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TLOU Remastered: 30 fps option gives better shadow quality [Up: Comparison GIF in OP]

d9b

Banned
It is unfortunate. The increase in frame rate somehow negates the shoddy aspects of the
port. To each their own I suppose.

I'll hold out on the game until they release some patches or come across a big discount.
The real question now is will we see any more games as stunningly beautiful as Killzone SF and iNfamous SS (and even Tomb Raider DE) on PS4 with this crazy PC crowd pursuit of 60fps. Oh what could have been... Now we're getting a game with same geometry and higher textures, but hey it's running at 60fps.
 

Widge

Member
Just went back and had a look at the Uncharted 3 60fps video ND did. The extra frames really highlight the quality of animation. Unfortunately you can't really demonstrate that in stills.
 
The real question now is will we see any more games as stunningly beautiful as Killzone SF and iNfamous SS (and even Tomb Raider DE) on PS4 with this crazy PC crowd pursuit of 60fps. Oh what could have been... Now we're getting a game with same geometry and higher textures, but hey it's running at 60fps.

Jesus......thank fuck people like you and orochi aren't calling the shots in terms of ND game development.

60fps>>>>pretty bells and whistles ANY DAY. I hope every dev starts following suit and prioritizing 60fps.
 

Artorias

Banned
The real question now is will we see any more games as stunningly beautiful as Killzone SF and iNfamous SS (and even Tomb Raider DE) on PS4 with this crazy PC crowd pursuit of 60fps. Oh what could have been... Now we're getting a game with same geometry and higher textures, but hey it's running at 60fps.

Hold on, you actually think that if they hadn't gone for 60 fps they would have made new assets and even added geometry?

Wow, I'd like some of what you're smoking. Actually scratch that, its not even weed, its rocks.
 
The real question now is will we see any more games as stunningly beautiful as Killzone SF and iNfamous SS (and even Tomb Raider DE) on PS4 with this crazy PC crowd pursuit of 60fps. Oh what could have been... Now we're getting a game with same geometry and higher textures, but hey it's running at 60fps.

Its a remaster, man. Its not in the same spirit as something like Gamefreak does with Pokemon.

Still wouldn't take some pretty graphics for a huge hit to framerate anyway.
 

benny_a

extra source of jiggaflops
There's a way to make your point without being obnoxious and loud you know... Calm down.

Yeah, if only...

They better fix this shit before the game is released here in Europe on Friday. Crunch that patch ASAP!

Apologists is the right word. I mean it's crazy, fanboys screaming at anyone who dares to point at obvious.

And yes, shadows at 60fps look utter ridiculous and I hope they fix this shit.
 
Jesus......thank fuck people like you and orochi aren't calling the shots in terms of ND game development.

60fps>>>>pretty bells and whistles ANY DAY. I hope every dev starts following suit and prioritizing 60fps.

When you say calling the shots, you understand ND decided to make the original TLOU you know and love at 30fps right. They could have catered to your preference and made it 60fps, but they made the choice to give "pretty bells and whistles" more importance. You think that was wrong choice?

Who says they won't make another 30fps game this gen, and blow us away with "pretty bells and whistles" as they did with the Last of Us. Are you gonna say they made the wrong choice, or are gonna enjoy the game how they decided to make it.
 

Card Boy

Banned
It's not that bad, i was assuming the better shadows where on on the characters and geometry. It appears it's just the cast shadows kind from the gif.
 

C.Dark.DN

Banned
When you say calling the shots, you understand ND decided to make the original TLOU you know and love at 30fps right. They could have catered to your preference and made it 60fps, but they made the choice to give "pretty bells and whistles" more importance. You think that was wrong choice?

Who says they won't make another 30fps game this gen, and blow us away with "pretty bells and whistles" as they did with the Last of Us. Are you gonna say they made the wrong choice, or are gonna enjoy the game how they decided to make it.
You understand ps3 only had 512 mb of ram right? Oh and they feel 30 frames feels broken?
 

benny_a

extra source of jiggaflops
I'm playing at 60fps, no doubt that's the only way to play it, but I tested 30fps and spotted missing shadows. Here's some screenshots.

