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Final Fantasy XV Impressions: Mark All Spoilers

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My hype levels when I enter this thread.

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I'm trying to keep it on damnit!
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Black Storm

Neo Member
After playing the game for about 10 hours (Chapter 5) I will release my impression,

This a game that I waited for years and years, and I can't believe that I am actually playing the game for myself, first of all I am very surprised by how great the battle system is, it's really great battle system, it's easy to learn the basics but hard to master, it's fast paced but with a lot of tactics elements, it's not a button mashing system, you couldn't win any battle by just holding the attack button, and also I need to mention that the battle system is getting better and better when you progress more in the story, because more and more options become available by the time..

In the other hand I found that the main characters are really good, they are fun to follow and you will like them real fast, I can't talk about the story because I'm currently in chapter 5 and I need to progress in the story more before I judge anything in the story, but I can say that there will be people who will like the story and others will not, much like FF XII,

There is also the side quests, there are a massive amount of side quests, you can get those quests from almost everywhere in the game world, however there are a different kinds of side quests, one of these types is the hunt quests, you can take these quests from the restaurants and you will be rewarded with gil's (the main currency in the game) and other useful items, when you complete a hunt quest, your rank will increase, there are some hunt quests that require a specific rank, personally I enjoy the hunt quests in FF XV more the ones in The Witcher 3, for one reason, it's the combat system!!! the hunts with the crazy battle system make every single hunt quest an epic quest!

And I have to mention that there are a really strong side bosses within the hunt quests, now I will talk about the other type of side quests, the second type is the quests that you receive from the NPCs, there are also a massive amount of these quests, you will get some of them suddenly when you explore the world, or you can just talk to the NPCs, there are another type of quests, the third type is the quests that you receive from the other three main characters, these quests will appear in certain times or in random moments, so you just need to keep exploring and you will get some of these quests.

I'm currently playing the game on the normal PS4, and I found the graphics to be really good, especially in comparison to other open-world RPG games, but unfortunately there are some problems in the game, driving the car manually is frustrating, you can't control the car like you want, the car will move automatically most of the time, and some times the car just refuse moving to where I want it to go, so I use the automatic driving option always and give Ignis the wheel, second issue is the frame rate drops, and there are so many glitches (like most of the latest games), also there are so many animation issues, I can't remember any other nagitive points about the game, most of these problems will be fixed in the future patches.


I haven't encountered many bosses so far because I'm just in the 5th chapter, but so far all of them are great, I have also encountered a specific side boss and it was so epic!!, so you don't have to worry about this point, It's FF game after all, I got to see two regions so far, and there are more to come, the world is just so big, every single region is bigger than the entire FF XIII world, so it's massive world and there is so much to do, so enjoy the game.


I don't have more to tell about the game right now, and I hope everyone can enjoy this great game.


" Sorry about my weak language "
 
The XII comparisons seem really apt based on impressions (though it sounds like the story momentum is reversed).

Indeed. That's what I'm taking from it atm.

I think in a way it is smarter than the other way round.

The novelty of the game, open world, characters and battle system keep you hooked long enough till the story ramps up.

For me FFXII just deflated so much part way through and never got itself back together :( ...but hope lies in the Zodiac remake!
 

Kyoufu

Member
I really don't like the default scheme in the demo. Attack and Dodge should never be on face buttons. It's just super akward.

Every game in the world has dodge on the face buttons. :p

What I don't like is the Warp button on Triangle. That should be on a shoulder button so I can move the camera simultaneously.
 

jschreier

Member
I am excited to be able to talk more about this game (and y'all should really check out Kotaku on Monday at 10am ET) but I will say that it's silly to judge the story based only on leaked cut-scenes, as so many people are doing in the spoiler thread. As I've said before based on the ~12 hours I spent on the preview build, a lot of the character development really unfolds while you're driving around and exploring the world with your party of bros. Without that context, it's impossible for anyone to tell whether the story resonates with them.
 

