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GTA V - PS3 vs PS4 Comparison Video (IGN)

Vespene

Member
Its looking much better indeed.
Still not enough for double dip imo. I mean, 1st person and that much better details is a good upgrade. But I want more stuff on GTA Online, and I dont want that shitload of loading screens spoiling my experience.

30 player lobbies could dramatically change online freemode.
 

UrbanRats

Member
the positive/negative response button worked with anyone in SA did it not? I seem to recall you could walk up to anyone and trigger it.

And i didn't know V had an interaction button. Or i think it does but its just you saying hello repeatedly instead of a good response or bad response.

In GTAV, good response = Hello; bad response = punch in the teeth.
 
I sorta appreciate how they're not calling it Remastered or HD or anything. It's just Grand Theft Auto V. Nothing more, nothing less.
 

martino

Member
Very impressed by the IQ in the game. Screengrabs from the Gamersyde video:

itdUpQWMnuvLR.png

fremarate here in the vid is really bad
 

MormaPope

Banned
the positive/negative response button worked with anyone in SA did it not? I seem to recall you could walk up to anyone and trigger it.

And i didn't know V had an interaction button. Or i think it does but its just you saying hello repeatedly instead of a good response or bad response.

Nope. CJ would only respond when spoken to. The interaction button in GTA V is context based. Trevor almost always starts shit with people, Michael says hello most of the time, Franklin will also say hello. Depending on how the NPC responds with the first interaction, each character will either aggravate the NPC or say something else.

Police officers usually don't like to be interacted with, talking to them constantly results in them trying to arrest the player. Bikers or gang members asking you to leave the area, interacting with them will cause the character to tell the bikers to fuck off.
 
Yeah, because men are portrayed as noble and upstanding people in a series revolving around murdering hundreds of people and getting paid to do it. I feel really proud to be a man while playing Grand Theft Auto titles.

People that label the GTA series as misogynist are blind when it comes to satire, parody, and context. Every single American is a target of ridicule and scorn in this franchise, stating otherwise is, like I said, blind.

Citizen-Kane-gif.gif


Well said.

This is a day and night difference in quality though, the only thing that stayed the same seems to be the character models. Also the gauges in the car work :O
 
30 player lobbies could dramatically change online freemode.

I'd take true matchmaking over anything else.
I should be able to:

1. Create a party
2. Invite my friends to it
3. Start a game mode and have it put us into a match with other players

This simple system has been a standard online game mechanic in every major online action game for the last 10 years. As far as I know, you still cannot do this in GTA Online.
 

Lady Gaia

Member
Can you explain specifically which themes you mean?

Not having played the game, the answer is obviously no. I have seen plenty of reviews that call out the questionable treatment of women by the game as a whole — and as others have pointed out, that's probably just a reflection of the fact that everybody gets to be the butt of mean-spirited "humor" throughout. That's probably enough to keep me from enjoying it. Violence in the service of a motivation I can understand and empathize with in games doesn't bother me. Even when the morality is questionable, as in TLoU, I can easily understand and inhabit a character who isn't me if they're well-written, consistent, and under different life circumstances I could conceive of being in their shoes.

... but I don't enjoy cruelty, macho posturing, or revenge fantasies. Some people just want to watch the world burn. As it happens, I'm not one of them. I also don't put humor at the expense of a privileged majority in the same category as when it's directed at disadvantaged minorities. Go figure given that I've experienced firsthand what it's like to belong to several. I'm not telling other people what they should or shouldn't enjoy, but I'd ask the same courtesy in return. My question was simple and the fact that it goes unanswered may be answer enough.
 

Horns

Member
the positive/negative response button worked with anyone in SA did it not? I seem to recall you could walk up to anyone and trigger it.

And i didn't know V had an interaction button. Or i think it does but its just you saying hello repeatedly instead of a good response or bad response.

It's pretty varied. It doesn't work with everyone. The reactions are pretty dynamic. Talking to females can sometimes trigger males to become aggressive. If you're holding up traffic in the street, with enough responses to a car driver they may run you over. Gang members will pull a gun on you. Police can be agitated. Contacts they know randomly in the world say related things.
 

martino

Member
In the gamersyde version? Just checked and seems ok to me (though I must say I'm not as sensitive to dips as I am to aliasing)

the first ign video with the 2 guys at between 2:30-40

edit : seems to be ign player that work like shit at home
 

Kssio_Aug

Member
30 player lobbies could dramatically change online freemode.

