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Battlefield 1 PC Performance Thread

Flaxh

Member
Hi everyone:

6700K
GTX970
16GB

Running everything on Ultra locked at 60FPS pretty easily. Any tips for getting extra detail? Maybe I'll try going above 100% resolution.
 

-griffy-

Banned
I'm getting the low framerate orange icon on the right all the time during multiplayer matches even though my framerate is fine, super annoying.

Also, is there some way to turn off the sharpening filter or whatever is going on? Seems like there's a halo around some edges or something, I don't know. I'm not really a fan of the TAA in this game either.
 
I'm getting the low framerate orange icon on the right all the time during multiplayer matches even though my framerate is fine, super annoying.

Also, is there some way to turn off the sharpening filter or whatever is going on? Seems like there's a halo around some edges or something, I don't know. I'm not really a fan of the TAA in this game either.

That is dropped packets not framerate if you are talking about what I'm thinking of.
 
Game ready nvidia driver didn't do shit for my issues. Still huge stutter and dropped frames. i7 6700, 970, 8gb ram. I'm tempted to get a 16gb ram upgrade but it doesn't seem like ram is the issue.
 

-griffy-

Banned
That is dropped packets not framerate if you are talking about what I'm thinking of.

The Low FPS one in this image:
20521iE0C8782161249683
 
Game ready nvidia driver didn't do shit for my issues. Still huge stutter and dropped frames. i7 6700, 970, 8gb ram. I'm tempted to get a 16gb ram upgrade but it doesn't seem like ram is the issue.

Now a lot has changed in the Frostbite engine since BF4 so it might not be the issue, but when BF4 came out, a friend of mine was past all the recommended specs for the game, but was right on the line for the recommended RAM spec, and he had stuttering issues like mad. He upgraded his RAM and then the game ran fine. It might actually be the issue, if it's similar to how BF4 handled its resources.
 

MLO

Member
Now a lot has changed in the Frostbite engine since BF4 so it might not be the issue, but when BF4 came out, a friend of mine was past all the recommended specs for the game, but was right on the line for the recommended RAM spec, and he had stuttering issues like mad. He upgraded his RAM and then the game ran fine. It might actually be the issue, if it's similar to how BF4 handled its resources.


The beta ran horribly with 8gb ram for me. I upgraded to 16gb before the full game released and now I got 60-80fps on Ultra. 2500k, gtx 1070.
 

Megasoum

Banned
Holy fucking shit guys... I'm playing through the campaign right now... I thought the first two levels (intro and first tank level) were pretty and then I got to the forest....

"%$%"/$?/"?/$%
 
I'm running a R9 290X, FX 8370 4.00GHz w/ 8gb RAM using DX12 at 1080p and performance is all over the place!

There's a lot of stuttering, and lowering graphical settings doesn't seem to change performance at all. Sometimes single-digit frame-rates, too. Would adding another 8gb of RAM solve this? Really enjoying the game but it's a nightmare :( Thoughts? Is RAM bottle-necking me?
 

galv

Unconfirmed Member
I'm running a R9 290X, FX 8370 4.00GHz w/ 8gb RAM using DX12 at 1080p and performance is all over the place!

There's a lot of stuttering, and lowering graphical settings doesn't seem to change performance at all. Sometimes single-digit frame-rates, too. Would adding another 8gb of RAM solve this? Really enjoying the game but it's a nightmare :( Thoughts? Is RAM bottle-necking me?

Sounds like CPU bottleneck actually. AMD always drops frames in Frostbite games, even if they aren't at 100%. Similar situation in GTA 5, where you can't hold 60FPS in certain areas, even at 720p with everything turned to the lowest settings. Really annoying.

Edit: Apparently this game does stutter a lot on 8GB of RAM, but I think your CPU is also contributing to it. I personally wouldn't upgrade DDR3 RAM just to play BF1, and there's no guarantee it will solve your issues.
 
Sounds like CPU bottleneck actually. AMD always drops frames in Frostbite games, even if they aren't at 100%. Similar situation in GTA 5, where you can't hold 60FPS in certain areas, even at 720p with everything turned to the lowest settings. Really annoying.

Edit: Apparently this game does stutter a lot on 8GB of RAM, but I think your CPU is also contributing to it. I personally wouldn't upgrade DD3 RAM just to play BF1, and there's no guarantee it will solve your issues.

Ah shit, I was really, really hoping it wasn't the CPU because it cost an arm and a leg. Thought it would be perfect for gaming. Guess I'll just avoid AMD totally when I eventually upgrade :(
 

shanafan

Member
How much stock do you guys have with the GeForce Experience app?

I have a GTX 960 4GB, and with optimal settings turned on, it had it much closer to the performance side than the quality side. The game played fine, but looked like a launch Xbox 360 title.

I decided to bump up the setting directly in the middle, and turn on DX12. The game's only hiccup I saw was the first time I deployed into the map, there were some framerate drops, but after that, totally fine. Looked a lot better.
 

shanafan

Member
How much stock do you guys have with the GeForce Experience app?

I have a GTX 960 4GB, and with optimal settings turned on, it had it much closer to the performance side than the quality side. The game played fine, but looked like a launch Xbox 360 title.

