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A Night Under No Man's Sky — PSX Session (9pst)

orava

Member
For me it's very clear what this game is about and what you can do in it but I'd really like to hear the "elevator pitch" of this game.
 

Camjo-Z

Member
What are you talking about? I read the OP. We haven't seen the aspects that it mentions and they will likely be as simple and uninteresting as question marks showing on a radar and you go to the question mark to find a resource. Why are you so pissy and defensive? You expect everyone to blindly think like you?

I'm really bewildered at how defensive NMS fans seem to get in these threads. It's like, cool, you're really into abstract game trailers and finding your own information! But not everyone else is, and I'd argue almost nobody is. When I see a trailer, I expect to get the basic info on a game, and when the trailers don't provide that information yet there are threads on NeoGAF singing its praises and hyping it up, of course I'm going to ask "what's the big deal?" Even more annoying is how many folks seem to equate "wanting some gameplay info" with "Oh, you must only like shootbang double XP regenerating-health killfests! Sorry dudebro, this game ain't for you!"

And really, if these people were really such big fans of NMS, you'd think they'd go out of their way to get people onboard! Yeah, there are the trolls who will just go "oh, well, sounds dumb anyway" once you've explained it, but at least that's one less person who will go around claiming it's just another boring non-game, isn't it?
 

ANDS

King of Gaslighting
You'd play this game for the same reason you'd go to a gallery, a museum or an art installation. And if you're too blue-collar pretentious to do any of that shit then this isn't for you and you should go back to your shadow-boxing shooty-shooty-bang-bang.

Imma be havin me a sci-fi pseudo-zoological adventure. And I'll have tons of fun seeing exactly how much variety they're really able to get out of their assets and algorithms. To me, that and the visual feast is plenty of game right there.

So if this game isn't for you then you're just too lowbrow to appreciate it and probably should just dust off yer COD: Online Combat IV.

Man, some of you. . .
 

Crom

Junior Member
Pissy and defensive? Hm clearly your the one who is pretty ignorant not doing research on this. Not willing to learn or to read or not to understand..clearly you have no imagination or curosity in you to find out what there is in the galaxy and even in NMS. That's ok then the game is not for you but saying bullshit like this it makes me even laugh how short sighted a lot are these days.

This is exactly what I mean. Someone expresses there opinion and they get berated. What a joke.

People complain about Xbox fanboys, Sony fanboys, and Nintendo fanboys.....No Man's Sky fanboys are the worst.

All I did was say that for some people flying around from planet to planet will be enough. For many others it won't be.

I have no imagination? Where do you come up with this garbage? I am not the one blindly following the herd proclaiming this to be the game of forever when it is made by a small team and can in no possible way make this into the game that people are describing.

I read everything there is to read about the game but I live in reality. Let's see some examples of how trading or resource gathering works before proclaiming this game to be the best thing ever.

From what I have seen...anyone that expresses doubt in this game gets attacked and insulted. Pathetic.
 
I'm really bewildered at how defensive NMS fans seem to get in these threads. It's like, cool, you're really into abstract game trailers and finding your own information! But not everyone else is, and I'd argue almost nobody is. When I see a trailer, I expect to get the basic info on a game, and when the trailers don't provide that information yet there are threads on NeoGAF singing its praises and hyping it up, of course I'm going to ask "what's the big deal?" Even more annoying is how many folks seem to equate "wanting some gameplay info" with "Oh, you must only like shootbang double XP regenerating-health killfests! Sorry dudebro, this game ain't for you!"

If that was true nobody would have been hyped by this game since the beginning.

What makes it even more bizarre is that if these people were really such big fans of NMS, you'd think they'd go out of their way to get people onboard! Yeah, there are the trolls who will just go "oh, well, sounds dumb anyway" once you've explained it, but at least that's one less person who will go around claiming it's just another boring non-game, isn't it?

