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Beatmania IIDX INFINITAS (PC, JP-only) AlphaTest

Guymelef

Member
Yeah it works perfect.

No timing issues, just need them to release the final game and arcade controller along with it (make sure to ask for it in the survey!).

Maybe somebody made to work PS2 controller->usb adapter and something to key config?
I'm curious to see the input lag with this.
 

thelatestmodel

Junior, please.
Wow. Really curious to see what this is all about - if Konami have any sense whatsoever (ha!) they'll give it a global release so it can compete with arcade rips.

Would love a system that's essentially the arcade version, except you can pay $0.99 a song to add songs to your collection, or whatever. A customizable arcade at home that I never have to worry about getting raided and taken offline!

I foresee a Japan only, region locked release, with a limited song selection, and overpriced DLC, that gives people no reason to switch. Fucking Konami. I just want to give you my money.
 

jacobeid

Banned
I'm selfishly hoping that the timing of this helps me sell my PS2 beatmania IIDX controller I put up for sale yesterday.

Mad props to anyone who can play this game competently.
 

Falk

that puzzling face
So Question 11 of the enquete is crucial.

Payment style:
A) Arcade-like pay per play
B) Base package cost + Music packs
C) Subscription service

i wanna know just who would vote for an arcade style pay-per-play

Arcade-style pay-per-play is a sure-fire way to make your playerbase dwindle vs time.

I'm really hoping for Base + music packs. It's the same reason DJMAX Trilogy ranks up there as one of the best rhythm game products on PC for me. Yeah shut the MP servers down, bummer, but I can still fire it up any time I want.
 
Arcade-style pay-per-play is a sure-fire way to make your playerbase dwindle vs time.

It would be like their current Virtual eAmuse/Paseli games on the eAmuseCloud.
eg. Right after the test, I saw that they had Otomedius on the Cloud as well. Well, they essentially setup a virtual arcade, and it plinks money off your Paseli account each time you play. This might, emphasis, MIGHT be acceptable if they were offering cutting edge/unreleased titles, not Otomedius...
 

nicoga3000

Saint Nic
Oh man...I would LOVE to get back into IIDX with an ASC on my PC. I'm guessing there's zero chance of that happening?
 
This is fantastic, but I have access to Pendual machines 20 minutes away. The pay-per-play model would make it an instant no-sale. I'd gladly pay $20 per month to subscribe, assuming that the song selection was near-complete (understanding licensed tracks may be difficult).
 
Just to confirm, the installer's grayed out for me, but that's how it's supposed to be due to the alpha test being over, right? Want to make sure I'm not missing some requisite in the case of another alpha showing up soon.

Hadn't heard of e-amusement cloud until now, this is super interesting. And obviously extremely exciting if it means home Bemani releases somewhere other than mobile. I'd very easily be willing to support this via subscription or single-time payments, just in hopes of continued support and possibly even other rhythm game devs taking notice. Charging per play... feels like it'd make for a very tough sell, especially considering the difficulty of getting people to switch from clones as is.

But wow, really excited to see where this goes. Hope I get to give it a shot soon.
 

thelatestmodel

Junior, please.
This is HUGE. Are there any chances of Konami releasing a PC controller that we could import?

If this is something they are doing for a Japanese release, I would say the chances are moderately good.

They can't ask people to play with keyboards, and they can't ask everyone to go out and buy a Dao.
 

Danny Dudekisser

I paid good money for this Dynex!
Still not sure what the hell this is, but if it's PC-based Beatmania and eventually expands the song library... and isn't just some streaming version of the game or something weird... then I am in. So hard. I'd buy every single piece of DLC and drop however much on a DAO controller.
 

Falk

that puzzling face
Just to confirm, the installer's grayed out for me, but that's how it's supposed to be due to the alpha test being over, right? Want to make sure I'm not missing some requisite in the case of another alpha showing up soon.

It was a 2GB download that kind of went up the same time this surfaced, which was around the same time the alpha started. Stealthiest of all stealth releases.

