It was smoke and mirrors, not art.Has been in my top most wanted list for years ( http://www.themasquera.de/upcoming-games/ )
Can't believe Sony would drop a project like that (in the vein of Team Ico). Usually they are the only big player out there supporting true work of art in the business. Too bad they have one less exclusive now, oh well. Still can't wait for the experience (Deadlight was great as well).
So the real challenge for the studio was to put that vision into the final game. And apparently this has been impossible to achieve.
Well that's disheartening...here I thought they were setting standards in the character animation of smaller games.All this info comes from a source very close to the studio.
First of all, I was told that the reveal trailer was all cinematic. It was faked to mimic gameplay, assets, etc. from a real game but 0% of the game was implemented.
So the real challenge for the studio was to put that vision into the final game. And apparently this has been impossible to achieve.
This words are a direct quote from my source about this news and the studio itself (it contains his personal opinion):
"Sony required about one month ago the DEV KITs to be returned and canceled the fundings into Tequila Works, due of the game had no-sense. Basically there wasn't a game.
This is a consecuence of the bad studio direction, basically Raul Rubio thinks that he is the next Tim Schafer. The truth is that Raul was fired from MercurySteam. The people from MercurySteam speak really bad about him (the main critics are: he has no idea about games, technology and he has crazy ideas without sense). If you add that his wife is the chairman of Tequila Works and looking for info about her you can find this:
http://www.notariado.org/liferay/we...4233524_ELIG_NOT_PARAM_SITUACION=AC&FLAG=MAIL
You could see that she is public notary in Spain. She hasn't any background making games. The results are, that Rime has no publisher and it is not cancelled due of they got public spanish founds to develop games:
http://www.minetur.gob.es/PortalAyu...nts/Listado_PropuestaProvisionalConcesion.pdf
If you take a look into their website and you compare the hellworkers list with the original team from Deadlight , only a couple guys remains from the original team. If all the team has left the studio, you must think that something wrong there is into the top of the company."
I'm a bit sad to be honest since i was there in the first days of the studio (not working).
All this info comes from a source very close to the studio.
First of all, I was told that the reveal trailer was all cinematic. It was faked to mimic gameplay, assets, etc. from a real game but 0% of the game was implemented.
Tequila's PR man is saying that they are having a good laugh with this thread in their Whatsapp group. Instead of laughing you could shed some light so people don't spread "misinformation", don't you think?
The concept was gorgeous and it was quite clearly inspired by Team ICO games. Not to mention that at the time when it was announced, it was very unique looking, hell the island aesthetic they came up with is still great looking.Never understood the hype for this game.
Blame the impressionable kids who fell for it.
They kinda deserve it then.It would sucks if these rumours true. All painting the dev in a bad light.
The devs are dickholes. The game is obviously a giant mess. They messed up with Sony - good luck with your future partnerships. Nobody has seen or knows anything of the game. No release date. This will indeed go up in smoke and they indeed kind of deserve it. Keep laughing in your whatsapp group buddy.
This is a consecuence of the bad studio direction, basically Raul Rubio thinks that he is the next Tim Schafer. The truth is that Raul was fired from MercurySteam. The people from MercurySteam speak really bad about him (the main critics are: he has no idea about games, technology and he has crazy ideas without sense). If you add that his wife is the chairman of Tequila Works and looking for info about her you can find this:
http://www.notariado.org/liferay/we...4233524_ELIG_NOT_PARAM_SITUACION=AC&FLAG=MAIL
You could see that she is public notary in Spain. She hasn't any background making games. The results are, that Rime has no publisher and it is not cancelled due of they got public spanish founds to develop games:
http://www.minetur.gob.es/PortalAyu...nts/Listado_PropuestaProvisionalConcesion.pdf
If you take a look into their website and you compare the hellworkers list with the original team from Deadlight , only a couple guys remains from the original team. If all the team has left the studio, you must think that something wrong there is into the top of the company."
I'm a bit sad to be honest since i was there in the first days of the studio (not working).
Ironically, this is quite, if not eerily, similar to the Castlevania LoS II development hell story from an alleged employee (regarding LoS II's quality not living up to the original LoS), that was floating around the internet during it's release timeframe. The design director director was at the center of that story in the same fashion of this developer. I'm all for the innocent until proven guilty way of looking at things but, weird that two people who worked/work at mercurysteam, are being accused of almost same behavior by their staff. Wonder what's the curse with that studio, lol
Tequila's PR man is saying that they are having a good laugh with this thread in their Whatsapp group. Instead of laughing you could shed some light so people don't spread "misinformation", don't you think?
So wait...you're saying that their reaction to a thread of unsubstantiated slander being laughter is a reason they should go fuck themselves?Well they can just go fuck themselves then. Was looking forward to this game since it was announced. They are either fools, incompetent, or in such a bad situation that they have to laugh at this whole thing. They need a new PR person to actually shed some light on if a game is coming.
So wait...you're saying that their reaction to a thread of unsubstantiated slander being laughter is a reason they should go fuck themselves?
Never understood the hype for this game.
Blame the impressionable kids who fell for it.
All this info comes from a source very close to the studio.
