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Breath of the Wild is the official subtitle for Zelda U/NX, first gameplay trailer

Hermii

Member
Isn't the buttons to use the sword always on the right?

It seems to me like he is avoiding actually answering the question than a true serious response.

I don't think this Link is any of past Links exactly because he is right handed. The only canonical right handed Link is Skyward Sword one, but is impossible to be him, since Ganon and Hyrule kingdom are already established in BoTW.

To be fair maybe slashing is the A button this time (button most to the right). The B button on the NES controller is to the left, and I think its always been the button to the left before.
 

Fandangox

Member
eyJ1cmwiOiJodHRwOi8vaS40Y2RuLm9yZy92Zy8xNDY3MTk0ODk5Mzc5LmpwZyJ9.dDRtmuhzWUNwtqS_eNybhIo6BME.jpg
 

TheMoon

Member
If anyone gets to play the game soon, try getting as many stamella mushrooms as possible, then cooking them to make stuff that gives you more stamina. Then try climbing down the wall off the great plateau. With enough stamina boosters you should be able to climb down the wall!

At least one person said you fall off automatically at some point. Makes sense, too, with the cloud barrier being your invisible wall.
 
I'm still of the opinion, and hope, that BotW takes place after the Adventure of Link. The castle we see in the game would be the North Castle from that game, where sleeping Zelda resided. While the plateau from BotW would be the old Hyrule Kingdom, which would make it a part of or near the area of the original LoZ.

Basically if you look at the map of BotW it could easily be seen as a mixing of the LoZ/AoL map and the OoT map. Old OoT Hyrule has been moved SW some and rotated a little bit, while AoL map has been filled in a bit in terms of water ways and conformed to the greater series layout we've seen, with the biggest change being Death Mountain moving from the western center of the map to the N-NE part of the map.

Plus that Link it technically ambidextrous, due to sprite mirroring, for all you salty devil hands and purists.

Agree with this theory. Also Aonuma's mention of "towns" plural makes me think about AoL. What other Zelda game has a bunch of towns like that? I don't really think of places like Zora's Domain and Death Mountain's Goron Cave as towns, though I guess that could be what he's referring to.

At least one person said you fall off automatically at some point. Makes sense, too, with the cloud barrier being your invisible wall.

I'm betting this is just for the demo though, since you can apparently go to the final boss right from the start of the game. In the final game I bet you either have to find the exact right spot to climb down, with a few rest spots, or make a bunch of stamina restoring/extending items to get down so you can march to the castle.
 

RagnarokX

Member
So I found a high quality screenshot showing Hyrule Castle and I decided to enhance it. Booooy does it look interesting.

J73h7dB.jpg


I hand drew an outline of it, too:

hsHxeWz.jpg


ptfnI61.jpg


It looks like the castle is actually sitting atop a tall island sitting in the middle of a crater filled with water. There is a winding path up to the castle consisting of land bridges and man-made bridges. It looks like only the top of Hyrule Castle is there atop some other kind of building, and it looks like giant dark vines with glowing red veins and sharp spikes are growing throughout the castle. Waterfalls cascade from the castle down to the crater.
 

Soapbox Killer

Grand Nagus
So, here's the thing:

In the Wind Waker, when Ganondorf first breaks the seal, its 100 years after OOT and since there was no Link to fight him (since he was already a child again) the world was flooded.

Maybe the 100 after Link dies in OOT and Ganondorf is sealed...wait never mind, but I already started this post so I have to say something right?


I was originally a post Spirit Tracks un-flooded Hyrule guy, but then the video came out and now I'm Era of Decline post Adventure of Link club.

Also, Termina is Lorule and the Triforce is based on Rock, Paper, Scissors. There I have contributed to this thread!
 

ReyVGM

Member
So I found a high quality screenshot showing Hyrule Castle and I decided to enhance it. Booooy does it look interesting.

J73h7dB.jpg


It looks like the castle is actually sitting atop a tall island sitting in the middle of a crater filled with water. There is a winding path up to the castle consisting of land bridges and man-made bridges. It looks like only the top of Hyrule Castle is there atop some other kind of building, and it looks like giant dark vines with glowing red veins and sharp spikes are growing throughout the castle. Waterfalls cascade from the castle down to the crater.

Who wants to bet that you need to place a mcguffin in 4 dungeons to "turn on" those 4 column things you see there.

It would be a nice change of pace to actually place something in a dungeon (like in Zelda 2), instead or retrieving something.
 
I initially thought that castle was a ruined Hyrule Castle from the adult link timeline in Ocarina of Time, with the pillars jutting out of the ground being like the hunks of stone Link hurls around with the gauntlets, but upon Googling for pics I've realized that Ganon built a completely new tower in Hyrule Castle's place.

I guess that was a detail I never real picked up as a kid, even though it's obvious in retrospect.
 
So I found a high quality screenshot showing Hyrule Castle and I decided to enhance it. Booooy does it look interesting.

J73h7dB.jpg


I hand drew an outline of it, too:

hsHxeWz.jpg


ptfnI61.jpg


It looks like the castle is actually sitting atop a tall island sitting in the middle of a crater filled with water. There is a winding path up to the castle consisting of land bridges and man-made bridges. It looks like only the top of Hyrule Castle is there atop some other kind of building, and it looks like giant dark vines with glowing red veins and sharp spikes are growing throughout the castle. Waterfalls cascade from the castle down to the crater.
It reminds me of Sleeping Beauty. I could see a boss(Helmaroc King) pursuing and attacking you at different points while trying to make it to the castle. Meanwhile Ganon is using spells and enemies to slow you down or block your path.
 