Kyoufu

Member
For me FFXII just deflated so much part way through and never got itself back together :( ...but hope lies in the Zodiac remake!

I don't know what you're hoping for from the Zodiac version. The story remains the same, so if that's what felt deflated for you then you might as well give up hope now.
 
I am excited to be able to talk more about this game (and y'all should really check out Kotaku on Monday at 10am ET) but I will say that it's silly to judge the story based only on leaked cut-scenes, as so many people are doing in the spoiler thread. As I've said before based on the ~12 hours I spent on the preview build, a lot of the character development really unfolds while you're driving around and exploring the world with your party of bros. Without that context, it's impossible for anyone to tell whether the story resonates with them.

I feel sorry for the people in the spoiler thread.

Their innocence towards the story has been ruined. They have now convinced themselves based on contextless spoilers, cut scenes and I've heard random gifs have been made too that it is a poor story. All that takes away from experiencing the story.

The experience of a story unfolding adds so much to your enjoyment towards the story...in my view anyway. Now so many people will be going in on very negative preconceived notions.
 
Every game in the world has dodge on the face buttons. :p

What I don't like is the Warp button on Triangle. That should be on a shoulder button so I can move the camera simultaneously.

Honestly, while I was writing this, I couldn't think of any games that felt so akward to dodge. And yeah, warp button with triangle isn't great either.
 
Just made it to Duscae playing time 9hrs and 30 mins. Crazy thing is I did a few side quests here and there. Also, at least on pro lite duscae looks like siggraph presentation to me at least. Follage is excellent .
 
I am excited to be able to talk more about this game (and y'all should really check out Kotaku on Monday at 10am ET) but I will say that it's silly to judge the story based only on leaked cut-scenes, as so many people are doing in the spoiler thread. As I've said before based on the ~12 hours I spent on the preview build, a lot of the character development really unfolds while you're driving around and exploring the world with your party of bros. Without that context, it's impossible for anyone to tell whether the story resonates with them.
I'm glad to hear that character development occurs during moments such as the driving sections because then it gives more life into the characters and makes them seem more like real people. Of course character development is strongly formed through trials and tribulations that occur mostly in battle or cut scenes, but little conversations such as those occurring in those car sections are in my opinion equally important in molding and developing a character.
 
Before leaving the Lucis region, I decided to explore it more and oh boy, I have missed plenty of side content even though I am still chapter 8 and have a play time of around 22 hours now. This game will take quite a while before it can be finished completely. The hunts are fun as they reward gil and sometimes items. Each of the big outpost rewards with hunts and they have their own variety. Hunt has its own rank and i am currently rank 3.

Regarding side quests, not every one of them is meaningless. We have quests to upgrade weapons, upgrade regalia and also to explore the secret optional dungeons. Speaking of dungeons, they are extremely well designed and have challenging difficulty because of the enemies, that are way overleveled. The best time to attempt them is when we are atleast above level 50.

Another thing to point out here is the niflheim base infiltration. There is one quest related to it right in the Leide region later in the game and I attempted it without knowing its level requirement. Needless to say, I was slaughetered once discovered but boy, the final showdown was fucking crazy with dozens of imperial soldiers, magitek armor and mini boss fights. I exhausted all my phoenix down and elixir stock and managed to make my way to the last boss fight which were level 51 magitek armor. It was brutal as I was killed but I am definitely returning once I level up.
 

Tyaren

Member
After playing the game for about 10 hours (Chapter 5) I will release my impression,

This a game that I waited for years and years, and I can't believe that I am actually playing the game for myself, first of all I am very surprised by how great the battle system is, it's really great battle system, it's easy to learn the basics but hard to master, it's fast paced but with a lot of tactics elements, it's not a button mashing system, you couldn't win any battle by just holding the attack button, and also I need to mention that the battle system is getting better and better when you progress more in the story, because more and more options become available by the time..

