Gonzo The Great
Banned
100% from my favorite review site, eh? I was hoping for Jeremy Parish, but Mackey is nice too. Color me hyped. Pun intended.
Seems like its more of the same, so you probably wouldn't like it either.
$40 is mid-tier, whether you personally believe so or not.
It's beautiful and runs well, but it's kind of boring.
Since when? $20-$30 has always been mid tier...
It's not for everyone.
Nor has any game, ever
"It's difficult to get some hidden collectible, but honestly, there's no incentive to get them at all."
Oh for Christ's sake. The unlockable music remixes are more than enough for me.
https://www.youtube.com/watch?v=wf6B5GnQw1Q
https://www.youtube.com/watch?v=tY_DLJ7qLKs
https://www.youtube.com/watch?v=39OTm6L1RJQ
I anticipate Yoshi's Woolly World might be $40-$50, which would be nice. Then again Yoshi's New Island was a full-price 3DS game so I dunno with Nintendo anymore.
It probably was a 3DS game at first. I don't see how it couldn't have been.
Fucking LOL at that Giant Bomb review. He bitches that it should be a cheap app instead of a "fully fledged $40 Wii U title", completely missing the point that it is meant to be a mid-tier budget release instead of an actually fully fledged $60 Wii U title. duncecap.jpg
So two high reviews and two low reviews. Guess this is a game you have to play yourself. GameXplain was about a 3/5 gathering from the video.
Burrito.
Maybe back in the PS2 era when games were generally $40 or $50 but it's 2015 now and a typical, full-priced retail game is $60.
$40 is mid-tier, whether you personally believe so or not.
Visuals? Sure but, that could have came later. Gameplay? What are you saying this wouldn't make sense on the 3DS. Canvas Curse was a DS game. I don't follow what you mean.There's no way in hell this was a 3DS game. From the visual to the gameplay, nothing would make even a tiny ounce of sense on the 3DS.
No, I've never heard $40 titles being called mid tier even during this last gen. Mid tier often means it just wasn't a AAA budget title not anything to do with the msrp...
Eh not to me personally. Probably has to do with the fact that I don't buy 60 dollar games anymore but, a mid tier game would be 15-30 bucks. $40 dollars is a slightly discounted full priced game.
That's just me though.
It's hardly polarizing. Just two sites with a general lack of enthusiasm for Nintendo developed titles wishing it was something it never intended to be.
That's fine that you've personally never heard of $40 being considered mid-tier/budget pricing, but that doesn't mean you're correct.
And that's totally fine but the industry standard for a full-priced game is $60. If your game is $40, it's considered budget-priced or mid-tier priced by most.
I rarely pay $60 for games either.
And that's totally fine but the industry standard for a full-priced game is $60. If your game is $40, it's considered budget-priced or mid-tier priced by most.
I rarely pay $60 for games either.
Eh not to me personally. Probably has to do with the fact that I don't buy 60 dollar games anymore but, a mid tier game would be 15-30 bucks. $40 dollars is a slightly discounted full priced game.
That's just me though.
I really liked Kirby's Epic Yarn, but didn't much care for the last 3DS game because it was too slow, easy and boring. Kirby's Dream World was also fantastic.
Another person here just said the same thing, seems like its just you arguing that these are "mid tier" games...
"It's difficult to get some hidden collectible, but honestly, there's no incentive to get them at all."
Oh for Christ's sake. The unlockable music remixes are more than enough for me.
https://www.youtube.com/watch?v=wf6B5GnQw1Q
https://www.youtube.com/watch?v=tY_DLJ7qLKs
https://www.youtube.com/watch?v=39OTm6L1RJQ
No, Leafhopper was giving his personal opinion and he stated as such. You're attempting to make the point that a $40 price point is considered a normal, full-price by retail, console standards and you're wrong.
Kirby gets so little respect for consistently putting out some of the best music out there
It's the kind of mentality that is going to kill the mid-tier game. Does every game that's not a big AAA endeavour need to be a cheap app? Some people certainly think so.
I consider $5-$15 within an indie price range because it's a common price point among smaller titles. $20 low tier, $30-$40 mid-tier, $50 A and $60 AAA.
I like this.I consider $5-$15 within an indie price range because it's a common price point among smaller titles. $20 low tier, $30-$40 mid-tier, $50 A and $60 AAA.
No such game exists. Which game are you actually referring to?
Kirby gets so little respect for consistently putting out some of the best music out there
Visuals? Sure but, that could have came later. Gameplay? What are you saying this wouldn't make sense on the 3DS. Canvas Curse was a DS game. I don't follow what you mean.
I'm saying you Dont define mid tier by their msrp, that is stupid. Mid tier is 100% defined by the budgets allocated to the game. You can call a title "a budget title" (which I Dont think $40 is).
Since when? $20-$30 has always been mid tier...
Really? Because, it seems to me, that is precisely what you did....which is how this entire conversation got rolling.
And good luck on playing it on PC, as TI82 so genuinely suggests.This is a Wii U game through and through with zero chance of ever being playable on 3DS without being heavily redesigned.
Doesn't seem like this game has much more to add besides the new coat of paint and minor mechanics changes.
And I can imagine the whole 'you pretty much have to play the game on the crappy gamepad screen' might tick some people off more than others.
Kirby gets so little respect for consistently putting out some of the best music out there
And good luck on playing it on PC, as TI82 so genuinely suggests.
A DS has two interchangeable screens whereas the 3DS is setup with asymmetric screens where the top screen is the main gameplay screen with a widescreen aspect ratio and stereoscopic 3D while the bottom screen is a 2D touch-screen and a square-ish format. On 3DS you cannot draw on the main gameplay screen. This was possible in Canvas Curse on the DS because you could pick whichever screen you wanted as the primary gameplay screen for your game. On 3DS that just isn't possible because the top screen is it. Period. Rainbow Curse is designed like Canvas Curse in that you draw on the actual gameplay screen. Thus Wii U was a natural fit for the idea. And this is also where the co-op comes in. You have three people playing Waddledees on the TV while you're drawing on the GamePad. Also still not possible on 3DS.
This is a Wii U game through and through with zero chance of ever being playable on 3DS without being heavily redesigned.
And good luck on playing it on PC, as TI82 so genuinely suggests.
What makes it the best music out there? I think they're cute jingles, but the state farm commercial has a cute jingle.
Yeah, and?brought to you by the same reviewer who called Captain Toad not worth it's already $40 budget price tag...
Uh oh. You done started a list fest.
maybe
Yeah, and?
Really? Because, it seems to me, that is precisely what you did....which is how this entire conversation got rolling.