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Until Dawn: New Trailer Lets You Take Control

Jigorath

Banned
doubtful. reviewers would hopefully approach the game the same way they do telltale game reviews. i can't imagine they'd expect the QTE cut-scenes in those to be skipable. it's the entire point of the game. lol

One review already pointed it out as an issue. We'll find out in a couple of hours if other reviewers do as well.

It's not the sort of thing that would affect my purchase in any way though.
 
Oh dear god you can't skip cutscenes even on replay? That's extremely annoying. Please fix it. I understand the first time but I'll probably never really replay it if you can't at all.

You should be able to skip cutscenes and also speed things up something like 999 or Life Is Strange. How do they not have that in there? God damn.
 
doubtful. reviewers would hopefully approach the game the same way they do telltale game reviews. i can't imagine they'd expect the QTE cut-scenes in those to be skipable. it's the entire point of the game. lol

I wouldn't expect skippable cutscenes in a game such as this, so it's not a detriment to the game.

You're not always going to get the same cutscenes, and some have QTEs anyways.

Are they cut scenes or all in game?

Seem to be all in game.
 
I'm fairly sure there are multiple cutscenes for different choices as there are different amount of people in some points of the game. Not sure about this, as I haven't had time to revisit the episodes yet.

IMHO skipping the cutscenes would be like fast-forwarding dialogue in horror movies. I see no point in that.
 
My second playthrough has been faster than my first, but that's a given. I mean, I'm not searching as much as I used to, and I know what to do during most scenes.

I'm half-way after 3-4 hours.
 

bennibop

Member
Ok this doesnt sound great. The ending is always the same? Wtf??????????????????????????????????

Reviewer stated that he only did one play through and did not know if the ending was always the same, which is doubtful as entire cast can be killed off.
 

Chobel

Member
Unskippable cutscene by itself is not that bad, however unskippable cutscenes during replay? That's bullshit, especially for a game like this which encourages more than one playthrough (multiple endings and multiple scenarios)
 
LOL at people complaining about not being able to skip cut-scenes. So you basically want to skip like 80% of the game? In any other game it would be unforgivable, but with this game it makes perfect sense.
 

bennibop

Member
LOL at people complaining about not being able to skip cut-scenes. So you basically want to skip like 80% of the game? In any other game it would be unforgivable, but with this game it makes perfect sense.

Agreed, how can you make an informed decision on the direction you take if you skip the scene before making a choice!!
 

crimilde

Banned
LOL at people complaining about not being able to skip cut-scenes. So you basically want to skip like 80% of the game? In any other game it would be unforgivable, but with this game it makes perfect sense.

No, they want to be able (on the 2nd, 3rd playthrough) to skip those you already saw during the first playthrough and/or fast-forward through already-seen dialogue, like you can do in VNs with multiple endings. If you start the game over 5 times, would you have the patience of watching the same cutscenes again and again?
 

UberTag

Member
Reviewer stated that he only did one play through and did not know if the ending was always the same, which is doubtful as entire cast can be killed off.
Man, the embargo hasn't even lifted yet and we've already got the "ignore what the reviewer said" crowd out. It's going to be a fun day.

I'm fairly sure there are multiple cutscenes for different choices as there are different amount of people in some points of the game. Not sure about this, as I haven't had time to revisit the episodes yet.
I can pass along the following... spoilers ho for those who haven't played the game yet.

Only Matt and Jessica can be killed before Chapter 8. Matt can't be killed until Chapter 6 - unless the preorder DLC changes that and allows him to be killed off sooner (doubtful).
Emily can be killed before the scene where the Flamethrower Guy arrives to the cabin to drop the wendigo bomb on the others.
Mike, Chris, Ashley and Sam will always be present for this scene and Josh will always get kidnapped.
Chris can get killed when looking for Josh.
Sam and Mike have indestructible plot armor and will always make it to the final confrontation with the wendigo in the cabin. They're the only two that matter.
They can both die in that scene, however and you could wind up with an only Matt/Jessica survive ending as they're thrown into a different escape route.

You can have everyone die - there's a trophy for that - or have everyone except Beth and Flamethrower Guy survive - there's a trophy for that too.
In fact, I imagine there are ending variations for every possible combination of surviving characters you can imagine.
 

Loudninja

Member
No, they want to be able to skip them after the first playthrough and/or fast-forward through dialogue, like you can do in VNs with multiple endings. If you start the game over 5 times, would you have the patience of watching the same cutscenes again and again?
Because it wont be the same cutscenes again and again.

Thats the whole point here.
 
Unskippable cutscene by itself is not that bad, however unskippable cutscenes during replay? That's bullshit, especially for a game like this which encourages more than one playthrough (multiple endings and multiple scenarios)

You can replay chapters, but you start a new story each time you want to fully replay the game.

Things can change based on your choices, so you're not going to see all of the same cutscenes. Also, not the same outcomes.
 