Still not sure what the hell this is, but if it's PC-based Beatmania and eventually expands the song library... and isn't just some streaming version of the game or something weird... then I am in. So hard. I'd buy every single piece of DLC and drop however much on a DAO controller.

As far as we can tell from preliminary sniffing of the files, it's the real deal, keysounds, videos, etc. Not a shitty stereo mix watered-down version. Performance was impressive too.

They can't ask people to play with keyboards.

They totally can, and have to if this is to succeed at all.

Controller support is an obvious must, because that's what IIDX is and all existing fans will be out with pitchforks otherwise. On the other hand, keyboard support is also a must, as it's a very significant barrier to entry, especially if this is digital distribution. (No reason to think it's not, what with the e-AMUSEMENT cloud banner flying high)

Their intention is clear with the key assist feature. (Since IIDX zsxdc buttons typically have more ghosting issues compared to a DJMAX/O2Jam-style sdf <space> jkl setup unless you have a gaming keyboard)

edit: An hour-long video
https://www.youtube.com/watch?v=A9rlPWzL61U

edit2: For whatever reason virtually all the videos people uploaded are choppy as heck even though it's a 60fps upload. Here's a smooth one.
https://www.youtube.com/watch?v=JkaVkOKsAUM
 

Nyoro SF

Member
I have no idea what's going on. So Konami is making a browser-based Japan-only PC release of Beatmania? I assume this is not a dedicated release that will ever reach the West? Should I get hype or not hype?

EDIT: Oh I see, it is a dedicated PC release.
 

Danny Dudekisser

I paid good money for this Dynex!
As far as we can tell from preliminary sniffing of the files, it's the real deal, keysounds, videos, etc. Not a shitty stereo mix watered-down version. Performance was impressive too.

S... so...

You mean it's... after 6 years, it's...?


No. NO. It's too soon to... and right after Cave's announced for PC?

Ah, fuck it

giphy.gif
 

thelatestmodel

Junior, please.
They totally can, and have to if this is to succeed at all.

Controller support is an obvious must, because that's what IIDX is and all existing fans will be out with pitchforks otherwise. On the other hand, keyboard support is also a must, as it's a very significant barrier to entry, especially if this is digital distribution. (No reason to think it's not, what with the e-AMUSEMENT cloud banner flying high)

I suppose they can. It should come with a massive warning though, along the lines of "This game is designed for this controller, you are not getting the proper game experience without it".

Of all the rhythm games, I believe IIDX is the most like learning to play a musical instrument. You need to become very familiar with the controller, hand placements, techniques, and so on. It's not even the same game with a keyboard.

Anyway, not going to change the fact that a bunch of people do it now and will continue to do it on this release too. I agree that supporting everyone is super important for its success.
 
It was a 2GB download that kind of went up the same time this surfaced, which was around the same time the alpha started. Stealthiest of all stealth releases.

But the installer was only up when the alpha was? Because it's grayed out and unable to be downloaded now for me. Just wanted to make sure that this is the case for everyone, because the FAQ says it can't be downloaded if all Konami ID registration procedures hadn't been completed, and I want to make sure that's not the reason here, as I believe I had completed everything. (edit: seeing people on zenius-i-vanisher asking for a mirror so I suppose it's not just me. Cool.)

But yeah, if the next alpha session shows up as unexpectedly as this one and around the same time, it won't be too friendly for my time zone, lol.
 

Falk

that puzzling face
I suppose they can. It should come with a massive warning though, along the lines of "This game is designed for this controller, you are not getting the proper game experience without it".

Of all the rhythm games, I believe IIDX is the most like learning to play a musical instrument. You need to become very familiar with the controller, hand placements, techniques, and so on. It's not even the same game with a keyboard.

Anyway, not going to change the fact that a bunch of people do it now and will continue to do it on this release too. I agree that supporting everyone is super important for its success.

I don't disagree at all. A very apt breakdown.
 

Falk

that puzzling face
... The full game with everything up to 17 Sirius is going to be massive.

Like "I hope you have a HDD dedicated to just this" massive.
 

Lambtron

Unconfirmed Member
This is probably the single most exciting game announcement I've seen in a while. I almost have tears in my eyes.
 
