Correctomundo
Member
Getting wrecked is how you learn. Ask them questions on how to improve. If they're cool, they'll help.
Can't quit my job. =/
I'll live vicariously through Evo vids.
Getting wrecked is how you learn. Ask them questions on how to improve. If they're cool, they'll help.
Awesome Thread, I suck at fighting games (smash is the exception). With KI season 1 going free for gold and sf v coming out id really like to git gud (okay at least get to a point where I can last longer than 20 seconds in an online match) any tips on good or easy to learn starter characters in street fighter from those whove played the beta?
Can't quit my job. =
I'll live vicariously through Evo vids.
Play Birdie. You'll learn quarter circles, half circles/command grabs, and you can cover your scrubbiness with lots of health and good damage output.Awesome Thread, I suck at fighting games (smash is the exception). With KI season 1 going free for gold and sf v coming out id really like to git gud (okay at least get to a point where I can last longer than 20 seconds in an online match) any tips on good or easy to learn starter characters in street fighter from those whove played the beta?
I see what you're saying now, fundamentals that can work in V can still work on IV even with the extras
OP, would you be a pal and add the greatest fighting game of all time to the list?
EDIT: Some Melee resources:
The documentary
SleepyK's Competitive Beginner and Intermediate Guide (including a bunch of other links)
If anybody wants to spar let me know (East Coast US btw). I play USFIV on ps4 (PSN RedViperN7). I've only been really playing since May. I'd say I'm like maybe a notch or two above like absolute noob. So if you're around that level id love to practice with you. Right now I'm mostly playing Balrog since I want to learn charge characters and Juri because I think she's fun. Getting tired of shotos
Looking forward to playing SFV and being there at the beginning for a change. Also looking forward to Tekken 7 as a chill fighting game.
Tekken does.You don't need to quit your job. The beauty of fighting games is that you can play them for one hour and still learn something valuable. If you can't play at locals, play online.
The mistake people make is that that losing repeatedly or dumping huge amounts of hours into the game will make you a better player.
Just playing the game for hundreds of hours doesn't mean a thing. It's all about practicality.
How about fighting someone 5 or 10 times. Then watching the replay to see what gives you trouble, and implementing that situation into training mode? Work on it for 20 minutes. Then fight them again. See how much you'll have improved: likely by quite a bit. On the other hand, some people think long sessions of nothing but losses will lead to growth, but hours long sessions versus 20 minutes in training mode?
These games don't require as much time as you think they do. They require being cognizant and hard work, but they don't require you to quit your day job.
You don't need to quit your job. The beauty of fighting games is that you can play them for one hour and still learn something valuable. If you can't play at locals, play online.
The mistake people make is that that losing repeatedly or dumping huge amounts of hours into the game will make you a better player.
Just playing the game for hundreds of hours doesn't mean a thing. It's all about practicality.
How about fighting someone 5 or 10 times. Then watching the replay to see what gives you trouble, and implementing that situation into training mode? Work on it for 20 minutes. Then fight them again. See how much you'll have improved: likely by quite a bit. On the other hand, some people think long sessions of nothing but losses will lead to growth, but hours long sessions versus 20 minutes in training mode?
These games don't require as much time as you think they do. They require being cognizant and hard work, but they don't require you to quit your day job.
He also plays Rose, who definitely can take advantage of alot of the system mechanics. I remember someone commenting on his play talking about the OSes he uses etc then he came here and basically said he's an old man who isn't looking to learn those and just plays using reactions.
Ken B.O.Y.S.
If I do play shotos I play Evil Ryu now because he's crouching MK is too good.
Has anyone else had experience with combating this? What sort of mental training have you done? Or is it actually physical (in muscle reaction)? I've read/watched some of the guides, like the FG Primer or Juicebox's video, but I don't know why in being armed with the knowledge I find it so excruciatingly hard to apply.
I could also be completely wrong. Without videos it's kinda tough to convey.
tl;dr how do I stop auto-pilotmaybe?
Something I HIGHLY recommend new players is to NOT get super deep into the mechanics. I cant tell you how many scrubs Ive met who know all the technical terms better than I do, but will get wrecked by the most simple shit.
Dont worry about trying to learn stuff you have no business doing, dont worry about Ultras or Supers or any of that shit, you can beat anybody who isnt at the technical level through basic defense and 2/3 hit combos
Something I HIGHLY recommend new players is to NOT get super deep into the mechanics. I cant tell you how many scrubs Ive met who know all the technical terms better than I do, but will get wrecked by the most simple shit.
Dont worry about trying to learn stuff you have no business doing, dont worry about Ultras or Supers or any of that shit, you can beat anybody who isnt at the technical level through basic defense and 2/3 hit combos
When did you play AE and on what platform? If it was on Steam when the game got ported over to it from Games for Windows Live the lag was a matchmaking issue that affected everyone and has been fixed.I'm sorry, I thought I mentioned that I can't play online. Either my connection sucks (likely) or the netcode isn't any good. I've played a handful of SSF4AE online and it went smoothly, but within an hour it was back to a laggy, match dropping mess.
So unless someone wants to come to my place a couple mornings a week for an hour or two, or the area I live in decides that modern broadband doesn't mean barely above dialup speeds, I'm not a part of the FGC.
Ken B.O.Y.S.