Bookmarked
 

Crom

Junior Member
I'm really bewildered at how defensive NMS fans seem to get in these threads. It's like, cool, you're really into abstract game trailers and finding your own information! But not everyone else is, and I'd argue almost nobody is. When I see a trailer, I expect to get the basic info on a game, and when the trailers don't provide that information yet there are threads on NeoGAF singing its praises and hyping it up, of course I'm going to ask "what's the big deal?" Even more annoying is how many folks seem to equate "wanting some gameplay info" with "Oh, you must only like shootbang double XP regenerating-health killfests! Sorry dudebro, this game ain't for you!"

And really, if these people were really such big fans of NMS, you'd think they'd go out of their way to get people onboard! Yeah, there are the trolls who will just go "oh, well, sounds dumb anyway" once you've explained it, but at least that's one less person who will go around claiming it's just another boring non-game, isn't it?

Amen. Exactly. I was going to express my opinion and leave it at that and then some rabid poster attacked me.

I love games that you explore and figure out what to do. From what I have seen and read about this game this isn't the type of exploring that I would like. I want to figure out things about the planet and wildlife and not just fly over or run past everything until I find a resource. This is what the game seems to be. Lots of planets with little to interact with. If that is what some people enjoy....great for them.
 
Amen. Exactly. I was going to express my opinion and leave it at that and then some rabid poster attacked me.

I love games that you explore and figure out what to do. From what I have seen and read about this game this isn't the type of exploring that I would like. I want to figure out things about the planet and wildlife and not just fly over or run past everything until I find a resource. This is what the game seems to be. Lots of planets with little to interact with. If that is what some people enjoy....great for them.

I think that the main problem is that you used the post of someone that seems to have been concern trolling since a while in this threads and keeps using the desingenious excuse of "why did they don't tell us before" while many of that information was in the wild.
 

Nokterian

Member
This is exactly what I mean. Someone expresses there opinion and they get berated. What a joke.

People complain about Xbox fanboys, Sony fanboys, and Nintendo fanboys.....No Man's Sky fanboys are the worst.

All I did was say that for some people flying around from planet to planet will be enough. For many others it won't be.

I have no imagination? Where do you come up with this garbage? I am not the one blindly following the herd proclaiming this to be the game of forever when it is made by a small team and can in no possible way make this into the game that people are describing.

I read everything there is to read about the game but I live in reality. Let's see some examples of how trading or resource gathering works before proclaiming this game to be the best thing ever.

From what I have seen...anyone that expresses doubt in this game gets attacked and insulted. Pathetic.

So now there are fanboys? What? Clearly this isn't the game for you.

There are numerous threads now about NMS containing all the details from gameinformer. Again it has been said many many times in many many threads about every detail and not understanding what the game does then i cannot help you. It has been explained by Hello games.

Here read everything said in the gameinformer thread watch the half hour video on youtube.

http://www.neogaf.com/forum/showthread.php?t=944662
 

Crom

Junior Member
I think that the main problem is that you used the post of someone that seems to have been concern trolling since a while in this threads and keeps using the desingenious excuse of "why did they don't tell us before" while many of that information was in the wild.

The main problem is actually that certain posters can't accept that others have different opinions and expectations and have to try to belittle them or claim that they only want to play games with guns and footballs
 

Crom

Junior Member
So now there are fanboys? What? Clearly this isn't the game for you.

There are numerous threads now about NMS containing all the details from gameinformer. Again it has been said many many times in many many threads about every detail and not understanding what the game does then i cannot help you. It has been explained by Hello games.

Here read everything said in the gameinformer thread watch the half hour video on youtube.

http://www.neogaf.com/forum/showthread.php?t=944662

Let's just stop with this. Again, I have read everything about the game. I have seen the bulletpoint list posted in many places. We have not seen any examples of trading in the game. We have not seen examples of other things mentioned on the list. It could just be bare bones boring gameplay for all we know. People want to see resource gathering, trading, etc. That is all. I will leave it at that. Quit acting like people haven't seen the list.
 
This is exactly what I mean. Someone expresses there opinion and they get berated. What a joke.

People complain about Xbox fanboys, Sony fanboys, and Nintendo fanboys.....No Man's Sky fanboys are the worst.