No, they want to be able to skip them after the first playthrough and/or fast-forward through dialogue, like you can do in VNs with multiple endings.

These cutscenes are different, you don't want to skip most of these. There are QTEs and they differ like the ending differs. They are not that linear.
 
LOL at people complaining about not being able to skip cut-scenes. So you basically want to skip like 80% of the game? In any other game it would be unforgivable, but with this game it makes perfect sense.

I see people complaining about not being able to skip cut-scenes on repeated play-throughs, which is an odd omission.

Unless dialogue also changes based on your choices? If that's the reason, there's really no reason to complain and the lack of option to skip makes perfect sense.
 

BeeDog

Member
I mean, instead of making all cutscenes unskippable, why not just have some flags for cutscenes you've already seen in previous playthroughs? Let the player be able to skip crap they have already seen, but force them to watch new stuff.

Obviously, this assumes that there's some kind of clear-ish distinction between pure cutscenes and QTE-heavy cutscenes. Since I haven't really followed the game that much, I have no clue about it.
 
No, they want to be able (on the 2nd, 3rd playthrough) to skip those you already saw during the first playthrough and/or fast-forward through already-seen dialogue, like you can do in VNs with multiple endings. If you start the game over 5 times, would you have the patience of watching the same cutscenes again and again?

This post just makes me wonder if people actually know how this game plays, because a few of you seem to be missing the whole point of it....
 

MMaRsu

Banned
Reviewer stated that he only did one play through and did not know if the ending was always the same, which is doubtful as entire cast can be killed off.

He said he did 2 playthroughs and 2 characters ccannot be killed. Didnt want to spoil anything
 
He said he did 2 playthroughs and 2 characters ccannot be killed. Didnt want to spoil anything

All characters can be killed. I killed one of these "unkillable" characters on my playthrough.

Why are people speaking these things when they haven't even played the game? (Not pointing you out)
 

bennibop

Member
Man, the embargo hasn't even lifted yet and we've already got the "ignore what the reviewer said" crowd out. It's going to be a fun day.

Nobody said to ignore the reviewer in fact I said totally the opposite basically read more carefully what the reviewer has said i.e he only manage 1 play through and did not know.
 

UberTag

Member
I mean, instead of making all cutscenes unskippable, why not just have some flags for cutscenes you've already seen in previous playthroughs? Let the player be able to skip crap they have already seen, but force them to watch new stuff.
The big reason why I would discourage being able to fast forward through cutscenes is that almost every decision you make in the game and the strength of the character relationships with one another fundamentally alter the dialogue in subtle ways. I've rewatched some scenes a half-dozen times with organically different dialogue each time depending on a decision you made, someone being alive or dead, having spotted a clue or not spotted a clue, whether a character hates another character or loves them - it's all variable. Skipping doesn't make sense at all like it would in some other titles where a key decision just throws you into a different timeline because the layers are much more elaborate here. It's something you really can't appreciate until you've seen dozens of playthroughs, however.
 

kubus

Member
To have skippable cutscenes there have to be cutscenes first. This game doesn't have that. It's not "Choose option A or B" and if you choose A, the movie clip for "Option A" plays and vice versa. Everything is dynamic, you will be asked for input about every few minutes and dialogue changes depending on those decisions.
 

hbkdx12

Member
Reviewer stated that he only did one play through and did not know if the ending was always the same, which is doubtful as entire cast can be killed off.

The last paragraph of his review talks about his second playthrough and how it still hits the same story beats and how there were minor differences in dialogue and such.

Truth be told, i/d put more faith into his reviewer than other outlets just off the strength that this person (assuming it's just one person) is a well known trophy hunter so being thorough with the game kind of comes with the territory whereas other more mainstream outlets will just do a one and done.

Also, if you're willing to look at the trophy guide he has up (naturally there's some spoilers) there's things in it that (assuming they discovered it themselves) they'd have to play through the game multiple times to know or at least revisit various episodes.
 

MMaRsu

Banned
All characters can be killed. I killed one of these "unkillable" characters on my playthrough.

Why are people speaking these things when they haven't even played the game? (Not pointing you out)

Hmm wow wtf? Dude is straight up lying in his 'review' then. Thanks for the info :)
 
All characters can be killed. I killed one of these "unkillable" characters on my playthrough.

Why are people speaking these things when they haven't even played the game? (Not pointing you out)

I think he is talking about the minimum characters alive at the end of the game and not about a specific character. Is it possible to have only one survivor? Or complete the game without survivors?

Anyway, the choices do matter and consequences can be very important.
 

UberTag

Member
I think he is talking about the minimum characters alive at the end of the game and not about a specific character. Is it possible to have only one survivor?
It's possible to have 0 survivors or 8 survivors. The reviewer's contention was that 2 specific characters will always make it to the final scene of the game to drive the conclusion and then possibly live or die based on their decisions there
... and in that respect he's absolutely correct
.
 
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