I decided to bump up the setting directly in the middle, and turn on DX12. The game's only hiccup I saw was the first time I deployed into the map, there were some framerate drops, but after that, totally fine. Looked a lot better.

Did some tweaking i.e. turned off DX12 based on what I read here, and with settings in the middle of performance and quality, I push 55-60 FPS in multiplayer. I mean, not too bad at all I think for a GTX 960.
 
I would try setting it at preferring max performance. Don't change quality settings. So: use the advanced 3d image settings, go to manage 3d settings, program settings, add a bf1 profile if it's not there, then under power management set to prefer max performance. Certain games seem to respond to this.

I'll try this and report back. It was on optimal rather than max so maybe that was it? Lets hope!

Look at that log. Your clock is dropping very low and load% is dropping to 0. Your fan is also shutting off at what looks like random times.

Do you have any GPU programs running like MSI Afterburner or anything from the manufacturer?

Nah, no GPU programs.
 

z3phon

Member
Anyone having this issue, whenever I join a game I see the short intro video when I join a match and without fail everytime the video freezes until the map loads and then it instantly jumps to the game. I've got the game installed on a SSD to I wouldn't expect there to be any issues loading the video.
 
Got the new nVidia Driver yesterday and turned off GeForce Experience Share (formerly Shadowplay). I have been playing at High Preset at 1080p and seeing vast majority of my playtime at 60fps, but some maps in certain wide-draw scenes would cause me to drop to low 50s. Seems that installing new driver and/or turning off GeForce Experience Share (using the FPS counter overlay only) seems to have smoothed everything out, but obviously without my FPS counter on, it's hard to tell for sure. However, I do feel like I was able to detect those drops even without my FPS counter on, and I'm no longer detecting drops now.

Regardless, the drops didn't inhibit my gameplay in any significant manner, but it does seem like they're absent and the game is just running completely smooth 60fps at high preset, 1080p (vsync on, framerate capped to 60fps). Either I'm not terrific at discerning the low-50 dips without an fps tracker (which would sustain as long as I had my field of view set to certain long-draw scenes) or they really are gone now.
 
I would try setting it at preferring max performance. Don't change quality settings. So: use the advanced 3d image settings, go to manage 3d settings, program settings, add a bf1 profile if it's not there, then under power management set to prefer max performance. Certain games seem to respond to this.

Well, I feel like my fps is much more stable and it even auto's the graphics to Ultra instead of High now. However, it's super smooth right up until it freezes. The freezing remains! I've never had this kind of lock up before. I can't figure out what it is. The CPU isn't at max, my ram is well above the recommended, my GPU is still fairly new, and it's installed on an SSD, and can run the game perfectly fine. Except for these random lock ups. Could it be a driver issue? I've tried the last 2 nvidia drivers but still no good. WTF is doing it? Argh.

I remember the controversy about 970's getting throttled when it reaches a certain usage, could it be that? Though, I've never had this happen in other games. And even so, wouldn't a bottleneck just hurt the fps? Not freeze it.
 
I haven't managed to try it yet on my 6600k and 1070, but I'm baffled by how cpu hungry this game seems. I thought I would be safe with a high end i5 for years to come; and now it's suddenly under 'required'?

How can this game be so cpu and ram hungry when apparently it runs fine on consoles?
 
Ok so after I turned on max performance it made it smoother but didn't fix the freezing. I turned off the Nvidia optimization thing in Game Experience and so far...no freezing. I might have jinxed myself but I went a full round without it. I think it's safe to stay it's Nvidia that's the problem here.
 
What I've found so far is that the 100% CPU + frame drops issue is not occurring in the first match I play. Before I jumped into a CQ game on Amiens first up, a map that has given me most issues, and it performed fine without the CPU bottlenecking the GPU. Next game was Fao Fortress, and after about 5 mins there, the problems returned on a map without a gigantic amount of geometry.

I'm gonna keep experimenting with this to see if it's consistent behaviour. Not sure why it could be doing this. Maybe it's as if there's a memory leak of sorts going on (which was a problem for a few early on in BF4), which might be reducing RAM throughput and therefore causing the CPU to work harder?

That being said, CPU usage did lower a bit when it changed to Argonne Forest and microstutter still occured, so I dunno.

Hopefully a patch fixes it as the latest Nvidia drivers didn't do much, at least in DX11. Gotta see if the issues in DX12 have been resolved with it.
 

Coffinhal

Member
No one can help me please ? Thanks

Struggling to get 60fps with everything on LOW on my brother's PC.

1920x1080
i5 4670@3,4Ghz
GTX 970
16GB
Game is installed on a standard hard drive

With the optimal GeForce Experience or the "Auto" in the game's options (mix of ultra and high) I get around 35-40fps. V-sync is on, FOV on max.

Is this normal ? (His PC might a mess)
 

daxy

Member
No one can help me please ? Thanks

No idea what to try, but that is definitely too low for your system. Maybe fiddle around in the Nvidia control panel and the profile for BF1. Perhaps try setting power options to prefer max performance. One of the posters above seems to have had some luck with it.
 

