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Fighting Games Weekly | Mar 16-22 | Mo Money, Momochi

mbpm1

Member
All this talk about OS's reminds me of the time I was very new and was mashing with Gouken. Somehow I armor cancelled something into Ultra 1. No idea how I did it but it was hype.
 
It's crazy to think how much Momochi improved his Ken in a short time. I mean, he was already a top tier player. I still remember his super close match against Smug at CEO last year. Bodied his Ken 1 game and he went straight to Juri and barely won. Then Infiltration beat him convincingly in GF. That potential rematch at FR is almost as exciting as Bonchan vs Snake!

They already played

Though, when Momochi was asked about this match he thought Infiltration was rusty. It might be different if they meet again.
 

Anne

Member
I'm also curious how often people see things happen in matches and recognize a pattern that says "Oh an OS is happening there" or "I wonder if that's an OS?"
 

LegatoB

Member
I'm also curious how often people see things happen in matches and recognize a pattern that says "Oh an OS is happening there" or "I wonder if that's an OS?"
I definitely don't. I rarely have enough character knowledge about characters other than the one(s) I use to understand when they're running something other than surface-level tactics.
 
> Want to check out Inco's Rufus after hearing about him showing off this focus-kara-back-throw tech in the tournament yesterday.
> VODs are on ToughCookie's channel.
> VODs are totally broken and unstreamable.
> ToughCookie blocks VOD viewing for non-subs anyway

:|
 

alstein

Member
I'm also curious how often people see things happen in matches and recognize a pattern that says "Oh an OS is happening there" or "I wonder if that's an OS?"

It's something you'd have to know the game well enough to know it's not just guessing correctly. In those cases you'd probably know common OSes.

Something that would be good tech to put out is how to beat OS's/how to check if your opponent is OSing.
 

Nyoro SF

Member
I'm also curious how often people see things happen in matches and recognize a pattern that says "Oh an OS is happening there" or "I wonder if that's an OS?"

Whenever I see something that looks consistently and suspiciously out of bounds for the possibility of human reaction.
 

OceanBlue

Member
I'm also curious how often people see things happen in matches and recognize a pattern that says "Oh an OS is happening there" or "I wonder if that's an OS?"
I can never tell. I always assume it's the player guessing correctly or reacting.
 
Whenever I see something that looks consistently and suspiciously out of bounds for the possibility of human reaction.

Same here, in fact one of my favorite moments ever as a viewer was when I was at EVO 2011 and saw Fuudo do a cr. Jab OS Ultra against Poongko's back dash. I was screaming "OMG, WAS THAT A OS" and everybody else in the room was screaming in excitement before the Ultra even landed. And I assume that like me they either thought the same thing or just knew it was going to hit.

It was a pretty magical moment because it felt really good knowing I was in a room full of hundreds if not thousands who knew exactly what was going and and was also excited about it. I had known about OS's before then but this was basically a moment for me as a viewer that made me actively look for things like this more often. And for the most part I can actively spot them, in SF4 anyways. My only regret about EVO 2011 is that I wished I would have got up earlier to get better seats like Gods Beard and company did though.
 

Shouta

Member
Yeah, I saw Itazan on the list goign to FR too. Fun. I'd like to get some matches with him. I want to see how well I do now. The last time I played a long set against him was at Sega Cup 2013 while waiting for pools.

As for OS, I don't mind them if they're something simple like buffering Ultra 1 after a cr.lp or something to pressure then catch a possible back dash. I just don't like it when the system does funky things that become an OS. The "Tech uppercut" one that is shown in the video Momochi made would be one that I don't like. Plinking is what annoys the crap out of me,
 

Dahbomb

Member
Random question but does the "tech uppercut" push regular characters with reversals like Shotos over charge characters? I can't imagine someone like Guile having that OS so would that give characters like Ken an edge over him?
 

Anne

Member
I just want to point out that the "tech uppercut" OS is something that JP players (at least in the ASW community, correct me if I'm wrong Shouta) typically refer to as a "fuzzy *input* OS". Those type things will exist in basically any engine with an input buffer, unless a system stops you from overlapping certain inputs (in Skullgirls you can't overlap throw tech with any down motion I believe). How wild they get comes down to a lot of design stuff though.
 

