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Kirby and the Rainbow Curse - Rolling, Painting, Polarizing REVIEW thread

Armigr

Member
I anticipate Yoshi's Woolly World might be $40-$50, which would be nice. Then again Yoshi's New Island was a full-price 3DS game so I dunno with Nintendo anymore.

Yoshi's Woolly World has been in development for quite some time now (compared to Captain Toad and Rainbow Curse which were developed over the course of about a year). I don't think we should expect it to be a budget release.
 
I really liked Kirby's Epic Yarn, but didn't much care for the last 3DS game because it was too slow, easy and boring. Kirby's Dream World was also fantastic.
 

TheMoon

Member
It probably was a 3DS game at first. I don't see how it couldn't have been.

There's no way in hell this was a 3DS game. From the visual to the gameplay, nothing would make even a tiny ounce of sense on the 3DS.

Fucking LOL at that Giant Bomb review. He bitches that it should be a cheap app instead of a "fully fledged $40 Wii U title", completely missing the point that it is meant to be a mid-tier budget release instead of an actually fully fledged $60 Wii U title. duncecap.jpg

brought to you by the same reviewer who called Captain Toad not worth it's already $40 budget price tag...
 

TI82

Banned
Maybe back in the PS2 era when games were generally $40 or $50 but it's 2015 now and a typical, full-priced retail game is $60.

No, I've never heard $40 titles being called mid tier even during this last gen. Mid tier often means it just wasn't a AAA budget title not anything to do with the msrp...
 
$40 is mid-tier, whether you personally believe so or not.

Eh not to me personally. Probably has to do with the fact that I don't buy 60 dollar games anymore but, a mid tier game would be 15-30 bucks. $40 dollars is a slightly discounted full priced game.

That's just me though.

There's no way in hell this was a 3DS game. From the visual to the gameplay, nothing would make even a tiny ounce of sense on the 3DS.
Visuals? Sure but, that could have came later. Gameplay? What are you saying this wouldn't make sense on the 3DS. Canvas Curse was a DS game. I don't follow what you mean.
 
No, I've never heard $40 titles being called mid tier even during this last gen. Mid tier often means it just wasn't a AAA budget title not anything to do with the msrp...

That's fine that you've personally never heard of $40 being considered mid-tier/budget pricing, but that doesn't mean you're correct.

Eh not to me personally. Probably has to do with the fact that I don't buy 60 dollar games anymore but, a mid tier game would be 15-30 bucks. $40 dollars is a slightly discounted full priced game.

That's just me though.

And that's totally fine but the industry standard for a full-priced game is $60. If your game is $40, it's considered budget-priced or mid-tier priced by most.

I rarely pay $60 for games either.
 

Lunar15

Member
It's hardly polarizing. Just two sites with a general lack of enthusiasm for Nintendo developed titles wishing it was something it never intended to be.

I mean, did you read Dan's review? He was clearly a fan of Canvas Curse, and he loves nintendo games.

Stop being embarassing.
 

TI82

Banned
That's fine that you've personally never heard of $40 being considered mid-tier/budget pricing, but that doesn't mean you're correct.



And that's totally fine but the industry standard for a full-priced game is $60. If your game is $40, it's considered budget-priced or mid-tier priced by most.

I rarely pay $60 for games either.

Another person here just said the same thing, seems like its just you arguing that these are "mid tier" games...
 
And that's totally fine but the industry standard for a full-priced game is $60. If your game is $40, it's considered budget-priced or mid-tier priced by most.

I rarely pay $60 for games either.

Oh I agree with you on what the industry would say it is, I was just stating in my own mind what that mid ground price for a game would be, to me.
 

EulaCapra

Member
Wait, you can't play using Wiimote pointer controls? It's less precise, but I thought it would be an option so players can bask in its HD clay goodness.
 

Nanashrew

Banned
Eh not to me personally. Probably has to do with the fact that I don't buy 60 dollar games anymore but, a mid tier game would be 15-30 bucks. $40 dollars is a slightly discounted full priced game.

That's just me though.

I consider $5-$15 within an indie price range because it's a common price point among smaller titles. $20 low tier, $30-$40 mid-tier, $50 A and $60 AAA.
 
Another person here just said the same thing, seems like its just you arguing that these are "mid tier" games...

No, Leafhopper was giving his personal opinion and he stated as such. You're attempting to make the point that $40 is considered a normal, full-price by retail, console standards and you're wrong.
 

TI82

Banned
No, Leafhopper was giving his personal opinion and he stated as such. You're attempting to make the point that a $40 price point is considered a normal, full-price by retail, console standards and you're wrong.

I'm saying you Dont define mid tier by their msrp, that is stupid. Mid tier is 100% defined by the budgets allocated to the game. You can call a title "a budget title" (which I Dont think $40 is).
 
It's the kind of mentality that is going to kill the mid-tier game. Does every game that's not a big AAA endeavour need to be a cheap app? Some people certainly think so.

Killed you mean. The mid tier has been dead for quite a few years. The Wii was a haven for them, and one of the reasons why it was every bit as good a system as the PS360. It is incredibly limiting, and I find it very strange that some have this mentality that games should either be 1$, 5$, or 60$.
 

TheMoon

Member
Visuals? Sure but, that could have came later. Gameplay? What are you saying this wouldn't make sense on the 3DS. Canvas Curse was a DS game. I don't follow what you mean.

