awooooooooooo
Pleas release BB dlc this year.
It could be a good exclusive for November for Sony.
Actually, whilst certain aspects DS2 leaves a lot to be desired, the game did bring a lot of welcome additions to the series.
Additions like allowing you to respec, bonfire aecetics, having the option to move into ng+ at your will after beating the last boss are awesome additions which I kinda wished were in Bloodborne.
No. No. No. No.
Actually, whilst certain aspects DS2 leaves a lot to be desired, the game did bring a lot of welcome additions to the series.
Additions like allowing you to respec, bonfire aecetics, having the option to move into ng+ at your will after beating the last boss are awesome additions which I kinda wished were in Bloodborne.
and here we go.
Tanimura problably is doing the online component, something that Dark Souls 2 did better than 1.
I'm not sure that's a good thing.
That quote makes it sound so badass
"I CAN DO BOTH OF THEM"
Then he shoved the interviewer down and flew away
He is president now. Is it too much for him to ask Kadokawa for budget to develop new engine?
They already built a new engine for next gen development, though. They first used it in Dark Souls 2, and presumably used it for both Bloodborne and DS3.
"Actually, [Yui] Tanimura-san, the director of Dark Souls 2, has already joined the [Dark Souls 3] team, which will allow me to work on core gameplay design while other things are taken care of."
I'm playing DS2: SofFS right now and I think it's fantastic. Just uploaded some screens last night, if anyone's interested. See Post #75.No. No. No. No.
Dark souls 2 had to be butchered in order to run on 7th gen systems. The engine didn't really have all that much to do with it other than choking on 8 year old hardware. Look up early vids of ds2 and you'll see what they originally had in mind and what the engine was capable of vs what shipped.I didn't know about this, i thought it used old engine since it still have some flaws like horrible framerate on consoles, half frame when enemies far away.
Dark souls 2 is incredibly sick. Glad they brought the director to contribute
The haters talk non sense and are clueless about dark souls in general imo
To me the clueless ones are the ones that can't see how DS2 completely misses the point, including its director. Honestly I find it astonishing that people can stomach it, let alone try to convince themselves and others that there is no difference in quality and design. It's like a bizarro version of the 30 FPS vs 60 FPS debate, where some people not only can't tell the difference (fair enough) but insist that there is no perceivable difference and people are just imagining it.
And yes, I'm aware of the irony of that simile when DS2 is 60 FPS on PC and PS4 while Bloodborne is 30 FPS; Bloodborne is just that much better even so.
To me the clueless ones are the ones that can't see how DS2 completely misses the point, including its director. Honestly I find it astonishing that people can stomach it, let alone try to convince themselves and others that there is no difference in quality and design. It's like a bizarro version of the 30 FPS vs 60 FPS debate, where some people not only can't tell the difference (fair enough) but insist that there is no perceivable difference and people are just imagining it.
And yes, I'm aware of the irony of that simile when DS2 is 60 FPS on PC and PS4 while Bloodborne is 30 FPS; Bloodborne is just that much better even so.
This interview with the DSII team gives insight on the development of that game. Check it out, I have faith in Miyazaki having Tanimura onboard again.
http://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation
Can we get a Miyazaki version of this:
?
Maybe holding Estus?
I've beat Demon's Souls, Dark Souls, and Bloodborne (including all 10 chalice dungeons). I'm playing DS2: SotFS right now. I'm not seeing any major difference in quality. DS2 is an incredible game. I just defeated Lost Sinner, and I am thoroughly enjoying everything so far.To me the clueless ones are the ones that can't see how DS2 completely misses the point, including its director. Honestly I find it astonishing that people can stomach it, let alone try to convince themselves and others that there is no difference in quality and design. It's like a bizarro version of the 30 FPS vs 60 FPS debate, where some people not only can't tell the difference (fair enough) but insist that there is no perceivable difference and people are just imagining it.
And yes, I'm aware of the irony of that simile when DS2 is 60 FPS on PC and PS4 while Bloodborne is 30 FPS; Bloodborne is just that much better even so.
Miyazaki: As you know I'm pro.
I knew someone would focus in on that one quote. Calm down. Miyazaki is in control.
No. No. No. No.
We're not last gen anymore baby, emphasis on baby here. Dark Souls 3 plays identical to Dark Souls 1 and who do you think is responsible for that?The big M .
HEY DID YOU GUYS KNOW THAT FROM MADE THE STEEL BATTALION GAME FOR THE KINECT? WE SHOULD CONDEMN THE EXISTENCE OF THEIR ENTIRE COMPANY FOR THAT FAILURE AND BURN ALL OF OUR COPIES OF ARMORED CORE WHILE WE'RE AT IT.
To me the clueless ones are the ones that can't see how DS2 completely misses the point, including its director. Honestly I find it astonishing that people can stomach it, let alone try to convince themselves and others that there is no difference in quality and design. It's like a bizarro version of the 30 FPS vs 60 FPS debate, where some people not only can't tell the difference (fair enough) but insist that there is no perceivable difference and people are just imagining it.
And yes, I'm aware of the irony of that simile when DS2 is 60 FPS on PC and PS4 while Bloodborne is 30 FPS; Bloodborne is just that much better even so.
well, after seeing the last Armored core, clearly they didnt put so much focus on that.
Oh come on, give him another chance. People have to learn and grow.
I'm playing DS2: SofFS right now and I think it's fantastic. Just uploaded some screens last night, if anyone's interested. See Post #75.
Steel Battalion: Heavy Armor director Isamu Okano will also be supporting Miyazaki in the role of co-director on Dark Souls 3, with Dark Souls 2's director Yui Tanimura also set be joining the team in a non-director role.
Like when in Dark Souls 2, Miyazaki supervised the project?
Like when in Dark Souls 2, Miyazaki supervised the project?