Grassy

Member
I did a test on a single map quickly but what I'm seeing with SLI on vs off is little to no scaling. SLI appears to have higher max framerates but also lower min framerates, the average is probably pretty much a wash. I think I'll just use a single 980ti for now. I'm not seeing a benefit for SLI at the moment, Definitely a disappointment. This is why I'm going to sell my 980tis and replace it with a single 1080ti when it's released.

Yeah you read my mind with that one, pretty much what I intend to do. SLI support is very much a mixed-bag at this point in time. Although the performance in Battlefield 1 with a single 980 Ti SC is still pretty impressive, 70-100fps @ 1440p/Ultra so I can't complain too much.
 

Veins

Unconfirmed Member
i5 2500k at 4.0, 970, 8GB Ram. Running great at 1080p on ultra. Played MP for 8 hours and only had 2-3 dips when the screen was getting lit up with mortars and grenades. Dont know the exact frames but I can't feel any change except for those few moments above.
 

Calabi

Member
Well I seem to have fixed the stuttering and low frame rate on Operations mode. I overclocked my cpu to 4.3ghz and its mostly over 80 fps now.
 

Coffinhal

Member
No idea what to try, but that is definitely too low for your system. Maybe fiddle around in the Nvidia control panel and the profile for BF1. Perhaps try setting power options to prefer max performance. One of the posters above seems to have had some luck with it.

Wow thanks, now I can have almost steady Ultra 60fps. Should be in the OP.

I also have an issue since the beta on that PC : it is blurry when set (by default) on "Fullscreen" and on the right resolution when set on "Borderless", but it always come back to "Fullscreen" blurry mess.
 

Spook_485

Neo Member
i5 2500k at 4.0, 970, 8GB Ram. Running great at 1080p on ultra. Played MP for 8 hours and only had 2-3 dips when the screen was getting lit up with mortars and grenades. Dont know the exact frames but I can't feel any change except for those few moments above.

Are you using DX12?

I got 16gb ram, gtx1070 and run the 2500k at 4.5ghz and am dropping to 40 FPS all the time on 60 player servers. Even on Medium. Doesnt really matter which settings I use, performance is always shit.
 

daxy

Member
Well, I feel like my fps is much more stable and it even auto's the graphics to Ultra instead of High now. However, it's super smooth right up until it freezes. The freezing remains! I've never had this kind of lock up before. I can't figure out what it is. The CPU isn't at max, my ram is well above the recommended, my GPU is still fairly new, and it's installed on an SSD, and can run the game perfectly fine. Except for these random lock ups. Could it be a driver issue? I've tried the last 2 nvidia drivers but still no good. WTF is doing it? Argh.

I remember the controversy about 970's getting throttled when it reaches a certain usage, could it be that? Though, I've never had this happen in other games. And even so, wouldn't a bottleneck just hurt the fps? Not freeze it.

I doubt it. That only happens if the game accesses the latter half of the '4th' gigabyte of VRAM, i.e. ~3,5+ because it's a slower type of memory. I've got the game maxed on my 970 and at 120% resolution, but the memory consumption never goes over 3.1 gigs.

Have you tried turning off the auto adjustment thing in the advanced options?

I've had some lock ups when running my card overclocked, so I ended up turning it down a couple of notches from my regular OC profile. If you're doing that maybe it's worth a try.
 
Well, I feel like my fps is much more stable and it even auto's the graphics to Ultra instead of High now. However, it's super smooth right up until it freezes. The freezing remains! I've never had this kind of lock up before. I can't figure out what it is. The CPU isn't at max, my ram is well above the recommended, my GPU is still fairly new, and it's installed on an SSD, and can run the game perfectly fine. Except for these random lock ups. Could it be a driver issue? I've tried the last 2 nvidia drivers but still no good. WTF is doing it? Argh.

I remember the controversy about 970's getting throttled when it reaches a certain usage, could it be that? Though, I've never had this happen in other games. And even so, wouldn't a bottleneck just hurt the fps? Not freeze it.

Do you have anything overclocked in your system? CPU, RAM, GPU?

And by freeze, you mean you have to hard reset the system?
 
Are you using DX12?

I got 16gb ram, gtx1070 and run the 2500k at 4.5ghz and am dropping to 40 FPS all the time on 60 player servers. Even on Medium. Doesnt really matter which settings I use, performance is always shit.

That doesnt sound right. I have 8GB RAM, 970 and i5-6600k and get way above 60fps on ultra settings.
 

Veins

Unconfirmed Member
Are you using DX12?

I got 16gb ram, gtx1070 and run the 2500k at 4.5ghz and am dropping to 40 FPS all the time on 60 player servers. Even on Medium. Doesnt really matter which settings I use, performance is always shit.

Nope, using DX11.
 

Moaradin

Member
I drop to 40 fps on a GTX 680 on all low settings and 80 res scale. It felt like I had much better performance in the beta :(
 
4K60 90% of the time on ultra.

The only time it dips is when there's heavy fog and I'm looking out over a large visa.

6600K @ 4.5
16GB RAM
Titan X Pascal

Haven't updated to the latest drivers yet. Runs better than the beta for me.
 
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