KrawlMan

Member
Agree with this theory. Also Aonuma's mention of "towns" plural makes me think about AoL. What other Zelda game has a bunch of towns like that? I don't really think of places like Zora's Domain and Death Mountain's Goron Cave as towns, though I guess that could be what he's referring to.

Probably reading too much into it.

when I think of OoT and towns I come up with Hyrule Castle Town, Kakariko Village, Kokiri Forest, Death Mountain, Zorad Domain. They aren't all necessarily traditional human(Hylian?) towns, but they are that race's equivalent.

I even consider gerudo fortress despite it being a hostile location.
 

RagnarokX

Member
Who wants to bet that you need to place a mcguffin in 4 dungeons to "turn on" those 4 column things you see there.

It would be a nice change of pace to actually place something in a dungeon (like in Zelda 2), instead or retrieving something.

I don't know about putting things in the dungeons, but those 4 pillars are Sheikah technology and probably tied to the dungeons.
 

R00bot

Member
So I found a high quality screenshot showing Hyrule Castle and I decided to enhance it. Booooy does it look interesting.

J73h7dB.jpg


I hand drew an outline of it, too:

hsHxeWz.jpg


ptfnI61.jpg


It looks like the castle is actually sitting atop a tall island sitting in the middle of a crater filled with water. There is a winding path up to the castle consisting of land bridges and man-made bridges. It looks like only the top of Hyrule Castle is there atop some other kind of building, and it looks like giant dark vines with glowing red veins and sharp spikes are growing throughout the castle. Waterfalls cascade from the castle down to the crater.

Where the FUCK is ganon in this what where he's been floating around that castle in everything else we've seen what in the hell.
 

RagnarokX

Member
NbJ3n8S.jpg


Here's an even closer view from straight in front of it. You can see a road curves through some ruins before reaching a bridge across the water, then the road curves left over a waterfall and snakes up to the top. There are some buildings on the way up to the castle, and the castle has dark spikey vine-like things around it. I think the water might only go in front of the castle like on the VGA map.
 

TheMoon

Member
So clearly Calamity Ganon only flies around the thing during the opening tutorial so you can look off into the distance from the Great Plateau and go "holy shiiiit!" the whole time until can leave. Then there'll be a cutscene where he "retreats" back into those spikey things that will probably glow or something for the majority of the game, I guess.

Those big pillars are clearly what's keeping him contained inside the castle, Sheikah tech-style.
 

Litri

Member
NbJ3n8S.jpg


Here's an even closer view from straight in front of it. You can see a road curves through some ruins before reaching a bridge across the water, then the road curves left over a waterfall and snakes up to the top. There are some buildings on the way up to the castle, and the castle has dark spikey vine-like things around it.

From what video is that snapshot if I may ask?
 

havocau

Neo Member
I really hope they take the OoT fishing mini-game to the next level... fishing all over the world :) Finding rare stuff and rare fish for cooking etc... could be a game in itself ;)
 

havocau

Neo Member
I'm too hyped for this game... every day since e3 I look for more vids, info... anything D:
Decided during e3 that I would buy an NX just for this game... I needs it >__<
 
Probably reading too much into it.

when I think of OoT and towns I come up with Hyrule Castle Town, Kakariko Village, Kokiri Forest, Death Mountain, Zorad Domain. They aren't all necessarily traditional human(Hylian?) towns, but they are that race's equivalent.

I even consider gerudo fortress despite it being a hostile location.

Yeah, I guess you're right- probably just wishful thinking to have 8 full sized towns throughout the world.


Great shots RagnarokX! That's such a cool looking castle, and I'm curious if there are other Sheikah pillars behind the castle that we just haven't been able to see yet. It seems a bit odd to have 4 pillars sort of facing the front of the castle, but nothing at all behind it. It looks like one more might fit directly behind where we can't see.

Maybe the 4 dungeon rumor came from seeing those 4 pillars, and whoever saw them didn't realize there might be others behind the castle. Or maybe there aren't any others.
 

TheMoon

Member
I really hope they take the OoT fishing mini-game to the next level... fishing all over the world :) Finding rare stuff and rare fish for cooking etc... could be a game in itself ;)

There's no fishing. Unless they add a dedicated fishing spot with dedicated fishing mechanics, there won't be any. You just hit/collect them like land-animals.
 

RagnarokX

Member
are those ever really counted?

edit: I mean outside of fan discussions warring over whose fav game had the bestest dungeons? :D

They're typically the worst "dungeons" in the game in the 3D Games. Pretty much all of the 3D Zeldas end on a really lackluster final "dungeon" (Ganon's Castle in OoT, Ganon's Tower in WW, Hyrule Castle in TP). Sky Keep in Skyward Sword was really good, though.
 

TheMoon

Member
They're typically the worst "dungeons" in the game in the 3D Games. Pretty much all of the 3D Zeldas end on a really lackluster final "dungeon" (Ganon's Castle in OoT, Ganon's Tower in WW, Hyrule Castle in TP). Sky Keep in Twilight Princess was really good, though.

Sky Keep was glorious but I also loved Hyrule Castle in Twilight Princess a lot. So many Darknuts. And that epic courtyard gauntlet in the rain :D
 
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