With the new DS4s you can connect them via USB to the PS4/Pro and it will transmit data through the cord, eliminating any wireless latency. Not sure how much latency there is to begin with though.
All this information and yet no one has asked this question:
Does the PS4 Pro support larger 15mm laptop hard drives?
This would allow for internal 4TB storage without spending $1500 on a 4TB SSD. Major oversight in my eyes if it didn't considering it has been many years since laptop drives have increased in capacity without getting physically larger.
Except Sony's scaling solution seems to result in impressive IQ improvements nearing native 4K, hence the praise they're getting from DF and other reporters who've seen Pro first-hand.
The article is full of optimism and praise... what sounds disappointing?
No.
It is neat, but not that. Those screenshots they released clearly don't show a 4k native image.
No.
It is neat, but not that. Those screenshots they released clearly don't show a 4k native image.
It bridges the gap a significant amount from the next step down(1080p). Their goal was absolutely realized, based on DF's experience with the best implementations in games.
No.
It is neat, but not that. Those screenshots they released clearly don't show a 4k native image.
The point being that "nearing native 4k" would imply a degree of closeness to the result. A quick glance at those screenshots told me it wasn't 4k. That isn't nearing, it is certainly significantly better than what was there before, but I wouldn't confuse that output for a native 4k image.
The point being that "nearing native 4k" would imply a degree of closeness to the result. A quick glance at those screenshots told me it wasn't 4k. That isn't nearing, it is certainly significantly better than what was there before, but I wouldn't confuse that output for a native 4k image.
Even if it doesnt physically, can't you just use an extension cable for the power and SATA? I know you can do that with the OG PS4. Nyko even sells an enclosure that does it. It's not pretty but its better than nothing for the 5% of people who want to use a 4tb drive.
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"nearing 4k" does not imply how close it is to 4k, it literally just means its closer to 4k than 1080p but we're really getting pedantic here
This is very much not the same thing.
By this logic, Nintendo should be claiming their games are in 4k, because my tv is upscaling them to 4k.
That's not what Sony is doing here. They have a variety of other techniques going in to improve image quality. They aren't just stretching out the image and calling it 4k.
It is far closer to 4K than the next step down, and thus scales far better to a TV that is 4K, and displays much cleaner on a TV that is 1080p. Easy to understand now?
Even if it doesnt physically, can't you just use an extension cable for the power and SATA? I know you can do that with the OG PS4. Nyko even sells an enclosure that does it. It's not pretty but its better than nothing for the 5% of people who want to use a 4tb drive.
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Lol that's not remotely close to what he said. Not even by .001%So it can be .001% closer to 4K and you'd consider it 'nearing 4K'?
I'd have thought 'nearing' would mean it's close and approaching it.
the intermediate steps would be 1440p or 1800p.
By most accounts people wouldn't call 900p today nearing 1080p. They'd call it 900p.
They worked while charging. I don't get why you make that assumption. His post is clear as day.
I think jett is expressing surprise that they were using wireless transmission even while physically connected, not wondering if they didn't work at all while charging.
It is kind of odd, although to be fair, the XB1 controller dropout when you connect and disconnect a controller is sort of annoying. PS4 sticking to 1 communication method does keep it smooth.
By most accounts people wouldn't call 900p today nearing 1080p. They'd call it 900p.
Based on what we're getting, the frames are done at double 1080p pixel ratio, which is means around 1440p for both frames, but boosting the quality beyond a single 1440p frame.
Is it safe to postulate that everybody's focusing on better image quality at 30fps because the CPU bottleneck is keeping a lot of these games from hitting 60fps at 1080p no matter how much they beef up the GPU?
It sounds pretty disappointing
The key word there is "today." 1080p native titles are commonplace enough in the console market that it makes sense to distinguish between those that are and those that are not. Given that there has never been a 4K native major console release it's not surprising that we talk about "nearing 4K" as a noteworthy achievement.
I'm still skeptical that we'll see much in the way of graphical powerhouse titles at native 4K before the 2019/2020 console era.
I'm going through PS4 Pro conference and pretty much every title on PS4 Pro is downgraded in some way.
The bigger downgrades are regarding to shadows rendering, especially from external light sources and SSR.
The DF comparisons will be really interesting in November.
Every article on every site is filled with comments saying "UPSCALE" "PS4 FAKE 4K" when most of these people have probably not even seen actual 4k in person.
Playing native 4k on pc for a while has been great but i had to shell out the money for 2 1080s (about... $2000 CAD?). Watching the ps4 pro demos on my tv has been quite extraordinary considering the price of the box.
No it's not just an upscale, plug in an OG ps4 to a 4k tv and there's your upscale.
The upscale is whatever the difference is between base resolution and 4k, if there is one. They may be checkerboarding all the way to 4k.
please for the love of tech. Do not use a green drive for gaming
It won't be on the pro, and only LG and Visio support it in their TVs, so I can't see Sony including it any time soon.
I haven't personally seen Dolby vision, but HDR 10 is very nice. Since the format may or may not take off I wouldn't base a purchasing decision on it. Any Dolby Vision set also supports HDR10 so it's not like you would be shooting yourself in the foot by buying one either.
Soooo...selling yourself short in the sense that you should also get a 4K tv for yourself?I have a conundrum:
TV in living room - 65 LG 3D 4K UHD/HDR + Dolby LED TV
TV Bedroom - 55 1080 3D LED TV
Both units have a PS4 + PSVR. The conundrum, The TV in the living room is usually occupied by my husband and the PS4 he uses. He plays less games and streams Kodi.
The TV in bedroom, I play my PS4 (both systems use my purchase history to multi together) and my PSVR (he has one, but I wanted to. It mess family room set up and not share tv time so have my own headset).
So, I know the main room will benefit more from a pro purchase, but am I selling myself short getting the pro for my VR and the 1080 tv?
For me personally, I don't care about 4k gaming at this time. What will drive a PS4 Pro sale for me is the list of games that get a worthwhile 1080p patch on the Pro, along with the additional bells and whistles in 1080p for games yet to be released.
Soooo...selling yourself short in the sense that you should also get a 4K tv for yourself?![]()
Didn't Sony say they won't permit Pro versions to have faster framerates? Or is that only for multiplayer modes?I really wish Sony had only left the 4K for video apps like Netflix.
It would have been an easier sell to gamers if the Pro versions of games had steadier frame-rates, extra AF and AA with better textures and that's it.
Didn't Sony say they won't permit Pro versions to have faster framerates? Or is that only for multiplayer modes?
Didn't Sony say they won't permit Pro versions to have faster framerates? Or is that only for multiplayer modes?
The only part of this that makes me sad is that while 4k is amazing, it definitely isn't in my budget until a few years down the line when it becomes a little more mainstream, and it seems they're wanting to go the 4K 30FPS route which I do not at all welcome. 60 frames should be first and foremost what developers aim for then graphical prowess. Have I somehow missed footage of comparisons?
So I guess no 60fps Bloodborne due to the multiplayer restriction.