In the other hand I found that the main characters are really good, they are fun to follow and you will like them real fast, I can't talk about the story because I'm currently in chapter 5 and I need to progress in the story more before I judge anything in the story, but I can say that there will be people who will like the story and others will not, much like FF XII,

There is also the side quests, there are a massive amount of side quests, you can get those quests from almost everywhere in the game world, however there are a different kinds of side quests, one of these types is the hunt quests, you can take these quests from the restaurants and you will be rewarded with gil's (the main currency in the game) and other useful items, when you complete a hunt quest, your rank will increase, there are some hunt quests that require a specific rank, personally I enjoy the hunt quests in FF XV more the ones in The Witcher 3, for one reason, it's the combat system!!! the hunts with the crazy battle system make every single hunt quest an epic quest!

And I have to mention that there are a really strong side bosses within the hunt quests, now I will talk about the other type of side quests, the second type is the quests that you receive from the NPCs, there are also a massive amount of these quests, you will get some of them suddenly when you explore the world, or you can just talk to the NPCs, there are another type of quests, the third type is the quests that you receive from the other three main characters, these quests will appear in certain times or in random moments, so you just need to keep exploring and you will get some of these quests.

I'm currently playing the game on the normal PS4, and I found the graphics to be really good, especially in comparison to other open-world RPG games, but unfortunately there are some problems in the game, driving the car manually is frustrating, you can't control the car like you want, the car will move automatically most of the time, and some times the car just refuse moving to where I want it to go, so I use the automatic driving option always and give Ignis the wheel, second issue is the frame rate drops, and there are so many glitches (like most of the latest games), also there are so many animation issues, I can't remember any other nagitive points about the game, most of these problems will be fixed in the future patches.


I haven't encountered many bosses so far because I'm just in the 5th chapter, but so far all of them are great, I have also encountered a specific side boss and it was so epic!!, so you don't have to worry about this point, It's FF game after all, I got to see two regions so far, and there are more to come, the world is just so big, every single region is bigger than the entire FF XIII world, so it's massive world and there is so much to do, so enjoy the game.


I don't have more to tell about the game right now, and I hope everyone can enjoy this great game.


" Sorry about my weak language "

Thanks for the impressions! :) Sounds like a game I'd enjoy.
And don't worry about your English, it is fine.

I feel a bit better about this game today than in the last couple of days when people first started discussing it. I really hope I'll get it Saturday though. Waiting till Tuesday and everyone else and their grandma playing the game already is terrible. D:
 

Philippo

Member
I am excited to be able to talk more about this game (and y'all should really check out Kotaku on Monday at 10am ET) but I will say that it's silly to judge the story based only on leaked cut-scenes, as so many people are doing in the spoiler thread. As I've said before based on the ~12 hours I spent on the preview build, a lot of the character development really unfolds while you're driving around and exploring the world with your party of bros. Without that context, it's impossible for anyone to tell whether the story resonates with them.

Will you come here to talk about it too? :)
Also eagerly awaiting the final burn on the whole Verendus matter lol
 

Toth

Member
I am excited to be able to talk more about this game (and y'all should really check out Kotaku on Monday at 10am ET) but I will say that it's silly to judge the story based only on leaked cut-scenes, as so many people are doing in the spoiler thread. As I've said before based on the ~12 hours I spent on the preview build, a lot of the character development really unfolds while you're driving around and exploring the world with your party of bros. Without that context, it's impossible for anyone to tell whether the story resonates with them.

Just about 3 hours in and I completely agree with you. Just talking to people around Leide, reading signs and papers, and listening to the bros' banter is really awesome and heps establish a link to this world, which is so much like our own.

And wow I am level 5 and that level 5 hunt was hard. Had to spam techniques and fire magic to win.

p.s I also like that it uses Witcher 3's system of hearing rumors about items in the wild (from tipsters) and then allowing you to go find them. Got some nice stuff already.
 

Ashhong

Member
I think I'm changing my mind on this. I have the steel book preordered from Amazon. It looks like it's sold out now. If there's anybody who wants it at face value shoot me a message, otherwise just going to cancel it
 

Joei

Member
The story in 12 fizzles out near the later half of the game, but aside from that, it's my favorite post-FF6 Final Fantasy game, so any comparisons to 12 are welcome to me.
 