All I did was say that for some people flying around from planet to planet will be enough. For many others it won't be.
There's quite obviously more to the game than that, I don't understand why you're being so persistently obtuse about that. In order to meet the ultimate objective in the game, which is to head to the center of the universe, you will need to gather the necessary resources but more than that you will have to get by obstacles along the way as well - whether that's other ships or the "robot" AI's or the sentient beings that watch over each planet's ecosystem. And yes, possibly other player characters.

I think a large part of the game will indeed be the exploration, but people insisting that's all there is to it are starting to grate on people's nerves. The info is out there, folks. Shit, a ton of it is in the OP of this thread.
 

Nokterian

Member
Let's just stop with this. Again, I have read everything about the game. I have seen the bulletpoint list posted in many places. We have not seen any examples of trading in the game. We have not seen examples of other things mentioned on the list. It could just be bare bones boring gameplay for all we know. People want to see resource gathering, trading, etc. That is all. I will leave it at that. Quit acting like people haven't seen the list.

From this thread.

http://www.neogaf.com/forum/showthread.php?t=946996&highlight=amir0x&page=6

Here let me quote it for you.

MAYBE

Find resources:

screenshot2014-12-07ajdz0i.png



Trading:

screenshot2014-12-07ausaqc.png



Dogfights:

screenshot2014-12-07a64zly.png


screenshot2014-12-07abnzfs.png



Land combat:

screenshot2014-12-07aefy4f.png



Discovering and sharing:

screenshot2014-12-07afpy4h.png



Planet portals:

screenshot2014-12-07aafz92.png


OH

See? Watching the video's they showed a lot of stuff everytime and clearly you didn't watch close enough.
 

Nicktendo86

Member
I'm sorry if I offend anyone here but I still can't shake the feeling that this game will be crushingly dull. I am intrigued to try it out and blown away by the scale but cannot help but feel the gameplay will be constant grinding of resources whilst avoiding/fighting the enemy in order to reach the goal. That 9 out of 10 planted are also uninhabited also sound unbelievably boring, even if it is realistic.

As I say, am very intrigued but still sceptical. I love exploring new environments but that is usually due to the way designers have hand crafted the environments, they have put interesting creatures/structures to explore whereas this procedural generated game looks cold and sterile in comparison, but maybe that is the point and I am missing something. I dunno.
 

Crom

Junior Member
There's quite obviously more to the game than that, I don't understand why you're being so persistently obtuse about that. In order to meet the ultimate objective in the game, which is to head to the center of the universe, you will need to gather the necessary resources but more than that you will have to get by obstacles along the way as well - whether that's other ships or the "robot" AI's or the sentient beings that watch over each planet's ecosystem. And yes, possibly other player characters.

I think a large part of the game will indeed be the exploration, but people insisting that's all there is to it are starting to grate on people's nerves. The info is out there, folks. Shit, a ton of it is in the OP of this thread.

I mentioned resource gathering and trading in my other post. I want to see things that that in action. We haven;t seen examples of how this works yet. That is all. I am not being obtuse.

I just don't think there will much depth in the other aspects of the game (maybe I am dead wrong) so basically you will be flying around looking at stuff and everyone in a while going to a spot to pick up a resource.

I said some people will be happy just flying around seeing cool looking planets. Some won't. That is all
 
I find that the "1 out of 10" planets being habitable a very good thing. All the planets have something to do on it like gathering resources and enemy encounters, but when you do find one that has life on it, you are going to want to explore it more than if they were not uncommon. It will add to the feeling of discovery IMO. It will make each habitable planet that much more special to be the first one to find.
 

KOHIPEET

Member
I wonder how this game will evolve through time.

Let's say I manage to find another player, I would certainly ask him/her to move together from that point. And then we find another, and another and so on. Months or even years later, we settle down on a suitable planet, name it and establish a colony.

If things like this have a chance happening...man. I'll probably never stop playing this game.
 

kaching

"GAF's biggest wanker"
Key points being "space" and "exploration". Thanks. Covered that already, and isn't what some folks were asking about.
Classic. You claim your questions aren't being answered while you clearly downplay the full breadth of what the game has stated it will offer. Yeah, "space" and "exploration"...and "trading", and "combat", "cataloging", "artifacts", "sharing discoveries"...but WHAT DO I DO, MAN? WHAT'S IT ALL ABOUT?

