• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Daigo unsure if SFV will still be played in Japan next year due to no arcade release.

I agree with you on that. If SFV fails I think smash will take over fgc. They are already putting up good numbers. Too bad Nintendo have 0 to no* interest in evolving the fgc. Atleast capcom tries.
For Tekken to takeover they would need half of the SF pros to convert over.
 

Zackat

Member
Lol tekken isn't going to dominate shit, no matter how many street fighter characters they get

It's going to take a long time before anything that isn't a capcom fighter or smash dominates the scene

Blizzard needs to make a fighting game :D
 
Well SFV is pulling 18k viewers at the start of pools, so.....yeah.
I hope they can hit close to 100k like last year in CEO and over 200k like evo last year. The fact that I am hoping it can even simply match and not topple last years number break my heart. This is a new game it shuold surpass it by a long shot. SFIV increased year by year drastically. I hope all the best for sfv. I don't want it to fail.
 

Neoxon

Junior Member
I hope they can hit close to 100k like last year in CEO and over 200k like evo last year. The fact that I am hoping it can even simply match and not topple last years number break my heart. This is a new game it shuold surpass it by a long shot. SFIV increased year by year drastically. I hope all the best for sfv. I don't want it to fail.
You're not gonna get to those numbers until around Top 8.
 
Tekken 7 will be a better game than SFV and will sell more, but SFV will still be the "main game"

Sales don't mean much for the scene though. Look at MK

Tekken still has to get passed the game being nigh impenetrable for new players. I don't think it'll ever be that big in the US because so few people have kept up with it over the years
 
Sales don't mean much for the scene though. Look at MK

Tekken still has to get passed the game being nigh impenetrable for new players. I don't think it'll ever be that big in the US because so few people have kept up with it over the years

Tekken is like the most casual friendly fighter next to Smash. Anyone can pick up Tekken and do a combo.
 

cordy

Banned
Tekken 7 will be a better game than SFV and will sell more, but SFV will still be the "main game"

Yeah pretty much.

It'll get better scores and overall will be more "complete" as well. More well-rounded, it's gonna kill. Sure, SFV might be better in the "pure heart of the FGC" and all that but Tekken's gonna rise up better than it was before. At the end of the day though given Bamco and Capcom are making games for profit, Tekken will do amazing out the gate. Tbh they're gonna make their profit back pretty early. The whole reason their console versions have so much content is due to their arcade sales. That revenue goes into the console versions and T7's still the highest selling revenue Tekken in arcades thus far. You factor that in with this game's promotion and how people are latching onto it and it'll thrive well. I haven't seen a Tekken game be this exciting for casuals since it's early years tbh. Homie of mine hasn't even been interested in a Tekken since 3 but when he saw that E3 thing? Man, he was ready.

So excited. This game's gonna be hype.
 
The scene looks pretty happy with the money injected, and NRS is happy too with the sales.

Maybe I misread your post. It seemed to be implying that SFV was undeserving of its "main game" status in place of games that sold more and reviewed better

What do you expect exactly for the longevity of SFV if the game is still a flop in two years ? You think Capcom will still inject money and updates ?

Idk man lol

I was just pointing out that there really isn't a strong correlation between sales and review scores and actual tournament attendance is all

Wasn't trying to shit on anyone's game.
 
You're joking right? That's like saying Marvel is ultimately more casual-friendly than SF.

So your telling me every PlayStation owner didn't have Tekken 1-5 for their system back in the day? All those sales were just from the hardcore? Tekken has always been the fighting game that was easy to learn but hard to master.
 

jett

D-Member
So your telling me every PlayStation owner didn't have Tekken 1-5 for their system back in the day? All those sales were just from the hardcore? Tekken has always been the fighting game that was easy to learn but hard to master.

Tekken peaked in popularity with Tekken 3, literally 18 years ago.
 

Gren

Member
So your telling me every PlayStation owner didn't have Tekken 1-5 for their system back in the day? All those sales were just from the hardcore? Tekken has always been the fighting game that was easy to learn but hard to master.