First of all, I was told that the reveal trailer was all cinematic. It was faked to mimic gameplay, assets, etc. from a real game but 0% of the game was implemented.
So the real challenge for the studio was to put that vision into the final game. And apparently this has been impossible to achieve.
This words are a direct quote from my source about this news and the studio itself (it contains his personal opinion):
"Sony required about one month ago the DEV KITs to be returned and canceled the fundings into Tequila Works, due of the game had no-sense. Basically there wasn't a game.
This is a consecuence of the bad studio direction, basically Raul Rubio thinks that he is the next Tim Schafer. The truth is that Raul was fired from MercurySteam. The people from MercurySteam speak really bad about him (the main critics are: he has no idea about games, technology and he has crazy ideas without sense). If you add that his wife is the chairman of Tequila Works and looking for info about her you can find this:
http://www.notariado.org/liferay/we...4233524_ELIG_NOT_PARAM_SITUACION=AC&FLAG=MAIL
You could see that she is public notary in Spain. She hasn't any background making games. The results are, that Rime has no publisher and it is not cancelled due of they got public spanish founds to develop games:
http://www.minetur.gob.es/PortalAyu...nts/Listado_PropuestaProvisionalConcesion.pdf
If you take a look into their website and you compare the hellworkers list with the original team from Deadlight , only a couple guys remains from the original team. If all the team has left the studio, you must think that something wrong there is into the top of the company."
I'm a bit sad to be honest since i was there in the first days of the studio (not working).
All this info comes from a source very close to the studio.
First of all, I was told that the reveal trailer was all cinematic. It was faked to mimic gameplay, assets, etc. from a real game but 0% of the game was implemented.
So the real challenge for the studio was to put that vision into the final game. And apparently this has been impossible to achieve.
This words are a direct quote from my source about this news and the studio itself (it contains his personal opinion):
"Sony required about one month ago the DEV KITs to be returned and canceled the fundings into Tequila Works, due of the game had no-sense. Basically there wasn't a game.
This is a consecuence of the bad studio direction, basically Raul Rubio thinks that he is the next Tim Schafer. The truth is that Raul was fired from MercurySteam. The people from MercurySteam speak really bad about him (the main critics are: he has no idea about games, technology and he has crazy ideas without sense). If you add that his wife is the chairman of Tequila Works and looking for info about her you can find this:
http://www.notariado.org/liferay/we...4233524_ELIG_NOT_PARAM_SITUACION=AC&FLAG=MAIL
You could see that she is public notary in Spain. She hasn't any background making games. The results are, that Rime has no publisher and it is not cancelled due of they got public spanish founds to develop games:
http://www.minetur.gob.es/PortalAyu...nts/Listado_PropuestaProvisionalConcesion.pdf
If you take a look into their website and you compare the hellworkers list with the original team from Deadlight , only a couple guys remains from the original team. If all the team has left the studio, you must think that something wrong there is into the top of the company."
I'm a bit sad to be honest since i was there in the first days of the studio (not working).
Fun facts, the amount of money they told to Microsoft that they would pay to the people working on Deadlight didn't exactly match what the workers actually got (they weren't paid even half of it I think, I don't know the exact numbers).Apparently not only politicians steal public money in Spain. Now even citizens do that, apart of cheating big companies.
Enough of this. This game was in my list of games to buy in the future. Now I'm not even watching the new trailers. Fuck this shit.
I think you guys are taking this out of hand.
They are laughing at the misconception in this thread, at least from their perspective. I'm sure they have their side of the story and see it differently. No need to say the PR guy needs to lose his job
Tequila's PR man is saying that they are having a good laugh with this thread in their Whatsapp group. Instead of laughing you could shed some light so people don't spread "misinformation", don't you think?
This is what we call in Spain "Marca España".
Fun facts, the amount of money they told to Microsoft that they would pay to the people working on Deadlight didn't exactly match what the workers actually got (they weren't paid even half of it I think, I don't know the exact numbers).
Same here..that does not sound good.
Man I was so hyped for this game -__-
Wonder if the Spanish public would be thrilled to learn that the government gave free money to a studio with vapor ware when there are other citizens in need.
Wait. So this game has been in development hell for more than 2 years. The publisher has pulled out. And all on the internet people talk about your game as if it was dead.
And the devs PR response to that is "laughing"?
Really? Not worried? Not wanting to set the record straight? Not upset? Laughing?
Seems like this developer has more issues than just development. If this is the way you think about your project. If you don't care about how the outside world, your future customers, looks at your game then i don't know what to say.
Damn shame, that E3 trailer was awesome.
They did it with Microsoft, with their employees, and now with Sony. Everyone should be informed about this studio, the bosses there, and avoid working or funding anything there.
Fuck Raul Rubio, his wife, and the rest.
Tequila's PR man is saying that they are having a good laugh with this thread in their Whatsapp group. Instead of laughing you could shed some light so people don't spread "misinformation", don't you think?
No comment on silliness and bollocks. But I do have crazy ideas. Some make zero sense.
The creative director of Tequila Works and the director of Rime responded to lherre's post.
https://twitter.com/don_raul/status/710258796061298688