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Colin Moriarty of Kinda Funny: source says "most developers are not happy with PS4.5"

Goron2000

best junior ever
It's literally the same system. If you can run Knack on that thing you will have no issue running newly developed game.

There is a difference. Any variable in the software or the hardware is going to cause issues. If one core process relies on the cpu ticking over at the exact same speed each time, it could render the whole game inoperable if that speed is offset by a tiny amount. Or even worse would be that the slight difference could produce many minor issues that would have to be found and fixed.
 

Moneal

Member
Devs may be unhappy about this but publishers are happy, if this is a move towards iterative consoles. It will be cheaper for them to upgrade their current engines to accommodate better speced consoles, than to create new engines from scratch every gen.
 
I occasionally click on these and the most passionate people that are absolutely against this just read like rants about being unhappy with their PS4.

Not sure why a new model would change that aspect but it certainly isn't insightful industry commentary.
Mhm
Nailed it. "I got my PS4 at launch and I haven't played any games I liked. I don't know why Sony is releasing this."
 

Audioboxer

Member
Well the expectations for consoles have been set by the previous generations. It shouldn't be a surprise that many buyers of PS4s and Xbox Ones expected 5+ years of first line support before the focus would inevitably shift to the next generation.

Its always about expectations.

If the PS5 was to come out with an understanding that it was the tip of the spear of a new iteration model with new hardware refreshes and upgrades every two years, expectations would fall in line. But the NEO and NEXTbox stuff is a surprise.

Times can change, it's just whether or not iterative mid-cycle refreshes catch on and can successfully be a thing. Maybe they won't, but we won't know until we get facts from Sony and then try.

We're not jumping right into the borderline crazy of yearly refreshes. This is still coming at least 3 years from launch, if not more (although October is looking likely).

It seems to have hit a nerve due to the potential gaming technical differences (FPS/resolution) ~ If this was just a 4K media machine... no outrage. I've even seen many posts on GAF over the last few months saying as much (Sony should only be adding 4K HDMI support for media).
 
So you buy a TV and a car every year? Or every three years? No leasing, buying! Dude, care to share some of your wealth with us?

You know studios getting closed left and right, might want to remember the Driveclub guys, and now you're fine with studios and pubs getting even more work due to at least one intermediate hardware step that you're willing to have for not being *that* much underpowered like PS4/XOne are? I think the reason that we still do have a "healthy" amount of devs and pubs is that console usually have, or rather had, a longer lifespan and identical hardware / performance across this lifespan.

Lol, no i don't. But i have the OPTION to do so if i wanted to. It's not mandatory.
 
I love how this Neo PS4K console upgrade keeps getting compared to phones, cars, tablets, PC's, micorwaves and every electronic device you can think of in the defense of people should be ok with this.
 

Melchiah

Member
My issue isn't with there being an upgrade that exists, my issue is Sony is going to try to sell us an upgraded console when we still don't have games that were announced before the regular ps4 even came out. Sony barely released any worthwhile first party games and half of the studios are still on mystery projects and they want to ram a new console down the industries throat.

How about making first party games to justify the regular PS4 first before you go and upgrade the damn thing?

Say what you want about the failure of the Wii U and such, but at least Nintendo was there throwing amazing games at it.

Apparently the "PS4 has no games" myth still lives.
 

Wiped89

Member
I can understand it from a dev's point of view, actually.

You make your game for PS4. You're making it for those 40 million (or is it 60 now?) PS4 owners. You're then forced by Sony to make two versions of that same game. Even if it's easy to scale it a bit, you're forced to spend extra time making both, but you aren't allowed to charge more for the PS4K version or re-release PS4K remasters or whatever. Effectively you have to make two versions for the same RRP as you used to make one version.

Edit: To the poster above, Melciah, I own all three consoles and am a PS fan first and foremost, but I must admit PS4 has the worst games lineup of the three right now. I wish it wasn't the case.
 
I've been having a good laugh reading through these PS4K threads. People saying the industry will crash, Sony's PS4 sales will drop like a rock and they'll be finished, this will be erasing every ounce of "goodwill", this automatically means XYZ, etc...

It is absolutely amazing. Keep it up!
 