We can pull this willfully reductionist bullshit with any game.
 

orava

Member
I wonder how this game will evolve through time.

Let's say I manage to find another player, I would certainly ask him/her to move together from that point. And then we find another, and another and so on. Months or even years later, we settle down on a suitable planet, name it and establish a colony.

If things like this have a chance happening...man. I'll probably never stop playing this game.

In the PSX interview, Sean said that the actual worlds aren't saved anywhere. The environment "bubble" is generated around you from the seed but as soon as you leave the area, it's gone. Next time you or somebody else comes to the same place, it's just generated again from scratch. You can name things you find but that's really only thing that's recorded. But you definitely can hang around in one place forever and find resources or fight robots or animals. You just can't change anything or leave anything to there. This is definitely not a negative thing and encourages the exploration aspect.
 

RoadHazard

Gold Member
In the PSX interview, Sean said that the actual worlds aren't saved anywhere. The environment "bubble" is generated around you from the seed but as soon as you leave the area, it's gone. Next time you or somebody else comes to the same place, it's just generated again from scratch. You can name things you find but that's really only thing that's recorded. But you definitely can hang around in one place forever and find resources or fight robots or animals. You just can't change anything or leave anything to there. This is definitely not a negative thing and encourages the exploration aspect.

The actual planets aren't saved anywhere, no, but they've said that big changes - like you wiping out an entire species or mining all the resources in an area - will be shared with other players When a new player visits that planet it will be generated from scratch, yes, but with such major changes applied to it.
 

RiverKwai

Member
It seems to me that the people claiming we haven't seen anything in the trailers are very busy purposefully not seeing things.
 
I dunno why people keep asking what it's about.

It's like asking, what is Minecraft about? I don't fucking know, I just know that Minecraft is pretty damn popular and fun.
 

orava

Member
The actual planets aren't saved anywhere, no, but they've said that big changes - like you wiping out an entire species or mining all the resources in an area - will be shared with other players When a new player visits that planet it will be generated from scratch, yes, but with such major changes applied to it.

Yes, that's true. Basically some stats get changed and next time that part is generated, those stats make some things generate differently. Like those now extinct animals don't spawn anymore or the area is devoid of resources. The landscape, structures etc. don't change or that's how i have understood it. The game is made so that the exploration and moving to the next location makes most sense and staying in one place offer little benefit.
 
Maybe that's just the state of gaming today? You drop somebody into the world, they ask, 'What do I do?' You say, Explore. 'Yeah but what's the point?'. Do whatever you want. 'Yeah but like, what is it about?'

When I look at NMS, I look at it from an imaginative state. Maybe I'll be a space pirate for a while, destroying and looting as many space stations/carriers as I can. Maybe I'll just move cargo from one area to another and profit from that. Or maybe I'll spend alot of time on planets exploring, seeing if I can find any hidden portals and what not. It's not about having a little quest marker saying 'Go here, do that', it's about playing how you want.
 

Crom

Junior Member
Maybe that's just the state of gaming today? You drop somebody into the world, they ask, 'What do I do?' You say, Explore. 'Yeah but what's the point?'. Do whatever you want. 'Yeah but like, what is it about?'

When I look at NMS, I look at it from an imaginative state. Maybe I'll be a space pirate for a while, destroying and looting as many space stations/carriers as I can. Maybe I'll just move cargo from one area to another and profit from that. Or maybe I'll spend alot of time on planets exploring, seeing if I can find any hidden portals and what not. It's not about having a little quest marker saying 'Go here, do that', it's about playing how you want.

How do you even know that you can do those things? Playing how you want? What if you can't play in the manner that you are suggesting and resources are marked with markers that basically say go here?
 

joecanada

Member
Let's just stop with this. Again, I have read everything about the game. I have seen the bulletpoint list posted in many places. We have not seen any examples of trading in the game. We have not seen examples of other things mentioned on the list. It could just be bare bones boring gameplay for all we know. People want to see resource gathering, trading, etc. That is all. I will leave it at that. Quit acting like people haven't seen the list.