It can, but I'm not sure if for the best yet. They will need to fix/balance some stuff first.

hopefully it doesn't become world of tanks again.

I hope so aswell. And I also hope it wont be a glitching festival like it was on GTA V release.

I'd take true matchmaking over anything else.
I should be able to:

1. Create a party
2. Invite my friends to it
3. Start a game mode and have it put us into a match with other players

This simple system has been a standard online game mechanic in every major online action game for the last 10 years. As far as I know, you still cannot do this in GTA Online.

Matchmaking is something that should be added, I agree.
In fact, matchmaking + drastically better loading times + more balance; should be enough to make my mind. But I'm not sure if they will add those.
 
First impression from this was the new particle or lighting effects, notably weather related... the new rain and wet roads look so good, and the new smoke from factories. The new foliage in the desert is awesome and probably the best thing for me because I spent most of my free roaming around the Grand Senora Desert.

Curious about the draw distance because it draws car lights so far at night but during the day you can't see traffic nearly as far. It seems a bit like the same trick the PS3 used to do the same thing: it's not drawing cars; it's drawing just 'lights' and if you happen to get closer and focus on a single group of those lights, it then draws the car but it's not drawing every single car at a distance which is why during the day you don't see traffic drawn at the same distance at night car lights. So I'm curious to see any footage of better daytime traffic draw distance (I've seen marginal improvements but nothing as massive as the new LOD draw distance or the 'night lights' draw distance).

I can see why Rockstar chose IGN for previews. 'It's like you're living in the game.' :p Just like the original GTA5 previews.

Always curious to see more actual gameplay content. Almost everything seems to be aesthetic or visually technical so far. Aside from those small returning player exclusives, haven't really seen any new content and no other new cars, either. Maybe tomorrow? There's 3 of these previews so maybe after doing the new mode, new graphics, the third preview is new content?
 

MormaPope

Banned
My question was simple and the fact that it goes unanswered may be answer enough.

Your question was directed at a specific group of Gaffers, women to be specific. Asking a question like that in a thread about technical and graphical details wouldn't be nearly as effective as making a thread with that question being the driving point.

I'm also lost at this point:

I also don't put humor at the expense of a privileged majority in the same category as when it's directed at disadvantaged minorities.

I'm confused with what you're saying here. In general it sounds like the GTA franchise has never been up your alley. GTA V is a continuation of previous satire and scorn.
 

viveks86

Member
I'm not telling other people what they should or shouldn't enjoy, but I'd ask the same courtesy in return. My question was simple and the fact that it goes unanswered may be answer enough.

I do find it odd that you didn't get any response from female gamers. Was curious to find out what they thought about it.

edit : seems to be ign player that work like shit at home

Yeah IGN quality should never be taken into consideration for any conclusions :D
 
Nope. CJ would only respond when spoken to. The interaction button in GTA V is context based. Trevor almost always starts shit with people, Michael says hello most of the time, Franklin will also say hello. Depending on how the NPC responds with the first interaction, each character will either aggravate the NPC or say something else.

Police officers usually don't like to be interacted with, talking to them constantly results in them trying to arrest the player. Bikers or gang members asking you to leave the area, interacting with them will cause the character to tell the bikers to fuck off.

I dunno anymore. I seem to recall in SA you being able to choose positive/negative with the d-pad for anyone. Women would either say something flirty if you did positive interaction, or actually be mean if you had cheap clothes or hairdo. And then they would run away screaming if you chose negative interaction which was funny. And then you could constantly pick fights with people by saying negative stuff. Maybe peds talking to you just happened really often when you walk by them that i remember the response system being available for any of them

anyways, I wish GTAV had that sysem, where you could choose positive or negative and the outcomes played out from that. Instead of it being an automatic thing.