I don't know what you're hoping for from the Zodiac version. The story remains the same, so if that's what felt deflated for you then you might as well give up hope now.

I guess I'm hoping me at 24 will just enjoy the grounded and subtle plot more than me at 14 for a start. And that it would be enough to make up for my lack of enthusiasm in that game all that time ago. I phrased what I said wrong, unfortunately I know they won't add in new cutscenes lol :(
 

OrionX

Member
Waiting till Tuesday and everyone else and their grandma playing the game already is terrible. D:

Well I'm not getting it until Tuesday, if that makes you feel any better... and I'm totally fine with it!

(╯°□°)╯︵ ┻━┻
 
Another thing to point out here is the niflheim base infiltration. There is one quest related to it right in the Leide region later in the game and I attempted it without knowing its level requirement. Needless to say, I was slaughetered once discovered but boy, the final showdown was fucking crazy with dozens of imperial soldiers, magitek armor and mini boss fights. I exhausted all my phoenix down and elixir stock and managed to make my way to the last boss fight which were level 51 magitek armor. It was brutal as I was killed but I am definitely returning once I level up.

Sounds awesome. Crisis Core style!

giphy.gif
 
I feel sorry for the people in the spoiler thread.

Their innocence towards the story has been ruined. They have now convinced themselves based on contextless spoilers, cut scenes and I've heard random gifs have been made too that it is a poor story. All that takes away from experiencing the story.

The experience of a story unfolding adds so much to your enjoyment towards the story...in my view anyway. Now so many people will be going in on very negative preconceived notions.

This is bang on.

Imagine being given the ending of the TV show LOST with none of the build up....
Imagine seeing the ending of Shawshank Redemption with none of the build up....

People making a judgement based on contextless snippets of info is absurd.

WelcometoNeogaf.gif
 
D

Deleted member 20920

Unconfirmed Member
Before leaving the Lucis region, I decided to explore it more and oh boy, I have missed plenty of side content even though I am still chapter 8 and have a play time of around 22 hours now. This game will take quite a while before it can be finished completely. The hunts are fun as they reward gil and sometimes items. Each of the big outpost rewards with hunts and they have their own variety. Hunt has its own rank and i am currently rank 3.

Regarding side quests, not every one of them is meaningless. We have quests to upgrade weapons, upgrade regalia and also to explore the secret optional dungeons. Speaking of dungeons, they are extremely well designed and have challenging difficulty because of the enemies, that are way overleveled. The best time to attempt them is when we are atleast above level 50.

Another thing to point out here is the niflheim base infiltration. There is one quest related to it right in the Leide region later in the game and I attempted it without knowing its level requirement. Needless to say, I was slaughetered once discovered but boy, the final showdown was fucking crazy with dozens of imperial soldiers, magitek armor and mini boss fights. I exhausted all my phoenix down and elixir stock and managed to make my way to the last boss fight which were level 51 magitek armor. It was brutal as I was killed but I am definitely returning once I level up.

That sounds really fun. I hope there are bonuses or rewards to finishing all base infiltration quests.
 
Sounds awesome. Crisis Core style!

giphy.gif
Haha, it sure felt like it :p

This is bang on.

Imagine being given the ending of the TV show LOST with none of the build up....
Imagine seeing the ending of Shawshank Redemption with none of the build up....

People making a judgement based on contextless snippets of info is absurd.

WelcometoNeogaf.gif
I believe the people expressing their disappointment are the one that already made their mind. They likely don't have much of a reason so without context, they just shit on the game.
 

Tyaren

Member
Well I'm not getting it until Tuesday, if that makes you feel any better... and I'm totally fine with it!

(╯°□°)╯︵ ┻━┻

Yes, now I feel so much better! :D

You know I own your soul, right? >XD
And I know you were scared to open this spoiler...
 

Ran rp

Member
I feel sorry for the people in the spoiler thread.