60fps
20140729062357svj87.jpg

30fps
20140729062345bskno.jpg


60fps
20140729062409fijgb.jpg

30fps
20140729062419irkti.jpg
Both modes have shadow map bias issues. Where is your god now?
 

benny_a

extra source of jiggaflops
Man, You are all over this thread throwing mud at people who dare to point (and express disappointment) at them ps2 quality shadows in 60fps mode.
Then you have no difficulty quoting these posts where I'm being insulting (that's what I assume you mean when you write "throwing mud").
 
The real question now is will we see any more games as stunningly beautiful as Killzone SF and iNfamous SS (and even Tomb Raider DE) on PS4 with this crazy PC crowd pursuit of 60fps. Oh what could have been... Now we're getting a game with same geometry and higher textures, but hey it's running at 60fps.

We need to contain this outbreak before all of GAF is infected!! It's not a crazy pursuit, it's asking for more responsive gameplay in the new generation. Why settle for less?
 
Who says they won't make another 30fps game this gen, and blow us away with "pretty bells and whistles" as they did with the Last of Us. Are you gonna say they made the wrong choice, or are gonna enjoy the game how they decided to make it.

Lol, that's a pretty black and white way of thinking. Are you suggesting it wouldn't be possible for me to both enjoy a ND game at 30fps, and think it was a wrong decision not to go with 60fps?

If they do decide to downgrade back to 30fps as a standard for their future titles, I will no doubt buy them day one, and enjoy the fuck out of them...but that won't stop me from wishing they were 60fps, because 60fps simply feels better and looks smoother to me.

I hope just hope ND will carry on catering to the 60fps crowd, and not the pretty bells and whistles crowd. Then again....TLOUR has both, so I see no reason why they can't cater to both crowds.

Man, You are all over this thread throwing mud at people who dare to point (and express disappointment) at them ps2 quality shadows in 60fps mode.

The 60fps shadows are still better than the PS3 shadows...so where are you getting PS2 from, exactly? Trolling? Yeah, I thought so.
 

orochi91

Member
Grimløck;123137549 said:
druckman, druckman, lama sabachthani?

LOL. That's awsome.

Both modes have shadow map bias issues. Where is your god now?

So a gimped 30fps AND 60 fps mode. Fantastic.

ND sure did go above and beyond for this remaster. /s

It wouldn't surprise me of those shadow glitches only occur when you swap between 30 FPS and 60 FPS on the fly.

That's a possibility. Can someone test this?
 

benny_a

extra source of jiggaflops
It wouldn't surprise me of those shadow glitches only occur when you swap between 30 FPS and 60 FPS on the fly.
I like that hypothesis but I think I read that it also happens when you reload from checkpoint.

But yeah restarting the game, setting the option and then loading the chapter and doing that for both places where we've seen an issue would be the ultimate test.

That's a possibility. Can someone test this?
Why aren't you testing it?
 

terrible

Banned
I like that hypothesis but I think I read that it also happens when you reload from checkpoint.

But yeah restarting the game, setting the option and then loading the chapter and doing that for both places where we've seen an issue would be the ultimate test.


Why aren't you testing it?

I'll give it a try when I get the game, though my game hasn't even shipped yet so I don't know when I'll have it.
 

orochi91

Member
I like that hypothesis but I think I read that it also happens when you reload from checkpoint.

But yeah restarting the game, setting the option and then loading the chapter and doing that for both places where we've seen an issue would be the ultimate test.


Why aren't you testing it?

I haven't purchased it yet. This thread has put me off the game at its current price.
 

F-Pina

Member
1 - Don't come in to this thread.
2 - Chose 30fps or 60fps for how it feels better for you.
3 - Enjoy the good game that TLOU is.

P.S. shadow bias is a bitch to get right on any game.
 

benny_a

extra source of jiggaflops
So I guess those quotes of mine aren't coming up.

That I guess means d9b is someone that doesn't substantiate his accusations.

Poor show.
 

HORRORSHØW

Member
Need new eyes? Dat MGS PS2 quality 60 fps shadow, mmmmm...

stop being such a try hard and actually address his claim that the 60fps shadows are better than the PS3 version's shadows.

also, go fetch those quotes about benny.