A DS has two interchangeable screens whereas the 3DS is setup with asymmetric screens where the top screen is the main gameplay screen with a widescreen aspect ratio and stereoscopic 3D while the bottom screen is a 2D touch-screen and a square-ish format. On 3DS you cannot draw on the main gameplay screen. This was possible in Canvas Curse on the DS because you could pick whichever screen you wanted as the primary gameplay screen for your game. On 3DS that just isn't possible because the top screen is it. Period. Rainbow Curse is designed like Canvas Curse in that you draw on the actual gameplay screen. Thus Wii U was a natural fit for the idea. And this is also where the co-op comes in. You have three people playing Waddledees on the TV while you're drawing on the GamePad. Also still not possible on 3DS.

This is a Wii U game through and through with zero chance of ever being playable on 3DS without being heavily redesigned.
 
I'm saying you Dont define mid tier by their msrp, that is stupid. Mid tier is 100% defined by the budgets allocated to the game. You can call a title "a budget title" (which I Dont think $40 is).

Since when? $20-$30 has always been mid tier...

Really? Because, it seems to me, that is precisely what you did....which is how this entire conversation got rolling.
 

illadelph

Member
I love that this and Captain Toad are $40

I'd love to see more of this

and while I have yet to play it, LOL at reviews saying it should be a phone app or whatever
 

Sterok

Member
Captain Toad was well worth $40. It was packed with content, had a strong presentation, and there really isn't much like it out there. It's noticeably shorter than full fledged titles like 3D World, but that's why it was only $40. I'm sure this has enough content, presentation, and fun to be worth $40. An unconventional platformer like this is expected to be somewhat controversial, as it won't click with everyone.

I'm interested in this. Not right now though, since I've got a fairly large backlog. I'll probably pick this up when there's a nice deal and I've cleared out most of my Wii U library.
 

TI82

Banned
Really? Because, it seems to me, that is precisely what you did....which is how this entire conversation got rolling.

Sorry, I was typing and watching something. I meant that mid tier titles are usually $20 to $30, not that $20 to $30 titles are always mid tier. I see where your misunderstanding came from :)
 

Platy

Member
Kinda weird how some things appears as good stuff in some reviews appears exactly the same as a bad stuff in others.
 

AwShucks

Member
Doesn't seem like this game has much more to add besides the new coat of paint and minor mechanics changes.

And I can imagine the whole 'you pretty much have to play the game on the crappy gamepad screen' might tick some people off more than others.

Those are both things I'm extremely happy about. I wanted more Canvas Curse and I don't want to play it on my TV.
 

Wensih

Member
Kirby gets so little respect for consistently putting out some of the best music out there

What makes it the best music out there? I think they're cute jingles, but the state farm commercial has a cute jingle.

EDIT: This is an actual question, not trying to troll (even if the tone came off as abrasive). I'm really curious because I think evaluating video game musical scores is probably the most murky area of review processes. There is no in-depth analysis of musical scores because I think most don't find them extremely important; they're just background noise. I don't get why people freak out over musical scores in games like Pokemon because half the time I mute it. I think the only game that has really wowed me with it's score that perfectly fit the atmosphere was Hotline Miami. I was thinking of making a thread on this because it's one of those grey areas that reviews don't really seem to care much about, but then you come to a community like GAF, and it gets brought up frequently albeit not explained extremely well.
 
A DS has two interchangeable screens whereas the 3DS is setup with asymmetric screens where the top screen is the main gameplay screen with a widescreen aspect ratio and stereoscopic 3D while the bottom screen is a 2D touch-screen and a square-ish format. On 3DS you cannot draw on the main gameplay screen. This was possible in Canvas Curse on the DS because you could pick whichever screen you wanted as the primary gameplay screen for your game. On 3DS that just isn't possible because the top screen is it. Period. Rainbow Curse is designed like Canvas Curse in that you draw on the actual gameplay screen. Thus Wii U was a natural fit for the idea. And this is also where the co-op comes in. You have three people playing Waddledees on the TV while you're drawing on the GamePad. Also still not possible on 3DS.

This is a Wii U game through and through with zero chance of ever being playable on 3DS without being heavily redesigned.

You know what, I actually forgot that fact in terms of the screen differentiation between the DS and 3DS and totally forgot about the multiplayer aspect of Rainbow Curse. The game would have had to be remade from the ground up. You are right, my mistake. However, I do think, before this game was made obviously, that they would have made a 3DS canvas curse like game but opted to make this instead. As in the idea was there for it, due to the success of Canvas Curse.
 

Lernaean

Banned
I haven't played the game, and it will be a while as EU gets the middle finger again, so even though i feel possitive about it i may end up not liking it at all, but that mobile devise port begging, 2/5 review is the most disgusting of the bunch. Enough salt to make an ocean jealous.
 

Wensih

Member
Uh oh. You done started a list fest.

maybe


I edited my post to better explain my position. I didn't want to come off as too abrasive. I'm really hoping it doesn't end up in a list fest because that doesn't explain to me why the music is so good. I can look up the music myself, but what makes it good music?
 
Seems like it will be interesting to see how this measure up to Canvas Curse/Power Paintbrush, on paper it should be a winner taking that base and refining it with much stronger visuals and music on top of that .
But seeing that some of the more negative reviews are from those that did dig the original concept back on DS perhaps it's not quite as clean a successor as that, well I'll look forward to finding out when NoE begrudgingly drop it in the summer or whenever.

Maybe it doesn't have Ink trial, now that would be a tragedy.
 
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