"This is probably the single most exciting game announcement I've seen in a while. I almost have tears in my eyes."


Absolutely. It's the dream I always wanted but knew would never happen. And then it just did.

Now if Sega would just announce VF6 for PC, I'd probably stop caring about 99% of the game industry.
 

Falk

that puzzling face
While it's not hitting me quite the same way, I can relate hahahaha - when I discovered the existence of DJMAX Trilogy after I thought the franchise had simply died off (didn't keep up with the PSP games at that point of time)

Like, went right to PlayAsia, ordered it, when it arrived I literally started crying and my parents couldn't understand why.
 

thelatestmodel

Junior, please.
Ehhhhhhhhhhh buying a style should give you both the songs and the skin

Oh my god, can you imagine if you could just download the base framework for free, and then pay to add each style to your account with all accompanying songs, themes etc?

They could put each style up for like $20 - no, even $30 and I'd still probably buy most of them. I would rock that Tricoro interface for the rest of time. Even my Dao has yellow Start / Select buttons to go with the blue turntable and red keys, because I was so obsessed with Tricoro at the time.

Konami, you want me to give you hundreds of dollars right? Because I am very much willing to do that if you'll just let me.
 

Falk

that puzzling face
Nah, it should actually have a world map, you start in a tutorial area with like 10 freebie songs, and then it's an open world, with different zones representing different styles. Each zone outside the first requires $ to unlock. All the zones start washed out and completing songs brings color back to them and there are RPG elements allowing you to e.g. have a meatier % bar, more lenient judgement, anti-break, etc.

Konami hire me totally not ripped off from Sonic Generations and DJMAX
 

5taquitos

Member
Is this real life?

I know the lag would be less than ideal, but I hope there's some way for me to plug my modded PS2 IIDX controllers into my computer and use them for this.
 

Falk

that puzzling face
For what it's worth, many people (myself included) survived on KOCs -> PS2/USB converter -> joy2key pretty much forever. It's 'ok' as long as you properly configure stuff like USB polling rate, etc.
 
If you can find one (good luck!) and don't mind the hassle, PS2 -> Parallel port adapter was pretty much lagless as I recall. But you'll have to find a Playstation to parallel port adapter and I think that's pretty much impossible these days. You'd have to wire one up yourself which doesn't actually look that difficult. You'd also need a Parallel port card since parallel ports don't exist on PCs these days and support for Parallel port in recent versions of Windows is a little thin.

Actually, I'm not even sure there are drivers that work on Windows 8/10 for the ps2/parallel port thing so this might all be worthless.
 

5taquitos

Member
Actually, I'm not even sure there are drivers that work on Windows 8/10 for the ps2/parallel port thing so this might all be worthless.

It sounds like even if there were drivers, it would be a bit of a hassle for something that I would excitedly put together and then realistically use once a month :p
 
This is fantastic and exciting news, but I can't help but feel cynical that Konami is going to fuck up the monetization for this to where nobody wants to play it. Would LOVE to see Konami actually release this worldwide though; I would definitely be willing to throw money at it.

After nearly 7 years, we're finally sort-of getting SIRIUS CS, lmao. Exciting times. Especially since I just bought a new DAO FP7 a few months ago.
 

Kumubou

Member
Uh... What? I think if I made a list of 10,000 things I would have expected to happen in the gaming industry, an official PC release of IIDX would have not been on that list, especially given Konami's current trajectory.

The one major concern I would have is with pricing. People say that per-play pricing would kill the game... but that's how arcades work, is it not? And this series is approaching 20 years as an arcade release. The one issue there is that it's not up to date compared to IIDX Pendual/Copula/Banana, so I can't see how they would justify a premium price.

If they go with pet-song DLC, I would expect pricing similar to the mobile Jubeat/Reflec Beat games (500y for 4 songs), maybe with a discount for a whole style.

Is this real life?

I know the lag would be less than ideal, but I hope there's some way for me to plug my modded PS2 IIDX controllers into my computer and use them for this.
The lag on modern IIDX cabinets is actually not that great, mainly due to the panels they ship with. However, the most important thing is to make sure the timing is consistent, so as long as your controller/keyboard has a high polling rate and the display lag isn't atrocious, you should be OK. Even the arcade version has configurable timing offsets now.
 