And it could be the least barebones greatest game ever "for all we know". You are doing the exact same thing you accuse others of in reverse... The game is still in development and some have latched onto the details and praised them. You are taking the same details and being completely pessimistic about them.
Don't be surprised when you get called out.
 

Ishan

Junior Member
game seems interesting. But I have to agree with the people asking questions. I've watching the trailers etc of this game since reveal. Apart from that I havent made any special effort to find out whats going on by following threads etc. And till I read the OP of this thread and amirox's posts I had no idea what this game was about apart from

you have a ship and can explore/mine planets/asteroids
maybe some sort of dog fighting?
you have to travel to the center

and its all pretty vague to me unlike other games. But after reading the op its much clearer. And so while I am excited about this game. I can completely get why some ppl were asking what this game is about? Because so far many videos including the gameinformer 30 min one is about the procedural procedural etc etc instead of about what the game itself is about. (Mind you the tech itself is fancy, they seem to have done some fancy math stuff which is impressive in itself as i like math but thats my science/math curiosity not my game curiosity)
 

DavidDesu

Member
The discussion here reminds me a lot about what people who either loved or hated Journey tended to talk about. No purpose, no gameplay, just wandering around admiring the scenery, at best piecing together disparate glimpses of information to try and understand what the "story" is. It all feels rather familiar. I loved Journey for the record, and I love the potential of No Man's Sky. Hell even going off what little they've shown and the sheer scale of it all is enough for me. I'm literally happy if all I'm doing is exploring the NMS universe, even if nothing much happens while I'm out there doing it. That's enough for me.

I think there's clearly different types of gamers out there. Vastly different. This game is probably about a year away, and you never know maybe even further, so I forgive them for only showing snippets and not showing in detail things like mining and trading. They have gone on record in interviews explaining how they see the game working, what it will be and what it most definitely won't be. I'm sure someone can link it, I don't have it to hand, but it sounded perfect to me. They are actively designing it to be super friendly to the user, not bogging people down in myriad system of crafting, trading, which I think is a mistake too many games make, even ones designed supposedly for a mass audience, they get bogged down in tropes of game design that hold you back from getting the most from interactive entertainment. It should be about exploring, about seeing amazing things, and doing amazing things, not spending an hour organising things in a virtual satchel or looking at an experience tree. These things are arbitrary and remove you from actually having an experience in a place. No Man's Sky will give you memories, and frankly, they will often be very unique, one off memories that no other player will have to cherish. The universe is so vast you may never meet another real player, so imagine how amazing it will be when you do and you explore a system together all night until one of you has to go to bed.

I cannot wait, and frankly I feel like too many people are, as usual, being overly demanding whiney gamers about the whole thing and concern trolling about NO Man's Sky. Just give them time and wait and see what the finished product is like, stop bombarding us all with your "worries". If it's not for you, leave it alone, there's (astonishingly) other games being made or out now that may cater more to your tastes, Elite and Star Citizen and probably others.

Also, Gamersyde has the NMS trailers in 60fps from PS Experience! This game is DEFINITELY coming to Morpheus. Holeeeeeee sheeeeeeeet! :D
 
Posted in another thread, but it's relevant here:

The fact that it's taken THIS long to find out what the hell you actually do in this game says a lot. No disrespect, but it's a huge failure on the dev's part for not clearly articulating something so simple as what the point of the game is and what players do in it. Over and over, all we've seen are trailers of you just walking or flying around aimlessly, without purpose or reason. Why have they waited until now to explain the overall point? Why are devs so inept and so incapable when it comes to explaining their own games?

If the devs have been as clear about explaining the game's premise as some of you so claim, then why do people continue as to ask such basic questions about it, this far after it being announced? You don't see that happen with other games. To me, that illustrates they have done an exceptionally poor job at truly showing their game and telling us what it's really about.

This is precisely why I never understood the hype and excitement. Now that we do know a little more on what you do, sure, it sounds interesting. I just think folks should keep their hype in check or else they will be thoroughly disappointed.