Their innocence towards the story has been ruined. They have now convinced themselves based on contextless spoilers, cut scenes and I've heard random gifs have been made too that it is a poor story. All that takes away from experiencing the story.

The experience of a story unfolding adds so much to your enjoyment towards the story...in my view anyway. Now so many people will be going in on very negative preconceived notions.

Or we could be basing it on impressions of the those who have played it and still say it's a mess, like Feep and Solid Sora.
 
PSY・S;225384762 said:
Or we could be basing it on impressions of the those who have played it and still say it's a mess, like Feep and Solid Sora.
Feep is still playing it and Sora said that the ending was his favorite. He also liked the linear part of the game. Not sure if someone here has outright called it a mess from start to end.
 

Black Storm

Neo Member
How would you guys compare the open world area of FFXV with that of other open world games? Is it Skyrim sized or like one of Witcher 3's bigger maps...?
It's absolutely bigger than skyrim map, it's close to The Witcher 3 map size, but I can't say for sure which one bigger because I need to calculate the size in accurate way, but I noticed something, in FF XV moving from map point to another take a lot of time! even when the two points are near each others, in the other hand I didn't notice the same thing with Witcher 3.
 

jschreier

Member
Will you come here to talk about it too? :)
Also eagerly awaiting the final burn on the whole Verendus matter lol
Sure, or the review thread.

There are actually parts of Verendus's post that will be obviously wrong to anyone who has the game now, no matter how much they've played. This, for example:

Magic synthesis allows you to craft different spells using your basic elements. You equip whatever you've created into a slot, which then allows you to use it in battle. You're left to experiment in order to create these spells, which is not to my liking. I would've preferred a more guided take, especially as various spells that I could've created all seemed a little useless. There are a lot of combinations, but sometimes less is more. This is a good idea, but the execution is lacking. (I did manage to exploit this system for my own benefit however. Yes, I'm proud of myself. Thank you.)

Anyone who's used the spell system can see that this is off. The combinations are all very straightforward. There is no experimentation, because the game tells you exactly what you're getting. And there are no useless spells.
 
D

Deleted member 20920

Unconfirmed Member
Slightly off topic but do any Singaporeans know if any local stores are willing to break street date?
 
Sure, or the review thread.

There are actually parts of Verendus's post that will be obviously wrong to anyone who has the game now, no matter how much they've played. This, for example:



Anyone who's used the spell system can see that this is off. The combinations are all very straightforward. There is no experimentation, because the game tells you exactly what you're getting. And there are no useless spells.
Yes, after playing the game, there was definitely some misleading info in that post. I am not sure why he did that, but thankfully it ended his profile here.
 

Ran rp

Member
Feep is still playing it and Sora said that the ending was his favorite. He also liked the linear part of the game. Not sure if someone here has outright called it a mess from start to end.

I didn't say it was an end to end disaster. The sentiment in the spoiler thread is that ending is pretty cool but the execution might not be great.

Doesn't change the fact that there are still significant issues with the story. Sora has said as much.
 
The story in 12 fizzles out near the later half of the game, but aside from that, it's my favorite post-FF6 Final Fantasy game, so any comparisons to 12 are welcome to me.

Personally i don't think it "fizzles out" in the sense that i think it stays interesting throughout, but i do agree that it has some really long stretches of "immersive exploration/LOTR mnotage travelling" where nothing happens plot-wise that could be a little much, especially since unlike FFXV the characters don't interact with each other.

The Tomb of Raithwall to Mount Bur-Omisace, Mount Bur-Omisace to Archaedes are particularly long and the Giruvegan and Pharos at Ridorana dungeons are extreme too, but i think the plot points, story beats and set-pieces that they serve as inbetweens for are all very compelling throughout.
 
PSY・S;225385170 said:
I didn't say it was an end to end disaster. The sentiment in the spoiler thread is that ending is pretty cool but the execution might not be great.