Danny Dudekisser

I paid good money for this Dynex!
This is fantastic and exciting news, but I can't help but feel cynical that Konami is going to fuck up the monetization for this to where nobody wants to play it. Would LOVE to see Konami actually release this worldwide though; I would definitely be willing to throw money at it.

After nearly 7 years, we're finally sort-of getting SIRIUS CS, lmao. Exciting times. Especially since I just bought a new DAO FP7 a few months ago.

I'm sure there's some sort of licensing issues that would prevent the game from coming overseas intact.

I kinda doubt this would be a Steam release, but I hope Konami doesn't fuck the whole thing up with the DRM scheme they use. I'm getting flashbacks to the DJ Max PC release that required a USB dongle and was completely broken without it.
 
Please don't screw this up, Konami!

Between this and Hot Ryu, my gaming world is being rocked. I mean keysounded. I mean... I don't know what I mean.
 

zeioIIDX

Member
I would love for this to get released internationally. Oh man. I mean Lunatic Rave 2 has suited me well but having an official PC version of IIDX from Konami? That could be pretty awesome. Only thing I'm worried about is microtransactions everywhere lol. They'd be selling menu themes, menu sounds, menu voices, results backgrounds, songs, songpacks, turntable and lane skins...pretty much everything you would normally unlock for free in the PS2 versions will end up getting sold :/ Would be sweet as hell if they offered a customization feature where you can theme the base skin any way you want with different fonts, color combos, etc and just mix and match stuff.
 

Falk

that puzzling face
I kinda doubt this would be a Steam release, but I hope Konami doesn't fuck the whole thing up with the DRM scheme they use. I'm getting flashbacks to the DJ Max PC release that required a USB dongle and was completely broken without it.

DJMAX Trilogy still works.

Can't say the same about any of the rhythm games with an online login.

The one major concern I would have is with pricing. People say that per-play pricing would kill the game... but that's how arcades work, is it not?

Your house isn't an arcade. The one thing that would turn people off from coming back to the game if there was a running meter. You literally have to think twice every time you hit 'play' because even if it's a tiny amount, you end up asking if it's better off being spent on a different song, blah blah blah blah. That's not how you retain interest in a franchise.

Arcades have a completely different reason for pay-per-play. The pull is different (physical interaction/community) and basically as a mechanic to let more people play a single machine. You aren't sharing your PC with anyone. (Props if you are)

The one issue there is that it's not up to date compared to IIDX Pendual/Copula/Banana, so I can't see how they would justify a premium price.

I mean, considering that Steam* right now is a classic-JRPG-preservation-machine (Grandia II oh my god), I'm viewing this in the same way. A readily accessible version that anyone (sort of) can play that preserves the franchise's history, and is for perpetuity. Doesn't matter as much to me if it's not cutting edge, even though that'd undoubtedly be nice. I think ultimately Konami would still want a reason for people to continue going to the arcades though, especially if it's 'retail' vs pay-per-play.

*(Not saying this is going to end up on Steam)
 
I'm sure there's some sort of licensing issues that would prevent the game from coming overseas intact.

I kinda doubt this would be a Steam release, but I hope Konami doesn't fuck the whole thing up with the DRM scheme they use. I'm getting flashbacks to the DJ Max PC release that required a USB dongle and was completely broken without it.

Yeah, licensing issues would definitely be a big hurdle, but I think it would also be pretty easy for them to only include their in-house stuff that they own and can do whatever they please with.

DJ MAX Trilogy DRM was insane, with that GrandDog dongle. I actually own it. That didn't get cracked for years.
 
Yeah, licensing issues would definitely be a big hurdle, but I think it would also be pretty easy for them to only include their in-house stuff that they own and can do whatever they please with.

What licensing issues? Other than covers (Take On Me, Fantasy) or full transplants (Our Song), I'm assuming Konami owns the rights to everything they produce in-house. Unless JASRAC has a say in this :\
 
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