Yes, but it throws me back and forth. It's criticism for nosense sexual tones. People are sexual for no reason at all and if you question them well you're too far into their personal space. It's done for the sake of creators making them so.
Yes and any decision of any creator can be criticized. That's the way of art. The creator can then ignore the criticism completely or listen to it and do something about it or listen to it and end up doing nothing about it.
If a woman wears a bikini and military pants then she does so. No one walks up and asks her otherwise. It's probably hot outside. Cortana is just basically sexualized period, much like AI voices or so forth have been.
Nobody walks up to a woman and ask her about it, because she's a real person. A video game character is not a real person, but it's created by someone. That's why it's up to critique.
If you read the article, the author talks about Cortana. The creators could be honest about it instead of making up bullshit excuses for it. If you don't agree with the author that the excuse they used for it is bullshit, I'd like to hear your opinion why.
No, they wouldn't have needed to provide a reason for it, but they did.
I just think it's pointless because creators are going to make whatever they feel they should. this would only influence game designers if they're just starting out.
Good creators take into account why others say. It happens all the time. And not just beginning designers, but also more experiences ones - in fact I'd probably claim that once you learn more you generally become better also at listening to critique.
This article is beyond the point or reason. Those games came and went. It's sorta stupid to question them now.
You're not actually saying art that has already been done shouldn't be criticized? Are you aware at all how it goes in literature for example? We still criticize works of art that are thousands of years old.
I can tell you that every single creator, whether it's literature, games, movies, sculpting or even something like architecture, when they are learning (and actually, that's not just while still studying in university or doing your first creation, but your whole career), they look at former works of the field. How were they done? What was good about them? What was bad about them? That's how we learn.
Plenty of developers (even more experiences ones) have also stated out loud that they have become more conscious about these things after people have talked about them. For example Naughty Dog.
As a creator it's really so easy to not think about a lot of things when they're so heavily portrayed everywhere.
Sexuality should be left in however they want it to be. PlayBoy goes from nude centerfolds to now no nudes. Somewhere someone is gonna look sexy. Sex is universal and totally misunderstood. I'm saying it's stupid when we try and take it away which you thought I was going off on without pointing that out.
I completely agree that Playboy taking out nudes is stupid, but that's a pretty bad example as sex is their whole business.
Video games are not about sex and nudity. A video game can be about sex and nudity and that's completely fine. Just be honest about it.
Why's it always have to be "tender"?
Not every relationship is like that and a lot of sex certainly isn't. My GF would gag if she saw this quote. Hell, she rolls her eyes and calls it "sugar rape" anytime I'm too nice to her. It kind of annoys me how stuff always has to be tender if you want to show a love scene in most media, 'cause personally that's been pretty rare in my experience. My GF and I love each other pretty deeply and we're openly quite clingy with each other, but I don't think I could describe any of our interactions as being "tender" even when we're grossly affectionate.
I'd read the word tender there just as an example.
I'm legitimately wondering why our society isn't all that interested in the violence issue, while many people are huffing and getting personally worked up over female representation.
Feminist issues are in, I guess. It probably hits closer to home for most of the population.
Partly that, but there are other reasons about it too. One practical reason is that violence is an incredibly easy gameplay mechanic, whereas sexuality in games is (generally) a passive thing.
Plenty of discussion of it here (despite the OP being pretty bad and unconstructive):
http://www.neogaf.com/forum/showthread.php?t=1145738