That's actually a pretty interesting point. It's cool that they have such an indepth feature, but pretty weird for a PC game to think like that. I guess under the hood all this was taken into account when they made the original version, since it was sub-1080p iirc?
Yeah, probably some holdover due to how the XB1 worked. It had the UI on its own layer in 1080p while the game was 720.