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EA: It's clear now remasters are something people really want

Which EA remaster do you want the most?


Results are only viewable after voting.

Cranster

Banned
Is it just me, or did Peter Moore go to the Zootopia school of answering a question with another question?

I know the interview is older than Gamescom and therefore might be outdated, but isn't it possible that Moore is simply saying they are not interested or do not have resources to make the remasters inhouse? I don't see that anything he says outright shoots down that EA is looking into outside studios making the remasters.
I don't really think Peter Moore can dictate this by himself though. He is only the head of EA's Competitive Gaming Division. I don't see how he can prevent a Remaster of the Mass Effect trilogy.
 

G-Bus

Banned
Stupid not to do a remaster/collection of mass effect. No way it couldn't help the sales of andromeda.

It's one series I never got to play much of. Would be all over that.
 

Joni

Member
Yes. It is amazing how a company that looks like a money grab forgets such an easy money grab when everyone wants it. There are like 10 of their games that I desperately want. Burnout, Dead Space, SSX, ... Hell, I'd take FIFA 2002 HD.
 

Chris_C

Member
Good GRIEF, Peter Moore is one delusional scamp.

Has a remaster of ANY game ever "detracted" from its sequel? Did the Uncharted Trilogy detract from Uncharted 4? Did God of War 3 remastered suck out the hype for God of War 4? Is Final Fantasy XII HD detracting from Final Fantasy XV in anyway?

I want to scream. That logic is so dumb as hell. If ANYTHING, re-releasing beloved games BUILDS hype for upcoming releases. They BENEFIT from the positive reception, sales, and brand awareness. That's basic business, and it's been proven in practice by dozens of other video game studios.

And for the last damn time, NOBODY is asking Bioware to just stop everything they're doing to make a Mass Effect remaster. Peter, buddy, pal... there are studios out there who specialize in this sort of thing. Someone like, I don't know, Bluepoint Studios for example. They take care of it while you put your "blinders on" and "speed" towards the release of Andromeda with all the uncontainable hype 2 years of concept art and 20 seconds of leaked footage can give the fans.

By the Goddess, this man is denser than the matter of a black star.

He was referring to development bandwidth. And frankly, if work on a Mass Effect remaster would mean one of EA's top teams needs to work on it, then I'd rather they leave well enough alone and develop new games.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Mass Effect Remaster Trilogy
Need for Speed Hot Pursuit Ultimate Edition
Burnout Paradise Ultimate Edition
SSX Ultimate Edition
 

Peru

Member
Less interesting than having access to the original games. Make them available for digital download, compatible with modern systems. Just give me an optimized SSX 3.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
I demand this. Now.

I don't even care that much about burnout paradise cause i bought it digitally on PS3, i would not be buying the same thing twice.

But i NEED that need for speed hot pursuit. That game is the culmination of all of Criterion's work in the racing genre before they fell off the rails. I needs it as as a remaster. I needs it.
 
Sure I want remasters, just not many EA remasters.

A Crysis 1 + Warhead remaster including the better lighting from the 360 port (or whatever their newest lighting engine is, really) and better gamepad controls (for instance being able to drop weapons and sprint sideways/backwards like in the original PC version) for both PC and consoles (XO, PS4, and also NX would be great) would be a day one buy for me.

The only other EA game I've liked in recent years is Shift 2 and Project Cars is a fantastic successor to that, so...
 
I care less about remasters and just having the games available to be played on the latest console generation. I don't want to have to keep multiple Playstations and Xboxes around just to play old games. They don't need to be remastered, just find a way to port literally everything, please. Mostly, I want this because it gives me the ability to go back and (legitimately) play games that I might have missed 5,, 10, 20 years ago.

(I understand this is easier said than done, and I know the hurdles, but that's really just what I want. If people can write emulators for PC, surely the console manufacturers can write emulators that run in their current firmware, right?)
 
My opinion about remasters is mixed. On one hand, I enjoy having TLoU and Uncharted on PS4. It gave me a chance to play them. On the other, I feel there's a large amount of remasters this generation and it makes me wonder how much it demands from the companies. From the side it seems to me as a practice that represents stagnation and that comes at some expense of new projects. But I admit to not knowing how it happens and what it requires from the developers. If it's a negligible effort then it's something I'm in favor of. Is it?
 

Joni

Member
He was referring to development bandwidth. And frankly, if work on a Mass Effect remaster would mean one of EA's top teams needs to work on it, then I'd rather they leave well enough alone and develop new games.

But there is no reason to put a high-tier team on it. The great work Bluepoint Games achieves shows that a good dedicated port studio achieves better work.
 

mike4001_

Member
A question about the potential Mass Effect Trilogy Remaster.

Is this even possible for PS4 because of Mass Effect 1?

Hasn´t Microsoft kind of the rights for this game?
 
Honestly I just fancy some new experiences. I was going to buy both Skyrim and Batman Arkham this fall... Then I realised my Fall gaming would be exactly the same as 2011!
 

grumble

Member
He was referring to development bandwidth. And frankly, if work on a Mass Effect remaster would mean one of EA's top teams needs to work on it, then I'd rather they leave well enough alone and develop new games.