The person you quoted already said they were speaking of the competitive scene. Tekken has probably handily outsold SF since T2 (if not the first) in America, but it's never translated into a comparably larger community.
 

cordy

Banned
Tbh, Tekken's still the highest selling fighting game franchise on the highest selling game franchise list, shit even TTT2 sold over 1M in a few months with that horrid promotion, ugh. Doesn't really matter if it won't be the supreme #1 fighter in the American FGC. All Namco's worried about is making a profit and getting it out to fans and all Tekken fans are really worried about is having a nice online gaming community which it's had in previous titles and having a complete game in the first place given the state of a lot of games today. Not only fighters but a multitude of games come in broken pieces. The game will survive well even if, hypothetically, the American FGC dropped it on day 1. Not many fighters can do that. Namco's smart using the arcade funds to support the console versions of T7.

The competitive scene is dope, it's been dope for the past decade. Just hasn't been the #1 FGC scene in the US. Elsewhere? You already know it's lit.

As for casuals picking up the game, it's a lot easier this time around compared to TTT2. Some of those mechanics were so advanced even seasons players of Tekken were annoyed with them. Personally I still can't stand the tag mechanics, ugh. I've also never liked Bound. When T6 introduced that I was annoyed with it. With that said, I haven't played T7 yet but my most fun has been with T5DRO. Everything was just more "focused" and cemented. Pretty grounded. Sometimes fighters have a problem with introducing so many different mechanics that it makes it harder to get into so it's a deeper game. For seasons players that's nice but sometimes you just don't need that.

I'd take a more grounded fighter anyday compared to all these complex mechanic ones. One of the reasons why I don't play GG or BB as much as Tekken.
 

Pompadour

Member
What series has made more money (including quarters, not just home sales) between Street Fighter or Tekken? When people say Tekken has sold more what do they mean?

I know SF2 made insane money during its heyday.
 
The person you quoted already said they were speaking of the competitive scene. Tekken has probably handily outsold SF since T2 (if not the first) in America, but it's never translated into a comparably larger community.

Yes it did. Tekken scene in the mid 2000s especially during Tekken 5, was larger than almost every single fighting game conpetitively. There were literally like no Street Fighter players in Upstate till SF4 dropped.
 

Gren

Member
Yes it did. Tekken scene in the mid 200s especially during Tekken 5, was larger than almost every single fighting game conpetitively. There were literally like no Street Fighter players in Upstate till SF4 dropped.

D'oh, yeah you're right. I forgot about that lull after Capcom closed its coin-op division. Statement retracted then.
 

Atomski

Member
Why haven't they just done an arcade version? Couldn't they just easily modify a PC version and throw it in a cabinet?
 

lupinko

Member
Why haven't they just done an arcade version? Couldn't they just easily modify a PC version and throw it in a cabinet?

Capcom no longer has the arcade resources outside of maintaining old CPS1-3 boards for arcades in Japan. Also for SF4, Capcom piggybacked off of Taito. For modern fighting games not called Tekken or Gundam, they are on Multicab services, Ultra is on Taito's Nesica. Taito's current Type X2 setup can't run SFV.

The other option is Sega with its own Multicab Ringedge 2 service/hardware. It's what the anime games, DOA5 arcade and Xrd Sign/Revelator are on. But I don't know if it could run SFV either.

The third option is to use whatever Namco is using for Tekken 7 and sell dedicated boards. But Capcom got heavy flak for doing that the last time with vanilla SF4. Their way of doing it was very anti-consumer and costly, it ended up turning away many arcades in Japan.
 

cordy

Banned
As for what board T7 runs on

sr13bwq.png


It runs well tho'. Look at Poongko wrecking fools.

tlCKidh.gif
 

Gitaroo

Member
Capcom no longer has the arcade resources outside of maintaining old CPS1-3 boards for arcades in Japan. Also for SF4, Capcom piggybacked off of Taito. For modern fighting games not called Tekken or Gundam, they are on Multicab services, Ultra is on Taito's Nesica. Taito's current Type X2 setup can't run SFV.

The other option is Sega with its own Multicab Ringedge 2 service/hardware. It's what the anime games, DOA5 arcade and Xrd Sign/Revelator are on. But I don't know if it could run SFV either.

The third option is to use whatever Namco is using for Tekken 7 and sell dedicated boards. But Capcom got heavy flak for doing that the last time with vanilla SF4. Their way of doing it was very anti-consumer and costly, it ended up turning away many arcades in Japan.


