Ricky Ricardo
Member
Man, just announce the NX so I can put up my money for the BotW edition
Hm? He was very expressive in Twilight Princess.
Aint got nothing on Skyward Sword Link.
LOL, these look like animatronic Links in comparison to his expressions in BotW. Scary, actually, with those looping GIFs.
Whyyyyyyyyy
So this guy explains why the music so far in BotW is brilliant and points out that the OG Zelda Main Theme and Lon Lon Ranch are actually in the trailer music.
https://www.youtube.com/watch?v=CkHtziJgFJI
Aint got nothing on Skyward Sword Link.
So this guy explains why the music so far in BotW is brilliant and points out that the OG Zelda Main Theme and Lon Lon Ranch are actually in the trailer music.
https://www.youtube.com/watch?v=CkHtziJgFJI
So this guy explains why the music so far in BotW is brilliant and points out that the OG Zelda Main Theme and Lon Lon Ranch are actually in the trailer music.
https://www.youtube.com/watch?v=CkHtziJgFJI
Game looks good but I HATE the fact that it slows down overtime you hit an enemy. Or is that just an effect?
It's been an effect ever since Ocarina of Time. The slight pause is intentional, and also serves as a way of letting the player know their hit really connected.Game looks good but I HATE the fact that it slows down every time you hit an enemy. Or is that just an effect?
"They're just there to show they are actually not there anymore."
this impresses me so, so much.
So this guy explains why the music so far in BotW is brilliant and points out that the OG Zelda Main Theme and Lon Lon Ranch are actually in the trailer music.
https://www.youtube.com/watch?v=CkHtziJgFJI
This is somehow exactly what i've always wanted Link to look like.
Yep, hopefully he's as expressive in cutscenes too instead of another TP style stare at everything Link.
Game looks good but I HATE the fact that it slows down every time you hit an enemy. Or is that just an effect?
It's been an effect ever since Ocarina of Time. The slight pause is intentional, and also serves as a way of letting the player know their hit really connected.
so the suddenly cut and change of music, was totally intentional, cool!
Mutual respect is always nice*.
*Assuming someone at Nintendo actually respects Dark Souls
I'm bothered too much by weapon degradation. If it has to be a thing make it where it doesn't happen often.
It would bother me if I had to spend time and resources to fix the weapons, but weapons degrading is part of fighting. I find that kind interesting and cool. You can deal critical damage by breaking a weapon on an enemy.
Plus weapons are super easy to come by, it's not as big of a deal if a weapon breaks on you.
I would assume that the Master sword will be the only weapon that won't break.
Huh? According to that video what they did was they cut and rearranged the trailer to create a different tone. They took ABC and made it ACB. So the trailer is not the original correct cut.
It shouldn't be that overbearing.I'm bothered too much by weapon degradation. If it has to be a thing make it where it doesn't happen often.
it'd be fine if I wanted to get every single weapon. But if I really like a weapon style I'm going to actively avoid fights now as much as possible. I don't want to lose the claymore and have to replace it with a club.
I'm also not fan of weapon degradation. But if you have the ability to forge permanent sword that most of times are weak than the destructible ones I'll be fine with it.
Also, awesome tweet BY2K!
yeah, meaning that it was intentional and not bad editing or something like some people thought
Game looks good but I HATE the fact that it slows down every time you hit an enemy. Or is that just an effect?
I would assume that the Master sword will be the only weapon that won't break.
On an unrelated note, what's wrong with Link's lips in SS?