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World of Final Fantasy |OT| Lightning Inside

mcz117chief

Member
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Hi there everyone and welcome to the OT for the World of Final Fantasy! In this game you will travel the wondrous world of Grymoire, fight and imprism fascinating creatures
from all the previous Final Fantasy games, meet fan favourite characters and follow the story of our two protagonists, Lann and Reynn, as they try to remember what they
have forgotten and unravel a great mystery. Don't forget to use light GAF for maximum immersion :)


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World of Final Fantasy is an RPG for Sony Playstation 4 and Sony Playstation Vita following the story of Reynn and Lann as they travel the world of Grymoire. During the
game you fight and capture monsters during turn based battles with classic (and new) Final Fantasy menu system where players can choose which action to take once their
turn is up.

The entire game is stylised to have a more cartoony/fairy tale look instead of the recent, more mature, looking Final Fantasy games like XIII or XV. All inhabitants of the
world of Grymoire have a chibi look to them instead of realistic proportions that these characters have in their own games.

During the game players will encounter a great number of favourite characters from the previous Final Fantasy games such as Lightning or Shelke.

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The two main characters of the story are Lann and Reynn, twins who have lost their memories of Grymoire and what their role was in the world. They both posses a mysterious
power in their arms that allows them to summon an armoured gauntlet and use fantastic powers.

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Since they are not inhabitants of Grymoire they can still retain their human-like appearance but they are able to chibify themselves at will if they want to (except during combat).

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Creatures and characters in the world of Grymoire are called Mirages. Lann and Reynn can interact with them either through dialogue (character Mirages) or combat (feral or
generally hostile Mirages). When they enter combat our protagonists can capture them (imprism them) and use them as either mounts, travel companions or combat partners.

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There are many Mirages in the world of Grymoire and as they participate in combat they gain experience and can even transform into more powerful Mirages. A simple example
would be a Chocobo chick turning into an adult Chocobo.

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In World of Final Fantasy you control both main characters at the same time during combat and you can switch between them as you travel the world of Grimoire. Just like
previous Final Fantasy games the game features an open world gameplay with random and scripted combat encounters.

When outside of combat you can play as either Lann or Reynn as you look for treasures, travel across famous locations from the previous Final Fantasy games, take in the
sights, ride all manner of creatures including the staple of the series, the Chocobo, and interact with all manner of NPCs new and old.

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During combat the player controls both characters at the same time but with an interesting twist. Both Lann and Reynn work with their own team of mirages that they stack
on top of each other to enhance each other's abilities. As a team they share HP (health points), AP (used for skills and spells) and turn order.

The stacking system is very simple. Each team consists of a small (S), medium (M) and large (L) character. In their normal form both Reynn and Lann occupy the large slot,
so they can put on top of themselves one medium and one small Mirage.

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In their chibi forms Reynn and Lann occupy the medium slot so they can ride one large Mirage and then put one small Mirage on top of themselves.

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The options allow players to use either turn based, semi-active, or active combat system. Generally speaking the flow of the combat is dictated by the speed of individual
stacks or characters and the fastest ones go first. Order of battle is indicated by a bar on the left side of the screen that shows when the characters will be able to act.

When a PC's character turn comes the player is presented with either a classic Final Fantasy menu or a more streamlined version of it which will allow players to pick their
actions such as attack, use magic or an item, flee from combat, defend, summon legendary characters for exceptionally powerful attacks and imprism Mirages.

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If a stack takes too much "topple damage" the stack will fall, characters will lose their team benefits and will become much more vulnerable since they aren't sharing HP
and AP anymore. On the other hand they now act individually so there might be situations when unstacking is advantageous. During their turn they can choose to stack
up again and use all the advantages they had previously.

Imprisming Mirages requires specific conditions to be met, some need to be weakened, others need to be healed, some need to be toppled from their stack or will require
some other conditions most of which can be discovered using the Libra spell. Once the imprism spell is cast an energy ball flies towards the Mirage and attempts to
capture it. However, the spell is not always successful and may require multiple tries before the Mirage is captured.