Shouta

Member
I don't think it's called Fuzzy input OS in Japanese but I would need to watch the Momochi vid again and check terminology. When i think Fuzzy, I think VF5 Fuzzy guard which is a little different and actually makes sense within the game system, lol.

But as far as I understand the tech uppercut, it's doing the the z motion, then immediately hitting back then the button you want in to block uppercut then adding in the throw command to break that option as well. It essentially covers all the options at once making knockdowns super safe for them as long as the have two bars. It's pretty dumb.
 

jerry1594

Member
Someone here mentioned a quality PS2->PS3 adaptor a couple weeks ago here. It was out of stock I think. Anybody know the name?
 

Anne

Member
I don't think it's called Fuzzy input OS in Japanese but I would need to watch the Momochi vid again and check terminology. When i think Fuzzy, I think VF5 Fuzzy guard which is a little different and actually makes sense within the game system, lol.

But as far as I understand the tech uppercut, it's doing the the z motion, then immediately hitting back then the button you want in to block uppercut then adding in the throw command to break that option as well. It essentially covers all the options at once making knockdowns super safe for them as long as the have two bars. It's pretty dumb.

Okie dokies. Maybe it's an ASW community thing, we saw the term "fuzzy mash" the other day and they use "fuzzy DP' and "fuzzy roll" for those OSes that hide the inputs behind blockstun.

As far as covering all options, it does lose to hard bait. And if they whiff they can't FADC out so they'll still die pretty hard. The thing that does make it noticeably stronger than in other games is SF4 letting you FADC reversals relatively safely. There are also fewer options on normal KDs in SF4 than in other games so it becomes more noticeable too. I don't think the OS is actually a problem, but it's pretty annoying in that particular game.

Edit: It is worth noting that adjusted timings to keep them in blockstun and take that advantage instead is an option, or just throw them off in general with variable timings. You can do this type of OS out of blockstun as well, and it carries the same risk but with different circumstances.

Anyone got a perspective on this?

I'm doing the Rufus focus kara back throw tech which is on SRK's front page.

It's really easy to do it versus fireballs, but doing it on wakeup is insanely hard. You either get meatied or a normal focus comes out. Only 1/20 times can I get it to kara into a throw. :\

I'm going to hazard a guess and say that on wake up you can't use the buffer to make the kara go off so you need to be frame perfect.
 
Anyone got a perspective on this?

I'm doing the Rufus focus kara back throw tech which is on SRK's front page.

It's really easy to do it versus fireballs, but doing it on wakeup is insanely hard. You either get meatied or a normal focus comes out. Only 1/20 times can I get it to kara into a throw. :\
 

Kikirin

Member
Whenever I see something that looks consistently and suspiciously out of bounds for the possibility of human reaction.

Mainly this - repetition of a particular scenario and outcome. It takes a decent number of instances for me to catch on that something is suspicious when being hit by them myself. I doubt I'd be able to recognize them in high-level matches without someone else pointing them out.
 

jbug617

Banned
Will Blaz Blue be at Final Round?

yeah but as a side tournament. Only Xrd is a official tournament

CAKTTorUgAARx8Z.png
 

mbpm1

Member
Random question but does the "tech uppercut" push regular characters with reversals like Shotos over charge characters? I can't imagine someone like Guile having that OS so would that give characters like Ken an edge over him?

Guile has that OS or something like it. Some dude called Lamerboi was using it since 2010.
 

Anne

Member
Guile's has seen use for longer since you can 1> 7 > 1 the input, meaning you still block and the timing to catch lows is relatively small.
 

Azure J

Member

Horseress

Member
Its that time again...

Wg4QkiX.jpg

I always aim for swag! If the swagest character is too bad or has a boring movelist, I go to the second on the swag tier list.

For some reason I never pick female characters....the only one I remember picking is X-23

Quick question. How many people here understand OS theory and how it applies to every game, and actively use it and play around it?

Recently I've been trying to apply it into my game. Starting with the one who catches backdashes. Started it recently 'cause first I felt the need to not be too bad, 'cause what's the point of doing advanced shit if I can't even do basic stuff properly

In other news: Aris is commentating some Tekken 7 videos

The full T7 version will be released this Wednesday! So tomorrow night we'll probably have tons of news flowing around the internet
 

Uraizen

Banned
Its that time again...

