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League of Legends |OT12| No more Lyte, just darkness.

zkylon

zkylewd
Yasuo and reksai got gutted.

idk about gutted for reksai, but yea that's a strong nerf

It means you have to enter combat in order for the maiden to auto a lane. She wont march down with minions otherwise
with champions or minions?

that nerf is so stupid and hasty. his tank build grew so much in such short time b/c first his crit build was bugged in that he wouldn't auto after his ult if his next AA was a crit. and then when they 'fixed' it his ult is now bugged and he autos during his ult.
eh, his frozen mallet builds have been a problem for a while so i think it makes sense they nerf his shitty builds

the attack speed stuff looks weird
 

Ken

Member
It may not seem like a very huge nerf to reksai but you have to remember she has been consistently nerfed every patch.

If you love her then go for it. I just don't think it'll be easier to get wins compared to other S tier junglers like nida and elise.

Never played her yet so idk

Maybe I'll try elise
 

zkylon

zkylewd
It may not seem like a very huge nerf to reksai but you have to remember she has been consistently nerfed every patch.
yeah, playoffs was 6.16 i think and she hadn't received the big 6.17 nerfs, but idk, i think she'll be ok

tho it feels weird for her to get nerfs while gragas and nidalee go unchecked

Either or. Basically the change means that in order to get the maiden to push by herself, it has to enter combat with enemy lane minions, otherwise it'll follow Yorick.

It's good for Jungle Yorick.
lol i know how it works

i just don't see how it's much of a nerf, he just has to work a tiny bit instead of nothing
 

killatopak

Gold Member
yeah, playoffs was 6.16 i think and she hadn't received the big 6.17 nerfs, but idk, i think she'll be ok

tho it feels weird for her to get nerfs while gragas and nidalee go unchecked

Gragas has been nerfed in 6.17 with that ult air time and body slam cool down. But yeah nidalee hadn't been nerfed for a while. They probably will because she has like the best winrate in most of the regions. 1st in Korea and 2nd in NA with 53-55% win rate. They have to do it now though cause worlds is just around the corner.
 
i just don't see how it's much of a nerf, he just has to work a tiny bit instead of nothing

"A tiny bit"

A tiny bit being the difference between using the Maiden from base towards the top lane and having to walk all the way to top lane and then having the Minion engage with minions.

That's not a tiny bit.
 

drawkcaB

Member
Every champion that had a permaslow save Ashe had their permaslow removed because it's annoying, largely unfair gameplay. But as an item that anyone can grab? Totally fine. Fuck sakes. Put a cooldown timer on the slow effect and rebalance from there. While on the subject, get the permaslow off Ashe too.

I don't think Riot's balancing has been all that great for a long time. It's haphazard and reactionary; there's no forethought to what they do. More I play this game the more I realize it needs a significant overhaul to many of its systems.

Had a super salty evening. Let's see, had a support Gnar to kickstart things into high gear (who I reported for intentional feeding because of the shit he said in lobby), and every position that I wasn't involved lost hard. Jungle? Laners are getting beaten (the duo bot being beaten by an Illaoi support was a treat to see). Support? Anivia completely shit the bed and was 0/8/0 with 50 cs at the 20 min mark. Just an awful night of League. Had a chance to play Ekko jungle and holy hell was I bad. Completely forgot how to cope with his initial clear and I'll be damned if I didn't miss every goddamn skill shot. I need to fuck around with him in customs to get the feel back.

On the brightside though, Gragas still feels good. Start W now then E, then onto Q max first. Clear is pretty much the same. I don't get the complaints about the ultimate. Feels fine. Maybe it's because I'm used to Nami but hitting the ults isn't hard at all. Had a few really, really good ones because the delay is predictable now. I don't see how it's really a nerf. Gragas players just need some time to adjust.
 

killatopak

Gold Member
On the brightside though, Gragas still feels good. Start W now then E, then onto Q max first. Clear is pretty much the same. I don't get the complaints about the ultimate. Feels fine. Maybe it's because I'm used to Nami but hitting the ults isn't hard at all. Had a few really, really good ones because the delay is predictable now. I don't see how it's really a nerf. Gragas players just need some time to adjust.

