When MGSV comes out and you're in the middle of a 30 minute cut scene but would like to go do something else, this is a good alternative to keeping your system on with the game paused. Just one example.So, what's special about suspend/resume? What would be a situation where you would use it?
Couldn't you just pause it? Not trying to be snarky here, I'm just curious about the benefits. Thank you.
You can save anywhere in Souls games so its not really necessary
So, what's special about suspend/resume? What would be a situation where you would use it?
Couldn't you just pause it? Not trying to be snarky here, I'm just curious about the benefits. Thank you.
It's necessary in every game. Turning on the console and being in the game is always faster than starting it up, going through logos, menus etc.
So, what's special about suspend/resume? What would be a situation where you would use it?
DLNA is still out there...So what do we complain about next?
You can put your console in standby and keep your game where it is so you can resume it from exactly where you left off when you use your console next. It's a game changer on the vita, not so much PS4. Pretty much the only reason you'd want to do it is to conserve power when you're not using your PS4, but don't want to leave it running. If you were fine with leaving it running, it wouldn't really matter.
If it works through turning the system all the way off and unplugging it (like it does on the Vita) then that would be even better, because you could resume from where you left off even between moves of the console. If it's only standby, which I think it is, it's not as useful (but still kinda useful).
Here is a hypothetical question:
If you Suspend/Resume a game, will it calculate the time between the two states (in-game time) or it'll be instantaneous and starts from the moment you suspend? in-game timer wise
As in, will it be any different then letting the console on while the game paused for the same period?
Couldn't you just pause it? Not trying to be snarky here, I'm just curious about the benefits. Thank you.
ooo mmm gggg
If SharePlay switches to 60fps, that means Remote Play is not that far behind!
UI and download speed.So what do we complain about next?
Delete trophies with zero percent.
Search trophy details on the internet, including screenshots of scenes with trophies.
SharePlay at 60 frames per second.
Share trophy details and screenshots.
YES!
Here is a hypothetical question:
If you Suspend/Resume a game, will it calculate the time between the two states (in-game time) or it'll be instantaneous and starts from the moment you suspend? in-game timer wise
As in, will it be any different then letting the console on while the game paused for the same period?
You could pause it but how about if you want to make a run outside. You can suspend the game and come back to it right where you left off. I doubt yoy want to keep it on pause along time while you step out or go to sleep.Couldn't you just pause it? Not trying to be snarky here, I'm just curious about the benefits. Thank you.
Delete trophies with zero percent.
Search trophy details on the internet, including screenshots of scenes with trophies.
SharePlay at 60 frames per second.
Share trophy details and screenshots.
YES!
Convenient but not necessary. I don't really ever use it on my XB1 or Vita to be honest.
It's not like leaving the console on. It's like pausing the entire console, and then picking up where you left off as if no time had passed.
For most games on Vita time spent in Suspend mode does not count towards the ingame timer, it is like pause. I assume it will be similar on ps4.
Delete trophies with zero percent.
Search trophy details on the internet, including screenshots of scenes with trophies.
SharePlay at 60 frames per second.
Share trophy details and screenshots.
YES!
Delete trophies with zero percent.
Search trophy details on the internet, including screenshots of scenes with trophies.
SharePlay at 60 frames per second.
Share trophy details and screenshots.
YES!
And Spotify as well!
So what do we complain about next?
What? Why would you not use it on the Vita? Its like the nicest thing in the world to be able to jump right back into a game on a portable device.
Delete trophies with zero percent only? Why is it limited to 0%?
What about pausing downloads?
So what do we complain about next?
Delete trophies with zero percent only? Why is it limited to 0%?