Once a Mirage is captured it can either be put into a storage system or placed into active reserves. The advantage of having a Mirage in active reserves means it will gain
XP even if it doesn't participate in combat, Mirages in storage do not gain combat experience.

Reynn and Lann can have up to 4 builds made up of Mirages kept in active reserves, two for each character and then one for each size. Before they enter combat Reynn
and Lann can individually change their size to employ individual active builds.

Lastly, here is the description of individual combat modes:

ACTIVE
In Active mode, all characters take turns without hesitation. This means that while you’re thinking of a turn, the enemy can still attack, as many times as their speed allows.
Use this mode if you like a blend of speed and challenge. You’ll have to think fast. If you can combine Active mode with use of the Basic battle system, you’ll have an edge
in defeating enemies with the least interruption to battle flow.

SEMI-ACTIVE
Semi-Active lets you switch your approach depending on which battle menu you’re using, allowing for versatility. If you have the Classic menu open, enemies will wait for you
to take a turn before attacking, one at a time. If you have the Basic menu open, enemies will attack without waiting, just like in Active mode.

WAIT
When any of your party members’ turns come up, time stops until you take action, period. Use that time to decide exactly the right action to take. Wait mode is for those who
like to think out every turn, and thus, it’s best combined with the Classic battle menu.

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  • The game features both English and Japanese dub as free DLC
  • Here are the options that are available in the game.
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  • Many voice actors have returned to reprise their roles such as Ali Hillis as Lightning, Troy Baker as Snow Villiers, Heather Elizabeth Burress as Yuna or Ariel Winter as
    the voice of Moogles.
  • A demo is available for download on the Playstation Store
  • Release dates are as follow:
    United States of America 25.10.2016
    Japan: 27.10.2016
    Europe: 28.10.2016
  • A couple of guest characters have been confirmed as Mirages, specifically from Xenogears and Einhander
  • The game also features a cross save between the Sony Playstation 4 and the Sony Playstation Vita
  • Official web site

This thread has been approved by More_Badass: "Hey, looks good to me"

Now go out there, buy the game and enjoy your time in the magical world of Grymoire :)

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Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Lightning? Where?
 

Falk

that puzzling face
Just popped in to say you ended up using the exact same Runic Monotype knockoff that I did, lol.

edit: For comparison:

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dat lopsided M
 

Zedark

Member
Love the OT, OP, great Job! One small correction: the European version launches October 28, not October 29.

Edit: Do we know anything about when reviews will hit? I see two already on metacritic, but never read anything about an embargo.
 

mcz117chief

Member
Just popped in to say you ended up using the exact same Runic Monotype knockoff that I did, lol.

edit: For comparison:

y9Zb6g1.png

pCKO6QA.png


dat lopsided M

Well I went to google and typed "Final Fantasy font" and tried out a couple, this one seemed to be the most accurate.

Nope, only Rydia is the party rep here sadly.

Rydia is a great character too though, I am almost certain that Cecil will be added via DLC.

Stone cold

latest


Love the OT, OP, great Job! One small correction: the European version launches October 28, not October 29.

fixed it, thanks
 

Asd202

Member

Loudninja

Member
We Got This Covered 9/10
World of Final Fantasy is a wonderful celebration of the franchise’s last 30 years, bringing together people, places and monsters from across the 14 numbered titles (and even a few extra surprises). As a series fan, I relished the opportunity to revisit some of my favorite characters and environments in gaming, but you need not be nostalgic to enjoy what’s on offer here. World more than holds its own as a stand-alone experience, combining addictive monster collecting with classic, high-quality RPG mechanics. However long you’ve held the series in your heart, be it zero years, five, fifteen or all thirty, this is one well worth sinking your time into.
http://wegotthiscovered.com/gaming/world-of-final-fantasy-review/
 

Ray Down

Banned
Rydia is a great character too though, I am almost certain that Cecil will be added via DLC.

latest

Not really IMO and no I really don't think they will add him as DLC. They would add newer charterers, hell Noctis has a better chance then him after XV launches and someone from XIV (Alot of choices can't really narrow)
 
I downloaded the demo last night, plan to play around with it for a while tonight when I get home.
So many great JRPGs coming up. Its exciting to have the genre almost back to where it was pre PS3/360/Wii era.

