth it. I knew it would be bad but not this bad.
 

Holykael1

Banned
I already have a gaming PC. I wanted to play Watch Dogs on PS4. If it's not going to be 1080p than I will just buy on PC. What's not to understand?

That's fine.. Im sure there are people here who are cancelling pre orders based on the resolution but at the same time don't have a gaming PC.

Why wouldnt you buy it on PC to begin with.. Ah well nvm...
 
I've been thinking about this and there is simply no excuse for resolution and also framerate. The PS4 includes something very close to a 7850/7870 GPU. This card can run BF3 at 1080p and very close to 60fps on ultra. BF4 as a launch title runs at 900p but still with a great framerate and great effects. What is Watch Dog's excuse here? It looks like hot garbage compared to either BF or Infamous. It also can't be the CPU as that would only affect framerate but not resolution.

I don't even own a PS4 and am still pissed at Ubisoft optimization. They deserve all the shit they are getting for this and I will boycott the PC version until it hits very low Steam sale territories. This mentality of "hurdurr just buy a new GPU" should not be supported (Despite the fact that my PC would probably run it very well).
 

SparkTR

Member
I've been thinking about this and there is simply no excuse for resolution and also framerate. The PS4 includes something very close to a 7850/7870 GPU. This card can run BF3 at 1080p and very close to 60fps on ultra. BF4 as a launch title runs at 900p but still with a great framerate and great effects. What is Watch Dog's excuse here? It looks like hot garbage compared to either BF or Infamous. It also can't be CPU as that would only effect framerate but not resolution.

BF4 on PS4 comes around to PC High-Ultra settings in the linear SP campaign, but during multiplayer it's a mix between mostly medium and low settings compared to the PC version. There was a comparison here a while back. After I saw that it was even more surprising to be why BF4 was 900p on the PS4, since I assumed it could have handled that even without intense optimisation.

That said Watch Dogs doesn't look all that bad on the PS4, just disappointing compared to the hype I guess.
 
So do we expect a lot of PC gamers on GAF expecting to hit 60 fps the whole time? I'm jealous If so.

I have a GTX 780 so I definitely expect to, but sometimes you never know. Assassin's Creed IV was a pretty poor performer despite looking good but not necessarily great, and this game might end up being the same way.
 

Interfectum

Member
I don't think so. I expect the majority of games on PS4 to be 1080p @ 30 just like they have been.

They are 1080p because devs are still using a lot of last gen engines with cranked up effects. When we start getting true next gen engines, effects, physics, etc there will have to be compromise somewhere and that will most likely be resolution/frame rate.

I fully expect most AAA games to be 720p/30fps by the end of this gen.
 
A lot of people just invested $4-500 in brand new gaming machines. It's not too crazy to think there will be disappointed/angry consumers when they see games already getting compromised.

And I don't believe we ever had this console vs. PC dynamic so close to a new system launch. Usually the newest consoles have their day in the sun before PC graphically eclipses them again. This is no longer the case.

But yeah, overall I agree with what you are saying. If you want the best version of most 3rd party games, get a PC.

But we also didnt have 3000$ gpus when previous gens launched. Iirc the most expensive gpu was 400$ when ps3 launched.
 

Ubersnug

Member
It still boggles my mind that people are seriously cancelling their pre-orders for this game just because it doesn't hit the resolution they want it to be, despite the fact that gameplay might actually be, you know, fun.

If your cancelling your console pre-order for a PC pre-order then fair enough. But out right refusing to buy the game because it doesn't hit your own personal resolution standards just amazes me. More resolution != more fun.

As much as it would be awesome if Watchdogs was to run @ 1080p 60FPS, the reduction in resolution and the 30fps framerate isn't going to suddenly turn what could be a good game into a rubbish game.
 

Corpekata

Banned
Well a 760 is required for 1080p but no indication on the Nvidia site what's needed for 60 fps. I'd expect it to be expensive though.

screenshot_45.jpg

Required for high settings. I'd wager a great many people will manage 1080p at medium without a 760. A 760 is actually quite a bit higher than the recommended video card spec, which is a 560ti.

As for framerate, the settings Nvidia advertises and uses through their Geforce Experience application tend to shoot for 40ish FPS as a rule of thumb, though it's not always the case.
 
As time goes the resolutions will drop

The Order 1886 is 900p....

No. It's not.

And your prediction is baseless. At launch a number of 360 games were sub 720p. Over the gen some franchises saw their games go up in resolution. Some down. I've never seen a statistical analysis substantiating a drop in resolution over time.
 
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