It wasn't meant to make Gragas harder. It was meant to allow counterplay between the flash+bodyslam+ult. They could flash/mobility skill after gragas bodyslams them now. Otherwise it's a free kill everytime gragas uses flash bodyslam ult correctly.
 

zkylon

zkylewd
Gragas has been nerfed in 6.17 with that ult air time and body slam cool down. But yeah nidalee hadn't been nerfed for a while. They probably will because she has like the best winrate in most of the regions. 1st in Korea and 2nd in NA with 53-55% win rate. They have to do it now though cause worlds is just around the corner.
yeah, i guess gragas got hit harder than reksai last patch so this is just followup

newest jungler i hate would be rumble, he probably needs a cd nerf to his ult

actually, i kind of feel league as a whole needs a cd nerf now lol

and i don't mean it as "oh no cdr is in everything now!" (that's fine, i guess) the problem is that stacking those items is really easy and cheap and i just feel like the game is not really balanced for that

i was kind of glad ori ult cd was being reduced but now that i think about it i kind of wish they went the other way around and nerfed everyone else's ult cd

it just feels like you can't really take that much advantage off ult cooldowns anymore and it probably affects basic abilities in a not so good way either

i don't necessarily feel the game is in a bad spot atm (tho it kind of is if malzahar and vladimir are the top mids), but it just doesn't feel right

"A tiny bit"

A tiny bit being the difference between using the Maiden from base towards the top lane and having to walk all the way to top lane and then having the Minion engage with minions.

That's not a tiny bit.
i don't think that's so much work considering you get a free zztop lol

maybe compared to doing jack shit it is but walking to a lane pressing ult and leaving isn't much work lol
 
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5becb396da6572ed91d5d11ffe668e3a.png
fucking hate anivia
 
i don't think that's so much work considering you get a free zztop lol

maybe compared to doing jack shit it is but walking to a lane pressing ult and leaving isn't much work lol

It's the difference between making it do Dragon/Baron on time. Yes, there is teleport, but if you and the opposing solo laner are trying to push a lane, they can take out the maiden when they see you teleport and then teleport in.

Whereas if Yorick is there pressuring 4v5, the opposing solo laner has to respond, and if the Maiden is used from base, by the time their top laner reaches at dragon, or baron, or to defend a point, while the teams to do their dance, it'll be too late for the solo laner to react to the Maiden.

Like I said, yoricks teamfight isn't that strong. That's the whole point of his split pushing ability, to make up for his lack of teamfight-neutering the Maidens pathing neuters Yorick.
 

zkylon

zkylewd
reality is champions that permapush with no consequence have always been super problematic and i have little reason to believe yorick was/is gonna be different

league is only fun when you interact with the person you're fighting

champions like singed, malzahar, old ziggs, soraka, etc. (and old zztop and devourer) just suck and shouldn't be in the game in their current state
 

NCR Redslayer

NeoGAF's Vegeta
reality is champions that permapush with no consequence have always been super problematic and i have little reason to believe yorick was/is gonna be different

league is only fun when you interact with the person you're fighting

champions like singed, malzahar, old ziggs, soraka, etc. (and old zztop and devourer) just suck and shouldn't be in the game in their current state
Brand, dr doom, and rumble are pretty balanced.
 
reality is champions that permapush with no consequence have always been super problematic and i have little reason to believe yorick was/is gonna be different

league is only fun when you interact with the person you're fighting

champions like singed, malzahar, old ziggs, soraka, etc. (and old zztop and devourer) just suck and shouldn't be in the game in their current state

nah. If you really feel that way, then obviously that's a problem with League than the design of a split pushing champion. League should be fun no matter what type of champ you play as or against.

A split pushing champion shouldn't be something that's frowned upon. That type of concept works, heck it works in other MobAs-League is just a special case. The same with malzahar, old ziggs, soraka-The problem isn't that they're problematic, the issue is that League for a long time homogenized roles and was afraid to try out different things. And now that they are, they're not taking the full leap towards that step. They're just going half-way.
 

zkylon

zkylewd
i kind of agree with what you're saying, but the problem is that just inserting one champion like that without proper tools to support their gameplay then it's just gonna feel frustrating and out of place

i loved the idea of making adcs about a position rather than a class, but just forcing a champion to be there just doesn't work. i talked about the idea of having a starting item that does something similar to morde's passive (less broken tho), so you can say put a melee champion botlane, but even that would probably not be enough

same with zztop, the item is interesting, but why not also have an item that fortifies turrets, or makes minions tankier, or whatever

like if you add a bunch of gameplay elements to the game that add new layers then that's ok

if you add one or two champions that get to ignore the rules then that's probably gonna feel pretty shitty
 

NCR Redslayer

NeoGAF's Vegeta
what are those examples of lol?
Obvious strength and weaknesses. Viktor is a very immobile mage with powerful lockdown tool and needs superior positioning. Brand before he got buffed, had a combo which is one failed your damage is gutted in have. also has one of the weakest stuns in the game. Rumble sacrifices his ability to cast spels for like 5 seconds to dish out a lot of damage. Yet he only has two main offenses in short range aoe dot and manual aimed spear that doesnt do too much damage. He really needs the mask to really get going.
Compare to some like fizz who just can bash the keyboard and get an ace.
 