It does mean that there will be fewer new games and worse ones. The limits are development capacity and aggregate player time. Remasters hurt the future.
 

Neolombax

Member
Ehh..while remasters are nice, I hope they're not over-saturating the market with it. I prefer new IP's or sequels rather than playing old games with a new coat of paint. Defining the current gen consoles with remastered games of the previous gen seems like a waste, to me at least.
 

Vetro

Member
I don't even care that much about burnout paradise cause i bought it digitally on PS3, i would not be buying the same thing twice.

But i NEED that need for speed hot pursuit. That game is the culmination of all of Criterion's work in the racing genre before they fell off the rails. I needs it as as a remaster. I needs it.

I'll take this further and say it needs a remake. Don't touch the gameplay just give it the graphics it deserves.
 

Juxo

Member
It is if that's all you give them, along with tired sequels.

My feelings, too. As far as I'm concerned, this has been the most creatively bankrupt generation. Of course there are exceptions; there always are, but that's how I'm feeling at the moment, and by the sound of things, how I'll be feeling for a while. This will probably become an industry staple and continue into subsequent console generations.
 

Chris_C

Member
But there is no reason to put a high-tier team on it. The great work Bluepoint Games achieves shows that a good dedicated port studio achieves better work.

a) Bluepoint is a top tier studio, they aren't cheap. While he seemed to be talking specifically about development bandwidth, is very likely the company has crunched the numbers and believes that the cost of doing the remaster justice outweighs the potential revenue.

b) If they released a quick and dirty port, gamers would be up in arms.

He seems to be telling the truth about why they apparently aren't pursuing a remaster, and we aren't entitled to one. If one isn't on the cards, folks need to just accept that.
 

Lightning

Banned
Something about Remaster of games from last gen I just don't like. Doing remasters for games like FFXII I can appreciate but remasters for games like Last of Us, Re5 and re6, uncharted etc all last gen games I just don't think that's right and it encourages more companies to do things like this.

Sony for example have every reason to make a ps5 not able to play ps4 games and just Remaster ps4 games instead of making new ones.

Remasters for games that already have HD graphics I don't like that at all.
 

Gen X

Trust no one. Eat steaks.
One of the reasons why some remasters sold more was because people didn't have a certain console last gen. EA need to choose their games carefully and make sure they get a good team to do the work. Half-assed attempts are not tolerated, nor are just any game. Sadly some games that would be worth remastering will never be due to licenses. *cough* Everything or Nothing*cough*
 

Par Score

Member
Just put skate. (any or all of them) on PC

You don't even need to "remaster" it in anyway, just a fairly well done port would be fine.
 

Zojirushi

Member
What are the chances of them releasing ME trilogy HD on PC and still not adding controller support? That would be fucked up.
 
Honestly, I think the Mass Effect trilogy requests have been the loudest simply because there isn't any way to buy a single package containing all three games and all of the DLC.

From what I understand, that's what people want more than they want it for PS4. Just a single 60(?) dollar package that has all 3 games, and all of the DLC, especially since so much of it is critical to the story (or just so good that there's an argument to be made that its less of a game with out it. Like not playing Lair of the Shadow Broker for ME2, or Citadel for ME3).

I mean, the PS3 trilogy isn't too far off from this. ME1 has all the dlc on disc & ME2 has all but the Arrival dlc on the disc. It's just the PS3 version of ME3 that doesn't have any dlc on disc.
 

openrob

Member
I feel a bit conflicted.

On one side, Nintendo provides the right answer with full backwards compatibility, something that Xb1 and PS4 don't really have. Meaning remasters are a necessity on these machines and I feel it is just a money grab and would feel cheated to have to buy a 'definitive edition' or whatever.

On top of that Xbox and PS are the ones that need remasters least as they had HD machines last gen.


However I found myself wishing for more remasters from Nintendo during the Wii U life cycle. Maybe it was that the jump to HD but they are probably the company that would benefit most!
 

a.wd

Member
Freedom fighters, yes
Def jam FFNY Yes
Burnout Collection (in fact anything collection, I would have no real objection to. if the game and assets are just being upfated, I'm sorry it doesn't have nearly as much work as an original game and therefore shouldn't cost as much to do, but you throw three games in the mix and make them look sexy? You get my dollars)

Other than that, use BC like a motherfucker.

Anything outside of that = Shitty cashgrab and EA has been slowly but surely moving away from shitty cash grab and into trusted company. Don't fuck it up now.
 
BFBC2, Burnout 3, Dead Space 1, and ME Trilogy would all interest me in regards to a Remaster/Remake. Not sure we'll get another Burnout or Dead Space, so I'd like to revisit the best in the series of those games.
 

Alexm92

Member
ME1 is in dire need of a remastering.

I'm playing on PC now and it actually holds up quite well with the graphics mod and downsampled from 4K. Gameplay is still a bit janky but I'm enjoying it a lot. Only 4 hours in but I can already see that Mass Effect will be another franchise to add to my list of favorites.
 