It's a really odd comparison to make. All your examples are related to a core gameplay mechanic in watch dogs, which isn't even the focus in GTA. It's like someone saying you can't orchestrate heists in watch dogs or pilot a fighter jet like in GTA V. That's not what that game is about and it's unfair to make that comparison.

yeah thats a fair point, they're different games going for different things. I just don't think its absurd to point out Watch Dogs had more interaction with its NPCs, even if that was one of the points of the game, when everyone else wishes to compare the games 1 to 1. I wish GTA at least had the positive/negative response interaction from San Andreas like i mentioned above.
 

UrbanRats

Member
Not having played the game, the answer is obviously no. I have seen plenty of reviews that call out the questionable treatment of women by the game as a whole — and as others have pointed out, that's probably just a reflection of the fact that everybody gets to be the butt of mean-spirited "humor" throughout. That's probably enough to keep me from enjoying it. Violence in the service of a motivation I can understand and empathize with in games doesn't bother me. Even when the morality is questionable, as in TLoU, I can easily understand and inhabit a character who isn't me if they're well-written, consistent, and under different life circumstances I could conceive of being in their shoes.

... but I don't enjoy cruelty, macho posturing, or revenge fantasies. Some people just want to watch the world burn. As it happens, I'm not one of them. I also don't put humor at the expense of a privileged majority in the same category as when it's directed at disadvantaged minorities. Go figure given that I've experienced firsthand what it's like to belong to several. I'm not telling other people what they should or shouldn't enjoy, but I'd ask the same courtesy in return. My question was simple and the fact that it goes unanswered may be answer enough.
I'm no female, but i'd say "avoid it".

It's not humor directed at any particular group, it's satire in most directions (though i think GTA tends to aim up, more than down) but it's not particularly great satire, and doesn't seem like you'd enjoy the use it does of violence.
Doesn't seem to be something up your alley.
 

MormaPope

Banned
I dunno anymore. I seem to recall in SA you being able to choose positive/negative with the d-pad for anyone. Women would either say something flirty if you did positive interaction, or actually be mean if you had cheap clothes or hairdo. And then they would run away screaming if you chose negative interaction which was funny. And then you could constantly pick fights with people by saying negative stuff. Maybe peds talking to you just happened really often when you walk by them that i remember the response system being available for any of them

anyways, I wish GTAV had that sysem, where you could choose positive or negative and the outcomes played out from that. Instead of it being an automatic thing.

I've played San Andreas very recently and it doesn't have this type of system. Your sexual appeal meter will dictate how many responses from women you'll get, but you can never interact with women or other NPCs outright.
 
Skipping it last gen was seemingly well worth it. Wish I would have skipped TLOU too damn it. New rule: play no new games. Wait for next gen.
 

Seanspeed

Banned
Very impressed by the IQ in the game. Screengrabs from the Gamersyde video:
The lack of jaggies is pretty good in most areas, but it occasionally has some really awful dithering effect at times, particularly noticeable with aliasing in the distance and the hair on NPC's. The previous footage we'd seen showed this effect was especially pronounced on the dog and the new 'fur' model for it. It looked plain awful, honestly.

Here's some shots of my own, too:









 

Lady Gaia

Member
I'm confused with what you're saying here. In general it sounds like the GTA franchise has never been up your alley. GTA V is a continuation of previous satire and scorn.

I found GTA III reasonably playable, but the missions were fairly generic and it felt more like an absurd physics sandbox than a story-driven experience. I couldn't stand IV but I know a lot of people were down on that iteration whereas V has gotten fairly uniform praise.

I agree I'd get more insight from a dedicated thread. If I have the time I may pose the question but it seemed like a pretty poor use for my first thread start since gaining the ability.
 

viveks86

Member
I can't really see from that WebM, but are the vehicles themselves being rendered too, or just the headlights?

Think of them as different LODs. At that distance, probably all that is being rendered is a moving dot.It would be a waste of resources to render anything more.
 

Andrew.

Banned
This is coming out the same day as Far Cry 4?

.....oh man.....Sorry Ubi.

You dont need to apologize for going to the game that you automatically know is quality.

Besides, the same Ubisoft game will be out the week before anyway. Just a different setting and its in third person.
 