i kind of agree with what you're saying, but the problem is that just inserting one champion like that without proper tools to support their gameplay then it's just gonna feel frustrating and out of place

i loved the idea of making adcs about a position rather than a class, but just forcing a champion to be there just doesn't work. i talked about the idea of having a starting item that does something similar to morde's passive (less broken tho), so you can say put a melee champion botlane, but even that would probably not be enough

same with zztop, the item is interesting, but why not also have an item that fortifies turrets, or makes minions tankier, or whatever

like if you add a bunch of gameplay elements to the game that add new layers then that's ok

if you add one or two champions that get to ignore the rules then that's probably gonna feel pretty shitty

That's what Riots doing though isn't it

They're adding a champion that gets to ignore rules-IE Yorick gets to ignore zzportal because he has his own pushing buddies-but they're half assing it. Riot even puts it in the write up of Yorick-That he's a split pusher and that his team fight is weak. But they're neutering his split pushing, thus ruining their own concept of a split pushing champion before it has a time to breathe.

And they're kinda trying to push him to be a jungler with these changes-Which I don't agree with? his circular wall isn't great at all. Looking at two characters from other games-Natures Prophet and Nazeebo-they have the same thing-Natures prophet creates a circular blockade of trees, Nazeebo creates a circle of zombies. The difference being the trees can only be destroyed by certain skills or that one item, and Nazeebo, whilst the zombies don't have alotta HP, they're independent(Killing one doesn't take down the whole wall), and the zombies actually attack their target.

So for jungling, he's gonna be a shitty ganker, which is kinda necessary in this game. Yeah he'll be able to counter jungle, but teams collapse way too fast these days to be a threat.

His kit sucks otherwise if his split pushing isn't on game. It's not a great kit or anything.
 

zkylon

zkylewd
Obvious strength and weaknesses. Viktor is a very immobile mage with powerful lockdown tool and needs superior positioning. Brand before he got buffed, had a combo which is one failed your damage is gutted in have. also has one of the weakest stuns in the game. Rumble sacrifices his ability to cast spels for like 5 seconds to dish out a lot of damage. Yet he only has two main offenses in short range aoe dot and manual aimed spear that doesnt do too much damage. He really needs the mask to really get going.
Compare to some like fizz who just can bash the keyboard and get an ace.

yeah i mean ori is the best champion in the game but idk what your point is lol

explain your point!

That's what Riots doing though isn't it

They're adding a champion that gets to ignore rules-IE Yorick gets to ignore zzportal because he has his own pushing buddies-but they're half assing it. Riot even puts it in the write up of Yorick-That he's a split pusher and that his team fight is weak. But they're neutering his split pushing, thus ruining their own concept of a split pushing champion before it has a time to breathe.

And they're kinda trying to push him to be a jungler with these changes-Which I don't agree with? his circular wall isn't great at all. Looking at two characters from other games-Natures Prophet and Nazeebo-they have the same thing-Natures prophet creates a circular blockade of trees, Nazeebo creates a circle of zombies. The difference being the trees can only be destroyed by certain skills or that one item, and Nazeebo, whilst the zombies don't have alotta HP, they're independent(Killing one doesn't take down the whole wall), and the zombies actually attack their target.

So for jungling, he's gonna be a shitty ganker, which is kinda necessary in this game. Yeah he'll be able to counter jungle, but teams collapse way too fast these days to be a threat.

His kit sucks otherwise if his split pushing isn't on game. It's not a great kit or anything.
i think you're making way too big of a deal about the ult change lol

in any case, making him broken as a splitpusher doesn't solve anything, and yorick is released in this state of the game, not a better one with more strategy and shit

i think the idea of add cool shit to the game with every new champion (thresh lantern, yasuo windwall, reksai radar vision thing, azir turret making, taliyah wall, kalista support catapult, etc.) is great, i just think that they invariably end up breaking the game because we're still playing a game built around champions like warwick and veigar instead of jhin and taliyah and thresh

it's kind of a chronic issue with league that they just can't explore new stuff without breaking the game because the game is not complex enough to naturally create tools to counter and play around those new gamebreaking mechanics.

the game is still fun to play, don't get me wrong, but that's mostly cos champion design has been getting better and better and the core loop of the game is still fantastic, it's just that all the things around it are kind of trash.

