How long until Apple release 4K Apple TV?
It would be sad to see Apple TV 4K gaming before Sony and Microsoft.
Anything is better than last gen's lengthy stagnation.
I may turn into PC/Nintendo only if that's the case. I wonder if both MS/SONY go through with this, if Nintendo follows suite since they are using some kind or ARM Architecture.
Nintendo has already said they're interested in the cell phone style upgrade model. And PCs have new releases of tech all throughout every year as Intel, AMD, and nvidia all roll out their yearly refreshes and also mid year updates.
You don't understand, the idea here is that there won't be any whole new console launches as they've traditionally been anymore at all.
And PCs have new releases of tech all throughout every year as Intel, AMD, and nvidia all roll out their yearly refreshes and also mid year updates.
Who says this gen will be stag?
If anything their plan from launch was to have a shorter gen 4-6 year.
To long, considering what's happening with graphics cards already this year and next. Face it tech is moving to fast for consoles.
Who says this gen will be stag?
If anything their plan from launch was to have a shorter gen 4-6 year.
This is what I've been thinking the whole time. The individual models would still have numbers, but the games would just be "PlayStation" games from a certain point onward.
To a certain extent this is what I started thinking way back when the PS2 came out with PS1 BC. It'd be great if eventually Sony could roll its entire back catalog into the contiguous platform.
To long, considering what's happening with graphics cards already this year and next. Face it tech is moving to fast for consoles.
What do you think all the remasters are for this gen? They are porting their best to be in the library going forward in this new model. I love it library is going to get so big always something to play. No more generation transitions and droughts. Can not wait for e3, I was hoping they would do this ever since that Sony executive said it would be possible in an interview way back when they prob had prototype hardware then those sneaky basterds! It will all work out the same kind of stuff happened when vr was revealed. People just don't like to change the way they do things in this hobby for some reason, to me that's strange considering this hobby revolves around tech. I hope the new machine is around $400 every time it would be nice if every 3 years we just had the best tech they can put in for that 400 price point every interation. After trade ins it won't be that much most people pay more per month on booze, drugs, and tabacco on a monthly basis then the cost of the machine. I felt like I got a good return on my launch ps4 I played it for years and it cost the same as one crazy weekend in Austin!
You make it sound so simple. A lot of people on here have no clue whatsoever the work involved in making games run at their best on different sets of hardware.
I said this before and I'll say it again. If developers can get their games to work on the countless different configurations on PC, then they can easily get their games to work on 2 different fixed hardware configurations. Especially if it's the same architecture just with better versions of the CPU and GPU. Even good indie developers can handle multiple configurations with little problem on PC, iOS or Android. Hell some of them can release Vita and a PS4 version of their game on the same date.
I skeptical of 4K being necessary enough to make a new console for it.
I mean, maybe some tech enthusiasts have 4K screens, but I doubt enough normal people do.
I disagree. The iteration console in theory should read the same game released of the base model. Shouldn't exist a dedicate releasing for it. Otherwise it's no more a deluxe model of the previous.It wouldn't be a massive barrier, but it certainly adds to dev time QA process. Let's look at a multiplat. Right now it would be PC/XB1/PS4. With an iterative model, it becomes PC/XB1/XB1.5/XB2.0/PS4/PS4.5/PS5.
With PCs it comes with the added benefit you get massive longevity part for part vs an iterative console approach. Not the same.
It wouldn't be a massive barrier, but it certainly adds to dev time QA process. Let's look at a multiplat. Right now it would be PC/XB1/PS4. With an iterative model, it becomes PC/XB1/XB1.5/XB2.0/PS4/PS4.5/PS5.
Just it depends of the ps4 sales in the next 2 years. If ps4 will continue to keep the momentum, it's illogical to release a new console.I am two minds now about buying a PS4 because of this news.
Should I wait or just buy now? 😶
They shouldn't release a new sdk. If their real intention it's not to substitute the ps4. Otherwise...Depends also on how the sdks will be able to help devs. PC already is multiple targets in itself.
I am two minds now about buying a PS4 because of this news.
Should I wait or just buy now? 😶
PC will always outperform consoles. Always. They will never again get anywhere near PC levels of potential performance, unless they release yearly, and then they're no different from PCs sans closed platform. An iterative model will not bring consoles the advantages of PC gaming.
I disagree. The iteration console in theory should read the same game released of the base model. Shouldn't exist a dedicate releasing for it. Otherwise it's no more a deluxe model of the previous.
That's why Sony should offer an upgrade program where you pay like $20 a month and can upgrade every year when the new one comes out.
They've already set up the architecture for it. From here on out most likely all future releases will build upon the same architecture with full BC.
I don't think QA is necessary for an upgraded console. Not has many sense.I didn't mean there would be a separate release for each version, just that the QA checks would need to extend to them.
If they go the iterative route, subscriptions would be a likely way to get people to buy in. It isn't something I want to see, however.
Maybe you mean something different or see some fear in console catching up to PCs
Yes but PS1/PS2 emulation (with a broader selection) should eventually be rolled into Sony's OS going forward. No telling when PS3 emulation will be feasible for a console. To be honest eventually Sony should just make PSP and Vita games playable on all the devices going forward too.
I'd be interested to hear the views of the 35 - 40+ year olds on this possibility. I personally don't have an issue with it. This reminds me of the 2 head to 4 head vhs tape machines. They played the same tapes, however the 4 head ones played and recorded at a better rate. The new machines introduced stereo recording (anyone remember nicam digital stereo?)
As long as the new units play the original games, and the upcoming games aren't split between these systems, I'm cool with it.
Trying to compete with PC GPU releases is a recipe for disaster, consoles should never attempt this.
3. The breakout box will not be necessary for psvr use on ps4.5.
The additional processing power on the console will take care of all the tasks the breakout box performs. So why should ps4.5 users pay extra for a component that is surplus to requirements? Well, I believe the breakout box when coupled with ps4.5 will then free up enough resources from the gpu/ cpu (as it does with ps4) and give a significant boost to vr games.
This way there won't be a reason to have a breakout box less psvr bundle and doesn't peev off customers for paying for something they don't need.
They aren't. Options do not screw original buyers. Options only increase sales possibilities.
My main sticking point is the fact that something with the power to run 4k isn't going to be cheap is it?