Devs may be unhappy about this but publishers are happy, if this is a move towards iterative consoles. It will be cheaper for them to upgrade their current engines to accommodate better speced consoles, than to create new engines from scratch every gen.
Doesn't the PC based architecture of the Xbox and PS4 already make that the case?

Unless I guess there's a worry that next gen would go back to more closed/proprietary/exotic hardware?
 

Arzehn

Member
All this sudden concern for developers.

I wonder if there was no PS4k but rather in the future PS5 came out and there was 2 SKU's from the beginning if people would care about the devs.

People asking for there to be no option for future buyers are being a little selfish. Your PS4 experience isn't going to be worse now that there's an option for a higher end one. Devs will continue to prioritize graphics and FPS will continue to settle at 27-30 for 900-1080p.

PS4 games are downgraded from PC, PS4K games will be downgraded from PC.

Whining that PS4 will get less optimization because of the PS4k is like getting mad at a dev for supporting other platforms and optimizing for XB, or NX in the future.
 

Walpurgis

Banned
I wonder how The Last Guardian will run on PS4. I recall them using a PS3.5 dev kit to release the original trailers with an acceptable frame rate. Now they can use a PS4.5!
 

Sarek

Member
Only motive I can think of for this is move is that it is an attempt by Sony to make this generation, that they dominate, last as long possible. Neither the consumers or the developers asked for this.
 

Nerokis

Member
It's not surprising at all to hear that. Sony's handling it in a way that's pretty good for consumers, and for themselves, but riding on the back of developers. They don't want to undermine original PS4 owners, partly because a post-price cut version might still be the main driver expanding their market, while also making sure the existing audience has an incentive to double dip (I think this is the main purpose of the NEO). And to pull this off, they're giving developers a significant list of new obligations, when in all likelihood the NEO isn't going to expand the potential market for games at all.

It's a raw deal. I'm sure some developers are happy they have a bit more power to work with, but even then, they're shackled with cross generation-lite. I don't see this particularly benefiting anyone in the industry besides Sony.
 

Boke1879

Member
I love how this Neo PS4K console upgrade keeps getting compared to phones, cars, tablets, PC's, micorwaves and every electronic device you can think of in the defense of people should be ok with this.

You don't have to be ok with it. If you don't want it. Don't buy it. It's literally that simple. If you have a PS4 you'll still be able to play and enjoy your PS4 games.
 
There is a difference. Any variable in the software or the hardware is going to cause issues. If one core process relies on the cpu ticking over at the exact same speed each time, it could render the whole game inoperable if that speed is offset by a tiny amount. Or even worse would be that the slight difference could produce many, many minor issues that would have to be found and fixed.

And I'm saying if you are right then Knack won't run well on PS4K. It's either or here. You can't have both things being true.
 

barit

Member
No wonder. Most of their customers ain't either. It's a bad idea and absolutely unnecessary. Just wait 2 or 3 years and give us a real PS5 and not this minor upgrade that no one benefits.
 

Audioboxer

Member
Only motive I can think of for this is move is that it is an attempt by Sony to make this generation, that they dominate, last as long possible. Neither the consumers or the developers asked for this.

Well even on the neutral fence they have caught a bit of flak for their consoles spec when it comes to VR. Those who have had PSVR demoed are happy to say it works, but nearly everyone compares it to what a PC can do with Vive/Occulus. That in itself is asking for more power for VR. Hence why I've repeatedly hedged my bets on this is a move to keep PSVR chugging along till PS5 and not have Vive/Occulus wipe the floor so much with PSVR it almost goes defunct before they can get the PS5 out of the gate.
 
You got upset when a new printer model came out a year after your purchase?
Consoles are not printers, keep pushing the same upgrade envelope but this is something new for consoles and you can't expect everyone who owns consoles to be happy with it because people who buy printers don't care.
 

DeepEnigma

Gold Member
You don't have to be ok with it. If you don't want it. Don't buy it. It's literally that simple. If you have a PS4 you'll still be able to play and enjoy your PS4 games.

These types of arguments seem to circle this:
This thread is this:

FTSLhOX.jpg


but full of people who want to do this:

1ODe6Yk.jpg

No wonder. Most of their customers ain't either. It's a bad idea and absolutely unnecessary. Just wait 2 or 3 years and give us a real PS5 and not this minor upgrade that no one benefits.