Losing sucks, but one of the biggest detriments to improving is getting frustrated and wanting to quit. Don't be so frustrated from losing online, or rather, channel that frustration into desire to win. I have at least a couple of friends who want to get better than they currently are, but would rather not lose than grind matches until they win.
Early on in SF4 I would just play like 20-50 matches in a row against people *much* better than me and lose probably 90-100% of those matches, but I'd rather play, lose, and figure out why I'm losing until I can win than just give up because I don't like losing.
In short, if you find yourself being the type of person to stop playing against someone because you're losing a lot, learn to enjoy winning more than you hate losing.
No mention of Mahvel? Shieeet
When did you play AE and on what platform? If it was on Steam when the game got ported over to it from Games for Windows Live the lag was a matchmaking issue that affected everyone and has been fixed.
You want to encourage people to play fighting games
Oh man this thread. I need this thread. I'm such a fucking scrub.
I play Smash 4. I'm garbage at it at competitive play. I have a lot of bad habits from years and years of playing with the same friends who had no competitive inclinations. My footsies are terrible.
I've been trying to get more competitive experience so I've been going to Smash 4 weeklies a town over. I continually get clapped, but it's helped me narrow down, what I think from play (and from some of the players there), some of my issues.
I'm definitely not approaching all that safely (I use Yoshi). There are times where in my head I know I have to use this approach option (NAir) because it's fast to come out and has fast FAF, I know I can to it cause I lab it and do it in friendlies, and it just...doesn't come out. I know I can do it. My mind wants it. My fingers can. But something doesn't translate, and I do a FAir, don't space it right, eat shield, get grabbed.
Along those lines I don't vary enough. It's been pointed out to me I do the same patterns in terms of combos and follow ups, the same ways to try to make and opening. Always aggressive. I don't know why I feel I have to do this, be the initiator. I guess part of it could be that the main way to punish aggression in Smash 4, to read/reatch to the approach, shield and grab, isn't quite as effective for Yoshi given his slow grab. Again I have the knowledge of it, but my hands are that overcome by habit. I haven't figured out what to do otherwise. Or, again, if I figured it out but do it too much, it gets read.
I think, if I were to try to boil it down, I am not respecting my opponent. I am not appreciating the are a sentient being, and likely fairly smart at this game. I think I can do what I want, I can will them. I can do this with my friends. I can't do this with others. I am not fully thinking, analysing the match. I just think I can do what I want and win. It doesn't work like that, but it's such a hard habit to break for me. There have been moments where I can make it work, and pull together some close matches...and then I get mentally exhausted, and auto-pilot.
Has anyone else had experience with combating this? What sort of mental training have you done? Or is it actually physical (in muscle reaction)? I've read/watched some of the guides, like the FG Primer or Juicebox's video, but I don't know why in being armed with the knowledge I find it so excruciatingly hard to apply.
I could also be completely wrong. Without videos it's kinda tough to convey.
tl;dr how do I stop auto-pilotmaybe?
This is a cool idea for a thread, OP. I used to be hella into fighting games maybe 8 or so years ago, and was actually pretty good at Guilty Gear XX, but I suddenly lost interest in the genre. I mostly blame it on SFIV, which I hated the feel of. I'd like to get back into it, and I suspect SFV will be the way to do it. And conveniently, I bought the VLX Kuro a couple weeks ago for shmups, so I've got the kit I need to do it.
I guess I just need to convince myself to stick with it.
I feel like I should post in here since I like fighting games, but I'm unsure of what say since I didn't have trouble in general when I used to play.
Losing always motivated me to play more and play better. The first FG I actually learned to play was Marvel 3 and I'm kind of surprised by myself that I didn't quit, but it wasn't until I learned how to play SF4 that losing really frustrated me. Its much more apperant in that game that you know why you're losing and mistakes you're making compared to Marvel 3. That fact alone frustrates me a lot more, but I still never really been discouraged from it or other fighting games altogether.Losing sucks, but one of the biggest detriments to improving is getting frustrated and wanting to quit. Don't be so frustrated from losing online, or rather, channel that frustration into desire to win. I have at least a couple of friends who want to get better than they currently are, but would rather not lose than grind matches until they win.
Early on in SF4 I would just play like 20-50 matches in a row against people *much* better than me and lose probably 90-100% of those matches, but I'd rather play, lose, and figure out why I'm losing until I can win than just give up because I don't like losing.
In short, if you find yourself being the type of person to stop playing against someone because you're losing a lot, learn to enjoy winning more than you hate losing.
I've tried to finally become a competent fighting game player in recent years. I'm not sure I'd call myself that at this point, but I've definitely felt myself get better. There's a very clear line between "try to scrub a win" and "lose a lot but have your fundamentals in place". Going from the first to the second was a huge deal for me, and it's the point you need to get to so that you don't completely give up hope.
These were the things I had the most trouble learning at first, as someone who still know that "why can't I be better at these games" feeling all too well:
8: Don't be a Ken player. Everyone else hates those people.
You want to encourage people to play fighting games
I see what you're saying now, fundamentals that can work in V can still work on IV even with the extras
The mistake people make is that that losing repeatedly or dumping huge amounts of hours into the game will make you a better player.
8: Don't be a Ken / Ryu / Akuma player. Everyone else hates those people.
ken is for men, manly men
8: Don't be a Ken / Ryu / Akuma player. Everyone else hates those people.
My philosophy for picking characters has always been:
What character do people bellyache about the loudest?
That's my main.