I've played San Andreas very recently and it doesn't have this type of system. Your sexual appeal meter will dictate how many responses from women you'll get, but you can never interact with women or other NPCs outright.

found this on a wiki:
In Grand Theft Auto: San Andreas, Carl can have limited conversations with pedestrians. Occasionally he may hear a pedestrian make a comment about how he smells, his looks or mode of dress; he can choose to respond negatively or positively (a negative response may provoke the pedestrian and using the same control scheme used for interacting with hookers), or he can choose to ignore the comment which may result in the pedestrian criticizing Carl for ignoring him/her. Similarly, Carl may encounter drug dealers who likewise can be conversed with in this manner. Rival gang members will walk up to Carl and ask if he himself is a gang member. No matter which Carl chooses, the gang members will still chase/attack him.

this is what i mean, i wish in GTAV you could choose between positive and negative, rather than it being contextual. the fact that you can do it with anyone would make it even better imo.
 
Am I crazy or does the PS3 version have brighter colors and the PS4 version looks a tad bit washed out?

Especially in scenes with lots of sunshine or sunsets?


PS4 version definitely has more detail and better lighting at NIGHT, but during daylight hours, the PS3 has a better backdrop at times.
 

realcZk

Member
i want to get this on pc for the online, but i really dont feel like getting instagibbed by a pistol through a wall 50 miles away on day 1 by some nude guy flying a plane that doesnt even exist

will probably end up grabbing this on ps4 instead
 
That music sounds new... I listen to the score almost every day at work so I think I know it pretty well but I don't recognize that track...

Please say Tangerine Dream did new music for the score...
 

dreamfall

Member
That music sounds new... I listen to the score almost every day at work so I think I know it pretty well but I don't recognize that track...

Please say Tangerine Dream did new music for the score...

I was wondering the same thing.

It's going to have an expanded soundtrack, I hope this means for the original score too!

Gah, soooo gooood!
 

UrbanRats

Member
I found GTA III reasonably playable, but the missions were fairly generic and it felt more like an absurd physics sandbox than a story-driven experience. I couldn't stand IV but I know a lot of people were down on that iteration whereas V has gotten fairly uniform praise.

I agree I'd get more insight from a dedicated thread. If I have the time I may pose the question but it seemed like a pretty poor use for my first thread start since gaining the ability.

Because the game itself is good and a lot of fun.
The satiric style (GTA is a comedy, not a drama, since you brought LoU as an example) is the same the series as always had, it just got a tad stale, but if you liked it before, you'll like it, otherwise this won't change your mind.

GTA4 was actually the one straying more from the comedy aspect, to go in a more dramatic direction, GTAV reverts back to a more comedic style.
 
Am I crazy or does the PS3 version have brighter colors and the PS4 version looks a tad bit washed out?

Especially in scenes with lots of sunshine or sunsets?


PS4 version definitely has more detail and better lighting at NIGHT, but during daylight hours, the PS3 has a better backdrop at times.

It just looks much more detailed to me and the lighting looks to be warmer more vibrant and less high contrasty than on PS3. It looks flat out much better to me.

Night time visuals with rain reminds me of Crysis 2 as does the vault gameplay. High end Crysis 2 visuals in GTA with its superior art...Awesome.
 
I like how many of the guns having branding now based on all the arms manufacturers from the stock market... it's especially cool for anyone that traded stocks a lot on the BAWSAQ to make money because some of them (like HAL) were used by the community to make millions. Pretty cool to use their branded gun now.

Uzi is Shrewsbury, assault carbine is Vom Feuer, and the SMG is Hawk & Little (last year, everyone's favorite value darling).

The smartphones have new branding, too. Michael's generic black iFruit is a green-cased BitterSweet (Blackberry) now and Trevor looks like he has a red Facade (Windows Phone) that even has a cracked screen.
 
Think of them as different LODs. At that distance, probably all that is being rendered is a moving dot.It would be a waste of resources to render anything more.

Oh, yeah, I didn't mean it as if the cars are being rendered as detailed as they would be if they were 10 feet away from you, I was just wondering if there's something other than a simple dot of light being rendered. And from the still that someone posted above, it seems that there is.
 
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