Im surprised they didnt just ask sony to make one like system 265 previously but based on ps4 soc or even AMD directly to make one. An arcade release a long side eith ps4 makes more sense business wise for sony than allowing capcom to release a pc version if you ask me. Even when arcade scene is dead in the west.
 

Gitaroo

Member
As for what board T7 runs on

sr13bwq.png


It runs well tho'. Look at Poongko wrecking fools.

tlCKidh.gif

I forgot what it was but some gaffer with the arcade board confimed the gpu they are using. Surprisingly super low end, and actually able to run UE4 @ 60fps.
 

cordy

Banned
I forgot what it was but some gaffer with the arcade board confimed the gpu they are using. Surprisingly super low end, and actually able to run UE4 @ 60fps.

Good look, maybe someone can help find that post that would be interesting to know the full findings.
 

Renekton

Member
I forgot what it was but some gaffer with the arcade board confimed the gpu they are using. Surprisingly super low end, and actually able to run UE4 @ 60fps.
Need confirmation on this, since 750Ti got trampled by SFV UE4.

Im surprised they didnt just ask sony to make one like system 265 previously but based on ps4 soc or even AMD directly to make one. An arcade release a long side eith ps4 makes more sense business wise for sony than allowing capcom to release a pc version if you ask me.
I don't think Sony would actually make one for them. Capcom, like Namco, would have to license the PS tech and engineer its own board.
 
So your telling me every PlayStation owner didn't have Tekken 1-5 for their system back in the day? All those sales were just from the hardcore? Tekken has always been the fighting game that was easy to learn but hard to master.

I could not disagree more. Tekken has one of the higher skill floors due to the movement mechanics alone. Not only are they completely elliptical and never explained anywhere in the games, the execution required to backdash and sidestep properly is surprisingly high.

Tekken has always appealed to the casual audience because of its wacky modes and flashy combat. Mashing away is one thing, but reaching an intermediate skill level in Tekken requires quite a bit of effort.
 

Pachinko

Member
I will maintain as I have since SFV's launch that capcom is going to pull "a realm reborn/Taken King" with this game. It just might take until early next year.

Among the many options open to them - releasing an update (free for current owners) known as Super Street Fighter V that just straight up turns SFV into SSFV , adds in a few more popular characters (sakura, akuma). Around the same time, through the use of a partner - port the PC version onto a simple arcade machine (whatever Namco is using for Tekken 7 could probably run SFV just fine too). Obviously this version would be Japan only but it would contain all of the content the home game has (character/stage wise) but with simplified play options - just a simple arcade ladder ending with a fight against Bison followed by Necalli and 2P versus through the use of a multi-cab.

As balance fixes and such come out on the home version (which would still be considered the reference edition) an onboard internet connection for the cabinet would keep things updated. Certain arcades might even have online play for versus , in these cases the cabinet would be assigned a name and it would show up as a PC player.

It could work !
 
I will maintain as I have since SFV's launch that capcom is going to pull "a realm reborn/Taken King" with this game. It just might take until early next year.

Among the many options open to them - releasing an update (free for current owners) known as Super Street Fighter V that just straight up turns SFV into SSFV , adds in a few more popular characters (sakura, akuma). Around the same time, through the use of a partner - port the PC version onto a simple arcade machine (whatever Namco is using for Tekken 7 could probably run SFV just fine too). Obviously this version would be Japan only but it would contain all of the content the home game has (character/stage wise) but with simplified play options - just a simple arcade ladder ending with a fight against Bison followed by Necalli and 2P versus through the use of a multi-cab.

As balance fixes and such come out on the home version (which would still be considered the reference edition) an onboard internet connection for the cabinet would keep things updated. Certain arcades might even have online play for versus , in these cases the cabinet would be assigned a name and it would show up as a PC player.

It could work !

Arcades could just set up console stations like they do in US now. Atleast that's how next level in NYC operates.
 
Tekken is way too bloated for its own good. There are so many characters with so many moves that it takes a lot of time to learn. I think they had it right with tekken 3
 

Wild Card

Member
Of course anyone can just pick up a Tekken and mash buttons, most will probably be able to figure out a few strings and use that. If you actually want to be competitive and win, you're gonna have to put the work in, there is a reason people say all tekken players have jobs, gotta figure out all the frames man.
 
