Sithlord77
Banned
What happened to the console ports that they announced for Skylines? Cancelled?
I agree.
CO is a company of only 15 people i believe who are time and budget constraint
Compare that to the 1000s of mod authors throwing content out there as mods ( ranging from to trash to amazing ) for free .
The only way CO can compete with that is to make content and systems that the mod authors can't implement like bdisasters or cities in space .
That and PLEASE DEAR JESUS changing the business AI at the level where they shouldn't build their damn building at all before making sure there are enough workers available looking for a job damn it.
So simple and would reduce abandoned buildings ALOT. I wasn't passing time at erasing buildings in SimCity4...
I think a big part of it is that the fantastic mod support has made it harder for them to add stuff without, well, basically just integrating mods into the game. Love Snowfall though, but yeah, disasters I can't get excited about.
I agree.
CO is a company of only 15 people i believe who are time and budget constraint
Compare that to the 1000s of mod authors throwing content out there as mods ( ranging from to trash to amazing ) for free .
The only way CO can compete with that is to make content and systems that the mod authors can't implement like bdisasters or cities in space .
Yep, exactly. Can't be easy to think of stuff that is feasible to put in but not covered by mods already. They did hint at something regarding working with mod creators iirc? I don't know what that's all about, but it would be nice if they would actually add some mods to the base game (just like the three 'cheat' mods the game ships with by default) that are as polished as the game itself. Or better yet, just integrate some things into the game full stop
Here are some pics of the set. Looks interesting, but I think more importantly this opens the way for more modder collabs.
This is a bit of a side question, but are there any metro-handling style games around these days? I kinda want to load up Transport Tycoon or something
Any sale on the dlc packs? I missed the one on Paradox's store a week ago.
Any mods out there to replace all base buildings?
The commercial buildings are pretty bad, specifically the stores.
The hotels and clubs are alright I guess.
Yeah, they are on sale on Steam.
Am i crazy, or did there used to be a mod that converted Chirper into a SimCity 3k news-ticker sort of thing that was way easier to keep track of than this dumb pop-up and now it doesn't exist anymore? There's a "3k Chirper" mod on the store but it just ads the 3k bank of newsticker stories to Chirper instead of converting it into a newsticker.
This is a bit of a side question, but are there any metro-handling style games around these days? I kinda want to load up Transport Tycoon or something
Yeah openttd is great. I have spent countless hours on it.I haven't checked it out yet but there's the new open source transport tycoon project. It's supposed to be pretty good, i've been meaning to download it for awhile now. Not sure if I'm allowed to post a link but a quick google search for sure brings it up.
Figured I might as well pick this up after seeing Chris Livingston's article on his city and since I'm at a point where my main mega-prison in Prison Architect is stagnating into a World of Silence with no exciting incidents to manage after months of running it in autopilot.
I can't really afford to splurge on all the DLC, but I figure this is one of the games that probably shouldn't be played vanilla. If I had to choose between one for the time being until I feel like dropping money on the other should I go with After Dark or Snowfall?
Figured I might as well pick this up after seeing Chris Livingston's article on his city and since I'm at a point where my main mega-prison in Prison Architect is stagnating into a World of Silence with no exciting incidents to manage after months of running it in autopilot.
I can't really afford to splurge on all the DLC, but I figure this is one of the games that probably shouldn't be played vanilla. If I had to choose between one for the time being until I feel like dropping money on the other should I go with After Dark or Snowfall?
Woah diggity, vanilla Cities is awesome and totally great on its own. In fact, I heard a lot of people complain the DLCs were just glorified skin packs (dunno if I agree with that). IMO they don't add anything that is crucial to the experience.
I don't mean it that way - I mean I was under the impression that it was one of those games where the vanilla experience starts to feel small, or the meta (mods, discussion, etc) around the game radically shifts once expansions come out - It's a general rule I've experienced with similar games.
Good luck though, I'd say the biggest beginners mistake is in bad road placements, be considering traffic congestion constantly in your high activity areas.
I never bothered to bulldoze abandoned buildings or do anything about workerless buildings. Only burned down ones got any direct focus from me.
Abandoned buildings sort themselves out fairly well so long as you don't get an epidemic of them in one spot. Typically I'll have a few scattered about but they're usually reoccupied within a few minutes so long as I don't have some sort of other issue with my city going on.
Workerless ones are are slightly less ignored in that I'll either try to set up the education system somewhere to compensate (such as having residential areas that aren't fully covered by all education levels) or I'll tear them out and put something more appropriate in for my population levels. I figure it's a problem that mirrors real life, so I enjoy dealing with it in game.
And by the way, if the game was more realistic, commerce and industries would actually check if there are workers before building. No business in real life starts somewhere they didn't check about potential workers and clients before starting. Another point that would be realistic is for educated people to accept more cheap jobs.
Just got back in to playing again, anyone else seen the Move It mod?
Saw a video on reddit
https://www.youtube.com/watch?v=xVHmmfR01h4
Just got back in to playing again, anyone else seen the Move It mod?
Saw a video on reddit
https://www.youtube.com/watch?v=xVHmmfR01h4
Talking about attention to detail you all should watch Fresh Popcorn videos, trully inspiring.Been watching more of her videos, the attention to detail on stuff is mad. Feel like a full potato by comparison.
I'm genuinely looking forward to this, I know disasters are pretty controversial in city builders but I personally love building up a city and unleashing chaos. I guess I just like to 'role play' my cities and have disasters as part of their history. The scenario editor will be cool too; scenarios won't be the main way I'll play but they'll definitely add something to the game.
Talking about attention to detail you all should watch Fresh Popcorn videos, trully inspiring.
I'm bumping this since I assume it's the closest thing we have to an OT and the Disasters expansion isn't out yet.
I haven't played since the Snowfall update broke all my mods. I figured I'd give it a while to get them all fixed and start over.
Now I want to jump back in. What are the defacto mods for enhancing gameplay. I've decided I'm not against infinite money as I just want to build, not really manage. So I am looking into the mod that makes sure demand is always high so I dont reach the point I always do where suddenly no one wants to build anything and I can't expand and it bums me out. So I was hoping the demand keeper would help. Also what's the best traffic mod. And I guess more road types would be great. I saw there's a mod that lets you build roads down into the ground and digs it out automatically as opposed to making a tuneel. And one that automatically forces the ground to raise when building upwards. I guess I also want some terraforming tools. Oh and apparently there's a mod that lets you force bridges when you need to.
Surely people still play right.