Garlador

Member
He was referring to development bandwidth. And frankly, if work on a Mass Effect remaster would mean one of EA's top teams needs to work on it, then I'd rather they leave well enough alone and develop new games.
It does mean that there will be fewer new games and worse ones. The limits are development capacity and aggregate player time. Remasters hurt the future.
How is any of this true?

Practically every other publisher who has done a successful remaster has simply outsourced the development to a different studio, usually one that's good at remasters, while all their in-house development teams focus and work on the next big installment. Hell, EA ALREADY did this with Mass Effect 3 on Wii U (Tantalus handled the port to the new hardware and created Wii U specific gamepad functions, and they went on to work on on Twilight Princess HD).

It's why Nintendo hired Tantalus for Twilight Princess HD, or Square Enix lets Nixxes handle ports of Tomb Raider instead of Crystal Dynamics, or why the Resident Evil HD remasters Capcom are churning out aren't by the original development teams, or why Sony has the common sense to hire Bluepoint to remaster the Uncharted Trilogy while Naughty Dog was working on Uncharted 4.

Why is EA the only one concerned about "development bandwidth" and insisting that Bioware themselves personally have to make a remaster when the vast majority of other publishers who put out good remasters ensure their core teams are focused on new projects while going straight to remaster specialist studios to get the older games up to modern standards?
 

Ralemont

not me
Why is EA the only one concerned about "development bandwidth" and insisting that Bioware themselves personally have to make a remaster when the vast majority of other publishers who put out good remasters ensure their core teams are focused on new projects while going straight to remaster specialist studios to get the older games up to modern standards?

I do think an ME Trilogy remaster would be a little more intensive than, say, the Uncharted Trilogy remaster. For example, the DLCs. Aaryn Flynn has said he'd like for them to be integrated into the base game organically. So, you wouldn't have to download them separately with a code, they'd be another (huge) mission in the game. I don't know if that's something you could outsource.
 

Garlador

Member
I do think an ME Trilogy remaster would be a little more intensive than, say, the Uncharted Trilogy remaster. For example, the DLCs. Aaryn Flynn has said he'd like for them to be integrated into the base game organically. So, you wouldn't have to download them separately with a code, they'd be another (huge) mission in the game. I don't know if that's something you could outsource.
I don't see why not. They already did that for Mass Effect 1 (re-releases integrated some or all of the DLC onto the disc) and then they began doing it for other versions of Mass Effect 2 (PS3 version came with some of the DLC) and Mass Effect 3 (Wii U version ONLY got the Extended Cut on disc).

It doesn't strike me as a make-or-break issue.
 

Kumquat

Member
I'm playing on PC now and it actually holds up quite well with the graphics mod and downsampled from 4K. Gameplay is still a bit janky but I'm enjoying it a lot. Only 4 hours in but I can already see that Mass Effect will be another franchise to add to my list of favorites.

Is this your first run through brohemian? I kinda envy you being able to play it straight through with fresh eyes.
 

Chitown B

Member
This is the type of shit that gets me so frustrated with the the games industry. You shovel all this other stuff like online passes, season passes, microtransactions etc. Games nobody asked for.

But when we ask for a simple remaster, repeatedly, and are willing to pay for it you choose THIS hill to die on. Oh please.

Edit: Ayyyy there's still hope. What I said remains true though.

I don't think you know what "simple" means. These games were super complex and you are talking about 3 of them.
 

Garlador

Member
I don't think you know what "simple" means. These games were super complex and you are talking about 3 of them.

"Simple" relative to the cost, time, and manpower required to create a completely brand new game from the ground up.

A remaster is, most typically, just a high-end port job, especially on consoles. While that's not to say you can just do it in a weekend, a lot of remasters simply take PC versions on the higher settings and optimize them for the console they'll release it on.

And even then, they don't even always match the PC versions with some texture mods installed.

It's not a walk in the park, but it's certainly significantly easier to work with more recent games that were already designed in HD with readily available high-resolution resources , assets, and textures and PC builds already in place, which Mass Effect as a trilogy already has.

This isn't like Bluepoint rebuilding game assets from the PS2 era into high definition or Square Enix realizing they lost the source code for Kingdom Hearts so they remade a lot of the game from scratch.

There are already PC-builds of the game running at higher resolution and better performance than PS4 and Xbox One can output.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
I'm playing on PC now and it actually holds up quite well with the graphics mod and downsampled from 4K. Gameplay is still a bit janky but I'm enjoying it a lot. Only 4 hours in but I can already see that Mass Effect will be another franchise to add to my list of favorites.

On console it runs like shit, with pop in all over the place, especially in the citadel. ME2 and 3 are okay, 1 one is just rough.

That's what he was referring to. PS4 and XB1 could help the trilogy in general though get to 1080 60,i know ME ran on a toaster

I'll take this further and say it needs a remake. Don't touch the gameplay just give it the graphics it deserves.

But the graphics still hold up and look great on PC, even 360
 
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