Tekken is way too bloated for its own good. There are so many characters with so many moves that it takes a lot of time to learn. I think they had it right with tekken 3

Yeah Tekken is causal friendly at a very beginner level cause you can just mash those dial a combo and get something cool out. But even a step beyond very beginner level the game is very hard. Lot of combos to memorize and lot of things to learn. SFV is a way more easier game to go in depth than tekken thats for sure.
 

cordy

Banned
Tekken is way too bloated for its own good. There are so many characters with so many moves that it takes a lot of time to learn. I think they had it right with tekken 3

Bruh T3 had a crazy amount of moves as well lol. I remember when I got the strategy guide for that game. The first strategy guide I ever remember getting that had so many moves I couldn't even process them all. I took that thing to school, tried to memorize it and could still only do half the moves. Some seemed impossible to do back then too like the EWGF. It's like us kids didn't even know how those moves came out lol.
 

Neoxon

Junior Member
For those who are curious, Street Fighter V capped out at around 22k viewers yesterday. And just to be clear, the actual SFV tournament won't start until later today.

Just something to consider before you all try to turn NeoGAF into EventHubs 2.0.
 
Ok, that's a dumb question but
Can't they just assemble a PC inside an arcade cabinet and use it only to play for SF V? I suppose there's a way to put all the rankings and matchmaking shaningans by softwere.
 
Bruh T3 had a crazy amount of moves as well lol. I remember when I got the strategy guide for that game. The first strategy guide I ever remember getting that had so many moves I couldn't even process them all. I took that thing to school, tried to memorize it and could still only do half the moves. Some seemed impossible to do back then too like the EWGF. It's like us kids didn't even know how those moves came out lol.

Yeah, it did have a lot, but I think it was just about right both in complexity and roster(arcade version). I also remember being mindfucked over that strat guide haha. The newer games have even more on top of that and kind of pushes it over the edge for me
 

Zekes!

Member
Yeah, it did have a lot, but I think it was just about right both in complexity and roster(arcade version). I also remember being mindfucked over that strat guide haha. The newer games have even more on top of that and kind of pushes it over the edge for me

I love playing Tekken casually, but looking at a character's move list makes me instantly give up.

Street Fighter I can pick up and a half an hour later (if not shorter) i can at least walk away feeling like I can perform all their specials
 
I love playing Tekken casually, but looking at a character's move list makes me instantly give up.

Street Fighter I can pick up and a half an hour later (if not shorter) i can at least walk away feeling like I can perform all their specials

Yeah SF is a much much easier series than tekken.
 

cordy

Banned
Yeah, it did have a lot, but I think it was just about right both in complexity and roster(arcade version). I also remember being mindfucked over that strat guide haha. The newer games have even more on top of that and kind of pushes it over the edge for me

Seriously. A lot of these games just have so many mechanics that unless you're really invested or a hardcore gamer most won't touch em. TTT2, I love that game but the tagging in that isn't something that most people can latch onto especially when they have Bound as well. Just annoying at times. Same with games like Guilty Gear.

Just wild but it is what it is I guess. They just gotta find a medium for some of these games. Hell, a lot of people I know sucked at Gears of War's active reload system lol.
 

Anne

Member
A lot of people seem to miss how different the Japanese fighting game scene is to the rest of the world. They build a whole lot out of nothing as long as they can put it in an arcade. You can't put a console in an arcade, and there hasn't been a need for meet up spots elsewhere so it's slow goings until those places pop up and gain traction.

The obvious exceptions are the players that transitioned into international competition during SF4. Those guys will hang around, but without a younger gen coming after there will be problems. Probably the types of problems Daigo is talking about. Getting new people right now is actually extremely difficult, taking arcades out of the equation makes it next to impossible.
 
The idea that any other Fighting Game would "take over" is really silly at this point.

Competitively I think SF is fine. Non-competitively? The ship has pretty much sailed but I wouldn't worry as long as Capcom is providing some sort of updates to the game which it has been so far. If Japan wants to keep up with the world stage, then it'll have to adapt. Competition is way too large this day in age not to.

Tekken 7 has a opportunity to be big in its own separate right like KI, GG and NRS maybe bigger since its scene is sorta dormant. Yeah they may not get the stream views and such because they aren't popular but a solid scene progressive scene is better than a potentially dormant one. Plus a good Tekken game bodes well for other potential 3D fighters.
 
Top Bottom