LOL
 

Moneal

Member
I love how this Neo PS4K console upgrade keeps getting compared to phones, cars, tablets, PC's, micorwaves and every electronic device you can think of in the defense of people should be ok with this.
Probably because it is an electronic device. Which many people have become accustomed to upgrading ever 2 to 3 years. just because consoles have yet to move to a similar cycle, doesn't make that move impossible or detrimental to the market, or the customers.
 

Boke1879

Member
Only motive I can think of for this is move is that it is an attempt by Sony to make this generation, that they dominate, last as long possible. Neither the consumers or the developers asked for this.

Or iterative consoles are about to be a thing. And MS is testing out this same idea. Also allows them to drop the base console to potentially under $300 while selling this for $400. It's all about how the market reacts. If this idea works a lot of crow will be eaten.
 

Scrawnton

Member
Apparently the "PS4 has no games" myth still lives.

Take a serious look at games announced the last three years, what's out now, and tell me you're perfectly fine with another console being rushed out to the market.

If PS4 was struggling in the market I would understand why they're trying to get this thing out there. But the fact that it's one of the best selling consoles in history and how we are still waiting for some of our most anticipated games, it's insane that they want to make us upgrade for a better gaming experience.

Put yourself in these shoes from last year; they rerevealed the last guardian after all that time and they said "now enjoy this game in 2016." Now imagine if you were super excited with that game coming out and the message has become "enjoy the definitive version of this game after spending another $400."

Kind of messed up.
 

DeepEnigma

Gold Member
Take a serious look at games announced the last three years, what's out now, and tell me you're perfectly fine with another console being rushed out to the market.

If PS4 was struggling in the market I would understand why they're trying to get this thing out there. But the fact that it's one of the best selling consoles in history and how we are still waiting for some of our most anticipated games, it's insane that they want to make us upgrade for a better gaming experience.

Put yourself in these shoes from last year; they rerevealed the last guardian after all that time and they said "now enjoy this game in 2016." Now imagine if you were super excited with that game coming out and the message has become "enjoy the definitive version of this game after spending another $400."

Kind of messed up.

So market leaders are not allowed to take risks, innovate, or improve upon their hardware... only those grasping at straws to stay relevant?

Man this thinking is so damned odd.

ProTip: Nobody is making you do anything you do not want to do. Only your desire to have the best of the best in a certain medium is messing with you.
 

Audioboxer

Member
Take a serious look at games announced the last three years, what's out now, and tell me you're perfectly fine with another console being rushed out to the market.

If PS4 was struggling in the market I would understand why they're trying to get this thing out there. But the fact that it's one of the best selling consoles in history and how we are still waiting for some of our most anticipated games, it's insane that they want to make us upgrade for a better gaming experience.

Put yourself in these shoes from last year; they rerevealed the last guardian after all that time and they said "now enjoy this game in 2016." Now imagine if you were super excited with that game coming out and the message has become "enjoy the definitive version of this game after spending another $400."

Kind of messed up.

Then the message for most of these PS4 exclusives will be enjoy the definitive version on PS5 with the 4K remake in a few years. Point being a stable 1080/30FPS for TLG on PS4 should not impact your experience to the point of making it completely unworthy of playing this year. If it does I don't know how you've managed to ever play on a console instead of a PC.
 
You don't have to. The PS4 has been out matched by the PC all the time outside of exclusive games, yet many don't run out and buy one; they are happy with the machine they have that provides a great experience - or as you might say "best console experience". A new console comes out, and is better than it - do you suddenly throw the old one away? This is what is looking like will happen with NX. The only real issue here seems to be it's a PS, and you already have one that will soon be not as powerful as the new one. So what? If your experience suddenly gets awful and is less than it currently is - then I think you have a right to complain about not getting what you expect from what you bought, otherwise I don't think so. There was never a guarantee that nothing more powerful would arrive.

This is true. However i can't shake the feeling off that this is a huge slap in the face for the people who adopted the console. There's a reason already the people that complain don't game on PC, be it exclusives or whatever. This talk is about the console space, not the PC one. It doesn't play by the same rules, but this 4.5 shit is trying to do something like that and there's the problem.

