KainXVIII
Member
Are they seriously going to release a remaster and not even make it widescreen?
Well, Grim Fandango make a bad trend.
Are they seriously going to release a remaster and not even make it widescreen?
That's because it had prerendered backgrounds. You would have to crop to do widescreen on those.Well, Grim Fandango make a bad trend.
I just got all the way through Grandia for the first time last night, I'm so ready to buy this. Where the hell is it?
Well, Grim Fandango make a bad trend.
If you untick 'Keep Aspect Ratio', you will get a stretched image for selected widescreen resolutions.
RPG Site said:The majority of my time with the game was issue-free with respect to glitches, but I started noticing something odd that occasionally happened on the after-battle results screen. After some testing and consistent reproducibility, I decided to highlight this glitch in some detail.
Sometimes, if you clear a regular encounter exceptionally quickly, and skipping post-battle outros (by, say, repeatedly pressing the confirm button to get the results screen out of the way more quickly), the battle won't award the player the coins it should have.
Seems like there's a glitch?
This one seems pretty bad.
No support for higher than 1080p resolutions? Ugh.
Seems like there's a glitch?
This one seems pretty bad.
So, hard mode is just monster's HP increased by 20%, you can potentially miss out on coins, the frame rate is locked to 30fps and it is indeed 4:3 only.
Well, at least its dual audio and I no longer have to dig out my DC anymore.
So, hard mode is just monster's HP increased by 20%, you can potentially miss out on coins, the frame rate is locked to 30fps and it is indeed 4:3 only.
Well, at least its dual audio and I no longer have to dig out my DC anymore.
This is a downer, especially when there's been a hard mode hack on the internet for ages that significantly rebalances the game.So, hard mode is just monster's HP increased by 20%
Yeah, when I noticed that some time ago, it triggered some alarmsIt seems that it's just a re-release and not a remaster/HD version. They don't even call the game a remaster/HD.
And as expected, no HD HUDs either. Or just HD fonts.
I can live with everything else but that. I know, I'm weird. But pixelated HUDs just look so bad and give me a certain emulator vibe that I don't like when I'm not, in fact, playing on an emulator.
And as expected, no HD HUDs either. Or just HD fonts.
I can live with everything else but that. I know, I'm weird. But pixelated HUDs just look so bad and give me a certain emulator vibe that I don't like when I'm not, in fact, playing on an emulator.
Wait so hard mode just raises the enemy HP? That's like the one thing that wasn't an issue previously.
Blergh, seems a meh port then. Disappointing. :/
I haven't played Grandia II, is the game hard at all in "normal"?
And as expected, no HD HUDs either. Or just HD fonts.
I can live with everything else but that. I know, I'm weird. But pixelated HUDs just look so bad and give me a certain emulator vibe that I don't like when I'm not, in fact, playing on an emulator.
Laptop gaming here and this looks like a no no, despite my initial hype. Maybe I need to stick my dreamcast's original
So, hard mode is just monster's HP increased by 20%, you can potentially miss out on coins, the frame rate is locked to 30fps and it is indeed 4:3 only.
Well, at least its dual audio and I no longer have to dig out my DC anymore.
So, hard mode is just monster's HP increased by 20%, you can potentially miss out on coins, the frame rate is locked to 30fps and it is indeed 4:3 only.
Well, at least its dual audio and I no longer have to dig out my DC anymore.
locked 30fps? and Hard mode is just enemies with 20% more health?
I haven't played Grandia II, is the game hard at all in "normal"?
I really wanted to grab this, since I've been playing through Grandia 1 on my PSTV, and I love the fuck out of Grandia.
But I think I'll wait and see if GAF or someone fixes this mess.
This is bullshit, fuck that I'll not support a lazy +20% HP mode, this game was WAY TOO EASY !!!! This is not going to make the game any harder....No way this is only that ?!? Not def, str boost ??? Nothing else...
They lost a sale....
It's not a mess, It's the original specs of the game. Not every game can just be made widescreen without problems
Getting New Bugs like the Coin thing is certainly a mess. Between that, the wimpy "hard mode", and still being 4:3 I have no reason to buy the game on yet another platform. I might as well just play my PS2 version.
Getting New Bugs like the Coin thing is certainly a mess. Between that, the wimpy "hard mode", and still being 4:3 I have no reason to buy the game on yet another platform. I might as well just play my PS2 version.
Loved Grandia 2 on DC. No PS4 or XB1 one verion in the pipe makes me sad.
This is bullshit, fuck that I'll not support a lazy +20% HP mode, this game was WAY TOO EASY !!!! This is not going to make the game any harder....No way this is only that ?!? Not def, str boost ??? Nothing else...
They lost a sale....
Chill out, being on PC I'm sure someone out there will make a proper hard mode mod in due time.
So, it is a bad port in most ways that ports can be bad, but it has a hard mode... which changes almost nothing?
I think I'll have to wait for some mods and/or clarification of the Hard mode.
Is there anything wrong with the old PC version of the game? Is the balance mod good for that?
How long until someone comes in with fov slider complaints?
Doesn't original dreamcast game run at 60 fps?
It's not a mess, It's the original specs of the game. Not every game can just be made widescreen without problems
Man, I hope you enjoyed it. One of the best main themes ever