Diablohead
Member
I'm worried that REmake 2 will be behind the player focused instead of cinematic camera angles, i'd be fine with both if the game is remade well enough but still, worried.
Don't you dare try to fucking turn it into a fully 3D game.
Why the hell are they taking on RE6 feedback? RE2 Remake should be NOTHING like RE6. The two are completely different games.
For fuck's sake Capcom; don't fuck this up. Just do for RE2 what you did for RE1. Static environments with pre-rendered graphics. Maybe a few new areas, but for the most part you're just prettying it up and polishing the mechanics. Don't you dare try to fucking turn it into a fully 3D game.
I'm pretty sure the fan feedback comment is about the next mainline game.Why the hell are they taking on RE6 feedback? RE2 Remake should be NOTHING like RE6. The two are completely different games.
For fuck's sake Capcom; don't fuck this up. Just do for RE2 what you did for RE1. Static environments with pre-rendered graphics. Maybe a few new areas, but for the most part you're just prettying it up and polishing the mechanics. Don't you dare try to fucking turn it into a fully 3D game.
I'm worried that REmake 2 will be behind the player focused instead of cinematic camera angles, i'd be fine with both if the game is remade well enough but still, worried.
Of course it's going to be behind the player fully 3D. I'm sorry, but the classic RE fans need to understand that pre-rendered camera angles were due to technical reasons of wanting high-quality environments at the time. They no longer have to do that trick now, resources allow for real-time detailed environments. Fixed camera angles and tank controls are archiac, many conisdered them terrible when these games were still new, and they have no business being in modern games.
I see two names in that quote. Which one is the "We do it!" guy?
Is that so hard to believe? One criticism of RE5 was that it wasn't scary or atmospheric enough being set during the day. So RE6 was set mostly during the night. Also, some people missed zombies, so they brought back zombies alongside the new type of ganado/majini. In these and other ways, elements of RE6 really did seem like a reaction to feedback on RE5.
(To be clear, I thoroughly enjoy both games)
Hirabayashi
obligatory
No, just the truth.Joke post right?
Silent Hill doesn't need fog because we're playing with PS4s people! Grim Fandango would be a billion times better if it were 3D!Of course it's going to be behind the player fully 3D. I'm sorry, but the classic RE fans need to understand that pre-rendered camera angles were due to technical reasons of wanting high-quality environments at the time. They no longer have to do that trick now, resources allow for real-time detailed environments. Fixed camera angles and tank controls are archiac, many conisdered them terrible when these games were still new, and they have no business being in modern games.
Wisest course, and I agree.Until I actually see something I will not believe they are doing anything other than maybe ruining it.
Just swallowed back some vomit, thanks.I just hope they don't make this an "episodic" release.
Silent Hill doesn't need fog because we're playing with PS4s people! Grim Fandango would be a billion times better if it were 3D!
Of course it's going to be behind the player fully 3D. I'm sorry, but the classic RE fans need to understand that pre-rendered camera angles were due to technical reasons of wanting high-quality environments at the time. They no longer have to do that trick now, resources allow for real-time detailed environments. Fixed camera angles and tank controls are archiac, many conisdered them terrible when these games were still new, and they have no business being in modern games.
For real?
That doesn't make any sense as RE6 is the most blatantly action-oriented and unatmospheric RE title to date. That game has no semblance of self control just felt like a barrage of shitty action setpieces and explosions from the time I put into it.
No, just the truth.
Thats good, I like this guy!
Who is the other guy out of curiosity? The one saying he hopes our boy Hirabayashi captures the intention of the original game?
It can have fog for aesthetic, if they want. But they don't need that fog to be so thick and overbearing so it hides the poor draw distances anymore.
"I get off on others' misery. It pleases me, in a warm way."It's going to be glorious watching the hate explode when they show off the first screenshots being over the shoulder rather than fixed camera.
Kobayashi has defnitely been around. A video of him was recently released by Capcom for the 20th anniversary. It's worth a look
http://gematsu.com/2016/03/resident-evil-20th-anniversary-video-interview-hiroyuki-kobayashi
Look, I love the original RE games, but they contain a lot of antiquated gameplay features that don't need to be emulated. That goes far more for RE2 than REmake.
Fixed camera angles and tank controls are archiac, many conisdered them terrible when these games were still new, and they have no business being in modern games.
But isn't a remake of a classic game (especially a sequel and not standalone title) aimed at fans that liked the original? They have the action approach for Revelations and mainline games. There is no need to make the old games worse. Who bought the Remake Remaster? It's unlikely that it was the RE fans who love suplexing shit in mercenaries mode...