And frame it as insecurities or whatever, but i'm not trustful about the whole dev. panorama. It's not difficult to see the problems that could come with this new model of console gaming.

The alternative is that this "best version" doesn't exist. I'm not convinced that a better version not existing is preferable.

Please, i can see big games doing this already. i fear for those in the alternate dimension, like KH3.

do you have to play the best version? Like, is it a compulsion?

Don't i deserve it? i bought the product, i should be able to play the best version of the games released it for it on the console space.
 

mephixto

Banned
If your game is developed around a good engine and with a good coding, switching between "Neo Mode" and OG PS4 shouldn't be much of trouble. But thats not the case for most most games.

Weird glitches and crashes are gonna be so fun to watch. Like when you try to unlock the fps in NFS: Rivals on PC and the game just doubled the speed.
 

Sheroking

Member
Probably because it is an electronic device. Which many people have become accustomed to upgrading ever 2 to 3 years. just because consoles have yet to move to a similar cycle, doesn't make that move impossible or detrimental to the market, or the customers.

Consoles are not phones. They never have been and they never will be. They are ancillary devices for hobbyists and enthusiasts, not a borderline essential part of our day to day lives.

You know a better comparison for consoles? Televisions. BluRay players. Shit most people don't upgrade on every three years and would be pissed if they were asked to. You know, kinda like how a huge percentage of people on NeoGAF are annoyed at the very idea of PS4K.
 

Alienous

Member
If your game is developed around a good engine and with a good coding, switching between "Neo Mode" and OG PS4 shouldn't be much of trouble. But thats not the case for most most games.

Weird glitches and crashes are gonna be so fun to watch. Like when you try to unlock the fps in NFS: Rivals on PC and the game just doubled the speed.

Red Dead Redemption 2 is on suicide watch.
 

Audioboxer

Member
This is true. However i can't shake the feeling off that this is a huge slap in the face for the people who adopted the console. There's a reason already the people that complain don't game on PC, be it exclusives or whatever. This talk is about the console space, not the PC one. It doesn't play by the same rules, but this 4.5 shit is trying to do something like that and there's the problem.

And frame it as insecurities or whatever, but i'm not trustful about the whole dev. panorama. It's not difficult to see the problems that could come with this new model of console gaming.



Please, i can see big games doing this already. i fear for those in the alternate dimension, like KH3.



Don't i deserve it? i bought the product, i should be able to play the best version of the games released it for it on the console space.

You deserve to play it at the best it can run on the hardware you bought. That's how it is and always has been.
 

mike6467

Member
I don't have a problem with the business model. I understand why people like the idea and why Sony is pursuing it. With that said, that model doesn't fulfill the purpose of a console in my mind. I have a gaming PC and I know what that entails. That experience isn't appealing to me in the console space. I don't want to consider hardware specs on consoles and I don't want to research whether my vanilla PS4 will satisfactorily (per my standards) play a new game whenever they come out. I can see why people are excited about this, but it adds a layer to the console experience that I just don't care to deal with.

I'll keep my two PS4's (a launch day model and a 20th anniversary edition), but I won't be buying incremental console upgrades this generation (likely longer then that, but I'll never say never). For now, I'll put that money into my PC, at least until I can overclock a console and get 3DMark scores out of it, I guess that'd be alright...
 
Lol, no i don't. But i have the OPTION to do so if i wanted to. It's not mandatory.
And again, this option wasn't necessary for all console generations before. And it isn't now, all it does is splitting a perfectly healthy userbase of the market leader into a two class system. For now, it seems like a small fragmentation, but what if Sony changes their mind about no Neo-only games, what if devs start to focus Neo and neglect the vanilla version? Remember Xenoblade Chronicles 3DS? Running fine on the OG 3DS and 2DS ... oh wait.

You know what, forget it, won't matter what reasons i use, you won't accept that this move is not just happy sunshine.
 

benny_a

extra source of jiggaflops
If your game is developed around a good engine and with a good coding, switching between "Neo Mode" and OG PS4 shouldn't be much of trouble. But thats not the case for most most games.

Weird glitches and crashes are gonna be so fun to watch. Like when you try to unlock the fps in NFS: Rivals on PC and the game just doubled the speed.
Why would they release those games with glitches and crashes?