So a last gen game upgraded cant run decent shadows at 60fps but yet the Uncharted 4 video was legit... hmmmm.
not this shit again. it's a merry-go-round of stupid in here.
 

KageMaru

Member
I'm more bothered by the missing shadows at 60fps, does it happen often? Otherwise I'll happily take 60fps over better shadows.

Need new eyes? Dat MGS PS2 quality 60 fps shadow, mmmmm...

iblaa6iCPWtxrn.gif

I don't understand your problem. If shadow quality is that important to you, play it at 30fps.

So a last gen game upgraded cant run decent shadows at 60fps but yet the Uncharted 4 video was legit... hmmmm.

One game runs on an engine designed for the PS3, the other game runs on an engine optimized for the PS4.

Comparing the Remaster port to UC4 is like comparing apples to oranges.
 

Widge

Member
Considering that the entire rest of the graphical engine, animation, environment, clarity is improved at 60fps, strange that the one con of shadows counts so strongly. 30fps has that one thing better, 60fps has everything else better.

As such, until the gif comparison actually shows 30/60fps side by side, in motion, this sort of comparison is rendered void and can be disregarded.
 

icespide

Banned
Considering that the entire rest of the graphical engine, animation, environment, clarity is improved at 60fps, strange that the one con of shadows counts so strongly. 30fps has that one thing better, 60fps has everything else better.

As such, until the gif comparison actually shows 30/60fps side by side, in motion, this sort of comparison is rendered void and can be disregarded.

FWIW, the 60FPS mode still has better shadows than the PS3 version.

also wow this thread is still going strong
 

Famassu

Member
Bollocks.

Personally, these visual issues detract from the immersion in the game. Others and
myself have voiced our concerns with hopes someone from ND notices and comments
or gets around to getting a patch done in the foreseeable future. I have don't have issues
discerning 60fps or 30fps gameplay, but I'm content with 30fps if it means better
quality visuals.

It's great they've managed to hold near 60fps for 99% of the game as evidenced by the
DF thread, but I feel they could have polished the 60fps mode had they been given more time, hence why I feel it should
have been delayed. Withholding decent footage and reviews for as long as they did is also asinine, and comes off as shady.

Like I said previously, it's my fault for having high expectation of ND. They fucked up
what should have been a clear-cut definitive 60fps mode. For me personally, of course.
If it wasn't the shadows, it would be something else. You don't seem to understand that having the option of 30fps lock will always free up resources in comparison to the 60fps mode, so no matter what Naughty Dog did, you'd always ignorantly think it wouldn't be some kind of silly "definitive" version because Naughty Dog can do (& would do) more with the 30fps mode.

So they delay the game to optimize the 60fps to have better shadows. Then they'll have some freed up resources for the 30fps version to maybe have better AA or something else, and you'd still whine & moan about Naughty Dog being lazy and screwing people over and whatever other silly stuff you can come up with because the 60fps version doesn't have everything that the 30fps version does.
 

d9b

Banned
Grimløck;123143090 said:
stop being such a try hard and actually address his claim that the 60fps shadows are better than the PS3 version's shadows.

also, go fetch those quotes about benny.


not this shit again. it's a merry-go-round of stupid in here.

Lol wut? Where did you come from? And what are you talking about.... I don't care about shadows on ps3. This thread is about PS4. Get with the program.

The willingness and the length some of you will go to defend and forgive this issue is amusing.

It's simple, bread knife jagged shadows in 60 fps need to be fixed. At least I hope they can be fixed. It is a shame that otherwise perfect version of this game would be stained with such an ugly issue.
And yes, if the price of 60 fps is lower graphics... I don't want it.
I had no problem with frame rate in iNfamous SS, Killzone SF or Tomb Raider DE and they all run in unlocked frame rate. My experience with these games was butter smooth and said games didn't take a hit in graphics department. TLOU Remastered on the other side in pursuing fabled 60fps obviously ( and sadly) had to compromise.

Also, You want quotes? Go fetch them yourself
 
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