World of Final Fantasy
Pokemon Sun & Moon
Final Fantasy XV
Kingdom Hearts 2.8
Persona 5
Final Fantasy XII: The Zodiac Age
 
Had a chance to play through the first five hours. Game is really special and scratches that old school JRPG itch. Very charming too.

Surprisingly challenging on active time battle mode too. I'll obviously be playing this tonight.
 

mcz117chief

Member
Not really IMO and no I really don't think they will add him as DLC. They would add newer charterers, hell Noctis has a better chance then him after XV launches and someone from XIV (Alot of choices can't really narrow)

I really liked her character development and is my favourite female character up to about X where she gets overtaken by Yuna, just my personal preference of course.

Considering he could just be a summon I think pretty much everyone has a chance of making it into the game.

PSY・S;221334534 said:
the hell is shelke

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I decided I'm going to pick this game up tomorrow after a very long internal discussion about if I wanted this or Dragon Quest 7 on 3ds. Should be fun!

Has it been confirmed that the Vita will get online battles? In one of the videos from a couple weeks ago, they said something like you can battle with other vita owners locally, and you can battle online on the ps4. But the way they said it seemed like they didn't directly say online battles were ps4 only or not.
 

Kyolux

Member
Finishing Baba Yaga, eating dinner. Then Jumping right into this.

Received it this morning. :D

Edit: Neat OT OP.
 

wrowa

Member
I really didn't enjoy the demo, I don't think I'll buy thi-


Bought.


No, but seriously, I'm looking forward to impressions and reviews. The demo had some interesting concepts, but ultimately (and kind of unexpectedly) did nothing for me and I'd love to know if the full game is more interesting in that regard. I want to like this! But, dunno, I found the demo area and the combat pretty boring (the stacking mechanic is cool, but the demo did a bad way explaining it and you could finish it without issue by just ignoring it entirely) and I've got the feeling this game just won't be for me. Oh well. Still have to finish DQ Builders anyway. And ToCS2. And Color Splash.
 

enigmatic_alex44

Whenever a game uses "middleware," I expect mediocrity. Just see how poor TLOU looks.
Wait, Lightning is in this? Maybe I do need to pick this up.

What about the series' best couple Squall and Rinoa. Are they both in? That may tip me over the edge.
 

Teknoman

Member
PRO-TIP

*Play on active mode, combat speed set to 5, and with classic menu on for maximum enjoyment.



*enjoyment levels may vary.
 

mcz117chief

Member
Wait, Lightning is in this? Maybe I do need to pick this up.

What about the series' best couple Squall and Rinoa. Are they both in? That may tip me over the edge.

Squall is 100%, not sure about Rinoa

FOR PROS ONLY-TIP

*Play on active mode, combat speed set to 5, and with classic menu on for maximum enjoyment.



*enjoyment levels may vary.

ftfy, I tried it in the demo, it was much harder than I expected.
 

mcz117chief

Member
I would like to thank anyone who appreciates my OP, it really means a lot to me reading those "Nice OT" posts. This is my second proper OT I have made so I am really glad that you people didn't call me out on my amateurism.
 

ScaredHitless

Neo Member
Thanks for the fantastic OT. So pumped for this. Just finished the demo today and I can't wait for more. Copy arrives from Amazon tomorrow.
 

fernoca

Member
This OT sucks!
:p
Really nice and good explanations.

Can't wait. Preordered on Vita before the demo. Then really enjoyed the demo.

Though the debacle around the 3GB space for it hopefully won't be mandatory. I will play without voiceovers and don't have more space free, so hope the patch is not mandatory.
 

mcz117chief

Member
I got an SMS from a delivery service saying that my Collector's Edition will arrive on the 27th :)

I think this was my most expensive, single purchase in my video gaming history.


This OT sucks!
:p
Really nice and good explanations.

Thanks, bruh. I really tried to write it as simply as possible despite the fact that vast majority of you know English better than I do, I just wanted to make sure everything was crystal clear.
 
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