wuuuut
You can choose your weapon in the middle of battle now? When they turned Versus into XV they literally didn't have a single fucking clue what they were going to do, did they.
Do we have any details on how leveling will work ?
wuuuut
You can choose your weapon in the middle of battle now? When they turned Versus into XV they literally didn't have a single fucking clue what they were going to do, did they.
Who cares about FFXV anymore? And LOL@people being impressed by the new HUD. Have you seen Persona 5's menus? It's pretty obvious which game will be better.
Who cares about FFXV anymore? And LOL@people being impressed by the new HUD. Have you seen Persona 5's menus? It's pretty obvious which game will be better.
What do you mean? Outside of the "gain XP, then rest to level" stuff?
Who cares about FFXV anymore? And LOL@people being impressed by the new HUD. Have you seen Persona 5's menus? It's pretty obvious which game will be better.
Who cares about FFXV anymore? And LOL@people being impressed by the new HUD. Have you seen Persona 5's menus? It's pretty obvious which game will be better.
Heh, it's gone from manual switching to automatic switching to manual to automatic and now back to manual again.
Yeah, I want to know if I can distribute attribute points how I want or if it's automatic and if there is a marteria or even sphere grid system.
Yeah, I want to know if I can distribute attribute points how I want or if it's automatic and if there is a marteria or even sphere grid system.
I don't think we've seen any information about that aspect at all yet. Maybe in the March thing?
I don't think we've seen any information about that aspect at all yet. Maybe in the March thing?
Since FFVII, each games has unique "upgrade system", we had material, junction, ability points, sphere and license board (I didn't play XI though). It would be a shame if Tabata didn't make something unique for FFXV.
Who cares about FFXV anymore? And LOL@people being impressed by the new HUD. Have you seen Persona 5's menus? It's pretty obvious which game will be better.
Isn't the whole camping/Inn final? For leveling up.
What's the point of seeing your AI partners MP if you can't control them?
Are there battle techniques that require a certain amount of MP from both characters?
What's the point of seeing your AI partners MP if you can't control them?
Are there battle techniques that require a certain amount of MP from both characters?
Can you explain more about this? I didn't play the demo so I don't know much about it.
Well the way you level up is sort of like Dark souls you don't level up after defeating an enemy but rather once you reach an Inn or camping site aka lamp or bonfire. After spending the whole day cycle or whatever all that experience accumulated is then used once you reach the resting spot. You also get some buffs added but you gotta buy ingredients for Ignis to cook ( please note the buffs only last until the next time camp/inn again) The thing is Duscae was a prototype at best so it was likely missing stuff, so probably in the full game you can allocate you're exp as you wish.
You can pretty much not level up to make the playthrough harder.
I liked the old HUD better. The new one looks more generic and cluttered. The new one was elegant but simple.
Sorry meant old one was simple/elegant. Typing on a terrible old work computer right now.
it was so simple that I could end up losing all my HP before noticing that all my partners was also dead..