Same clothes... spiritual successor... why not just keep her as Stella if she was more of a blank slate to begin with?
Isn't it more of an insult to can her and have the new character steal her clothes? LOL. Unless Stella will be in a different game altogether...
Was Versus ever really alive? Barely, it seems.
At the end of the day does it truly matter? Her role is intact, her character is intact and her place as the heroin is intact. Luna is a new character that has more depth than Stella and is there to increase the stories depth.
Remember that Stella was supposed to act as a proxy for Noctis, that didn't change, Noctis and Stella going 1v1 just became Noctis v Luna going 1v1. Stella as a character was too vauge to begin with, she as a character lacked any motivation or was probably not as fleshed out as most of the other main cast.
Tabata wants to make the game into the best game that it can be, and he probably found that Stella's character was as bland as lightning and decided that they needed a heroin that fits the world of XV and its characters along with its dynamics.
The overall mood or feel the game is going for, this new character is not written by Nojima san, but uses the base, role, and image that he created to make a new heroin that has the depth that Stella doesn't. You could make the argument that renaming her was not necessary but then I would like to remind you that Luna is based off of Stella, Nojima wrote Stella, not Luna.
Luna is not the character that Nojima made, Stella is. Luna is a new heroin that is their to take her place and she has clearer motivations then Stella and is (most) probably a better and more realized character than Stella ever was.
Why change the name? because the character is different, and that character is assuming the same image and role that Stella once assumed.
Luna and Stella are different, one is a concept on a draft while the other is a fully realized character, I don't know about you bu the later peeks my interests the most.
Also the writer for Dissidia is amazing, the way he/she handles character dynamics is refreshing and greatly entertaining to say the least.
The game is coming, the Dev team want to prioritise execution and quality over anything else, lets just sit back and see what happens.
*Munch* Popcorn *Munch*
Trick
Night