If they can't figure out how to handle a good NEO version then they just disable the extra CUs and downclock to the regular PS4 C-state.
 

Scrawnton

Member
Then the message for most of these PS4 exclusives will be enjoy the definitive version on PS5 with the 4K remake in a few years. Point being a stable 1080/30FPS for TLG on PS4 should not impact your experience to the point of making it completely unworthy of playing this year. If it does I don't know how you've managed to ever play on a console instead of a PC.

If playing the last guardian on ps4 with its performance is acceptable, then they the heck are they even making a new upgraded system anyways?

I keep reading this. If the games on PS4 are acceptable and it'll all be okay, then why are they EVEN bothering to make something else? It's not needed. I really don't get this line of thinking. If it's not a big deal to play games on the regular PS4, then why does this new thing even exist?
 

Boke1879

Member
I am curious to see how well this thing sells.

I'm sure anyone with a brain knows the OG PS4 will be the preferred console among the gaming populace. It'll be cheaper and it's in more homes. Enthusiasts will have no issues shelling out the $400 for this console, and over time I can see the console being the main thing on store shelves.

It'll be the content that sells it. I said earlier. I can see the base PS4 being the entry model for the masses. But what if PS4NEO is the console that gets all the good bundles driving further hardware adoption.

People in this thread would have you believe Sony are fucking stupid. They can't afford another PS3. They have a plan. Even if it doesn't pan out how they want I doubt they lose much on this. I doubt anyone loses anything if this doesn't work because at the end of the day you still have a system that plays PS4 games lol.
 

nib95

Banned
Probably because it is an electronic device. Which many people have become accustomed to upgrading ever 2 to 3 years. just because consoles have yet to move to a similar cycle, doesn't make that move impossible or detrimental to the market, or the customers.

I'm just going to refer to my previous posts regarding this. Consoles are not the same as other iterative technologies and can't be compared.

nib95 said:
No it's not. This is exactly how it works with PC's, phones, tablets, etc.

I for one am glad that the console space will no longer be subject to long periods of stagnation while the rest of the world moves on. Especially in a world where VR and 4K are being pushed as the new standards. Waiting 5-7 years for new hardware is ridiculous as we saw with the dropoff in sales last generation and the speed of early adoption this generation. The world is a different place now, people are willing to upgrade their technology more frequently provided their old software purchases carry over.

You're talking about an extreme tech enthusiast community. Most people don't actually upgrade their PC's and tablets every few years, nor do they prefer to feel inclined to, and even then the real world performance differences between tablets etc aren't so massive, not for ordinary day to day use anyway. Phones are also a different kettle of fish because they work mostly on the basis of mobile phone contracts, which enable upgrades periodically and are subsided, so not at all comparable.

The beauty of console gaming was always that you buy hardware that is exceptionally good value for money early on in the life cycle, and dirt cheap towards the end of the cycle before any new hardware version is released. Sony's move here eradicates that, and sets a somewhat dangerous precedent not only offering less value proposition to console buyers going forward, but breaking up the closed platform optimisation fundamental, essentially asking developers to split development and optimisation between two different hardware platforms, where one might suffer in the process.

nib95 said:
You could say for just about every electronic, if you waited a year after release you the ps4 for 329 on ebay with gtav and last of us on black Friday samething with every phone they buy it for 700$ day one a year later you can get on ebay 400$ new, I think with the ps4 you take very little loss if you sell yourself and buy at the right time.

Firstly, other product categories having poor value proposition isn't a good defence for wanting console cycles to have the same. As consumers we ought to demand the maximum value proposition, and it seems that lately we're getting less and less of that. Secondly, it's not really fair to compare to mobile phones. As I've said before, for the majority of people, upgrades are subsided by their contracts, which is why supply and demand works in a slightly different way, and why the drop off in value and the relevant cycles work differently.

With PC gamers who upgrade all the time, losing crap loads of money in the process, that again does not make a good comparison, since these are extreme enthusiast gamers who make up a tiny demographic of the market, and who are happy to lose hundreds of dollars each year or two, just to stay on the bleeding edge of technology. That is and never has been the case with console gaming, where value proposition, convenience, and closed platform optimisations have always been at the forefront of incentive.
 
