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What's with Nintendo and Hand bosses?

ReyVGM

Member
Granted, several old Japanese games also had hand bosses, but Nintendo still to this day seems to be particularly fond of either standalone hands, or disembodied head & hands.

(Great puns by the way.)

Some examples:

hands.png


Image source: iGoogle
 
It's the developers way of trying to secretly tell us that the upper management is holding them hostage and forcing them to work 24/7 like slaves.

Codename "master of puppets"
 

Lernaean

Banned
Hand bosses are cool.
Brand new game spoiler: Isn't the villain in
Kirby Rainbow Curse
a hand boss as well?
 

Africanus

Member
Hands are very versatile, in real life as in videogames. They can grab, fling, slam, move around very freely, operate things as well as being detachable and falling apart piece by piece. Adding this to the various magical/otherwise powers given to them and one can see why they are used.
 
You have to hand it to them.

I feel like there's a pun here, but I can't quite put my finger on it

If you keep trying I'm sure you will nail it.

Hands need jobs too.

Maybe I'm losing my touch but is that a pun

These are all awesome.

That's pretty handy.

But this one gets the slap on the wrist.
 

inki

Member
A hand represents control. A puppet master if you will. You defeating the hand that controls allows you to have your freedom.
A boss is an adversary or problem to overcome. You cannot continue on your road until you have vanquished it. Until you get to the boss in charge and defeat them. (see answer 1).
They eyeball is the pupper master/end boss checking you out/keeping tabs on you.
 
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