runes and masteries are absolute trash as both systems and balance
items are pretty flat stat increases with few exceptions and little room for customization
the jungle is super oppressive for champions that can't farm super well
buffs are simple and don't feel meaningful enough while also being kind of super necessary
summoner spells are the same every game on every lane but mid
vision is very simplistic and still overly reliant on supports

and again the game is awesome, but i just feel it's stuck in a loop of perpetually punishing its coolest champions because it doesn't have the systems to support their uniqueness (not to mention some of these champions like azir are just impossible to balance because they just do EVERYTHING right)

/rant
 

NCR Redslayer

NeoGAF's Vegeta
Bring back korean Vayne and kayle.
yeah i mean ori is the best champion in the game but idk what your point is lol

explain your point!
Balance. Ori is not balanced right now. Darius is a weird case where he can dunk badly or feed badly.
Kled is just overpowered.
 

zkylon

zkylewd
Balance. Ori is not balanced right now. Darius is a weird case where he can dunk badly or feed badly.
Kled is just overpowered.
i'd say ori herself is fairly balanced, she's just not very strong because they removed athenes from the game. the buffs she recently got help her quite a bit to stay relevant through the midgame and later so i don't think she's too bad

i still don't get why you're talking to me about random champions tho lol
 

NCR Redslayer

NeoGAF's Vegeta
i'd say ori herself is fairly balanced, she's just not very strong because they removed athenes from the game. the buffs she recently got help her quite a bit to stay relevant through the midgame and later so i don't think she's too bad

i still don't get why you're talking to me about random champions tho lol
Im trying to find examples but league has too many damn champions its hard to think straight. Like, there was a grave guy whos getting reworked and ive seen him twice in my life. Doesnt make for good variety.
 

Leezard

Member
Just check what you responded to, NCR. It's difficult to see how your response was related to zkylon's post.

reality is champions that permapush with no consequence have always been super problematic and i have little reason to believe yorick was/is gonna be different

league is only fun when you interact with the person you're fighting

champions like singed, malzahar, old ziggs, soraka, etc. (and old zztop and devourer) just suck and shouldn't be in the game in their current state
Brand, dr doom, and rumble are pretty balanced.
 

Nekofrog

Banned
on the upside, i tilted the teemo so hard he rage quit. i mean if you take an ignite top lane and you STILL die first, you deserve to lose
 

Ketch

Member
So instead of getting new champ I'm gonna spend my IP on the expensive runes, but I'm not sure what to get. I wish their was a website where I could enter the half dozen champs I play and see which runes over lap the most.

I think I will start with flat AD, armor and MR because I can use those with probably all Bot and top laners... Then I guess I get flat AP too for non AD champs? Flat AP seems like it would be shit tho since you don't even have all your abilities at lvl 1... So maybe scaling AP? That sounds expensive.

Then I probably need like a dedicated rune page just for vlad.
 
So instead of getting new champ I'm gonna spend my IP on the expensive runes, but I'm not sure what to get. I wish their was a website where I could enter the half dozen champs I play and see which runes over lap the most.

I think I will start with flat AD, armor and MR because I can use those with probably all Bot and top laners... Then I guess I get flat AP too for non AD champs? Flat AP seems like it would be shit tho since you don't even have all your abilities at lvl 1... So maybe scaling AP? That sounds expensive.

Then I probably need like a dedicated rune page just for vlad.

Champion.gg is a good resource for that. You just enter the champion's name and it takes you a detailed page with the most popular rune/mastery setup, item build, etc. Also, for AP champions, AP quints and Magic Penetration runes are pretty standard.
 

NCR Redslayer

NeoGAF's Vegeta
So instead of getting new champ I'm gonna spend my IP on the expensive runes, but I'm not sure what to get. I wish their was a website where I could enter the half dozen champs I play and see which runes over lap the most.

I think I will start with flat AD, armor and MR because I can use those with probably all Bot and top laners... Then I guess I get flat AP too for non AD champs? Flat AP seems like it would be shit tho since you don't even have all your abilities at lvl 1... So maybe scaling AP? That sounds expensive.

Then I probably need like a dedicated rune page just for vlad.
Flat scaling armor and mr for adcs, copy for jungs.
scaling armor and mr for tanks, and ad pen.
Scaling mr, flat ap pen, and scaling health for apmid.
Yolo for sup.
I feel like vlad benefits from an ap mid build.
 
I feel like leveling up nuYorick's ultimate should let him summon more mistwalkers.

Does he share mistwalkers with the Maiden while they're together or do they each have their own groups?
 

zkylon

zkylewd
standard mid rune page is

3 ap quints
9 mpen reds
9 hp/lvl yellows
6 cdr/lvl blues
3 ap/lvl blues

the cdr/lvl runes are really stupid expensive, like 800 ip each

if you're just starting out probably just get ap/lvl or flat mr, i think those are cheaper
 
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