Consoles are not printers, keep pushing the same upgrade envelope but this is something new for consoles and you can't expect everyone who owns consoles to be happy with it because people who buy printers don't care.
Why should consoles be exempt from offering new tech whole everything else isn't?
 

Audioboxer

Member
And again, this option wasn't necessary for all console generations before. And it isn't now, all it does is splitting a perfectly healthy userbase of the market leader into a two class system. For now, it seems like a small fragmentation, but what if Sony changes their mind about no Neo-only games, what if devs start to focus Neo and neglect the vanilla version? Remember Xenoblade Chronicles 3DS? Running fine on the OG 3DS and 2DS ... oh wait.

You know what, forget it, won't matter what reasons i use, you won't accept that this move is not just happy sunshine.

Have we forgot how decently powered the PS4 currently is? It can handle 1080/30 fine.

The original 3DS was pretty damn weak, the expectation of an open world 3D game like Xenoblade was always going to be a tall ask.

If playing the last guardian on ps4 with its performance is acceptable, then they the heck are they even making a new upgraded system anyways?

I keep reading this. If the games on PS4 are acceptable and it'll all be okay, then why are they EVEN bothering to make something else? It's not needed. I really don't get this line of thinking. If it's not a big deal to play games on the regular PS4, then why does this new thing even exist?

Most likely for VR, that's been my opinion all along. There's no point in cording off the spec bump for non-VR games though. It would be artificial parity which would have an equal amount of outrage if not more.

Sony are taking VR seriously, regardless of any individuals opinion on it.
 

gatti-man

Member
Sour grapes the thread:

But it's more work!
No, no one is forcing multiple builds of games. A ps4 game will work with ps4.5. And let's not act like adding extra filtering or graphic options is a ton of extra work come on now.

Smaller developers will just keep their games on PC!
Um you mean on PC where there are a million different hardware specs? Ok then.

This benefits no one!
Except for those of us who want more power and options like better frame rate for VR or just the best possible experience now.

There isn't one decent argument against this I've seen besides this won't light the world on fire because well agreed it won't. But it will sell and be a mild success because there are many of us who do want a more powerful console.
 

jroc74

Phone reception is more important to me than human rights
I love how this Neo PS4K console upgrade keeps getting compared to phones, cars, tablets, PC's, micorwaves and every electronic device you can think of in the defense of people should be ok with this.

I think the point some are trying to make is its like this in damn near in every other tech market. Why is it a bad thing for consoles?

The last time I got a monitor was in 2008. I had the same HDTV from 2008 to 2011. Got my first HDTV in 2008.

Last time I got a PC was in 2008.

I'm surviving. Even with all the tech around me advancing, improving. If I wanna upgrade I will, if I dont I wont.

Bottom line: the base of the tech I have, use is enough for me to enjoy what everyone one else enjoys. Yea they might have better TV's n monitors n PCs but it doesnt stop my enjoyment.
 
Apart from spending a few extra resources I don't see what developers are moaning at. As a developer I would welcome the extra power which would allow players to experience games at 60fps or with better lighting they wouldn't necessarily have to make too many compromises when it came to keeping up with pc. I would see this as an opportunity for which developers should be excited for if not then they are in the wrong job. How many times have we seen on GAF people pissed off and rightly so that games this generation aren't 1080p 60fps. I think sony are bang on with this they aren't splitting the user base which was everyone's beef before hand. Let's not forget the ps4 has been out 3 years in November in that time well over a thousand games have been released and the industry is moving much faster than the last generation hell it's possible we will see tablets that are equivalent in power to the ps4 next year. This is a smart move by sony and with Psvr round the corner that extra power will be needed to allow them to compete with oculus and vive whilst keeping parity with straight ports
 

benny_a

extra source of jiggaflops
If playing the last guardian on ps4 with its performance is acceptable, then they the heck are they even making a new upgraded system anyways?

I keep reading this. If the games on PS4 are acceptable and it'll all be okay, then why are they EVEN bothering to make something else? It's not needed. I really don't get this line of thinking. If it's not a big deal to play games on the regular PS4, then why does this new thing even exist?
4K is a thing and has very good adoption. They want a device that complements the millions of 4K TVs that are sold every quarter.

I thought you said you understood the business model earlier.
 
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