Agreed. People have unfairly overhyped a game made by a small team.

A ton of people are going to be severely disappointed when they see how limited the actual gameplay is. Some people on the other hand will love simply flying from planet to planet and just looking at things.

People have insane expectations for this game. Glad people are excited but this won't end well for most.

Why are people excited about a game that doesn't excite me?! Stop it!!

Thank you for your concern but being hyped doesn't mean we aren't aware of pitfalls.
 

GribbleGrunger

Dreams in Digital
The actual planets aren't saved anywhere, no, but they've said that big changes - like you wiping out an entire species or mining all the resources in an area - will be shared with other players When a new player visits that planet it will be generated from scratch, yes, but with such major changes applied to it.

No, once a planet is discovered, the algorithm is set and other players (and you on returning) will see exactly the same planet. If you watch carefully, you'll see that every time they visit a new planet, it's named and then the data is 'uploaded' to the server.
 
How do you even know that you can do those things? Playing how you want? What if you can't play in the manner that you are suggesting and resources are marked with markers that basically say go here?
We don't know that. So no point coming in here to try and shit in everyone's cheerios when we're just speculating.
 
I'm truly expecting a 2016 release dates. From the last decade of watching games be announced and then release it seems unlikely for this to be a 2015 release. Just like how I do not expect any games announced this year's E3 to be announced in 2016. Early 2017 at the earliest.
 

GribbleGrunger

Dreams in Digital
I'm truly expecting a 2016 release dates. From the last decade of watching games be announced and then release it seems unlikely for this to be a 2015 release. Just like how I do not expect any games announced this year's E3 to be announced in 2016. Early 2017 at the earliest.

I think it will release mid 2015. It's clearly already up and running and not a single person is working on building anything. All they're doing is adding assets to be rendered on the fly by their algorithms. I'm sure once the game is out, they'll add more assets to allow more variety. Everything in this game is procedurally rendered: music, animal sounds, animals, planets, spaceships ... everything. All they'll be doing is tightening the code right now ready to ship.
 
I think it will release mid 2015. It's clearly already up and running and not a single person is working on building anything. All they're doing is adding assets to be rendered on the fly by their algorithms. I'm sure once the game is out, they'll add more assets to allow more variety. Everything in this game is procedurally rendered: music, animal sounds, animals, planets, spaceships ... everything. All they'll be doing is tightening the code right now ready to ship.

Really? For some reason that message isn't coming across to me. They got some algorithms and concepts completed but if this game is truly massive I would imagine that there are still a lot of things to get done like AI, narratives, servers, etc. (not saying that it is impossible to complete all of this by 2015 but if bugs and problems occur I would rather have them push back the release date than force a release)

Perhaps late 2015 but if there are a lot of AAA games coming out holiday '15 then it might force their hand for a nice Spring '16 release.


Edit: Post 1000 homie.
 

GribbleGrunger

Dreams in Digital
Really? For some reason that message isn't coming across to me. They got some algorithms and concepts completed but if this game is truly massive I would imagine that there are still a lot of things to get done like AI, narratives, servers, etc. (not saying that it is impossible to complete all of this by 2015 but if bugs and problems occur I would rather have them push back the release date than force a release)

Perhaps late 2015 but if there are a lot of AAA games coming out holiday '15 then it might force their hand for a nice Spring '16 release.


Edit: Post 1000 homie.

Well, we've seen it in action and we've seen the variety in many videos already. We've also been told that they had to look for suitable planets to showcase the game and pointed out that it wasn't easy, suggesting they had to visit many planets to find the right one. He HAS mentioned a simple adjustment can send the whole ecosystem into chaos, so clearly they're still tinkering. I really do believe that the game is close to completion and all they're doing now is tightening the code and perhaps adding more assets to be procedurally generated.

Of course, there could be things we haven't heard of that they're adding, so you could be right if that's the case. BUT I WANT THIS NEXT YEAR DAMN IT.

The one thing I hope is going to be in the game is the ability to build a home. I'd love it to be an interstellar Don't Starve.
 
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