Doesn't change the fact that there are still significant issues with the story. Sora has said as much.
Yes, there is no doubt that the story has issues in start and without playing the game, it is hard to understand why. Hint:It is at the expense of open world.

That said, I am really happy with the gameplay and knowing that I am heading towards an impactful ending unlike ffxiii makes me happier.
 

Toth

Member
Haha, it sure felt like it :p


I believe the people expressing their disappointment are the one that already made their mind. They likely don't have much of a reason so without context, they just shit on the game.

There's been quite a lot of positive impressions thus far as well, I being one and I am only 3 hours in. Remember, this game is designed to appeal to new and old fans of FF. It mixes some of the new systems seen in open world RPGs with the more traditional JRPG systems. They simply have chosen to not ramp up the story until Chapter 6 on apparently/
 

Audioboxer

Member
Well Ni No Kuni's story was also shit-tastic. I personally thought it was cringeworthy (put it on mute more than a few times), tedious and a far bigger offender than the gameplay was to the overall experience. I thought the gameplay was okay, it had its flaws but if you were very proactive very few of the problems with it arose. But what Ni No Kuni had going for it was its characters, the world design, the lack of fan service, and the sense of nativity that when all combined was reminiscent of RPG's on the SNES and PS1 which has been sorely missing.

A very basic story can be propped up by characters and charm. Let us not go down a path where gaming aristocrats try and say the bulk of games have stories anywhere near on the level of a good movie or tv show. Most stories in games are incredibly primitive. Ni No Kuni had a ridiculously simple and well trodden story trope.

What we sometimes learn is you're better writing your story in a game safely, and making sure characters are well written and the world is believable and engaging. A spine for FF is usually always world is going to end, protagonist has to try and stop that. Fine, not exactly high tier stuff. However surround that basic linear plot piece with a cast of engaging and well written characters, and then a world, possibly cities/towns that are memorable and well designed and suddenly people walk away giving a shit about their experience. A great soundtrack helps tug on emotions as well.

Not walking away going what was that hot mess of a story, shitty characters, but okay, gameplay was great! Most people want both, but many will take serviceable gameplay and a story and characters that remain with them than plodding through a JRPG that typically lasts 25 hours+ of their time and giving zero fucks about anything in the game other than good gameplay. Like it or lump it, it's what many enjoy about JRPGs. For good gameplay loops there tends to be many experiences outside of JRPGs with hardly any story that just offer up battle systems/online MP to feed gameplay needs.

FF has been bleeding fans not because the gameplay was turning them away, but the stories and characters were hated. Outside of being waifu material I think Lightning is one of the most hated FF characters. Goes in hand with how terrible the FF13 trilogy is. Square have been overcomplicating things and missing the mark for a while now with character design. I guess they keep trying to westernize their franchises. Great, lets draw from the ever ongoing sea of sterile unlikable and forgettable protagonists the West chucks out like candy.
 
I just watched Kingsglaive to fill in some back story to this.

What exactly did people hate about it? Nyx has been far more likeable than any of the main cast of FFXV, apart from being generic white game protagonist with brown hair.

It set up a hatred for the empire and a fondness for Luna (although i was hoping she would have put on the ring and kicked the Generals ass).

The Daemon was just a pure rip off of Emerald Weapon though. Not bad a film at all though.
 

brad-t

Member
I feel sorry for the people in the spoiler thread.

Their innocence towards the story has been ruined. They have now convinced themselves based on contextless spoilers, cut scenes and I've heard random gifs have been made too that it is a poor story. All that takes away from experiencing the story.

The experience of a story unfolding adds so much to your enjoyment towards the story...in my view anyway. Now so many people will be going in on very negative preconceived notions.

I think the condescension towards people who saw what was on offer and decided it wasn't worth their money is unwarranted. The stuff I've seen from the game so far is a deal-breaker for me regardless of anything else. That doesn't mean it should or must for everyone.

It says a lot that the only reviews and impressions that receive comments like "finally, a good review!" are the ones that apply the most praise. Bias is obviously running in both directions.
 
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