Wg4QkiX.jpg

Do they have a fun gimmick? Do they have a command grab and aren't a grappler? If nobody fits either of those, it's random.

I'm also curious how often people see things happen in matches and recognize a pattern that says "Oh an OS is happening there" or "I wonder if that's an OS?"

Only with SFIV and I also wonder "Do they have their stick specially modded?" when they hit certain combos with a ridiculous amount of consistency.
 

Zissou

Member
The OS-heavy nature of SF4 and the overall reliance of the game on said option-selects is a big turn-off to me. I don't hate on the idea of OSes (and of course use them myself) but when they come to define a huge part of how a game is played moment-to-moment, it's kinda dumb. The stuff that's the worst is super non-obvious OS stuff. It's hard though- it seems like you choose either a strict input buffer (and people complain) or let OSes run wild (and people complain).
 
UMVC3 Nova Option select Air dash forward jHP:
Front attack
lol midscreen cross up
Get grabbed
+beam makes it safe
+Vajra, maybe its a crossup.
 

Azure J

Member
I'm also curious how often people see things happen in matches and recognize a pattern that says "Oh an OS is happening there" or "I wonder if that's an OS?"

Coming from Marvel, this happened so often that there are a bunch of OSs I'm conscious of but couldn't tell you exist unless I was put into the situation. At the same time, my best method of ground movement also OSing a throw while I have Strider Vajra assist was pretty lolololol
 

BakedYams

Slayer of Combofiends
Looks like Itazan is also going to Final Round to lose.

FTFY.

Wow, the first three filled up fast. Don't see any of the Smash options either. Furthermore, no Project M? :(

Its a university with good standards so allowing a mod for it on a Sm4sh stream ain't a good look. Plus a few guest commentators that many people will instantly recognize will be on!

The OS-heavy nature of SF4 and the overall reliance of the game on said option-selects is a big turn-off to me. I don't hate on the idea of OSes (and of course use them myself) but when they come to define a huge part of how a game is played moment-to-moment, it's kinda dumb. The stuff that's the worst is super non-obvious OS stuff. It's hard though- it seems like you choose either a strict input buffer (and people complain) or let OSes run wild (and people complain).

I hate OSes but man does it feel good to limit your opponents options when running away lol
 

Zissou

Member
I like that OSes
(aside from OSing throws during like 90% of movement and all attacks involving the H button lol)
aren't what defines marvel's neutral game.

@yams- it's annoying to me that OSes are so necessary in SF4 to make offense decent. Would rather the game had better offense inherent in the design rather than a happy accident.
 

BakedYams

Slayer of Combofiends
I like that OSes
(aside from OSing throws during like 90% of movement and all attacks involving the H button lol)
aren't what defines marvel's neutral game.

@yams- it's annoying to me that OSes are so necessary in SF4 to make offense decent. Would rather the game had better offense inherent in the design rather than a happy accident.

This is why I love marvel, wolverine has the Divekick OS... Good stuff.

why you say that bro?

I used to be a HUGE itazan fan 4 years ago but every tournament he went to (more like the ones i saw), he would never win, always disappointing a comrade! Snake Eyez is my new idol. Whiff punishes for dayssss
 

pixelish

Member
I used to be a HUGE itazan fan 4 years ago but every tournament he went to (more like the ones i saw), he would never win, always disappointing a comrade! Snake Eyez is my new idol. Whiff punishes for dayssss
yeah, i feel your pain bro but after aquasilk left the scene itabashi is now my fav. zangief player. he's more entertaining to watch than the rest of the zangiefs out there (sorry snake eyez but your zangief can be residentsleeper at times)
 

BakedYams

Slayer of Combofiends
He's not going there to win. He's going there to knock Americans out.

I'm a pretty competitive person so you either win or lose. No in betweens, except if you are learning from the loses to invest in winning in the future. Dude will get knocked out by a random...
I really hope he gets top 8 like he did at EVO if I remember correctly...

yeah, i feel your pain bro but after aquasilk left the scene itabashi is now my fav. zangief player. he's more entertaining to watch than the rest of the zangiefs out there (sorry snake eyez but your zangief can be residentsleeper at times)

Eh, Aqua ain't that entertaining to me but he's alright. I love Snake's spacing, its just so good. Silk's commentary is amazing though.
 
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