I love 2, but I want to play from a different perspective so to say, hehe. I wouldn't mind if it was just like REmake though.Why do you even want the REmake then?
You just want a whole new game that follows the same story.
Wait, people are actually expecting that the remake is going to be fixed camera along with the awkward controls that come with that? I mean, I know some diehards want that because they're attached to it and I get that... but to the point in not just "wishing" but actually full on "it's happening?" If Capcom actually does that, I hope they are embracing the fact that they're targeting this game only at the hardcore fans because that isn't going to go over well for everyone else.
Wait, people are actually expecting that the remake is going to be fixed camera along with the awkward controls that come with that? I mean, I know some diehards want that because they're attached to it and I get that... but to the point in not just "wishing" but actually full on "it's happening?" If Capcom actually does that, I hope they are embracing the fact that they're targeting this game only at the hardcore fans because that isn't going to go over well for everyone else and thus negative reviews and sales.
This was actually what I feared, he was the guy saying he didnt like horror... I'm hoping that isn't his way of hinting, making it an action fest shooty bang bang.
Wait, people are actually expecting that the remake is going to be fixed camera along with the awkward controls that come with that? I mean, I know some diehards want that because they're attached to it and I get that... but to the point in not just "wishing" but actually full on "it's happening?" If Capcom actually does that, I hope they are embracing the fact that they're targeting this game only at the hardcore fans because that isn't going to go over well for everyone else.
Kamiya doesn't like horror either.
I really don't get how anyone could praise RE6's atmosphere, the game takes place in a series of bland linear corridors that have absolutely no environmental detail whatsoever. It may as well be Call of Duty.
REmake was different enough from RE1 to feel fresh and new, but they didn't betray anything established by the first game. That's what RE2make needs to do.
Wait, people are actually expecting that the remake is going to be fixed camera along with the awkward controls that come with that? I mean, I know some diehards want that because they're attached to it and I get that... but to the point in not just "wishing" but actually full on "it's happening?" If Capcom actually does that, I hope they are embracing the fact that they're targeting this game only at the hardcore fans because that isn't going to go over well for everyone else and thus negative reviews and sales.
Pretty much. When was the last time Capcom decided to actually use feedback and it had a positive outcome.This is capcom we are talking about so when they say they are listening to feedback that means they learned nothing and probably turn RE2 into a tps and re7 will have the same issues as re 6 imo.
Wait, people are actually expecting that the remake is going to be fixed camera along with the awkward controls that come with that? I mean, I know some diehards want that because they're attached to it and I get that... but to the point in not just "wishing" but actually full on "it's happening?" If Capcom actually does that, I hope they are embracing the fact that they're targeting this game only at the hardcore fans because that isn't going to go over well for everyone else and thus negative reviews and sales.
Pretty much. When was the last time Capcom decided to actually use feedback and it had a positive outcome.
I think this can be achieved with a 3rd person camera.
Wait, people are actually expecting that the remake is going to be fixed camera along with the awkward controls that come with that? I mean, I know some diehards want that because they're attached to it and I get that... but to the point in not just "wishing" but actually full on "it's happening?" If Capcom actually does that, I hope they are embracing the fact that they're targeting this game only at the hardcore fans because that isn't going to go over well for everyone else and thus negative reviews and sales.
I think this can be achieved with a 3rd person camera.
yummy screens
I love 2, but I want to play from a different perspective so to say, hehe. I wouldn't mind if it was just like REmake though.
While I don't want RE2 REmake to be RE6 obviously (even as someone who decently liked RE6), that's definitely not true.
Well, all I can say is I hope many of you are wrong and that isn't the direction Capcom is going. A point of a remake isn't to make an old game prettier, that's called a remaster. A remake is to take an old game and recreate it anew again. If REmake 2 is the same game as Resident Evil 2 but simply with better graphics then Capcom should be more transparent with the project so I can stop being excited for it.
Well, all I can say is I hope many of you are wrong and that isn't the direction Capcom is going. A point of a remake isn't to make an old game prettier, that's called a remaster. A remake is to take an old game and recreate it anew again. If REmake 2 is the same game as Resident Evil 2 but simply with better graphics then Capcom should be more transparent with the project so I can stop being excited for it.
I always wondered if the constantly shifting clay style of Carla's mutation and that level was inspired by Frank Zappa's City of Tiny Lites music video. It always reminding me of it.
Well, all I can say is I hope many of you are wrong and that isn't the direction Capcom is going. A point of a remake isn't to make an old game prettier, that's called a remaster. A remake is to take an old game and recreate it anew again. If REmake 2 is the same game as Resident Evil 2 but simply with better graphics then Capcom should be more transparent with the project so I can stop being excited for it.