DICKS AHOY
Banned
At this point Groose is the only remaining character the original HW passed on who really should've been there from the start IMO.Fixed that for you.
At this point Groose is the only remaining character the original HW passed on who really should've been there from the start IMO.Fixed that for you.
*cough*and Saria and Skull Kid*cough*At this point Groose is the only remaining character the original HW passed on who really should've been there from the start IMO.
It's such a weird thing that happens this gen, it's basically nintendo fans vs nintendo fans with alot of 3ds owners really wanting to put the WiiU down for some reason.why do people say things like this? (second time I read this in the thread)
If it wasn't for the 3DS handhelds WiiU would not have suffered with so few titles
3DS has everything that would make a console great
too bad the tiny screen and my poor vision do not get along
Checked Jim Sterling's review (only one I do for musou) out of curiosity, and this was the biggest negative section he had on it:
He ended up giving the game a six. But PSP offerings were superior to the 3DS game? Sheesh. I'm curious how they manage Hyrule Warriors. DW8 PSV at least has some ugly as sin environments and legitimately begins to chug and drop frames when you engage large amounts of enemies
Three new characters (Twili Midna, Tingle, and Young Link w/ Fierce Deity Mask), new weapons like Epona (available in HW, OoT and TP skins) and the Dominion Rod, new costumes like Mailman Link and Ilia Zelda, three new Adventure Maps spanning hundreds of missions, a boss mode where you can play as Ganon, special alternate colors and MM masks for all of the characters, and more.
It's an excellent value, right up there with the DLC for MK8.
Framerate was choppy in some places, usually when there is waaayyyy too much action on screen, and they improved the performance with patches and such. So it'd mostly fine.Didn't people complain about the framerate on the Wii U version? I wonder how they'll make that bearable here. I'll totally pick this up if it runs well.
The cover shows Tingle, so pretty likely that the DLC is included.So is this coming with all the added DLC? Or are they expecting people to rebuy that stuff?
Groose's themetune is better, sorry!*cough*and Saria and Skull Kid*cough*
Zero²;167231753 said:Will we be able to buy the new characters separately on the WiiU version, or we will need to buy the 3ds one just for them?
We don't know yet, but if Mewtwo in Smash Bros. is anything to go by, then probably the former.Zero²;167231753 said:Will we be able to buy the new characters separately on the WiiU version, or we will need to buy the 3ds one just for them?
Horrific amount of grinding? Only the last two DLC packs required any grinding.
Zero²;167231753 said:Will we be able to buy the new characters separately on the WiiU version, or we will need to buy the 3ds one just for them?
I see, I held off buying the game until now because I didnt have the time to go full at it, but I definitely plan on doing so this vacation.Right now it's unknown, but it's probable it will be a temporary exclusivity like with Smash.
Groose's themetune is better, sorry!
What does the sonic amiibo do?
This is a joke, right? Outside of the campaign, Hyrule Warriors is "Grinding: The Game". Even getting all of the skulltulas in the campaign requires playing the same stages multiple times with different characters.
But adventure mode is a pure grindfest.
Assuming that by the time you're into adventure mode you know how to play the game near maximum efficiency (which isn't hard) then all that determines your success or failure is your level, for which you have to grind each character and replay maps over and over ad nauseam.
And god forbid that you use a map item on the wrong square. Hope you like playing a 15 minute map again (AGAIN) just for the chance at another guess!
Don't blame the 3DS for the WII U's lack of titles. Blame the WII U for the WII U's lack of titles.
You have to grind for ludicrously rare item drops, you have to grind for rupees, you have to grind for exp, and most hatefully of all, you have to grind for 'map items' just so that you can unlock rewards, or else you'll be playing a map even more times than usual. And god forbid that you use a map item on the wrong square. Hope you like playing a 15 minute map again (AGAIN) just for the chance at another guess!
Come on, man. It's a blatant grind. The content on offer in the base game does not in any way justify the roughly 150 hours it takes to get through it.
YupSetting the tone for the next pair of systems, I expect cross releases for at least 90% of the games released on the next systems.
*cough*and Saria and Skull Kid*cough*
Good point! Nabooru was my first choice ahead of Saria, Groose and Skull Kid, forgot about her though because most of the complaints were about no groose, and Lana taking the place of Saria and Skull Kid.*cough* and Nabooru *cough* Dual scimitars + Gerudo Valley music. Make her fight sort of like the Gerudo from OoT, but add in sand magic (like Ruto's water and Darunia's fire), and I think she'd make for a fantastic character. You could even implement her Iron Knuckle armor and giant ax for a move or two. I'd love to see her and Saria given the treatment Ruto and Darunia had.
Also, I'm stoked about Tetra and the King too - great additions.
This is a joke, right? Outside of the campaign, Hyrule Warriors is "Grinding: The Game". Even getting all of the skulltulas in the campaign requires playing the same stages multiple times with different characters.
But adventure mode is a pure grindfest. Assuming that by the time you're into adventure mode you know how to play the game near maximum efficiency (which isn't hard) then all that determines your success or failure is your level, for which you have to grind each character and replay maps over and over ad nauseam.
You have to grind for ludicrously rare item drops, you have to grind for rupees, you have to grind for exp, and most hatefully of all, you have to grind for 'map items' just so that you can unlock rewards, or else you'll be playing a map even more times than usual. And god forbid that you use a map item on the wrong square. Hope you like playing a 15 minute map again (AGAIN) just for the chance at another guess!
Come on, man. It's a blatant grind. The content on offer in the base game does not in any way justify the roughly 150 hours it takes to get through it.
Where was the original video uploaded? Nintendo's channel?
damnit
can't just double-dip for two new characters D:
A way for me to copy my save data from the WiiU version to the 3DS version would be incredible. I think this would sell a lot of WiiU fans on the 3DS version, since they could continue their current progress on the go, then resume on the big screen back at home. Likewise, 3DS fans who start with the 3DS game might be more inclined to upgrade to a WiiU if they can transfer their save data to the console.
MH3U did this and I wish more 3DSU multis would adopt similar solutions. NES VC especially.A way for me to copy my save data from the WiiU version to the 3DS version would be incredible. I think this would sell a lot of WiiU fans on the 3DS version, since they could continue their current progress on the go, then resume on the big screen back at home. Likewise, 3DS fans who start with the 3DS game might be more inclined to upgrade to a WiiU if they can transfer their save data to the console.